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-rw-r--r--builtin/client/register.lua2
-rw-r--r--builtin/game/register.lua1
-rw-r--r--builtin/settingtypes.txt3
-rw-r--r--clientmods/preview/init.lua22
-rw-r--r--doc/client_lua_api.md32
-rw-r--r--doc/lua_api.txt39
-rw-r--r--doc/mod_channels.pngbin0 -> 349332 bytes
-rw-r--r--games/minimal/mods/experimental/init.lua2
-rw-r--r--games/minimal/mods/experimental/modchannels.lua16
-rw-r--r--minetest.conf.example4
-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/client.cpp58
-rw-r--r--src/client.h10
-rw-r--r--src/defaultsettings.cpp1
-rw-r--r--src/gamedef.h7
-rw-r--r--src/modchannels.cpp152
-rw-r--r--src/modchannels.h92
-rw-r--r--src/network/clientopcodes.cpp10
-rw-r--r--src/network/clientpackethandler.cpp93
-rw-r--r--src/network/networkprotocol.h37
-rw-r--r--src/network/serveropcodes.cpp10
-rw-r--r--src/network/serverpackethandler.cpp117
-rw-r--r--src/script/cpp_api/CMakeLists.txt1
-rw-r--r--src/script/cpp_api/s_modchannels.cpp50
-rw-r--r--src/script/cpp_api/s_modchannels.h31
-rw-r--r--src/script/lua_api/CMakeLists.txt1
-rw-r--r--src/script/lua_api/l_modchannels.cpp161
-rw-r--r--src/script/lua_api/l_modchannels.h66
-rw-r--r--src/script/scripting_client.cpp3
-rw-r--r--src/script/scripting_client.h4
-rw-r--r--src/script/scripting_server.cpp3
-rw-r--r--src/script/scripting_server.h2
-rw-r--r--src/server.cpp88
-rw-r--r--src/server.h18
-rw-r--r--src/unittest/CMakeLists.txt1
-rw-r--r--src/unittest/test.cpp31
-rw-r--r--src/unittest/test_modchannels.cpp76
37 files changed, 1206 insertions, 39 deletions
diff --git a/builtin/client/register.lua b/builtin/client/register.lua
index cfc5abaa7..2b835c744 100644
--- a/builtin/client/register.lua
+++ b/builtin/client/register.lua
@@ -71,3 +71,5 @@ core.registered_on_dignode, core.register_on_dignode = make_registration()
core.registered_on_punchnode, core.register_on_punchnode = make_registration()
core.registered_on_placenode, core.register_on_placenode = make_registration()
core.registered_on_item_use, core.register_on_item_use = make_registration()
+core.registered_on_modchannel_message, core.register_on_modchannel_message = make_registration()
+core.registered_on_modchannel_signal, core.register_on_modchannel_signal = make_registration()
diff --git a/builtin/game/register.lua b/builtin/game/register.lua
index 06c9c61d2..f5d4ea216 100644
--- a/builtin/game/register.lua
+++ b/builtin/game/register.lua
@@ -583,6 +583,7 @@ core.registered_on_punchplayers, core.register_on_punchplayer = make_registratio
core.registered_on_priv_grant, core.register_on_priv_grant = make_registration()
core.registered_on_priv_revoke, core.register_on_priv_revoke = make_registration()
core.registered_can_bypass_userlimit, core.register_can_bypass_userlimit = make_registration()
+core.registered_on_modchannel_message, core.register_on_modchannel_message = make_registration()
--
-- Compatibility for on_mapgen_init()
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 4cfd2fe53..926a881fe 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -928,6 +928,9 @@ player_transfer_distance (Player transfer distance) int 0
# Whether to allow players to damage and kill each other.
enable_pvp (Player versus Player) bool true
+# Enable mod channels support.
+enable_mod_channels (Mod channels) bool false
+
# If this is set, players will always (re)spawn at the given position.
static_spawnpoint (Static spawnpoint) string
diff --git a/clientmods/preview/init.lua b/clientmods/preview/init.lua
index 150db1816..bf5fb3db8 100644
--- a/clientmods/preview/init.lua
+++ b/clientmods/preview/init.lua
@@ -1,5 +1,6 @@
local modname = core.get_current_modname() or "??"
local modstorage = core.get_mod_storage()
+local mod_channel
dofile("preview:example.lua")
-- This is an example function to ensure it's working properly, should be removed before merge
@@ -14,6 +15,21 @@ core.register_on_connect(function()
print("Server ip: " .. server_info.ip)
print("Server address: " .. server_info.address)
print("Server port: " .. server_info.port)
+
+ mod_channel = core.mod_channel_join("experimental_preview")
+end)
+
+core.register_on_modchannel_message(function(channel, sender, message)
+ print("[PREVIEW][modchannels] Received message `" .. message .. "` on channel `"
+ .. channel .. "` from sender `" .. sender .. "`")
+ core.after(1, function()
+ mod_channel:send_all("CSM preview received " .. message)
+ end)
+end)
+
+core.register_on_modchannel_signal(function(channel, signal)
+ print("[PREVIEW][modchannels] Received signal id `" .. signal .. "` on channel `"
+ .. channel)
end)
core.register_on_placenode(function(pointed_thing, node)
@@ -100,6 +116,12 @@ core.after(2, function()
preview_minimap()
end)
+core.after(4, function()
+ if mod_channel:is_writeable() then
+ mod_channel:send_all("preview talk to experimental")
+ end
+end)
+
core.after(5, function()
if core.ui.minimap then
core.ui.minimap:show()
diff --git a/doc/client_lua_api.md b/doc/client_lua_api.md
index 44c7c2787..4c48b6619 100644
--- a/doc/client_lua_api.md
+++ b/doc/client_lua_api.md
@@ -683,6 +683,12 @@ Call these functions only at load time!
* Called when the local player uses an item.
* Newest functions are called first.
* If any function returns true, the item use is not sent to server.
+* `minetest.register_on_modchannel_message(func(channel_name, sender, message))`
+ * Called when an incoming mod channel message is received
+ * You must have joined some channels before, and server must acknowledge the
+ join request.
+ * If message comes from a server mod, `sender` field is an empty string.
+
### Sounds
* `minetest.sound_play(spec, parameters)`: returns a handle
* `spec` is a `SimpleSoundSpec`
@@ -754,6 +760,16 @@ Call these functions only at load time!
* returns reference to mod private `StorageRef`
* must be called during mod load time
+### Mod channels
+![Mod channels communication scheme](docs/mod channels.png)
+
+* `minetest.mod_channel_join(channel_name)`
+ * Client joins channel `channel_name`, and creates it, if necessary. You
+ should listen from incoming messages with `minetest.register_on_modchannel_message`
+ call to receive incoming messages. Warning, this function is asynchronous.
+ * You should use a minetest.register_on_connect(function() ... end) to perform
+ a successful channel join on client startup.
+
### Misc.
* `minetest.parse_json(string[, nullvalue])`: returns something
* Convert a string containing JSON data into the Lua equivalent
@@ -827,9 +843,25 @@ Call these functions only at load time!
Class reference
---------------
+### ModChannel
+
+An interface to use mod channels on client and server
+
+#### Methods
+* `leave()`: leave the mod channel.
+ * Client leaves channel `channel_name`.
+ * No more incoming or outgoing messages can be sent to this channel from client mods.
+ * This invalidate all future object usage
+ * Ensure your set mod_channel to nil after that to free Lua resources
+* `is_writeable()`: returns true if channel is writeable and mod can send over it.
+* `send_all(message)`: Send `message` though the mod channel.
+ * If mod channel is not writeable or invalid, message will be dropped.
+ * Message size is limited to 65535 characters by protocol.
+
### Minimap
An interface to manipulate minimap on client UI
+#### Methods
* `show()`: shows the minimap (if not disabled by server)
* `hide()`: hides the minimap
* `set_pos(pos)`: sets the minimap position on screen
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index b71eb5477..812b857f7 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1126,7 +1126,7 @@ The 2D perlin noise described by `noise_params` varies the Y co-ordinate of the
stratum midpoint. The 2D perlin noise described by `np_stratum_thickness`
varies the stratum's vertical thickness (in units of nodes). Due to being
continuous across mapchunk borders the stratum's vertical thickness is
-unlimited.
