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-rw-r--r--builtin/settingtypes.txt20
-rw-r--r--minetest.conf.example25
-rw-r--r--src/client/keys.h5
-rw-r--r--src/defaultsettings.cpp5
-rw-r--r--src/game.cpp35
-rw-r--r--src/guiKeyChangeMenu.cpp24
-rw-r--r--src/settings_translation_file.cpp10
7 files changed, 116 insertions, 8 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 4b82a1e0e..61c04e616 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -186,6 +186,26 @@ keymap_fastmove (Fast key) key KEY_KEY_J
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_noclip (Noclip key) key KEY_KEY_H
+# Key for selecting the next item in the hotbar.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+keymap_hotbar_next (Hotbar next key) key KEY_KEY_N
+
+# Key for selecting the previous item in the hotbar.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+keymap_hotbar_previous (Hotbar previous key) key KEY_KEY_B
+
+# Key for muting the game.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+keymap_mute (Mute key) key KEY_KEY_M
+
+# Key for increasing the volume.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+keymap_increase_volume (Inc. volume key) key
+
+# Key for decreasing the volume.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+keymap_decrease_volume (Dec. volume key) key
+
# Key for toggling autorun.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_autorun (Autorun key) key
diff --git a/minetest.conf.example b/minetest.conf.example
index b9efc432a..6c6ce91b8 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -186,6 +186,31 @@
# type: key
# keymap_noclip = KEY_KEY_H
+# Key for selecting the next item in the hotbar.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
+# keymap_hotbar_next = KEY_KEY_N
+
+# Key for selecting the previous item in the hotbar.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
+# keymap_hotbar_previous = KEY_KEY_B
+
+# Key for muting the game.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
+# keymap_mute = KEY_KEY_M
+
+# Key for increasing the volume.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
+# keymap_increase_volume =
+
+# Key for decreasing the volume.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
+# keymap_decrease_volume =
+
# Key for toggling autorun.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
# type: key
diff --git a/src/client/keys.h b/src/client/keys.h
index 76ae38ff0..9478737f6 100644
--- a/src/client/keys.h
+++ b/src/client/keys.h
@@ -50,6 +50,11 @@ public:
FREEMOVE,
FASTMOVE,
NOCLIP,
+ HOTBAR_PREV,
+ HOTBAR_NEXT,
+ MUTE,
+ INC_VOLUME,
+ DEC_VOLUME,
CINEMATIC,
SCREENSHOT,
TOGGLE_HUD,
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 434c887e8..c583220bd 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -80,6 +80,11 @@ void set_default_settings(Settings *settings)
settings->setDefault("keymap_freemove", "KEY_KEY_K");
settings->setDefault("keymap_fastmove", "KEY_KEY_J");
settings->setDefault("keymap_noclip", "KEY_KEY_H");
+ settings->setDefault("keymap_hotbar_next", "KEY_KEY_N");
+ settings->setDefault("keymap_hotbar_previous", "KEY_KEY_B");
+ settings->setDefault("keymap_mute", "KEY_KEY_M");
+ settings->setDefault("keymap_increase_volume", "");
+ settings->setDefault("keymap_decrease_volume", "");
