diff options
-rw-r--r-- | builtin/settingtypes.txt | 31 | ||||
-rw-r--r-- | minetest.conf.example | 31 |
2 files changed, 42 insertions, 20 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 3c8081945..1672e08ca 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -819,8 +819,10 @@ map_generation_limit (Map generation limit) int 31000 0 31000 # Global map generation attributes. # In Mapgen v6 the 'decorations' flag controls all decorations except trees # and junglegrass, in all other mapgens this flag controls all decorations. +# The default flags set in the engine are: caves, light, decorations +# The flags string modifies the engine defaults. # Flags that are not specified in the flag string are not modified from the default. -# Flags starting with "no" are used to explicitly disable them. +# Flags starting with 'no' are used to explicitly disable them. mg_flags (Mapgen flags) flags caves,dungeons,light,decorations caves,dungeons,light,decorations,nocaves,nodungeons,nolight,nodecorations [**Advanced] @@ -875,9 +877,11 @@ mgv5_np_cave2 (Mapgen v5 cave2 noise parameters) noise_params 0, 12, (50, 50, 50 [***Mapgen v6] # Map generation attributes specific to Mapgen v6. -# When snowbiomes are enabled jungles are enabled and the jungles flag is ignored. +# When snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored. +# The default flags set in the engine are: biomeblend, mudflow +# The flags string modifies the engine defaults. # Flags that are not specified in the flag string are not modified from the default. -# Flags starting with "no" are used to explicitly disable them. +# Flags starting with 'no' are used to explicitly disable them. mgv6_spflags (Mapgen v6 flags) flags jungles,biomeblend,mudflow,snowbiomes,trees jungles,biomeblend,mudflow,snowbiomes,flat,trees,nojungles,nobiomeblend,nomudflow,nosnowbiomes,noflat,notrees # Controls size of deserts and beaches in Mapgen v6. @@ -900,9 +904,11 @@ mgv6_np_apple_trees (Mapgen v6 apple trees noise parameters) noise_params 0, 1, [***Mapgen v7] # Map generation attributes specific to Mapgen v7. -# 'ridges' are the rivers. +# The 'ridges' flag controls the rivers. +# The default flags set in the engine are: mountains, ridges +# The flags string modifies the engine defaults. # Flags that are not specified in the flag string are not modified from the default. -# Flags starting with "no" are used to explicitly disable them. +# Flags starting with 'no' are used to explicitly disable them. mgv7_spflags (Mapgen v7 flags) flags mountains,ridges mountains,ridges,nomountains,noridges mgv7_np_terrain_base (Mapgen v7 terrain base noise parameters) noise_params 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0 @@ -920,9 +926,11 @@ mgv7_np_cave2 (Mapgen v7 cave2 noise parameters) noise_params 0, 12, (100, 100, [***Mapgen flat] # Map generation attributes specific to Mapgen flat. -# Occasional lakes and hills added to the flat world. +# Occasional lakes and hills can be added to the flat world. +# The default flags set in the engine are: none +# The flags string modifies the engine defaults. # Flags that are not specified in the flag string are not modified from the default. -# Flags starting with "no" are used to explicitly disable them. +# Flags starting with 'no' are used to explicitly disable them. mgflat_spflags (Mapgen flat flags) flags lakes,hills,,nolakes,nohills # Y of flat ground. @@ -1027,10 +1035,13 @@ mgfractal_np_cave2 (Mapgen fractal cave2 noise parameters) noise_params 0, 12, ( [****General] # Map generation attributes specific to Mapgen Valleys. +# 'altitude_chill' makes higher elevations colder, which may cause biome issues. +# 'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool, +# it may interfere with delicately adjusted biomes. +# The default flags set in the engine are: altitude_chill, humid_rivers +# The flags string modifies the engine defaults. # Flags that are not specified in the flag string are not modified from the default. -# Flags starting with "no" are used to explicitly disable them. -# "altitude_chill" makes higher elevations colder, which may cause biome issues. -# "humid_rivers" modifies the humidity around rivers