+unlimited.
`y_min` and `y_max` define the limits of the ore generation and for performance
reasons should be set as close together as possible but without clipping the
stratum's Y variation.
@@ -2496,6 +2496,20 @@ Call these functions only at load time!
* `minetest.register_can_bypass_userlimit(function(name, ip))`
* Called when `name` user connects with `ip`.
* Return `true` to by pass the player limit
+* `minetest.register_on_modchannel_message(func(channel_name, sender, message))`
+ * Called when an incoming mod channel message is received
+ * You should have joined some channels to receive events.
+ * If message comes from a server mod, `sender` field is an empty string.
+* `minetest.register_on_modchannel_signal(func(channel_name, signal))`
+ * Called when a valid incoming mod channel signal is received
+ * Signal id permit to react to server mod channel events
+ * Possible values are:
+ 0: join_ok
+ 1: join_failed
+ 2: leave_ok
+ 3: leave_failed
+ 4: event_on_not_joined_channel
+ 5: state_changed
### Other registration functions
* `minetest.register_chatcommand(cmd, chatcommand definition)`
@@ -2773,6 +2787,14 @@ and `minetest.auth_reload` call the authetification handler.
* spread these updates to neighbours and can cause a cascade
of nodes to fall.
+### Mod channels
+You can find mod channels communication scheme in `docs/mod_channels.png`.
+
+* `minetest.mod_channel_join(channel_name)`
+ * Server joins channel `channel_name`, and creates it if necessary. You
+ should listen from incoming messages with `minetest.register_on_modchannel_message`
+ call to receive incoming messages
+
### Inventory
`minetest.get_inventory(location)`: returns an `InvRef`
@@ -3256,6 +3278,21 @@ These functions return the leftover itemstack.
Class reference
---------------
+### ModChannel
+
+An interface to use mod channels on client and server
+
+#### Methods
+* `leave()`: leave the mod channel.
+ * Server leaves channel `channel_name`.
+ * No more incoming or outgoing messages can be sent to this channel from server mods.
+ * This invalidate all future object usage
+ * Ensure your set mod_channel to nil after that to free Lua resources
+* `is_writeable()`: returns true if channel is writeable and mod can send over it.
+* `send_all(message)`: Send `message` though the mod channel.
+ * If mod channel is not writeable or invalid, message will be dropped.
+ * Message size is limited to 65535 characters by protocol.
+
### `MetaDataRef`
See `StorageRef`, `NodeMetaRef` and `ItemStackMetaRef`.
diff --git a/doc/mod_channels.png b/doc/mod_channels.png
new file mode 100644
index 000000000..08fdfca29
--- /dev/null
+++ b/doc/mod_channels.png
Binary files differ
diff --git a/games/minimal/mods/experimental/init.lua b/games/minimal/mods/experimental/init.lua
index afa136777..657148dce 100644
--- a/games/minimal/mods/experimental/init.lua
+++ b/games/minimal/mods/experimental/init.lua
@@ -2,6 +2,8 @@
-- Experimental things
--
+dofile(minetest.get_modpath("experimental").."/modchannels.lua")
+
-- For testing random stuff
experimental = {}
diff --git a/games/minimal/mods/experimental/modchannels.lua b/games/minimal/mods/experimental/modchannels.lua
new file mode 100644
index 000000000..8fce6cfc4
--- /dev/null
+++ b/games/minimal/mods/experimental/modchannels.lua
@@ -0,0 +1,16 @@
+--
+-- Mod channels experimental handlers
+--
+local mod_channel = core.mod_channel_join("experimental_preview")
+
+core.register_on_modchannel_message(function(channel, sender, message)
+ print("[minimal][modchannels] Server received message `" .. message
+ .. "` on channel `" .. channel .. "` from sender `" .. sender .. "`")
+
+ if mod_channel:is_writeable() then
+ mod_channel:send_all("experimental answers to preview")
+ mod_channel:leave()
+ end
+end)
+
+print("[minimal][modchannels] Code loaded!")
diff --git a/minetest.conf.example b/minetest.conf.example
index a0284f182..6eca94401 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -1126,6 +1126,10 @@
# type: bool
# enable_pvp = true
+# Enable mod channels.
+# type: bool
+# enable_mod_channels = false
+
# If this is set, players will always (re)spawn at the given position.
# type: string
# static_spawnpoint =
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index cc3d65109..c7eb5fb59 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -420,6 +420,7 @@ set(common_SRCS
mg_decoration.cpp
mg_ore.cpp
mg_schematic.cpp
+ modchannels.cpp
mods.cpp
nameidmapping.cpp
nodedef.cpp
diff --git a/src/client.cpp b/src/client.cpp
index a56e3c974..4e6dc102c 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -39,6 +39,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapblock_mesh.h"
#include "mapblock.h"
#include "minimap.h"
+#include "modchannels.h"
#include "mods.h"
#include "profiler.h"
#include "shader.h"
@@ -94,7 +95,8 @@ Client::Client(
m_chosen_auth_mech(AUTH_MECHANISM_NONE),
m_media_downloader(new ClientMediaDownloader()),
m_state(LC_Created),
- m_game_ui_flags(game_ui_flags)
+ m_game_ui_flags(game_ui_flags),
+ m_modchannel_mgr(new ModChannelMgr())
{
// Add local player
m_env.setLocalPlayer(new LocalPlayer(this, playername));
@@ -1919,3 +1921,57 @@ std::string Client::getModStoragePath() const
{
return porting::path_user + DIR_DELIM + "client" + DIR_DELIM + "mod_storage";
}
+
+/*
+ * Mod channels
+ */
+
+bool Client::joinModChannel(const std::string &channel)
+{
+ if (m_modchannel_mgr->channelRegistered(channel))
+ return false;
+
+ NetworkPacket pkt(TOSERVER_MODCHANNEL_JOIN, 2 + channel.size());
+ pkt << channel;
+ Send(&pkt);
+
+ m_modchannel_mgr->joinChannel(channel, 0);
+ return true;
+}
+
+bool Client::leaveModChannel(const std::string &channel)
+{
+ if (!m_modchannel_mgr->channelRegistered(channel))
+ return false;
+
+ NetworkPacket pkt(TOSERVER_MODCHANNEL_LEAVE, 2 + channel.size());
+ pkt << channel;
+ Send(&pkt);
+
+ m_modchannel_mgr->leaveChannel(channel, 0);
+ return true;
+}
+
+bool Client::sendModChannelMessage(const std::string &channel, const std::string &message)
+{
+ if (!m_modchannel_mgr->canWriteOnChannel(channel))
+ return false;
+
+ if (message.size() > STRING_MAX_LEN) {
+ warningstream << "ModChannel message too long, dropping before sending "
+ << " (" << message.size() << " > " << STRING_MAX_LEN << ", channel: "
+ << channel << ")" << std::endl;
+ return false;
+ }
+
+ // @TODO: do some client rate limiting
+ NetworkPacket pkt(TOSERVER_MODCHANNEL_MSG, 2 + channel.size() + 2 + message.size());
+ pkt << channel << message;
+ Send(&pkt);
+ return true;
+}
+
+ModChannel* Client::getModChannel(const std::string &channel)
+{
+ return m_modchannel_mgr->getModChannel(channel);
+}
diff --git a/src/client.h b/src/client.h
index 420d18895..36f564086 100644
--- a/src/client.h
+++ b/src/client.h
@@ -52,6 +52,7 @@ class IWritableNodeDefManager;
//class IWritableCraftDefManager;
