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-rw-r--r--data/mods/give_initial_stuff/init.lua12
-rw-r--r--src/defaultsettings.cpp1
2 files changed, 13 insertions, 0 deletions
diff --git a/data/mods/give_initial_stuff/init.lua b/data/mods/give_initial_stuff/init.lua
new file mode 100644
index 000000000..bc99e2149
--- /dev/null
+++ b/data/mods/give_initial_stuff/init.lua
@@ -0,0 +1,12 @@
+minetest.register_on_newplayer(function(player)
+ print("on_newplayer")
+ if minetest.setting_getbool("give_initial_stuff") then
+ print("giving give_initial_stuff to player")
+ player:add_to_inventory('ToolItem "SteelPick" 0')
+ player:add_to_inventory('NodeItem "torch" 99')
+ player:add_to_inventory('ToolItem "SteelAxe" 0')
+ player:add_to_inventory('ToolItem "SteelShovel" 0')
+ player:add_to_inventory('NodeItem "cobble" 99')
+ end
+end)
+
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 8cad23dce..20a6dc0a8 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -89,6 +89,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("enable_damage", "true");
settings->setDefault("only_peaceful_mobs", "false");
settings->setDefault("fixed_map_seed", "");
+ settings->setDefault("give_initial_stuff", "false");
settings->setDefault("default_password", "");
settings->setDefault("default_privs", "build, shout");