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-rw-r--r--src/server.cpp27
1 files changed, 17 insertions, 10 deletions
diff --git a/src/server.cpp b/src/server.cpp
index 83022e95b..f8e6846c3 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -327,17 +327,14 @@ Server::Server(
Server::~Server()
{
- infostream<<"Server destructing"<<std::endl;
+ infostream << "Server destructing" << std::endl;
// Send shutdown message
SendChatMessage(PEER_ID_INEXISTENT, L"*** Server shutting down");
{
MutexAutoLock envlock(m_env_mutex);
-
- // Execute script shutdown hooks
- m_script->on_shutdown();
-
+
infostream << "Server: Saving players" << std::endl;
m_env->saveLoadedPlayers();
@@ -353,6 +350,20 @@ Server::~Server()
}
m_env->kickAllPlayers(SERVER_ACCESSDENIED_SHUTDOWN,
kick_msg, reconnect);
+ }
+
+ // Do this before stopping the server in case mapgen callbacks need to access
+ // server-controlled resources (like ModStorages). Also do them before
+ // shutdown callbacks since they may modify state that is finalized in a
+ // callback.
+ m_emerge->stopThreads();
+
+ {
+ MutexAutoLock envlock(m_env_mutex);
+
+ // Execute script shutdown hooks
+ infostream << "Executing shutdown hooks" << std::endl;
+ m_script->on_shutdown();
infostream << "Server: Saving environment metadata" << std::endl;
m_env->saveMeta();
@@ -362,10 +373,6 @@ Server::~Server()
stop();
delete m_thread;
- // stop all emerge threads before deleting players that may have
- // requested blocks to be emerged
- m_emerge->stopThreads();
-
// Delete things in the reverse order of creation
delete m_emerge;
delete m_env;
@@ -377,7 +384,7 @@ Server::~Server()
delete m_craftdef;
// Deinitialize scripting
- infostream<<"Server: Deinitializing scripting"<<std::endl;
+ infostream << "Server: Deinitializing scripting" << std::endl;
delete m_script;
// Delete detached inventories