class ClientMediaDownloader;
struct MapDrawControl;
+class ModChannelMgr;
class MtEventManager;
struct PointedThing;
class MapDatabase;
@@ -224,6 +225,8 @@ public:
void handleCommand_LocalPlayerAnimations(NetworkPacket* pkt);
void handleCommand_EyeOffset(NetworkPacket* pkt);
void handleCommand_UpdatePlayerList(NetworkPacket* pkt);
+ void handleCommand_ModChannelMsg(NetworkPacket *pkt);
+ void handleCommand_ModChannelSignal(NetworkPacket *pkt);
void handleCommand_SrpBytesSandB(NetworkPacket* pkt);
void handleCommand_CSMFlavourLimits(NetworkPacket *pkt);
@@ -424,6 +427,11 @@ public:
return m_csm_noderange_limit;
}
+ bool joinModChannel(const std::string &channel);
+ bool leaveModChannel(const std::string &channel);
+ bool sendModChannelMessage(const std::string &channel, const std::string &message);
+ ModChannel *getModChannel(const std::string &channel);
+
private:
// Virtual methods from con::PeerHandler
@@ -580,4 +588,6 @@ private:
// CSM flavour limits byteflag
u64 m_csm_flavour_limits = CSMFlavourLimit::CSM_FL_NONE;
u32 m_csm_noderange_limit = 8;
+
+ std::unique_ptr<ModChannelMgr> m_modchannel_mgr;
};
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 59a138834..5bba3bc80 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -300,6 +300,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("default_password", "");
settings->setDefault("default_privs", "interact, shout");
settings->setDefault("enable_pvp", "true");
+ settings->setDefault("enable_mod_channels", "false");
settings->setDefault("disallow_empty_password", "false");
settings->setDefault("disable_anticheat", "false");
settings->setDefault("enable_rollback_recording", "false");
diff --git a/src/gamedef.h b/src/gamedef.h
index e7fe6c4ab..8117319bc 100644
--- a/src/gamedef.h
+++ b/src/gamedef.h
@@ -33,6 +33,7 @@ class MtEventManager;
class IRollbackManager;
class EmergeManager;
class Camera;
+class ModChannel;
class ModMetadata;
namespace irr { namespace scene {
@@ -78,4 +79,10 @@ public:
virtual std::string getModStoragePath() const = 0;
virtual bool registerModStorage(ModMetadata *storage) = 0;
virtual void unregisterModStorage(const std::string &name) = 0;
+
+ virtual bool joinModChannel(const std::string &channel) = 0;
+ virtual bool leaveModChannel(const std::string &channel) = 0;
+ virtual bool sendModChannelMessage(const std::string &channel,
+ const std::string &message) = 0;
+ virtual ModChannel *getModChannel(const std::string &channel) = 0;
};
diff --git a/src/modchannels.cpp b/src/modchannels.cpp
new file mode 100644
index 000000000..a6babceca
--- /dev/null
+++ b/src/modchannels.cpp
@@ -0,0 +1,152 @@
+/*
+Minetest
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "modchannels.h"
+#include <algorithm>
+#include <cassert>
+#include "util/basic_macros.h"
+
+bool ModChannel::registerConsumer(u16 peer_id)
+{
+
+ // ignore if peer_id already joined
+ if (CONTAINS(m_client_consumers, peer_id))
+ return false;
+
+ m_client_consumers.push_back(peer_id);
+ return true;
+}
+
+bool ModChannel::removeConsumer(u16 peer_id)
+{
+ bool found = false;
+ auto peer_removal_fct = [peer_id, &found](u16 p) {
+ if (p == peer_id)
+ found = true;
+
+ return p == peer_id;
+ };
+
+ m_client_consumers.erase(
+ std::remove_if(m_client_consumers.begin(),
+ m_client_consumers.end(), peer_removal_fct),
+ m_client_consumers.end());
+
+ return found;
+}
+
+bool ModChannel::canWrite() const
+{
+ return m_state == MODCHANNEL_STATE_READ_WRITE;
+}
+
+void ModChannel::setState(ModChannelState state)
+{
+ assert(state != MODCHANNEL_STATE_INIT);
+
+ m_state = state;
+}
+
+bool ModChannelMgr::channelRegistered(const std::string &channel) const
+{
+ return m_registered_channels.find(channel) != m_registered_channels.end();
+}
+
+ModChannel *ModChannelMgr::getModChannel(const std::string &channel)
+{
+ if (!channelRegistered(channel))
+ return nullptr;
+
+ return m_registered_channels[channel].get();
+}
+
+bool ModChannelMgr::canWriteOnChannel(const std::string &channel) const
+{
+ const auto channel_it = m_registered_channels.find(channel);
+ if (channel_it == m_registered_channels.end()) {
+ return false;
+ }
+
+ return channel_it->second->canWrite();
+}
+
+void ModChannelMgr::registerChannel(const std::string &channel)
+{
+ m_registered_channels[channel] =
+ std::unique_ptr<ModChannel>(new ModChannel(channel));
+}
+
+bool ModChannelMgr::setChannelState(const std::string &channel, ModChannelState state)
+{
+ if (!channelRegistered(channel))
+ return false;
+
+ auto channel_it = m_registered_channels.find(channel);
+ channel_it->second->setState(state);
+
+ return true;
+}
+
+bool ModChannelMgr::removeChannel(const std::string &channel)
+{
+ if (!channelRegistered(channel))
+ return false;
+
+ m_registered_channels.erase(channel);
+ return true;
+}
+
+bool ModChannelMgr::joinChannel(const std::string &channel, u16 peer_id)
+{
+ if (!channelRegistered(channel))
+ registerChannel(channel);
+
+ return m_registered_channels[channel]->registerConsumer(peer_id);
+}
+
+bool ModChannelMgr::leaveChannel(const std::string &channel, u16 peer_id)
+{
+ if (!channelRegistered(channel))
+ return false;
+
+ // Remove consumer from channel
+ bool consumerRemoved = m_registered_channels[channel]->removeConsumer(peer_id);
+
+ // If channel is empty, remove it
+ if (m_registered_channels[channel]->getChannelPeers().empty()) {
+ removeChannel(channel);
+ }
+ return consumerRemoved;
+}
+
+void ModChannelMgr::leaveAllChannels(u16 peer_id)
+{
+ for (auto &channel_it : m_registered_channels)
+ channel_it.second->removeConsumer(peer_id);
+}
+
+static std::vector<u16> empty_channel_list;
+const std::vector<u16> &ModChannelMgr::getChannelPeers(const std::string &channel) const
+{
+ const auto &channel_it = m_registered_channels.find(channel);
+ if (channel_it == m_registered_channels.end())
+ return empty_channel_list;
+
+ return channel_it->second->getChannelPeers();
+}
diff --git a/src/modchannels.h b/src/modchannels.h
new file mode 100644
index 000000000..5f1aa884e
--- /dev/null
+++ b/src/modchannels.h
@@ -0,0 +1,92 @@
+/*
+Minetest
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include <unordered_map>
+#include <string>
+#include <vector>
+#include <memory>
+#include "irrlichttypes.h"
+
+enum ModChannelState : u8
+{
+ MODCHANNEL_STATE_INIT,
+ MODCHANNEL_STATE_READ_WRITE,
+ MODCHANNEL_STATE_READ_ONLY,
+ MODCHANNEL_STATE_MAX,
+};
+
+class ModChannel
+{
+public:
+ ModChannel(const std::string &name) : m_name(name) {}
+ ~ModChannel() = default;
+
+ const std::string &getName() const { return m_name; }
+ bool registerConsumer(u16 peer_id);
+ bool removeConsumer(u16 peer_id);
+ const std::vector<u16> &getChannelPeers() const { return m_client_consumers; }
+ bool canWrite() const;
+ void setState(ModChannelState state);
+
+private:
+ std::string m_name;
+ ModChannelState m_state = MODCHANNEL_STATE_INIT;
