diff options
-rw-r--r-- | doc/lua_api.txt | 1 | ||||
-rw-r--r-- | src/script/lua_api/l_object.cpp | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 1e25fb812..69a3a6828 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -2294,6 +2294,7 @@ This is basically a reference to a C++ `ServerActiveObject` #### Methods * `remove()`: remove object (after returning from Lua) + * Note: Doesn't work on players, use minetest.kick_player instead * `getpos()`: returns `{x=num, y=num, z=num}` * `setpos(pos)`; `pos`=`{x=num, y=num, z=num}` * `moveto(pos, continuous=false)`: interpolated move diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp index e048d072f..73f6e93b3 100644 --- a/src/script/lua_api/l_object.cpp +++ b/src/script/lua_api/l_object.cpp @@ -131,6 +131,7 @@ int ObjectRef::l_remove(lua_State *L) ObjectRef *ref = checkobject(L, 1); ServerActiveObject *co = getobject(ref); if(co == NULL) return 0; + if(co->getType() == ACTIVEOBJECT_TYPE_PLAYER) return 0; verbosestream<<"ObjectRef::l_remove(): id="<<co->getId()<<std::endl; co->m_removed = true; return 0; |