and in areas where water would tend to pool. It may interfere with delicately adjusted biomes. +# Flags starting with 'no' are used to explicitly disable them. mg_valleys_spflags (Valleys C Flags) flags altitude_chill,humid_rivers altitude_chill,noaltitude_chill,humid_rivers,nohumid_rivers # The altitude at which temperature drops by 20C diff --git a/minetest.conf.example b/minetest.conf.example index 6b7347ccb..3177360c4 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -1009,8 +1009,10 @@ # Global map generation attributes. # In Mapgen v6 the 'decorations' flag controls all decorations except trees # and junglegrass, in all other mapgens this flag controls all decorations. +# The default flags set in the engine are: caves, light, decorations +# The flags string modifies the engine defaults. # Flags that are not specified in the flag string are not modified from the default. -# Flags starting with "no" are used to explicitly disable them. +# Flags starting with 'no' are used to explicitly disable them. # type: flags possible values: caves, dungeons, light, decorations, nocaves, nodungeons, nolight, nodecorations # mg_flags = caves,dungeons,light,decorations @@ -1077,9 +1079,11 @@ #### Mapgen v6 # Map generation attributes specific to Mapgen v6. -# When snowbiomes are enabled jungles are enabled and the jungles flag is ignored. +# When snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored. +# The default flags set in the engine are: biomeblend, mudflow +# The flags string modifies the engine defaults. # Flags that are not specified in the flag string are not modified from the default. -# Flags starting with "no" are used to explicitly disable them. +# Flags starting with 'no' are used to explicitly disable them. # type: flags possible values: jungles, biomeblend, mudflow, snowbiomes, flat, trees, nojungles, nobiomeblend, nomudflow, nosnowbiomes, noflat, notrees # mgv6_spflags = jungles,biomeblend,mudflow,snowbiomes,trees @@ -1127,9 +1131,11 @@ #### Mapgen v7 # Map generation attributes specific to Mapgen v7. -# 'ridges' are the rivers. +# The 'ridges' flag controls the rivers. +# The default flags set in the engine are: mountains, ridges +# The flags string modifies the engine defaults. # Flags that are not specified in the flag string are not modified from the default. -# Flags starting with "no" are used to explicitly disable them. +# Flags starting with 'no' are used to explicitly disable them. # type: flags possible values: mountains, ridges, nomountains, noridges # mgv7_spflags = mountains,ridges @@ -1169,9 +1175,11 @@ #### Mapgen flat # Map generation attributes specific to Mapgen flat. -# Occasional lakes and hills added to the flat world. +# Occasional lakes and hills can be added to the flat world. +# The default flags set in the engine are: none +# The flags string modifies the engine defaults. # Flags that are not specified in the flag string are not modified from the default. -# Flags starting with "no" are used to explicitly disable them. +# Flags starting with 'no' are used to explicitly disable them. # type: flags possible values: lakes, hills, , nolakes, nohills # mgflat_spflags = @@ -1303,10 +1311,13 @@ ##### General # Map generation attributes specific to Mapgen Valleys. +# 'altitude_chill' makes higher elevations colder, which may cause biome issues. +# 'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool, +# it may interfere with delicately adjusted biomes. +# The default flags set in the engine are: altitude_chill, humid_rivers +# The flags string modifies the engine defaults. # Flags that are not specified in the flag string are not modified from the default. -# Flags starting with "no" are used to explicitly disable them. -# "altitude_chill" makes higher elevations colder, which may cause biome issues. -# "humid_rivers" modifies the humidity around rivers and in areas where water would tend to pool. It may interfere with delicately adjusted biomes. +# Flags starting with 'no' are used to explicitly disable them. # type: flags possible values: altitude_chill, noaltitude_chill, humid_rivers, nohumid_rivers # mg_valleys_spflags = altitude_chill,humid_rivers |