+ std::vector<u16> m_client_consumers;
+};
+
+enum ModChannelSignal : u8
+{
+ MODCHANNEL_SIGNAL_JOIN_OK,
+ MODCHANNEL_SIGNAL_JOIN_FAILURE,
+ MODCHANNEL_SIGNAL_LEAVE_OK,
+ MODCHANNEL_SIGNAL_LEAVE_FAILURE,
+ MODCHANNEL_SIGNAL_CHANNEL_NOT_REGISTERED,
+ MODCHANNEL_SIGNAL_SET_STATE,
+};
+
+class ModChannelMgr
+{
+public:
+ ModChannelMgr() = default;
+ ~ModChannelMgr() = default;
+
+ void registerChannel(const std::string &channel);
+ bool setChannelState(const std::string &channel, ModChannelState state);
+ bool joinChannel(const std::string &channel, u16 peer_id);
+ bool leaveChannel(const std::string &channel, u16 peer_id);
+ bool channelRegistered(const std::string &channel) const;
+ ModChannel *getModChannel(const std::string &channel);
+ /**
+ * This function check if a local mod can write on the channel
+ *
+ * @param channel
+ * @return true if write is allowed
+ */
+ bool canWriteOnChannel(const std::string &channel) const;
+ void leaveAllChannels(u16 peer_id);
+ const std::vector<u16> &getChannelPeers(const std::string &channel) const;
+
+private:
+ bool removeChannel(const std::string &channel);
+
+ std::unordered_map<std::string, std::unique_ptr<ModChannel>>
+ m_registered_channels;
+};
diff --git a/src/network/clientopcodes.cpp b/src/network/clientopcodes.cpp
index fa63fba65..bc5bd37dd 100644
--- a/src/network/clientopcodes.cpp
+++ b/src/network/clientopcodes.cpp
@@ -111,8 +111,8 @@ const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES] =
{ "TOCLIENT_CLOUD_PARAMS", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_CloudParams }, // 0x54
{ "TOCLIENT_FADE_SOUND", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_FadeSound }, // 0x55
{ "TOCLIENT_UPDATE_PLAYER_LIST", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_UpdatePlayerList }, // 0x56
- null_command_handler,
- null_command_handler,
+ { "TOCLIENT_MODCHANNEL_MSG", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ModChannelMsg }, // 0x57
+ { "TOCLIENT_MODCHANNEL_SIGNAL", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ModChannelSignal }, // 0x58
null_command_handler,
null_command_handler,
null_command_handler,
@@ -150,9 +150,9 @@ const ServerCommandFactory serverCommandFactoryTable[TOSERVER_NUM_MSG_TYPES] =
null_command_factory, // 0x14
null_command_factory, // 0x15
null_command_factory, // 0x16
- null_command_factory, // 0x17
- null_command_factory, // 0x18
- null_command_factory, // 0x19
+ { "TOSERVER_MODCHANNEL_JOIN", 0, true }, // 0x17
+ { "TOSERVER_MODCHANNEL_LEAVE", 0, true }, // 0x18
+ { "TOSERVER_MODCHANNEL_MSG", 0, true }, // 0x19
null_command_factory, // 0x1a
null_command_factory, // 0x1b
null_command_factory, // 0x1c
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp
index 3ff23453d..b5e2203c8 100644
--- a/src/network/clientpackethandler.cpp
+++ b/src/network/clientpackethandler.cpp
@@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "map.h"
#include "mapsector.h"
#include "minimap.h"
+#include "modchannels.h"
#include "nodedef.h"
#include "serialization.h"
#include "server.h"
@@ -1330,3 +1331,95 @@ void Client::handleCommand_CSMFlavourLimits(NetworkPacket *pkt)
{
*pkt >> m_csm_flavour_limits >> m_csm_noderange_limit;
}
+
+/*
+ * Mod channels
+ */
+
+void Client::handleCommand_ModChannelMsg(NetworkPacket *pkt)
+{
+ std::string channel_name, sender, channel_msg;
+ *pkt >> channel_name >> sender >> channel_msg;
+
+ verbosestream << "Mod channel message received from server " << pkt->getPeerId()
+ << " on channel " << channel_name << ". sender: `" << sender << "`, message: "
+ << channel_msg << std::endl;
+
+ if (!m_modchannel_mgr->channelRegistered(channel_name)) {
+ verbosestream << "Server sent us messages on unregistered channel "
+ << channel_name << ", ignoring." << std::endl;
+ return;
+ }
+
+ m_script->on_modchannel_message(channel_name, sender, channel_msg);
+}
+
+void Client::handleCommand_ModChannelSignal(NetworkPacket *pkt)
+{
+ u8 signal_tmp;
+ ModChannelSignal signal;
+ std::string channel;
+
+ *pkt >> signal_tmp >> channel;
+
+ signal = (ModChannelSignal)signal_tmp;
+
+ bool valid_signal = true;
+ // @TODO: send Signal to Lua API
+ switch (signal) {
+ case MODCHANNEL_SIGNAL_JOIN_OK:
+ m_modchannel_mgr->setChannelState(channel, MODCHANNEL_STATE_READ_WRITE);
+ infostream << "Server ack our mod channel join on channel `" << channel
+ << "`, joining." << std::endl;
+ break;
+ case MODCHANNEL_SIGNAL_JOIN_FAILURE:
+ // Unable to join, remove channel
+ m_modchannel_mgr->leaveChannel(channel, 0);
+ infostream << "Server refused our mod channel join on channel `" << channel
+ << "`" << std::endl;
+ break;
+ case MODCHANNEL_SIGNAL_LEAVE_OK:
+#ifndef NDEBUG
+ infostream << "Server ack our mod channel leave on channel " << channel
+ << "`, leaving." << std::endl;
+#endif
+ break;
+ case MODCHANNEL_SIGNAL_LEAVE_FAILURE:
+ infostream << "Server refused our mod channel leave on channel `" << channel
+ << "`" << std::endl;
+ break;
+ case MODCHANNEL_SIGNAL_CHANNEL_NOT_REGISTERED:
+#ifndef NDEBUG
+ // Generally unused, but ensure we don't do an implementation error
+ infostream << "Server tells us we sent a message on channel `" << channel
+ << "` but we are not registered. Message was dropped." << std::endl;
+#endif
+ break;
+ case MODCHANNEL_SIGNAL_SET_STATE: {
+ u8 state;
+ *pkt >> state;
+
+ if (state == MODCHANNEL_STATE_INIT || state >= MODCHANNEL_STATE_MAX) {
+ infostream << "Received wrong channel state " << state
+ << ", ignoring." << std::endl;
+ return;
+ }
+
+ m_modchannel_mgr->setChannelState(channel, (ModChannelState) state);
+ infostream << "Server sets mod channel `" << channel
+ << "` in read-only mode." << std::endl;
+ break;
+ }
+ default:
+#ifndef NDEBUG
+ warningstream << "Received unhandled mod channel signal ID "
+ << signal << ", ignoring." << std::endl;
+#endif
+ valid_signal = false;
+ break;
+ }
+
+ // If signal is valid, forward it to client side mods
+ if (valid_signal)
+ m_script->on_modchannel_signal(channel, signal);
+}
diff --git a/src/network/networkprotocol.h b/src/network/networkprotocol.h
index f4258e9cd..28132396b 100644
--- a/src/network/networkprotocol.h
+++ b/src/network/networkprotocol.h
@@ -180,6 +180,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
Backwards compatibility drop
Add 'can_zoom' to player object properties
Add glow to object properties
+ Mod channels
*/
#define LATEST_PROTOCOL_VERSION 36
@@ -611,6 +612,22 @@ enum ToClientCommand
u8[len] player name
*/
+ TOCLIENT_MODCHANNEL_MSG = 0x57,
+ /*
+ u16 channel name length
+ std::string channel name
+ u16 channel name sender
+ std::string channel name
+ u16 message length
+ std::string message
+ */
+ TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
+ /*
+ u8 signal id
+ u16 channel name length
+ std::string channel name
+ */
+
TOCLIENT_SRP_BYTES_S_B = 0x60,
/*
Belonging to AUTH_MECHANISM_SRP.
