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-rw-r--r--builtin/settingtypes.txt3
-rw-r--r--minetest.conf.example4
-rw-r--r--src/mapgen_v7.cpp7
-rw-r--r--src/mapgen_v7.h2
4 files changed, 14 insertions, 2 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index c1a645dca..383caac13 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -1157,6 +1157,9 @@ mgv6_np_apple_trees (Apple trees noise) noise_params 0, 1, (100, 100, 100), 3429
# Flags starting with 'no' are used to explicitly disable them.
mgv7_spflags (Mapgen v7 specific flags) flags mountains,ridges,nofloatlands,caverns,biomerepeat mountains,ridges,floatlands,caverns,biomerepeat,nomountains,noridges,nofloatlands,nocaverns,nobiomerepeat
+# Y of mountain density gradient zero level. Used to shift mountains vertically.
+mgv7_mount_zero_level (Mountain zero level) int 0
+
# Controls width of tunnels, a smaller value creates wider tunnels.
mgv7_cave_width (Cave width) float 0.09
diff --git a/minetest.conf.example b/minetest.conf.example
index 9e4a0e2ee..becc793bf 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -1397,6 +1397,10 @@
# type: flags possible values: mountains, ridges, floatlands, caverns, biomerepeat, nomountains, noridges, nofloatlands, nocaverns, nobiomerepeat
# mgv7_spflags = mountains,ridges,nofloatlands,caverns,biomerepeat
+# Y of mountain density gradient zero level. Used to shift mountains vertically.
+# type: int
+# mgv7_mount_zero_level = 0
+
# Controls width of tunnels, a smaller value creates wider tunnels.
# type: float
# mgv7_cave_width = 0.09
diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp
index cdf76993d..4b74825fd 100644
--- a/src/mapgen_v7.cpp
+++ b/src/mapgen_v7.cpp
@@ -56,6 +56,7 @@ MapgenV7::MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge)
: MapgenBasic(mapgenid, params, emerge)
{
spflags = params->spflags;
+ mount_zero_level = params->mount_zero_level;
cave_width = params->cave_width;
large_cave_depth = params->large_cave_depth;
lava_depth = params->lava_depth;
@@ -149,6 +150,7 @@ MapgenV7Params::MapgenV7Params()
void MapgenV7Params::readParams(const Settings *settings)
{
settings->getFlagStrNoEx("mgv7_spflags", spflags, flagdesc_mapgen_v7);
+ settings->getS16NoEx("mgv7_mount_zero_level", mount_zero_level);
settings->getFloatNoEx("mgv7_cave_width", cave_width);
settings->getS16NoEx("mgv7_large_cave_depth", large_cave_depth);
settings->getS16NoEx("mgv7_lava_depth", lava_depth);
@@ -180,6 +182,7 @@ void MapgenV7Params::readParams(const Settings *settings)
void MapgenV7Params::writeParams(Settings *settings) const
{
settings->setFlagStr("mgv7_spflags", spflags, flagdesc_mapgen_v7, U32_MAX);
+ settings->setS16("mgv7_mount_zero_level", mount_zero_level);
settings->setFloat("mgv7_cave_width", cave_width);
settings->setS16("mgv7_large_cave_depth", large_cave_depth);
settings->setS16("mgv7_lava_depth", lava_depth);
@@ -397,7 +400,7 @@ bool MapgenV7::getMountainTerrainAtPoint(s16 x, s16 y, s16 z)
{
float mnt_h_n =
MYMAX(NoisePerlin2D(&noise_mount_height->np, x, z, seed), 1.0f);
- float density_gradient = -((float)y / mnt_h_n);
+ float density_gradient = -((float)(y - mount_zero_level) / mnt_h_n);
float mnt_n = NoisePerlin3D(&noise_mountain->np, x, y, z, seed);
return mnt_n + density_gradient >= 0.0;
@@ -407,7 +410,7 @@ bool MapgenV7::getMountainTerrainAtPoint(s16 x, s16 y, s16 z)
bool MapgenV7::getMountainTerrainFromMap(int idx_xyz, int idx_xz, s16 y)
{
float mounthn = MYMAX(noise_mount_height->result[idx_xz], 1.0f);
- float density_gradient = -((float)y / mounthn);
+ float density_gradient = -((float)(y - mount_zero_level) / mounthn);
float mountn = noise_mountain->result[idx_xyz];
return mountn + density_gradient >= 0.0;
diff --git a/src/mapgen_v7.h b/src/mapgen_v7.h
index aededa7f5..aec28dfb4 100644
--- a/src/mapgen_v7.h
+++ b/src/mapgen_v7.h
@@ -38,6 +38,7 @@ extern FlagDesc flagdesc_mapgen_v7[];
struct MapgenV7Params : public MapgenParams {
u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES |
MGV7_CAVERNS | MGV7_BIOMEREPEAT;
+ s16 mount_zero_level = 0;
float cave_width = 0.09f;
s16 large_cave_depth = -33;
s16 lava_depth = -256;
@@ -92,6 +93,7 @@ public:
void generateRidgeTerrain();
private:
+ s16 mount_zero_level;
s16 large_cave_depth;
float float_mount_density;
float float_mount_height;