settings->setDefault("keymap_cinematic", "");
settings->setDefault("keymap_toggle_hud", "KEY_F1");
settings->setDefault("keymap_toggle_chat", "KEY_F2");
diff --git a/src/game.cpp b/src/game.cpp
index 61282b463..9de473231 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1049,6 +1049,11 @@ void KeyCache::populate()
key[KeyType::FREEMOVE] = getKeySetting("keymap_freemove");
key[KeyType::FASTMOVE] = getKeySetting("keymap_fastmove");
key[KeyType::NOCLIP] = getKeySetting("keymap_noclip");
+ key[KeyType::HOTBAR_PREV] = getKeySetting("keymap_hotbar_previous");
+ key[KeyType::HOTBAR_NEXT] = getKeySetting("keymap_hotbar_next");
+ key[KeyType::MUTE] = getKeySetting("keymap_mute");
+ key[KeyType::INC_VOLUME] = getKeySetting("keymap_increase_volume");
+ key[KeyType::DEC_VOLUME] = getKeySetting("keymap_decrease_volume");
key[KeyType::CINEMATIC] = getKeySetting("keymap_cinematic");
key[KeyType::SCREENSHOT] = getKeySetting("keymap_screenshot");
key[KeyType::TOGGLE_HUD] = getKeySetting("keymap_toggle_hud");
@@ -2493,6 +2498,30 @@ void Game::processKeyInput()
toggleFast();
} else if (wasKeyDown(KeyType::NOCLIP)) {
toggleNoClip();
+ } else if (wasKeyDown(KeyType::MUTE)) {
+ float volume = g_settings->getFloat("sound_volume");
+ if (volume < 0.001f) {
+ g_settings->setFloat("sound_volume", 1.0f);
+ m_statustext = narrow_to_wide(gettext("Volume changed to 100%"));
+ } else {
+ g_settings->setFloat("sound_volume", 0.0f);
+ m_statustext = narrow_to_wide(gettext("Volume changed to 0%"));
+ }
+ runData.statustext_time = 0;
+ } else if (wasKeyDown(KeyType::INC_VOLUME)) {
+ float new_volume = rangelim(g_settings->getFloat("sound_volume") + 0.1f, 0.0f, 1.0f);
+ char buf[100];
+ g_settings->setFloat("sound_volume", new_volume);
+ snprintf(buf, sizeof(buf), gettext("Volume changed to %d%%"), myround(new_volume * 100));
+ m_statustext = narrow_to_wide(buf);
+ runData.statustext_time = 0;
+ } else if (wasKeyDown(KeyType::DEC_VOLUME)) {
+ float new_volume = rangelim(g_settings->getFloat("sound_volume") - 0.1f, 0.0f, 1.0f);
+ char buf[100];
+ g_settings->setFloat("sound_volume", new_volume);
+ snprintf(buf, sizeof(buf), gettext("Volume changed to %d%%"), myround(new_volume * 100));
+ m_statustext = narrow_to_wide(buf);
+ runData.statustext_time = 0;
} else if (wasKeyDown(KeyType::CINEMATIC)) {
toggleCinematic();
} else if (wasKeyDown(KeyType::SCREENSHOT)) {
@@ -2560,11 +2589,13 @@ void Game::processItemSelection(u16 *new_playeritem)
s32 dir = wheel;
- if (input->joystick.wasKeyDown(KeyType::SCROLL_DOWN)) {
+ if (input->joystick.wasKeyDown(KeyType::SCROLL_DOWN) ||
+ wasKeyDown(KeyType::HOTBAR_NEXT)) {
dir = -1;
}
- if (input->joystick.wasKeyDown(KeyType::SCROLL_UP)) {
+ if (input->joystick.wasKeyDown(KeyType::SCROLL_UP) ||
+ wasKeyDown(KeyType::HOTBAR_PREV)) {
dir = 1;
}
diff --git a/src/guiKeyChangeMenu.cpp b/src/guiKeyChangeMenu.cpp
index e85ee8271..ae53c56f9 100644
--- a/src/guiKeyChangeMenu.cpp
+++ b/src/guiKeyChangeMenu.cpp
@@ -58,6 +58,11 @@ enum
GUI_ID_KEY_SNEAK_BUTTON,
GUI_ID_KEY_DROP_BUTTON,
GUI_ID_KEY_INVENTORY_BUTTON,
+ GUI_ID_KEY_HOTBAR_PREV_BUTTON,
+ GUI_ID_KEY_HOTBAR_NEXT_BUTTON,
+ GUI_ID_KEY_MUTE_BUTTON,
+ GUI_ID_KEY_DEC_VOLUME_BUTTON,
+ GUI_ID_KEY_INC_VOLUME_BUTTON,
GUI_ID_KEY_DUMP_BUTTON,
GUI_ID_KEY_RANGE_BUTTON,
