diff options
-rw-r--r-- | src/emerge.h | 6 | ||||
-rw-r--r-- | src/mapgen/mg_biome.cpp | 3 | ||||
-rw-r--r-- | src/mapgen/mg_biome.h | 4 | ||||
-rw-r--r-- | src/mapgen/mg_schematic.cpp | 5 | ||||
-rw-r--r-- | src/mapgen/mg_schematic.h | 5 | ||||
-rw-r--r-- | src/objdef.h | 1 | ||||
-rw-r--r-- | src/script/lua_api/l_mapgen.cpp | 24 |
7 files changed, 26 insertions, 22 deletions
diff --git a/src/emerge.h b/src/emerge.h index ab9fca2ba..6f204666d 100644 --- a/src/emerge.h +++ b/src/emerge.h @@ -44,6 +44,7 @@ class OreManager; class DecorationManager; class SchematicManager; class Server; +class ModApiMapgen; // Structure containing inputs/outputs for chunk generation struct BlockMakeData { @@ -111,6 +112,11 @@ private: }; class EmergeManager { + /* The mod API needs unchecked access to allow: + * - using decomgr or oremgr to place decos/ores + * - using schemmgr to load and place schematics + */ + friend class ModApiMapgen; public: const NodeDefManager *ndef; bool enable_mapgen_debug_info; diff --git a/src/mapgen/mg_biome.cpp b/src/mapgen/mg_biome.cpp index f3bc4e829..8c59ac9e6 100644 --- a/src/mapgen/mg_biome.cpp +++ b/src/mapgen/mg_biome.cpp @@ -123,7 +123,8 @@ float BiomeManager::getHumidityAtPosOriginal(v3s16 pos, NoiseParams &np_humidity // For BiomeGen type 'BiomeGenOriginal' -Biome *BiomeManager::getBiomeFromNoiseOriginal(float heat, float humidity, v3s16 pos) const +const Biome *BiomeManager::getBiomeFromNoiseOriginal(float heat, + float humidity, v3s16 pos) const { Biome *biome_closest = nullptr; Biome *biome_closest_blend = nullptr; diff --git a/src/mapgen/mg_biome.h b/src/mapgen/mg_biome.h index 0a4471cc3..57f4aa20d 100644 --- a/src/mapgen/mg_biome.h +++ b/src/mapgen/mg_biome.h @@ -90,6 +90,7 @@ struct BiomeParams { s32 seed; }; +// WARNING: this class is not thread-safe class BiomeGen { public: virtual ~BiomeGen() = default; @@ -233,7 +234,8 @@ public: NoiseParams &np_heat_blend, u64 seed) const; float getHumidityAtPosOriginal(v3s16 pos, NoiseParams &np_humidity, NoiseParams &np_humidity_blend, u64 seed) const; - Biome *getBiomeFromNoiseOriginal(float heat, float humidity, v3s16 pos) const; + const Biome *getBiomeFromNoiseOriginal(float heat, float humidity, + v3s16 pos) const; private: BiomeManager() {}; diff --git a/src/mapgen/mg_schematic.cpp b/src/mapgen/mg_schematic.cpp index c3bd89f3a..ba102d997 100644 --- a/src/mapgen/mg_schematic.cpp +++ b/src/mapgen/mg_schematic.cpp @@ -359,7 +359,7 @@ bool Schematic::deserializeFromMts(std::istream *is, bool Schematic::serializeToMts(std::ostream *os, - const std::vector<std::string> &names) + const std::vector<std::string> &names) const { std::ostream &ss = *os; @@ -383,7 +383,8 @@ bool Schematic::serializeToMts(std::ostream *os, bool Schematic::serializeToLua(std::ostream *os, - const std::vector<std::string> &names, bool use_comments, u32 indent_spaces) + const std::vector<std::string> &names, bool use_comments, + u32 indent_spaces) const { std::ostream &ss = *os; diff --git a/src/mapgen/mg_schematic.h b/src/mapgen/mg_schematic.h index 3222085e6..6b31251b6 100644 --- a/src/mapgen/mg_schematic.h +++ b/src/mapgen/mg_schematic.h @@ -106,9 +106,10 @@ public: bool getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2); bool deserializeFromMts(std::istream *is, std::vector<std::string> *names); - bool serializeToMts(std::ostream *os, const std::vector<std::string> &names); + bool serializeToMts(std::ostream *os, + const std::vector<std::string> &names) const; bool serializeToLua(std::ostream *os, const std::vector<std::string> &names, - bool use_comments, u32 indent_spaces); + bool use_comments, u32 indent_spaces) const; void blitToVManip(MMVManip *vm, v3s16 p, Rotation rot, bool