@@ -645,6 +662,26 @@ enum ToServerCommand
[0] u16 TOSERVER_INIT2
*/
+ TOSERVER_MODCHANNEL_JOIN = 0x17,
+ /*
+ u16 channel name length
+ std::string channel name
+ */
+
+ TOSERVER_MODCHANNEL_LEAVE = 0x18,
+ /*
+ u16 channel name length
+ std::string channel name
+ */
+
+ TOSERVER_MODCHANNEL_MSG = 0x19,
+ /*
+ u16 channel name length
+ std::string channel name
+ u16 message length
+ std::string message
+ */
+
TOSERVER_GETBLOCK = 0x20, // Obsolete
TOSERVER_ADDNODE = 0x21, // Obsolete
TOSERVER_REMOVENODE = 0x22, // Obsolete
diff --git a/src/network/serveropcodes.cpp b/src/network/serveropcodes.cpp
index 8c6d159cd..6dcf9c93a 100644
--- a/src/network/serveropcodes.cpp
+++ b/src/network/serveropcodes.cpp
@@ -47,9 +47,9 @@ const ToServerCommandHandler toServerCommandTable[TOSERVER_NUM_MSG_TYPES] =
null_command_handler, // 0x14
null_command_handler, // 0x15
null_command_handler, // 0x16
- null_command_handler, // 0x17
- null_command_handler, // 0x18
- null_command_handler, // 0x19
+ { "TOSERVER_MODCHANNEL_JOIN", TOSERVER_STATE_INGAME, &Server::handleCommand_ModChannelJoin }, // 0x17
+ { "TOSERVER_MODCHANNEL_LEAVE", TOSERVER_STATE_INGAME, &Server::handleCommand_ModChannelLeave }, // 0x18
+ { "TOSERVER_MODCHANNEL_MSG", TOSERVER_STATE_INGAME, &Server::handleCommand_ModChannelMsg }, // 0x19
null_command_handler, // 0x1a
null_command_handler, // 0x1b
null_command_handler, // 0x1c
@@ -200,8 +200,8 @@ const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES] =
{ "TOCLIENT_CLOUD_PARAMS", 0, true }, // 0x54
{ "TOCLIENT_FADE_SOUND", 0, true }, // 0x55
{ "TOCLIENT_UPDATE_PLAYER_LIST", 0, true }, // 0x56
- null_command_factory,
- null_command_factory,
+ { "TOCLIENT_MODCHANNEL_MSG", 0, true}, // 0x57
+ { "TOCLIENT_MODCHANNEL_SIGNAL", 0, true}, // 0x58
null_command_factory,
null_command_factory,
null_command_factory,
diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp
index c4c0c9d0d..7d2f6009f 100644
--- a/src/network/serverpackethandler.cpp
+++ b/src/network/serverpackethandler.cpp
@@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "content_sao.h"
#include "emerge.h"
#include "mapblock.h"
+#include "modchannels.h"
#include "nodedef.h"
#include "remoteplayer.h"
#include "rollback_interface.h"
@@ -363,7 +364,7 @@ void Server::handleCommand_ClientReady(NetworkPacket* pkt)
actionstream
<< "TOSERVER_CLIENT_READY stage 2 client init failed for peer_id: "
<< peer_id << std::endl;
- m_con->DisconnectPeer(peer_id);
+ DisconnectPeer(peer_id);
return;
}
@@ -372,7 +373,7 @@ void Server::handleCommand_ClientReady(NetworkPacket* pkt)
errorstream
<< "TOSERVER_CLIENT_READY client sent inconsistent data, disconnecting peer_id: "
<< peer_id << std::endl;
- m_con->DisconnectPeer(peer_id);
+ DisconnectPeer(peer_id);
return;
}
@@ -503,7 +504,7 @@ void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -512,7 +513,7 @@ void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -564,7 +565,7 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -573,7 +574,7 @@ void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -745,7 +746,7 @@ void Server::handleCommand_ChatMessage(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -773,7 +774,7 @@ void Server::handleCommand_Damage(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -782,7 +783,7 @@ void Server::handleCommand_Damage(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -839,7 +840,7 @@ void Server::handleCommand_Password(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -892,7 +893,7 @@ void Server::handleCommand_PlayerItem(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -901,7 +902,7 @@ void Server::handleCommand_PlayerItem(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -919,7 +920,7 @@ void Server::handleCommand_Respawn(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -972,7 +973,7 @@ void Server::handleCommand_Interact(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -981,7 +982,7 @@ void Server::handleCommand_Interact(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1411,7 +1412,7 @@ void Server::handleCommand_NodeMetaFields(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1420,7 +1421,7 @@ void Server::handleCommand_NodeMetaFields(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1462,7 +1463,7 @@ void Server::handleCommand_InventoryFields(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1471,7 +1472,7 @@ void Server::handleCommand_InventoryFields(NetworkPacket* pkt)
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
@@ -1733,3 +1734,81 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
acceptAuth(pkt->getPeerId(), wantSudo);
}
+
+/*
+ * Mod channels
+ */
+
+void Server::handleCommand_ModChannelJoin(NetworkPacket *pkt)
+{
+ std::string channel_name;
+ *pkt >> channel_name;
+
+ NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, 1 + 2 + channel_name.size(),
+ pkt->getPeerId());
+
+ // Send signal to client to notify join succeed or not
+ if (g_settings->getBool("enable_mod_channels") &&
+ m_modchannel_mgr->joinChannel(channel_name, pkt->getPeerId())) {
+ resp_pkt << (u8) MODCHANNEL_SIGNAL_JOIN_OK;
+ infostream << "Peer " << pkt->getPeerId() << " joined channel " << channel_name
+ << std::endl;
+ }
+ else {
+ resp_pkt << (u8)MODCHANNEL_SIGNAL_JOIN_FAILURE;
+ infostream << "Peer " << pkt->getPeerId() << " tried to join channel "
+ << channel_name << ", but was already registered." << std::endl;
+ }
+ resp_pkt << channel_name;
+ Send(&resp_pkt);
+}
+
+void Server::handleCommand_ModChannelLeave(NetworkPacket *pkt)
+{
+ std::string channel_name;
+ *pkt >> channel_name;
+
+ NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, 1 + 2 + channel_name.size(),
+ pkt->getPeerId());
+
+ // Send signal to client to notify join succeed or not
+ if (g_settings->getBool("enable_mod_channels") &&
+ m_modchannel_mgr->leaveChannel(channel_name, pkt->getPeerId())) {
+ resp_pkt << (u8)MODCHANNEL_SIGNAL_LEAVE_OK;
+ infostream << "Peer " << pkt->getPeerId() << " left channel " << channel_name
+ << std::endl;
+ } else {
+ resp_pkt << (u8) MODCHANNEL_SIGNAL_LEAVE_FAILURE;
+ infostream << "Peer " << pkt->getPeerId() << " left channel " << channel_name
+ << ", but was not registered." << std::endl;
+ }
+ resp_pkt << channel_name;
+ Send(&resp_pkt);
+}
+
+void Server::handleCommand_ModChannelMsg(NetworkPacket *pkt)
+{
+ std::string channel_name, channel_msg;
+ *pkt >> channel_name >> channel_msg;
+
+ verbosestream << "Mod channel message received from peer " << pkt->getPeerId()
+ << " on channel " << channel_name << " message: " << channel_msg << std::endl;
+
+ // If mod channels are not enabled, discard message
+ if (!g_settings->getBool("enable_mod_channels")) {
+ return;
+ }
+
+ // If channel not registered, signal it and ignore message
+ if (!m_modchannel_mgr->channelRegistered(channel_name)) {
+ NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, 1 + 2 + channel_name.size(),
+ pkt->getPeerId());
+ resp_pkt << (u8)MODCHANNEL_SIGNAL_CHANNEL_NOT_REGISTERED << channel_name;
+ Send(&resp_pkt);
+ return;
+ }
+
+ // @TODO: filter, rate limit
+
+ broadcastModChannelMessage(channel_name, channel_msg, pkt->getPeerId());
+}
diff --git a/src/script/cpp_api/CMakeLists.txt b/src/script/cpp_api/CMakeLists.txt
index 4b13356a8..3cfd7709a 100644
