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-rw-r--r--src/mapgen.cpp1
-rw-r--r--src/mapgen.h1
-rw-r--r--src/mapgen_v6.cpp3
3 files changed, 4 insertions, 1 deletions
diff --git a/src/mapgen.cpp b/src/mapgen.cpp
index 3d5c7b3cc..4433a2a58 100644
--- a/src/mapgen.cpp
+++ b/src/mapgen.cpp
@@ -47,6 +47,7 @@ FlagDesc flagdesc_mapgen[] = {
{"v6_biome_blend", MGV6_BIOME_BLEND},
{"flat", MG_FLAT},
{"nolight", MG_NOLIGHT},
+ {"v6_nomudflow", MGV6_NOMUDFLOW},
{NULL, 0}
};
diff --git a/src/mapgen.h b/src/mapgen.h
index feec60e19..aa66982c3 100644
--- a/src/mapgen.h
+++ b/src/mapgen.h
@@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define MG_NOLIGHT 0x40
#define MGV7_MOUNTAINS 0x80
#define MGV7_RIDGES 0x100
+#define MGV6_NOMUDFLOW 0x200
/////////////////// Ore generation flags
// Use absolute value of height to determine ore placement
diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp
index 3e152861c..a27ca2e0a 100644
--- a/src/mapgen_v6.cpp
+++ b/src/mapgen_v6.cpp
@@ -439,7 +439,8 @@ void MapgenV6::makeChunk(BlockMakeData *data) {
addDirtGravelBlobs();
// Flow mud away from steep edges
- flowMud(mudflow_minpos, mudflow_maxpos);
+ if (!(flags & MGV6_NOMUDFLOW))
+ flowMud(mudflow_minpos, mudflow_maxpos);
}