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-rw-r--r--builtin/mainmenu/dlg_settings_advanced.lua11
-rw-r--r--builtin/mainmenu/tab_online.lua1
-rw-r--r--src/client/fontengine.cpp8
-rw-r--r--src/client/game.cpp1
-rw-r--r--src/client/keycode.cpp3
-rw-r--r--src/gui/modalMenu.cpp2
-rw-r--r--src/network/clientpackethandler.cpp3
-rwxr-xr-xutil/updatepo.sh1
8 files changed, 30 insertions, 0 deletions
diff --git a/builtin/mainmenu/dlg_settings_advanced.lua b/builtin/mainmenu/dlg_settings_advanced.lua
index 24b71d957..c16e4aad0 100644
--- a/builtin/mainmenu/dlg_settings_advanced.lua
+++ b/builtin/mainmenu/dlg_settings_advanced.lua
@@ -639,12 +639,23 @@ local function create_change_setting_formspec(dialogdata)
-- Flags
formspec = table.concat(fields)
.. "checkbox[0.5," .. height - 0.6 .. ";cb_defaults;"
+ --[[~ "defaults" is a noise parameter flag.
+ It describes the default processing options
+ for noise settings in main menu -> "All Settings". ]]
.. fgettext("defaults") .. ";" -- defaults
.. tostring(flags["defaults"] == true) .. "]" -- to get false if nil
.. "checkbox[5," .. height - 0.6 .. ";cb_eased;"
+ --[[~ "eased" is a noise parameter flag.
+ It is used to make the map smoother and
+ can be enabled in noise settings in
+ main menu -> "All Settings". ]]
.. fgettext("eased") .. ";" -- eased
.. tostring(flags["eased"] == true) .. "]"
.. "checkbox[5," .. height - 0.15 .. ";cb_absvalue;"
+ --[[~ "absvalue" is a noise parameter flag.
+ It is short for "absolute value".
+ It can be enabled in noise settings in
+ main menu -> "All Settings". ]]
.. fgettext("absvalue") .. ";" -- absvalue
.. tostring(flags["absvalue"] == true) .. "]"
height = height + 1
diff --git a/builtin/mainmenu/tab_online.lua b/builtin/mainmenu/tab_online.lua
index 8733f7618..7985fd84a 100644
--- a/builtin/mainmenu/tab_online.lua
+++ b/builtin/mainmenu/tab_online.lua
@@ -78,6 +78,7 @@ local function get_formspec(tabview, name, tabdata)
"text,align=right,padding=0.25;" .. -- clients_max
image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
+ --~ PvP = Player versus Player
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
"color,span=1;" ..
"text,padding=1]" ..
diff --git a/src/client/fontengine.cpp b/src/client/fontengine.cpp
index 26ceda4c5..2b5841cd8 100644
--- a/src/client/fontengine.cpp
+++ b/src/client/fontengine.cpp
@@ -194,6 +194,14 @@ void FontEngine::readSettings()
m_default_size[FM_Fallback] = m_settings->getU16("fallback_font_size");
m_default_size[FM_Mono] = m_settings->getU16("mono_font_size");
+ /*~ DO NOT TRANSLATE THIS LITERALLY!
+ This is a special string. Put either "no" or "yes"
+ into the translation field (literally).
+ Choose "yes" if the language requires use of the fallback
+ font, "no" otherwise.
+ The fallback font is (normally) required for languages with
+ non-Latin script, like Chinese.
+ When in doubt, test your translation. */
m_currentMode = is_yes(gettext("needs_fallback_font")) ?
FM_Fallback : FM_Standard;
diff --git a/src/client/game.cpp b/src/client/game.cpp
index 32291c7ef..0201ded69 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -4184,6 +4184,7 @@ void Game::showPauseMenu()
<< strgettext("- Creative Mode: ") << creative << "\n";
if (!simple_singleplayer_mode) {
const std::string &pvp = g_settings->getBool("enable_pvp") ? on : off;
+ //~ PvP = Player versus Player
os << strgettext("- PvP: ") << pvp << "\n"
<< strgettext("- Public: ") << announced << "\n";
std::string server_name = g_settings->get("server_name");
diff --git a/src/client/keycode.cpp b/src/client/keycode.cpp
index 646d181e0..6a0e9f569 100644
--- a/src/client/keycode.cpp
+++ b/src/client/keycode.cpp
@@ -109,6 +109,7 @@ static const struct table_key table[] = {
DEFINEKEY1(KEY_RETURN, N_("Return"))
DEFINEKEY1(KEY_SHIFT, N_("Shift"))
DEFINEKEY1(KEY_CONTROL, N_("Control"))
+ //~ Key name, common on Windows keyboards
DEFINEKEY1(KEY_MENU, N_("Menu"))
DEFINEKEY1(KEY_PAUSE, N_("Pause"))
DEFINEKEY1(KEY_CAPITAL, N_("Caps Lock"))
@@ -121,7 +122,9 @@ static const struct table_key table[] = {
DEFINEKEY1(KEY_UP, N_("Up"))
DEFINEKEY1(KEY_RIGHT, N_("Right"))
DEFINEKEY1(KEY_DOWN, N_("Down"))
+ //~ Key name
DEFINEKEY1(KEY_SELECT, N_("Select"))
+ //~ "Print screen" key
DEFINEKEY1(KEY_PRINT, N_("Print"))
DEFINEKEY1(KEY_EXECUT, N_("Execute"))
DEFINEKEY1(KEY_SNAPSHOT, N_("Snapshot"))
diff --git a/src/gui/modalMenu.cpp b/src/gui/modalMenu.cpp
index 30417943d..8fb6c6f0f 100644
--- a/src/gui/modalMenu.cpp
+++ b/src/gui/modalMenu.cpp
@@ -134,6 +134,8 @@ bool GUIModalMenu::preprocessEvent(const SEvent &event)
return retval;
m_jni_field_name = field_name;
+ /*~ Imperative, as in "Enter/type in text".
+ Don't forget the space. */
std::string message = gettext("Enter ");
std::string label = wide_to_utf8(getLabelByID(hovered->getID()));
if (label.empty())
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp
index 0a9f8c212..432fb415e 100644
--- a/src/network/clientpackethandler.cpp
+++ b/src/network/clientpackethandler.cpp
@@ -135,6 +135,9 @@ void Client::handleCommand_AuthAccept(NetworkPacket* pkt)
<< m_recommended_send_interval<<std::endl;
// Reply to server
+ /*~ DO NOT TRANSLATE THIS LITERALLY!
+ This is a special string which needs to contain the translation's
+ language code (e.g. "de" for German). */
std::string lang = gettext("LANG_CODE");
if (lang == "LANG_CODE")
lang = "";
diff --git a/util/updatepo.sh b/util/updatepo.sh
index 84dfd3ddb..168483bd4 100755
--- a/util/updatepo.sh
+++ b/util/updatepo.sh
@@ -49,6 +49,7 @@ cd ..
# --package-name
potfile=po/minetest.pot
xgettext --package-name=minetest \
+ --add-comments='~' \
--sort-by-file \
--add-location=file \
--keyword=N_ \