diff options
-rw-r--r-- | src/game.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/game.cpp b/src/game.cpp index 4f89aa680..b85f6d98d 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -605,7 +605,9 @@ public: void draw(s32 x_left, s32 y_bottom, video::IVideoDriver *driver, gui::IGUIFont *font) const { - UNORDERED_MAP<std::string, Meta> m_meta; + // Do *not* use UNORDERED_MAP here as the order needs + // to be the same for each call to prevent flickering + std::map<std::string, Meta> m_meta; for (std::deque<Piece>::const_iterator k = m_log.begin(); k != m_log.end(); ++k) { @@ -615,7 +617,7 @@ public: i != piece.values.end(); ++i) { const std::string &id = i->first; const float &value = i->second; - UNORDERED_MAP<std::string, Meta>::iterator j = m_meta.find(id); + std::map<std::string, Meta>::iterator j = m_meta.find(id); if (j == m_meta.end()) { m_meta[id] = Meta(value); @@ -642,7 +644,7 @@ public: sizeof(usable_colors) / sizeof(*usable_colors); u32 next_color_i = 0; - for (UNORDERED_MAP<std::string, Meta>::iterator i = m_meta.begin(); + for (std::map<std::string, Meta>::iterator i = m_meta.begin(); i != m_meta.end(); ++i) { Meta &meta = i->second; video::SColor color(255, 200, 200, 200); @@ -658,7 +660,7 @@ public: s32 textx2 = textx + 200 - 15; s32 meta_i = 0; - for (UNORDERED_MAP<std::string, Meta>::const_iterator i = m_meta.begin(); + for (std::map<std::string, Meta>::const_iterator i = m_meta.begin(); i != m_meta.end(); ++i) { const std::string &id = i->first; const Meta &meta = i->second; |