GUI_ID_KEY_ZOOM_BUTTON,
@@ -109,7 +114,7 @@ void GUIKeyChangeMenu::removeChildren()
void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
{
removeChildren();
- v2s32 size(620, 430);
+ v2s32 size(745, 430);
core::rect < s32 > rect(screensize.X / 2 - size.X / 2,
screensize.Y / 2 - size.Y / 2, screensize.X / 2 + size.X / 2,
@@ -146,15 +151,17 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
{
core::rect < s32 > rect(0, 0, 100, 30);
- rect += topleft + v2s32(offset.X + 115, offset.Y - 5);
+ rect += topleft + v2s32(offset.X + 120, offset.Y - 5);
const wchar_t *text = wgettext(k->key.name());
k->button = Environment->addButton(rect, this, k->id, text);
delete[] text;
}
- if(i + 1 == KMaxButtonPerColumns)
- offset = v2s32(260, 60);
- else
+ if ((i + 1) % KMaxButtonPerColumns == 0) {
+ offset.X += 230;
+ offset.Y = 60;
+ } else {
offset += v2s32(0, 25);
+ }
}
{
@@ -215,7 +222,7 @@ void GUIKeyChangeMenu::drawMenu()
video::SColor bgcolor(140, 0, 0, 0);
{
- core::rect < s32 > rect(0, 0, 620, 620);
+ core::rect < s32 > rect(0, 0, 745, 620);
rect += AbsoluteRect.UpperLeftCorner;
driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
}
@@ -407,6 +414,11 @@ void GUIKeyChangeMenu::init_keys()
this->add_key(GUI_ID_KEY_SNEAK_BUTTON, wgettext("Sneak"), "keymap_sneak");
this->add_key(GUI_ID_KEY_DROP_BUTTON, wgettext("Drop"), "keymap_drop");
this->add_key(GUI_ID_KEY_INVENTORY_BUTTON, wgettext("Inventory"), "keymap_inventory");
+ this->add_key(GUI_ID_KEY_HOTBAR_PREV_BUTTON,wgettext("Prev. item"), "keymap_hotbar_previous");
+ this->add_key(GUI_ID_KEY_HOTBAR_NEXT_BUTTON,wgettext("Next item"), "keymap_hotbar_next");
+ this->add_key(GUI_ID_KEY_MUTE_BUTTON, wgettext("Mute"), "keymap_mute");
+ this->add_key(GUI_ID_KEY_DEC_VOLUME_BUTTON,wgettext("Dec. volume"), "keymap_decrease_volume");
+ this->add_key(GUI_ID_KEY_INC_VOLUME_BUTTON,wgettext("Inc. volume"), "keymap_increase_volume");
this->add_key(GUI_ID_KEY_CHAT_BUTTON, wgettext("Chat"), "keymap_chat");
this->add_key(GUI_ID_KEY_CMD_BUTTON, wgettext("Command"), "keymap_cmd");
this->add_key(GUI_ID_KEY_CMD_LOCAL_BUTTON, wgettext("Local command"), "keymap_cmd_local");
diff --git a/src/settings_translation_file.cpp b/src/settings_translation_file.cpp
index 47601135d..383da33a7 100644
--- a/src/settings_translation_file.cpp
+++ b/src/settings_translation_file.cpp
@@ -77,6 +77,16 @@ fake_function() {
gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
gettext("Noclip key");
gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
+ gettext("Hotbar next key");
+ gettext("Key for selecting the next item in the hotbar.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
+ gettext("Hotbar previous key");
+ gettext("Key for selecting the previous item in the hotbar.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
+ gettext("Mute key");
+ gettext("Key for muting the game.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
+ gettext("Inc. volume key");
+ gettext("Key for increasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
+ gettext("Dec. volume key");
+ gettext("Key for decreasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
gettext("Autorun key");
gettext("Key for toggling autorun.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
gettext("Cinematic mode key");