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-rw-r--r--src/nodedef.h22
-rw-r--r--src/tooldef.h4
2 files changed, 0 insertions, 26 deletions
diff --git a/src/nodedef.h b/src/nodedef.h
index d63f8df9d..fe7c454d2 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -32,28 +32,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class ITextureSource;
class IGameDef;
-/*
- TODO: Rename to nodedef.h
-*/
-
-#if 0
-
-/*
- Content feature list
-
- Used for determining properties of MapNodes by content type without
- storing such properties in the nodes itself.
-*/
-
-/*
- Initialize content feature table.
-
- Must be called before accessing the table.
-*/
-void init_contentfeatures(ITextureSource *tsrc);
-
-#endif
-
enum ContentParamType
{
CPT_NONE,
diff --git a/src/tooldef.h b/src/tooldef.h
index 41ee1154c..9741d7088 100644
--- a/src/tooldef.h
+++ b/src/tooldef.h
@@ -23,10 +23,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <string>
#include <iostream>
-/*
- TODO: Rename to tooldef.h
-*/
-
struct ToolDiggingProperties
{
// time = basetime + sum(feature here * feature in MaterialProperties)