force_place); bool placeOnVManip(MMVManip *vm, v3s16 p, u32 flags, Rotation rot, bool force_place); diff --git a/src/objdef.h b/src/objdef.h index 20565029c..e40324a88 100644 --- a/src/objdef.h +++ b/src/objdef.h @@ -66,6 +66,7 @@ protected: // WARNING: Ownership of ObjDefs is transferred to the ObjDefManager it is // added/set to. Note that ObjDefs managed by ObjDefManager are NOT refcounted, // so the same ObjDef instance must not be referenced multiple +// TODO: const correctness for getter methods class ObjDefManager { public: ObjDefManager(IGameDef *gamedef, ObjDefType type); diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp index ba0304be3..584085428 100644 --- a/src/script/lua_api/l_mapgen.cpp +++ b/src/script/lua_api/l_mapgen.cpp @@ -490,7 +490,7 @@ int ModApiMapgen::l_get_biome_id(lua_State *L) if (!bmgr) return 0; - Biome *biome = (Biome *)bmgr->getByName(biome_str); + const Biome *biome = (Biome *)bmgr->getByName(biome_str); if (!biome || biome->index == OBJDEF_INVALID_INDEX) return 0; @@ -512,7 +512,7 @@ int ModApiMapgen::l_get_biome_name(lua_State *L) if (!bmgr) return 0; - Biome *b = (Biome *)bmgr->getRaw(biome_id); + const Biome *b = (Biome *)bmgr->getRaw(biome_id); lua_pushstring(L, b->name.c_str()); return 1; @@ -551,8 +551,6 @@ int ModApiMapgen::l_get_heat(lua_State *L) return 0; float heat = bmgr->getHeatAtPosOriginal(pos, np_heat, np_heat_blend, seed); - if (!heat) - return 0; lua_pushnumber(L, heat); @@ -593,8 +591,6 @@ int ModApiMapgen::l_get_humidity(lua_State *L) float humidity = bmgr->getHumidityAtPosOriginal(pos, np_humidity, np_humidity_blend, seed); - if (!humidity) - return 0; lua_pushnumber(L, humidity); @@ -648,7 +644,7 @@ int ModApiMapgen::l_get_biome_data(lua_State *L) if (!humidity) return 0; - Biome *biome = (Biome *)bmgr->getBiomeFromNoiseOriginal(heat, humidity, pos); + const Biome *biome = bmgr->getBiomeFromNoiseOriginal(heat, humidity, pos); if (!biome || biome->index == OBJDEF_INVALID_INDEX) return 0; @@ -1516,8 +1512,7 @@ int ModApiMapgen::l_generate_ores(lua_State *L) u32 blockseed = Mapgen::getBlockSeed(pmin, mg.seed); - OreManager *oremgr = (OreManager*) emerge->getOreManager(); // FIXME FIXME - oremgr->placeAllOres(&mg, blockseed, pmin, pmax); + emerge->oremgr->placeAllOres(&mg, blockseed, pmin, pmax); return 0; } @@ -1543,8 +1538,7 @@ int ModApiMapgen::l_generate_decorations(lua_State *L) u32 blockseed = Mapgen::getBlockSeed(pmin, mg.seed); - DecorationManager *decomgr = (DecorationManager*) emerge->getDecorationManager(); // FIXME FIXME - decomgr->placeAllDecos(&mg, blockseed, pmin, pmax); + emerge->decomgr->placeAllDecos(&mg, blockseed, pmin, pmax); return 0; } @@ -1624,8 +1618,7 @@ int ModApiMapgen::l_place_schematic(lua_State *L) GET_ENV_PTR; ServerMap *map = &(env->getServerMap()); - SchematicManager *schemmgr = (SchematicManager*) - getServer(L)->getEmergeManager()->getSchematicManager(); // FIXME FIXME + SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr; //// Read position v3s16 p = check_v3s16(L, 1); @@ -1670,8 +1663,7 @@ int ModApiMapgen::l_place_schematic_on_vmanip(lua_State *L) { NO_MAP_LOCK_REQUIRED; - SchematicManager *schemmgr = (SchematicManager*) - getServer(L)->getEmergeManager()->getSchematicManager(); // FIXME FIXME + SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr; //// Read VoxelManip object MMVManip *vm = LuaVoxelManip::checkobject(L, 1)->vm; @@ -1727,7 +1719,7 @@ int ModApiMapgen::l_serialize_schematic(lua_State *L) //// Get schematic bool was_loaded = false; - Schematic *schem = (Schematic *)get_objdef(L, 1, schemmgr); + const Schematic *schem = (Schematic *)get_objdef(L, 1, schemmgr); if (!schem) { schem = load_schematic(L, 1, NULL, NULL); was_loaded = true; |