--- a/src/script/cpp_api/CMakeLists.txt
+++ b/src/script/cpp_api/CMakeLists.txt
@@ -5,6 +5,7 @@ set(common_SCRIPT_CPP_API_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/s_env.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_inventory.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_item.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/s_modchannels.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_node.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_nodemeta.cpp
${CMAKE_CURRENT_SOURCE_DIR}/s_player.cpp
diff --git a/src/script/cpp_api/s_modchannels.cpp b/src/script/cpp_api/s_modchannels.cpp
new file mode 100644
index 000000000..caff3f05e
--- /dev/null
+++ b/src/script/cpp_api/s_modchannels.cpp
@@ -0,0 +1,50 @@
+/*
+Minetest
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "s_modchannels.h"
+#include "s_internal.h"
+
+void ScriptApiModChannels::on_modchannel_message(const std::string &channel,
+ const std::string &sender, const std::string &message)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ // Get core.registered_on_generateds
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "registered_on_modchannel_message");
+ // Call callbacks
+ lua_pushstring(L, channel.c_str());
+ lua_pushstring(L, sender.c_str());
+ lua_pushstring(L, message.c_str());
+ runCallbacks(3, RUN_CALLBACKS_MODE_AND);
+}
+
+void ScriptApiModChannels::on_modchannel_signal(
+ const std::string &channel, ModChannelSignal signal)
+{
+ SCRIPTAPI_PRECHECKHEADER
+
+ // Get core.registered_on_generateds
+ lua_getglobal(L, "core");
+ lua_getfield(L, -1, "registered_on_modchannel_signal");
+ // Call callbacks
+ lua_pushstring(L, channel.c_str());
+ lua_pushinteger(L, (int)signal);
+ runCallbacks(2, RUN_CALLBACKS_MODE_AND);
+}
diff --git a/src/script/cpp_api/s_modchannels.h b/src/script/cpp_api/s_modchannels.h
new file mode 100644
index 000000000..4de7a8291
--- /dev/null
+++ b/src/script/cpp_api/s_modchannels.h
@@ -0,0 +1,31 @@
+/*
+Minetest
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include "cpp_api/s_base.h"
+#include "modchannels.h"
+
+class ScriptApiModChannels : virtual public ScriptApiBase
+{
+public:
+ void on_modchannel_message(const std::string &channel, const std::string &sender,
+ const std::string &message);
+ void on_modchannel_signal(const std::string &channel, ModChannelSignal signal);
+};
diff --git a/src/script/lua_api/CMakeLists.txt b/src/script/lua_api/CMakeLists.txt
index 1a78580e6..55bbf934b 100644
--- a/src/script/lua_api/CMakeLists.txt
+++ b/src/script/lua_api/CMakeLists.txt
@@ -8,6 +8,7 @@ set(common_SCRIPT_LUA_API_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/l_itemstackmeta.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_mapgen.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_metadata.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/l_modchannels.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_nodemeta.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_nodetimer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_noise.cpp
diff --git a/src/script/lua_api/l_modchannels.cpp b/src/script/lua_api/l_modchannels.cpp
new file mode 100644
index 000000000..ac28e2ada
--- /dev/null
+++ b/src/script/lua_api/l_modchannels.cpp
@@ -0,0 +1,161 @@
+/*
+Minetest
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include <cassert>
+#include <log.h>
+#include "lua_api/l_modchannels.h"
+#include "l_internal.h"
+#include "modchannels.h"
+
+int ModApiChannels::l_mod_channel_join(lua_State *L)
+{
+ if (!lua_isstring(L, 1))
+ return 0;
+
+ std::string channel = luaL_checkstring(L, 1);
+ if (channel.empty())
+ return 0;
+
+ getGameDef(L)->joinModChannel(channel);
+ ModChannel *channelObj = getGameDef(L)->getModChannel(channel);
+ assert(channelObj);
+ ModChannelRef::create(L, channelObj);
+
+ int object = lua_gettop(L);
+ lua_pushvalue(L, object);
+ return 1;
+}
+
+void ModApiChannels::Initialize(lua_State *L, int top)
+{
+ API_FCT(mod_channel_join);
+}
+
+/*
+ * ModChannelRef
+ */
+
+ModChannelRef::ModChannelRef(ModChannel *modchannel) : m_modchannel(modchannel)
+{
+}
+
+int ModChannelRef::l_leave(lua_State *L)
+{
+ ModChannelRef *ref = checkobject(L, 1);
+ ModChannel *channel = getobject(ref);
+ if (!channel)
+ return 0;
+
+ getGameDef(L)->leaveModChannel(channel->getName());
+ // Channel left, invalidate the channel object ptr
+ // This permits to invalidate every object action from Lua because core removed
+ // channel consuming link
+ ref->m_modchannel = nullptr;
+ return 0;
+}
+
+int ModChannelRef::l_send_all(lua_State *L)
+{
+ ModChannelRef *ref = checkobject(L, 1);
+ ModChannel *channel = getobject(ref);
+ if (!channel || !channel->canWrite())
+ return 0;
+
+ // @TODO serialize message
+ std::string message = luaL_checkstring(L, 2);
+
+ getGameDef(L)->sendModChannelMessage(channel->getName(), message);
+ return 0;
+}
+
+int ModChannelRef::l_is_writeable(lua_State *L)
+{
+ ModChannelRef *ref = checkobject(L, 1);
+ ModChannel *channel = getobject(ref);
+ if (!channel)
+ return 0;
+
+ lua_pushboolean(L, channel->canWrite());
+ return 1;
+}
+void ModChannelRef::Register(lua_State *L)
+{
+ lua_newtable(L);
+ int methodtable = lua_gettop(L);
+ luaL_newmetatable(L, className);
+ int metatable = lua_gettop(L);
+
+ lua_pushliteral(L, "__metatable");
+ lua_pushvalue(L, methodtable);
+ lua_settable(L, metatable); // hide metatable from lua getmetatable()
+
+ lua_pushliteral(L, "__index");
+ lua_pushvalue(L, methodtable);
+ lua_settable(L, metatable);
+
+ lua_pushliteral(L, "__gc");
+ lua_pushcfunction(L, gc_object);
+ lua_settable(L, metatable);
+
+ lua_pop(L, 1); // Drop metatable
+
+ luaL_openlib(L, 0, methods, 0); // fill methodtable
+ lua_pop(L, 1); // Drop methodtable
+}
+
+void ModChannelRef::create(lua_State *L, ModChannel *channel)
+{
+ ModChannelRef *o = new ModChannelRef(channel);
+ *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
+ luaL_getmetatable(L, className);
+ lua_setmetatable(L, -2);
+}
+
+int ModChannelRef::gc_object(lua_State *L)
+{
+ ModChannelRef *o = *(ModChannelRef **)(lua_touserdata(L, 1));
+ delete o;
+ return 0;
+}
+
+ModChannelRef *ModChannelRef::checkobject(lua_State *L, int narg)
+{
+ luaL_checktype(L, narg, LUA_TUSERDATA);
+
+ void *ud = luaL_checkudata(L, narg, className);
+ if (!ud)
+ luaL_typerror(L, narg, className);
+
+ return *(ModChannelRef **)ud; // unbox pointer
+}
+
+ModChannel *ModChannelRef::getobject(ModChannelRef *ref)
+{
+ return ref->m_modchannel;
+}
+
+// clang-format off
+const char ModChannelRef::className[] = "ModChannelRef";
+const luaL_Reg ModChannelRef::methods[] = {
+ luamethod(ModChannelRef, leave),
+ luamethod(ModChannelRef, is_writeable),
+ luamethod(ModChannelRef, send_all),
+ {0, 0},
+};
+// clang-format on
diff --git a/src/script/lua_api/l_modchannels.h b/src/script/lua_api/l_modchannels.h
new file mode 100644
index 000000000..dbbf11a05
--- /dev/null
+++ b/src/script/lua_api/l_modchannels.h
@@ -0,0 +1,66 @@
+/*
+Minetest
+Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include "lua_api/l_base.h"
+#include "config.h"
+
+class ModChannel;
+
+class ModApiChannels : public ModApiBase
+{
+private:
+ // mod_channel_join(name)
+ static int l_mod_channel_join(lua_State *L);
+
+public:
