diff options
-rw-r--r-- | src/serverenvironment.cpp | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/src/serverenvironment.cpp b/src/serverenvironment.cpp index 7a5cfafd6..8d86a4e0a 100644 --- a/src/serverenvironment.cpp +++ b/src/serverenvironment.cpp @@ -2087,9 +2087,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete) if(block) { - // Force delete object if mapblock is full, but ignore players - if (obj->getType() != ACTIVEOBJECT_TYPE_PLAYER && - block->m_static_objects.m_stored.size() >= g_settings->getU16("max_objects_per_block")) { + if (block->m_static_objects.m_stored.size() >= g_settings->getU16("max_objects_per_block")) { warningstream << "ServerEnv: Trying to store id = " << obj->getId() << " statically but block " << PP(blockpos) << " already contains " @@ -2149,6 +2147,13 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete) continue; } + if (!force_delete && obj->getType() == ACTIVEOBJECT_TYPE_PLAYER) { + warningstream << "ServerEnvironment::deactivateFarObjects(): " + << "Trying to delete player object, THIS SHOULD NEVER HAPPEN!" + << std::endl; + continue; + } + verbosestream<<"ServerEnvironment::deactivateFarObjects(): " <<"object id="<<id<<" is not known by clients" <<"; deleting"<<std::endl; |