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-rw-r--r--src/serverenvironment.cpp57
1 files changed, 24 insertions, 33 deletions
diff --git a/src/serverenvironment.cpp b/src/serverenvironment.cpp
index bf4b3c0e3..19dff956e 100644
--- a/src/serverenvironment.cpp
+++ b/src/serverenvironment.cpp
@@ -69,9 +69,8 @@ ABMWithState::ABMWithState(ActiveBlockModifier *abm_):
void LBMContentMapping::deleteContents()
{
- for (std::vector<LoadingBlockModifierDef *>::iterator it = lbm_list.begin();
- it != lbm_list.end(); ++it) {
- delete *it;
+ for (auto &it : lbm_list) {
+ delete it;
}
}
@@ -83,24 +82,21 @@ void LBMContentMapping::addLBM(LoadingBlockModifierDef *lbm_def, IGameDef *gamed
lbm_list.push_back(lbm_def);
- for (std::set<std::string>::const_iterator it = lbm_def->trigger_contents.begin();
- it != lbm_def->trigger_contents.end(); ++it) {
+ for (const std::string &nodeTrigger: lbm_def->trigger_contents) {
std::set<content_t> c_ids;
- bool found = nodedef->getIds(*it, c_ids);
+ bool found = nodedef->getIds(nodeTrigger, c_ids);
if (!found) {
- content_t c_id = gamedef->allocateUnknownNodeId(*it);
+ content_t c_id = gamedef->allocateUnknownNodeId(nodeTrigger);
if (c_id == CONTENT_IGNORE) {
// Seems it can't be allocated.
- warningstream << "Could not internalize node name \"" << *it
+ warningstream << "Could not internalize node name \"" << nodeTrigger
<< "\" while loading LBM \"" << lbm_def->name << "\"." << std::endl;
continue;
}
c_ids.insert(c_id);
}
- for (std::set<content_t>::const_iterator iit =
- c_ids.begin(); iit != c_ids.end(); ++iit) {
- content_t c_id = *iit;
+ for (content_t c_id : c_ids) {
map[c_id].push_back(lbm_def);
}
}
@@ -120,13 +116,12 @@ LBMContentMapping::lookup(content_t c) const
LBMManager::~LBMManager()
{
- for (std::map<std::string, LoadingBlockModifierDef *>::iterator it =
- m_lbm_defs.begin(); it != m_lbm_defs.end(); ++it) {
- delete it->second;
+ for (auto &m_lbm_def : m_lbm_defs) {
+ delete m_lbm_def.second;
}
- for (lbm_lookup_map::iterator it = m_lbm_lookup.begin();
- it != m_lbm_lookup.end(); ++it) {
- (it->second).deleteContents();
+
+ for (auto &it : m_lbm_lookup) {
+ (it.second).deleteContents();
}
}
@@ -212,12 +207,11 @@ void LBMManager::loadIntroductionTimes(const std::string &times,
LBMContentMapping &lbms_we_introduce_now = m_lbm_lookup[now];
LBMContentMapping &lbms_running_always = m_lbm_lookup[U32_MAX];
- for (std::map<std::string, LoadingBlockModifierDef *>::iterator it =
- m_lbm_defs.begin(); it != m_lbm_defs.end(); ++it) {
- if (it->second->run_at_every_load) {
- lbms_running_always.addLBM(it->second, gamedef);
+ for (auto &m_lbm_def : m_lbm_defs) {
+ if (m_lbm_def.second->run_at_every_load) {
+ lbms_running_always.addLBM(m_lbm_def.second, gamedef);
} else {
- lbms_we_introduce_now.addLBM(it->second, gamedef);
+ lbms_we_introduce_now.addLBM(m_lbm_def.second, gamedef);
}
}
@@ -233,18 +227,16 @@ std::string LBMManager::createIntroductionTimesString()
"attempted to query on non fully set up LBMManager");
std::ostringstream oss;
- for (lbm_lookup_map::iterator it = m_lbm_lookup.begin();
- it != m_lbm_lookup.end(); ++it) {
- u32 time = it->first;
- std::vector<LoadingBlockModifierDef *> &lbm_list = it->second.lbm_list;
- for (std::vector<LoadingBlockModifierDef *>::iterator iit = lbm_list.begin();
- iit != lbm_list.end(); ++iit) {
+ for (const auto &it : m_lbm_lookup) {
+ u32 time = it.first;
+ const std::vector<LoadingBlockModifierDef *> &lbm_list = it.second.lbm_list;
+ for (const auto &lbm_def : lbm_list) {
// Don't add if the LBM runs at every load,
// then introducement time is hardcoded
// and doesn't need to be stored
- if ((*iit)->run_at_every_load)
+ if (lbm_def->run_at_every_load)
continue;
- oss << (*iit)->name << "~" << time << ";";
+ oss << lbm_def->name << "~" << time << ";";
}
}
return oss.str();
@@ -272,9 +264,8 @@ void LBMManager::applyLBMs(ServerEnvironment *env, MapBlock *block, u32 stamp)
iit->second.lookup(c);
if (!lbm_list)
continue;
- for (std::vector<LoadingBlockModifierDef *>::const_iterator iit =
- lbm_list->begin(); iit != lbm_list->end(); ++iit) {
- (*iit)->trigger(env, pos + pos_of_block, n);
+ for (auto lbmdef : *lbm_list) {
+ lbmdef->trigger(env, pos + pos_of_block, n);
}
}
}