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-rw-r--r--doc/lua_api.txt35
1 files changed, 23 insertions, 12 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index f0b22858a..1a0e75e19 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -4438,19 +4438,30 @@ Definition tables
{
label = "Lava cooling",
- -- ^ Descriptive label for profiling purposes (optional).
- -- Definitions with identical labels will be listed as one.
- -- In the following two fields, also group:groupname will work.
+ ^ Descriptive label for profiling purposes (optional).
+ Definitions with identical labels will be listed as one.
nodenames = {"default:lava_source"},
- neighbors = {"default:water_source", "default:water_flowing"}, -- Any of these --[[
- ^ If left out or empty, any neighbor will do ]]
- interval = 1.0, -- Operation interval in seconds
- chance = 1, -- Chance of trigger per-node per-interval is 1.0 / this
- catch_up = true, -- If true, catch-up behaviour is enabled --[[
- ^ The chance value is temporarily reduced when returning to
- an area to simulate time lost by the area being unattended.
- ^ Note chance value can often be reduced to 1 ]]
- action = func(pos, node, active_object_count, active_object_count_wider),
+ ^ Apply `action` function to these nodes.
+ ^ `group:groupname` can also be used here.
+ neighbors = {"default:water_source", "default:water_flowing"},
+ ^ Only apply `action` to nodes that have one of, or any
+ combination of, these neighbors.
+ ^ If left out or empty, any neighbor will do.
+ ^ `group:groupname` can also be used here.
+ interval = 1.0,
+ ^ Operation interval in seconds.
+ chance = 1,
+ ^ Chance of triggering `action` per-node per-interval is 1.0 / this value.
+ catch_up = true,
+ ^ If true, catch-up behaviour is enabled: The `chance` value is temporarily
+ reduced when returning to an area to simulate time lost by the area being
+ unattended. Note that the `chance` value can often be reduced to 1.
+ action = function(pos, node, active_object_count, active_object_count_wider),
+ ^ Function triggered for each qualifying node.
+ ^ `active_object_count` is number of active objects in the node's mapblock.
+ ^ `active_object_count_wider` is number of active objects in the node's
+ mapblock plus all 26 neighboring mapblocks. If any neighboring mapblocks
+ are unloaded an estmate is calculated for them based on loaded mapblocks.
}
### LBM (LoadingBlockModifier) definition (`register_lbm`)