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-rw-r--r--doc/lua_api.txt3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 98442f395..56dc84d24 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1305,10 +1305,12 @@ mentioned in "Nodes". However, it is possible to insert extra data into a
node. It is called "node metadata"; See "`NodeMetaRef`".
Metadata contains two things:
+
* A key-value store
* An inventory
Some of the values in the key-value store are handled specially:
+
* `formspec`: Defines a right-click inventory menu. See "Formspec".
* `infotext`: Text shown on the screen when the node is pointed at
@@ -2938,6 +2940,7 @@ core.CONTENT_IGNORE (ID for "ignore" nodes)
Inside of `on_generated()` callbacks, it is possible to retrieve the same VoxelManip object used by the
core's Map Generator (commonly abbreviated Mapgen). Most of the rules previously described still apply
but with a few differences:
+
* The Mapgen VoxelManip object is retrieved using: `minetest.get_mapgen_object("voxelmanip")`
* This VoxelManip object already has the region of map just generated loaded into it; it's not necessary
to call `VoxelManip:read_from_map()` before using a Mapgen VoxelManip.