+ static void Initialize(lua_State *L, int top);
+};
+
+class ModChannelRef : public ModApiBase
+{
+public:
+ ModChannelRef(ModChannel *modchannel);
+ ~ModChannelRef() = default;
+
+ static void Register(lua_State *L);
+ static void create(lua_State *L, ModChannel *channel);
+
+ // leave()
+ static int l_leave(lua_State *L);
+
+ // send(message)
+ static int l_send_all(lua_State *L);
+
+ // is_writeable()
+ static int l_is_writeable(lua_State *L);
+
+private:
+ // garbage collector
+ static int gc_object(lua_State *L);
+
+ static ModChannelRef *checkobject(lua_State *L, int narg);
+ static ModChannel *getobject(ModChannelRef *ref);
+
+ ModChannel *m_modchannel = nullptr;
+
+ static const char className[];
+ static const luaL_Reg methods[];
+};
diff --git a/src/script/scripting_client.cpp b/src/script/scripting_client.cpp
index b121f3712..29836c47b 100644
--- a/src/script/scripting_client.cpp
+++ b/src/script/scripting_client.cpp
@@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_client.h"
#include "lua_api/l_env.h"
#include "lua_api/l_minimap.h"
+#include "lua_api/l_modchannels.h"
#include "lua_api/l_storage.h"
#include "lua_api/l_sound.h"
#include "lua_api/l_util.h"
@@ -72,11 +73,13 @@ void ClientScripting::InitializeModApi(lua_State *L, int top)
NodeMetaRef::RegisterClient(L);
LuaLocalPlayer::Register(L);
LuaCamera::Register(L);
+ ModChannelRef::Register(L);
ModApiUtil::InitializeClient(L, top);
ModApiClient::Initialize(L, top);
ModApiStorage::Initialize(L, top);
ModApiEnvMod::InitializeClient(L, top);
+ ModApiChannels::Initialize(L, top);
}
void ClientScripting::on_client_ready(LocalPlayer *localplayer)
diff --git a/src/script/scripting_client.h b/src/script/scripting_client.h
index 721bb2b05..cfecfa165 100644
--- a/src/script/scripting_client.h
+++ b/src/script/scripting_client.h
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_base.h"
#include "cpp_api/s_client.h"
+#include "cpp_api/s_modchannels.h"
#include "cpp_api/s_security.h"
class Client;
@@ -30,7 +31,8 @@ class Camera;
class ClientScripting:
virtual public ScriptApiBase,
public ScriptApiSecurity,
- public ScriptApiClient
+ public ScriptApiClient,
+ public ScriptApiModChannels
{
public:
ClientScripting(Client *client);
diff --git a/src/script/scripting_server.cpp b/src/script/scripting_server.cpp
index 01e8e2fb5..095216a74 100644
--- a/src/script/scripting_server.cpp
+++ b/src/script/scripting_server.cpp
@@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_item.h"
#include "lua_api/l_itemstackmeta.h"
#include "lua_api/l_mapgen.h"
+#include "lua_api/l_modchannels.h"
#include "lua_api/l_nodemeta.h"
#include "lua_api/l_nodetimer.h"
#include "lua_api/l_noise.h"
@@ -100,6 +101,7 @@ void ServerScripting::InitializeModApi(lua_State *L, int top)
ObjectRef::Register(L);
LuaSettings::Register(L);
StorageRef::Register(L);
+ ModChannelRef::Register(L);
// Initialize mod api modules
ModApiCraft::Initialize(L, top);
@@ -113,6 +115,7 @@ void ServerScripting::InitializeModApi(lua_State *L, int top)
ModApiUtil::Initialize(L, top);
ModApiHttp::Initialize(L, top);
ModApiStorage::Initialize(L, top);
+ ModApiChannels::Initialize(L, top);
}
void log_deprecated(const std::string &message)
diff --git a/src/script/scripting_server.h b/src/script/scripting_server.h
index b549a1bc9..88cea143c 100644
--- a/src/script/scripting_server.h
+++ b/src/script/scripting_server.h
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_entity.h"
#include "cpp_api/s_env.h"
#include "cpp_api/s_inventory.h"
+#include "cpp_api/s_modchannels.h"
#include "cpp_api/s_node.h"
#include "cpp_api/s_player.h"
#include "cpp_api/s_server.h"
@@ -36,6 +37,7 @@ class ServerScripting:
public ScriptApiDetached,
public ScriptApiEntity,
public ScriptApiEnv,
+ public ScriptApiModChannels,
public ScriptApiNode,
public ScriptApiPlayer,
public ScriptApiServer,
diff --git a/src/server.cpp b/src/server.cpp
index 2fdd76c22..0f5c06773 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -51,6 +51,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "content_sao.h"
#include "mods.h"
#include "event_manager.h"
+#include "modchannels.h"
#include "serverlist.h"
#include "util/string.h"
#include "rollback.h"
@@ -168,7 +169,8 @@ Server::Server(
m_event(new EventManager()),
m_uptime(0),
m_clients(m_con),
- m_admin_chat(iface)
+ m_admin_chat(iface),
+ m_modchannel_mgr(new ModChannelMgr())
{
m_lag = g_settings->getFloat("dedicated_server_step");
@@ -1374,9 +1376,14 @@ void Server::printToConsoleOnly(const std::string &text)
}
}
-void Server::Send(NetworkPacket* pkt)
+void Server::Send(NetworkPacket *pkt)
{
- m_clients.send(pkt->getPeerId(),
+ Send(pkt->getPeerId(), pkt);
+}
+
+void Server::Send(u16 peer_id, NetworkPacket *pkt)
+{
+ m_clients.send(peer_id,
clientCommandFactoryTable[pkt->getCommand()].channel,
pkt,
clientCommandFactoryTable[pkt->getCommand()].reliable);
@@ -2567,7 +2574,7 @@ void Server::DenyAccessVerCompliant(u16 peer_id, u16 proto_ver, AccessDeniedCode
SendAccessDenied(peer_id, reason, str_reason, reconnect);
m_clients.event(peer_id, CSE_SetDenied);
- m_con->DisconnectPeer(peer_id);
+ DisconnectPeer(peer_id);
}
@@ -2575,7 +2582,7 @@ void Server::DenyAccess(u16 peer_id, AccessDeniedCode reason, const std::string
{
SendAccessDenied(peer_id, reason, custom_reason);
m_clients.event(peer_id, CSE_SetDenied);
- m_con->DisconnectPeer(peer_id);
+ DisconnectPeer(peer_id);
}
// 13/03/15: remove this function when protocol version 25 will become
@@ -2584,6 +2591,12 @@ void Server::DenyAccess_Legacy(u16 peer_id, const std::wstring &reason)
{
SendAccessDenied_Legacy(peer_id, reason);
m_clients.event(peer_id, CSE_SetDenied);
+ DisconnectPeer(peer_id);
+}
+
+void Server::DisconnectPeer(u16 peer_id)
+{
+ m_modchannel_mgr->leaveAllChannels(peer_id);
m_con->DisconnectPeer(peer_id);
}
@@ -3570,3 +3583,68 @@ void dedicated_server_loop(Server &server, bool &kill)
server.m_bind_addr.getPort());
#endif
}
+
+/*
+ * Mod channels
+ */
+
+
+bool Server::joinModChannel(const std::string &channel)
+{
+ return m_modchannel_mgr->joinChannel(channel, PEER_ID_SERVER) &&
+ m_modchannel_mgr->setChannelState(channel, MODCHANNEL_STATE_READ_WRITE);
+}
+
+bool Server::leaveModChannel(const std::string &channel)
+{
+ return m_modchannel_mgr->leaveChannel(channel, PEER_ID_SERVER);
+}
+
+bool Server::sendModChannelMessage(const std::string &channel, const std::string &message)
+{
+ if (!m_modchannel_mgr->canWriteOnChannel(channel))
+ return false;
+
+ broadcastModChannelMessage(channel, message, PEER_ID_SERVER);
+ return true;
+}
+
+ModChannel* Server::getModChannel(const std::string &channel)
+{
+ return m_modchannel_mgr->getModChannel(channel);
+}
+
+void Server::broadcastModChannelMessage(const std::string &channel,
+ const std::string &message, u16 from_peer)
+{
+ const std::vector<u16> &peers = m_modchannel_mgr->getChannelPeers(channel);
+ if (peers.empty())
+ return;
+
+ if (message.size() > STRING_MAX_LEN) {
+ warningstream << "ModChannel message too long, dropping before sending "
+ << " (" << message.size() << " > " << STRING_MAX_LEN << ", channel: "
+ << channel << ")" << std::endl;
+ return;
+ }
+
+ std::string sender;
+ if (from_peer != PEER_ID_SERVER) {
+ sender = getPlayerName(from_peer);
+ }
+
+ NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_MSG,
