diff options
-rw-r--r-- | src/content_mapblock.cpp | 70 |
1 files changed, 36 insertions, 34 deletions
diff --git a/src/content_mapblock.cpp b/src/content_mapblock.cpp index 0b4b7fd0a..b7a48d57e 100644 --- a/src/content_mapblock.cpp +++ b/src/content_mapblock.cpp @@ -193,41 +193,43 @@ void mapblock_mesh_generate_special(MeshMakeData *data, (p.Z >= 0) & (p.Z < MAP_BLOCKSIZE)) { MapNode n = data->m_vmanip.getNodeNoEx(blockpos_nodes + p); - // Get selection mesh light level - static const v3s16 dirs[7] = { - v3s16( 0, 0, 0), - v3s16( 0, 1, 0), - v3s16( 0,-1, 0), - v3s16( 1, 0, 0), - v3s16(-1, 0, 0), - v3s16( 0, 0, 1), - v3s16( 0, 0,-1) - }; + if(n.getContent() != CONTENT_AIR) { + // Get selection mesh light level + static const v3s16 dirs[7] = { + v3s16( 0, 0, 0), + v3s16( 0, 1, 0), + v3s16( 0,-1, 0), + v3s16( 1, 0, 0), + v3s16(-1, 0, 0), + v3s16( 0, 0, 1), + v3s16( 0, 0,-1) + }; - u16 l = 0; - u16 l1 = 0; - for (u8 i = 0; i < 7; i++) { - MapNode n1 = data->m_vmanip.getNodeNoEx(blockpos_nodes + p + dirs[i]); - l1 = getInteriorLight(n1, -4, nodedef); - if (l1 > l) - l = l1; - } - video::SColor c = MapBlock_LightColor(255, l, 0); - data->m_highlight_mesh_color = c; - std::vector<aabb3f> boxes = n.getSelectionBoxes(nodedef); - TileSpec h_tile; - h_tile.material_flags |= MATERIAL_FLAG_HIGHLIGHTED; - h_tile.texture = tsrc->getTexture("halo.png",&h_tile.texture_id); - v3f pos = intToFloat(p, BS); - f32 d = 0.05 * BS; - for(std::vector<aabb3f>::iterator - i = boxes.begin(); - i != boxes.end(); i++) - { - aabb3f box = *i; - box.MinEdge += v3f(-d, -d, -d) + pos; - box.MaxEdge += v3f(d, d, d) + pos; - makeCuboid(&collector, box, &h_tile, 1, c, NULL); + u16 l = 0; + u16 l1 = 0; + for (u8 i = 0; i < 7; i++) { + MapNode n1 = data->m_vmanip.getNodeNoEx(blockpos_nodes + p + dirs[i]); + l1 = getInteriorLight(n1, -4, nodedef); + if (l1 > l) + l = l1; + } + video::SColor c = MapBlock_LightColor(255, l, 0); + data->m_highlight_mesh_color = c; + std::vector<aabb3f> boxes = n.getSelectionBoxes(nodedef); + TileSpec h_tile; + h_tile.material_flags |= MATERIAL_FLAG_HIGHLIGHTED; + h_tile.texture = tsrc->getTexture("halo.png",&h_tile.texture_id); + v3f pos = intToFloat(p, BS); + f32 d = 0.05 * BS; + for(std::vector<aabb3f>::iterator + i = boxes.begin(); + i != boxes.end(); i++) + { + aabb3f box = *i; + box.MinEdge += v3f(-d, -d, -d) + pos; + box.MaxEdge += v3f(d, d, d) + pos; + makeCuboid(&collector, box, &h_tile, 1, c, NULL); + } } } |