+ 2 + channel.size() + 2 + sender.size() + 2 + message.size());
+ resp_pkt << channel << sender << message;
+ for (u16 peer_id : peers) {
+ // Ignore sender
+ if (peer_id == from_peer)
+ continue;
+
+ Send(peer_id, &resp_pkt);
+ }
+
+ if (from_peer != PEER_ID_SERVER) {
+ m_script->on_modchannel_message(channel, sender, message);
+ }
+}
diff --git a/src/server.h b/src/server.h
index 551bd2787..097be32c4 100644
--- a/src/server.h
+++ b/src/server.h
@@ -50,6 +50,7 @@ class IWritableCraftDefManager;
class BanManager;
class EventManager;
class Inventory;
+class ModChannelMgr;
class RemotePlayer;
class PlayerSAO;
class IRollbackManager;
@@ -144,6 +145,9 @@ public:
void handleCommand_Deprecated(NetworkPacket* pkt);
void handleCommand_Init(NetworkPacket* pkt);
void handleCommand_Init2(NetworkPacket* pkt);
+ void handleCommand_ModChannelJoin(NetworkPacket *pkt);
+ void handleCommand_ModChannelLeave(NetworkPacket *pkt);
+ void handleCommand_ModChannelMsg(NetworkPacket *pkt);
void handleCommand_RequestMedia(NetworkPacket* pkt);
void handleCommand_ClientReady(NetworkPacket* pkt);
void handleCommand_GotBlocks(NetworkPacket* pkt);
@@ -165,7 +169,8 @@ public:
void ProcessData(NetworkPacket *pkt);
- void Send(NetworkPacket* pkt);
+ void Send(NetworkPacket *pkt);
+ void Send(u16 peer_id, NetworkPacket *pkt);
// Helper for handleCommand_PlayerPos and handleCommand_Interact
void process_PlayerPos(RemotePlayer *player, PlayerSAO *playersao,
@@ -319,6 +324,7 @@ public:
void DenyAccess(u16 peer_id, AccessDeniedCode reason, const std::string &custom_reason="");
void acceptAuth(u16 peer_id, bool forSudoMode);
void DenyAccess_Legacy(u16 peer_id, const std::wstring &reason);
+ void DisconnectPeer(u16 peer_id);
bool getClientConInfo(u16 peer_id, con::rtt_stat_type type, float* retval);
bool getClientInfo(u16 peer_id,ClientState* state, u32* uptime,
u8* ser_vers, u16* prot_vers, u8* major, u8* minor, u8* patch,
@@ -334,6 +340,11 @@ public:
virtual bool registerModStorage(ModMetadata *storage);
virtual void unregisterModStorage(const std::string &name);
+ bool joinModChannel(const std::string &channel);
+ bool leaveModChannel(const std::string &channel);
+ bool sendModChannelMessage(const std::string &channel, const std::string &message);
+ ModChannel *getModChannel(const std::string &channel);
+
// Bind address
Address m_bind_addr;
@@ -383,6 +394,8 @@ private:
float thickness,
const v2f &speed);
void SendOverrideDayNightRatio(u16 peer_id, bool do_override, float ratio);
+ void broadcastModChannelMessage(const std::string &channel,
+ const std::string &message, u16 from_peer);
/*
Send a node removal/addition event to all clients except ignore_id.
@@ -640,6 +653,9 @@ private:
// CSM flavour limits byteflag
u64 m_csm_flavour_limits = CSMFlavourLimit::CSM_FL_NONE;
u32 m_csm_noderange_limit = 8;
+
+ // ModChannel manager
+ std::unique_ptr<ModChannelMgr> m_modchannel_mgr;
};
/*
diff --git a/src/unittest/CMakeLists.txt b/src/unittest/CMakeLists.txt
index 7ad38099c..3a4450fac 100644
--- a/src/unittest/CMakeLists.txt
+++ b/src/unittest/CMakeLists.txt
@@ -8,6 +8,7 @@ set (UNITTEST_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/test_inventory.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_map_settings_manager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_mapnode.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/test_modchannels.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_nodedef.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_noderesolver.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_noise.cpp
diff --git a/src/unittest/test.cpp b/src/unittest/test.cpp
index 84fad41ce..1985fdc6c 100644
--- a/src/unittest/test.cpp
+++ b/src/unittest/test.cpp
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "nodedef.h"
#include "itemdef.h"
#include "gamedef.h"
+#include "modchannels.h"
#include "mods.h"
#include "util/numeric.h"
@@ -69,6 +70,13 @@ public:
virtual std::string getModStoragePath() const { return "."; }
virtual bool registerModStorage(ModMetadata *meta) { return true; }
virtual void unregisterModStorage(const std::string &name) {}
+ bool joinModChannel(const std::string &channel);
+ bool leaveModChannel(const std::string &channel);
+ bool sendModChannelMessage(const std::string &channel, const std::string &message);
+ ModChannel *getModChannel(const std::string &channel)
+ {
+ return m_modchannel_mgr->getModChannel(channel);
+ }
private:
IItemDefManager *m_itemdef = nullptr;
@@ -81,10 +89,12 @@ private:
scene::ISceneManager *m_scenemgr = nullptr;
IRollbackManager *m_rollbackmgr = nullptr;
EmergeManager *m_emergemgr = nullptr;
+ std::unique_ptr<ModChannelMgr> m_modchannel_mgr;
};
-TestGameDef::TestGameDef()
+TestGameDef::TestGameDef() :
+ m_modchannel_mgr(new ModChannelMgr())
{
m_itemdef = createItemDefManager();
m_nodedef = createNodeDefManager();
@@ -222,6 +232,25 @@ void TestGameDef::defineSomeNodes()
t_CONTENT_BRICK = ndef->set(f.name, f);
}
+bool TestGameDef::joinModChannel(const std::string &channel)
+{
+ return m_modchannel_mgr->joinChannel(channel, PEER_ID_SERVER);
+}
+
+bool TestGameDef::leaveModChannel(const std::string &channel)
+{
+ return m_modchannel_mgr->leaveChannel(channel, PEER_ID_SERVER);
+}
+
+bool TestGameDef::sendModChannelMessage(const std::string &channel,
+ const std::string &message)
+{
+ if (!m_modchannel_mgr->channelRegistered(channel))
+ return false;
+
+ return true;
+}
+
////
//// run_tests
////
diff --git a/src/unittest/test_modchannels.cpp b/src/unittest/test_modchannels.cpp
new file mode 100644
index 000000000..069f439a1
--- /dev/null
+++ b/src/unittest/test_modchannels.cpp
@@ -0,0 +1,76 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "test.h"
+
+#include "gamedef.h"
+#include "modchannels.h"
+
+class TestModChannels : public TestBase
+{
+public:
+ TestModChannels() { TestManager::registerTestModule(this); }
+ const char *getName() { return "TestModChannels"; }
+
+ void runTests(IGameDef *gamedef);
+
+ void testJoinChannel(IGameDef *gamedef);
+ void testLeaveChannel(IGameDef *gamedef);
+ void testSendMessageToChannel(IGameDef *gamedef);
+};
+
+static TestModChannels g_test_instance;
+
+void TestModChannels::runTests(IGameDef *gamedef)
+{
+ TEST(testJoinChannel, gamedef);
+ TEST(testLeaveChannel, gamedef);
+ TEST(testSendMessageToChannel, gamedef);
+}
+
+void TestModChannels::testJoinChannel(IGameDef *gamedef)
+{
+ // Test join
+ UASSERT(gamedef->joinModChannel("test_join_channel"));
+ // Test join (fail, already join)
+ UASSERT(!gamedef->joinModChannel("test_join_channel"));
+}
+
+void TestModChannels::testLeaveChannel(IGameDef *gamedef)
+{
+ // Test leave (not joined)
+ UASSERT(!gamedef->leaveModChannel("test_leave_channel"));
+
+ UASSERT(gamedef->joinModChannel("test_leave_channel"));
+
+ // Test leave (joined)
+ UASSERT(gamedef->leaveModChannel("test_leave_channel"));
+}
+
+void TestModChannels::testSendMessageToChannel(IGameDef *gamedef)
+{
+ // Test sendmsg (not joined)
+ UASSERT(!gamedef->sendModChannelMessage(
+ "test_sendmsg_channel", "testmsgchannel"));
+
+ UASSERT(gamedef->joinModChannel("test_sendmsg_channel"));
+
+ // Test sendmsg (joined)
+ UASSERT(gamedef->sendModChannelMessage("test_sendmsg_channel", "testmsgchannel"));
+}