diff options
-rw-r--r-- | doc/lua_api.txt | 7 | ||||
-rw-r--r-- | src/game.cpp | 5 | ||||
-rw-r--r-- | src/guiInventoryMenu.cpp | 92 | ||||
-rw-r--r-- | src/guiInventoryMenu.h | 32 |
4 files changed, 94 insertions, 42 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index d994fab7c..4321bf76e 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -604,6 +604,12 @@ Examples: list[current_name;src;2,1;1,1;] list[current_name;dst;5,1;2,2;] list[current_player;main;0,5;8,4;] +- Minecraft-like player inventory + invsize[8,7.5;] + image[1,0.6;1,2;player.png] + list[current_player;main;0,3.5;8,4;] + list[current_player;craft;3,0;3,3;] + list[current_player;craftpreview;7,1;1,1;] Elements: @@ -616,7 +622,6 @@ list[<inventory location>;<list name>;<X>,<Y>;<W>,<H>;] image[<X>,<Y>;<W>,<H>;<texture name>] ^ Show an image ^ Position and size units are inventory slots -^ Not implemented field[<X>,<Y>;<W>,<H>;<name>;<label>;<default>] ^ Textual field; will be sent to server when a button is clicked diff --git a/src/game.cpp b/src/game.cpp index 5bc3e7625..768bb5602 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1576,8 +1576,9 @@ void the_game( inventoryloc.setCurrentPlayer(); menu->setFormSpec( - "invsize[8,7;]" - "list[current_player;main;0,3;8,4;]" + "invsize[8,7.5;]" + //"image[1,0.6;1,2;player.png]" + "list[current_player;main;0,3.5;8,4;]" "list[current_player;craft;3,0;3,3;]" "list[current_player;craftpreview;7,1;1,1;]" , inventoryloc); diff --git a/src/guiInventoryMenu.cpp b/src/guiInventoryMenu.cpp index 859eba1be..492ea1c19 100644 --- a/src/guiInventoryMenu.cpp +++ b/src/guiInventoryMenu.cpp @@ -29,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <IGUIStaticText.h> #include <IGUIFont.h> #include "log.h" +#include "tile.h" // ITextureSource void drawItemStack(video::IVideoDriver *driver, gui::IGUIFont *font, @@ -181,9 +182,10 @@ void GUIInventoryMenu::regenerateGui(v2u32 screensize) core::rect<s32> rect; v2s32 basepos = getBasePos(); - /* Convert m_init_draw_spec to m_draw_spec */ + /* Convert m_init_draw_spec to m_inventorylists */ - m_draw_spec.clear(); + m_inventorylists.clear(); + m_images.clear(); Strfnd f(m_formspec_string); while(f.atend() == false) @@ -191,9 +193,9 @@ void GUIInventoryMenu::regenerateGui(v2u32 screensize) std::string type = trim(f.next("[")); if(type == "invsize") { - v2s16 invsize; - invsize.X = stoi(f.next(",")); - invsize.Y = stoi(f.next(";")); + v2f invsize; + invsize.X = stof(f.next(",")); + invsize.Y = stof(f.next(";")); infostream<<"invsize ("<<invsize.X<<","<<invsize.Y<<")"<<std::endl; f.next("]"); @@ -201,8 +203,8 @@ void GUIInventoryMenu::regenerateGui(v2u32 screensize) spacing = v2s32(screensize.Y/12, screensize.Y/13); imgsize = v2s32(screensize.Y/15, screensize.Y/15); size = v2s32( - padding.X*2+spacing.X*(invsize.X-1)+imgsize.X, - padding.Y*2+spacing.Y*(invsize.Y-1)+imgsize.Y + helptext_h + padding.X*2+spacing.X*(invsize.X-1.0)+imgsize.X, + padding.Y*2+spacing.Y*(invsize.Y-1.0)+imgsize.Y + (helptext_h-5) ); rect = core::rect<s32>( screensize.X/2 - size.X/2, @@ -223,18 +225,35 @@ void GUIInventoryMenu::regenerateGui(v2u32 screensize) else loc.deSerialize(name); std::string listname = f.next(";"); - s32 pos_x = stoi(f.next(",")); - s32 pos_y = stoi(f.next(";")); - s32 geom_w = stoi(f.next(",")); - s32 geom_h = stoi(f.next(";")); + v2s32 pos = basepos; + pos.X += stof(f.next(",")) * (float)spacing.X; + pos.Y += stof(f.next(";")) * (float)spacing.Y; + v2s32 geom; + geom.X = stoi(f.next(",")); + geom.Y = stoi(f.next(";")); infostream<<"list inv="<<name<<", listname="<<listname - <<", pos=("<<pos_x<<","<<pos_y<<")" - <<", geom=("<<geom_w<<","<<geom_h<<")" + <<", pos=("<<pos.X<<","<<pos.Y<<")" + <<", geom=("<<geom.X<<","<<geom.Y<<")" <<std::endl; f.next("]"); - m_draw_spec.push_back(ListDrawSpec(loc, listname, - basepos + v2s32(spacing.X*pos_x, spacing.Y*pos_y), - v2s32(geom_w,geom_h))); + m_inventorylists.push_back(ListDrawSpec(loc, listname, pos, geom)); + } + else if(type == "image") + { + v2s32 pos = basepos; + pos.X += stof(f.next(",")) * (float)spacing.X; + pos.Y += stof(f.next(";")) * (float)spacing.Y; + v2s32 geom; + /*geom.X = imgsize.X + ((stoi(f.next(","))-1) * spacing.X); + geom.Y = imgsize.Y + ((stoi(f.next(";"))-1) * spacing.Y);*/ + geom.X = stof(f.next(",")) * (float)imgsize.X; + geom.Y = stof(f.next(";")) * (float)imgsize.Y; + std::string name = f.next("]"); + infostream<<"image name="<<name + <<", pos=("<<pos.X<<","<<pos.Y<<")" + <<", geom=("<<geom.X<<","<<geom.Y<<")" + <<std::endl; + m_images.push_back(ImageDrawSpec(name, pos, geom)); } else { @@ -245,21 +264,11 @@ void GUIInventoryMenu::regenerateGui(v2u32 screensize) } } - /* - m_draw_spec.clear(); - m_draw_spec.push_back(ListDrawSpec("main", - basepos + v2s32(spacing.X*0, spacing.Y*3), v2s32(8, 4))); - m_draw_spec.push_back(ListDrawSpec("craft", - basepos + v2s32(spacing.X*3, spacing.Y*0), v2s32(3, 3))); - m_draw_spec.push_back(ListDrawSpec("craftresult", - basepos + v2s32(spacing.X*7, spacing.Y*1), v2s32(1, 1))); - */ - // Add children { core::rect<s32> rect(0, 0, size.X-padding.X*2, helptext_h); rect = rect + v2s32(size.X/2 - rect.getWidth()/2, - size.Y-rect.getHeight()-15); + size.Y-rect.getHeight()-5); const wchar_t *text = L"Left click: Move all items, Right click: Move single item"; Environment->addStaticText(text, rect, false, true, this, 256); @@ -281,9 +290,9 @@ GUIInventoryMenu::ItemSpec GUIInventoryMenu::getItemAtPos(v2s32 p) const { core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y); - for(u32 i=0; i<m_draw_spec.size(); i++) + for(u32 i=0; i<m_inventorylists.size(); i++) { - const ListDrawSpec &s = m_draw_spec[i]; + const ListDrawSpec &s = m_inventorylists[i]; for(s32 i=0; i<s.geom.X*s.geom.Y; i++) { @@ -440,9 +449,26 @@ void GUIInventoryMenu::drawMenu() */ for(int phase=0; phase<=1; phase++) - for(u32 i=0; i<m_draw_spec.size(); i++) + for(u32 i=0; i<m_inventorylists.size(); i++) { - drawList(m_draw_spec[i], phase); + drawList(m_inventorylists[i], phase); + } + + for(u32 i=0; i<m_images.size(); i++) + { + const ImageDrawSpec &spec = m_images[i]; + video::ITexture *texture = + m_gamedef->tsrc()->getTextureRaw(spec.name); + // Image size on screen + core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y); + // Image rectangle on screen + core::rect<s32> rect = imgrect + spec.pos; + const video::SColor color(255,255,255,255); + const video::SColor colors[] = {color,color,color,color}; + driver->draw2DImage(texture, rect, + core::rect<s32>(core::position2d<s32>(0,0), + core::dimension2di(texture->getOriginalSize())), + NULL/*&AbsoluteClippingRect*/, colors, true); } /* @@ -491,9 +517,9 @@ void GUIInventoryMenu::updateSelectedItem() // If craftresult is nonempty and nothing else is selected, select it now. if(!m_selected_item) { - for(u32 i=0; i<m_draw_spec.size(); i++) + for(u32 i=0; i<m_inventorylists.size(); i++) { - const ListDrawSpec &s = m_draw_spec[i]; + const ListDrawSpec &s = m_inventorylists[i]; if(s.listname == "craftpreview") { Inventory *inv = m_invmgr->getInventory(s.inventoryloc); diff --git a/src/guiInventoryMenu.h b/src/guiInventoryMenu.h index 4660ab2bf..beb6ef2e8 100644 --- a/src/guiInventoryMenu.h +++ b/src/guiInventoryMenu.h @@ -70,12 +70,12 @@ class GUIInventoryMenu : public GUIModalMenu } ListDrawSpec(const InventoryLocation &a_inventoryloc, const std::string &a_listname, - v2s32 a_pos, v2s32 a_geom) + v2s32 a_pos, v2s32 a_geom): + inventoryloc(a_inventoryloc), + listname(a_listname), + pos(a_pos), + geom(a_geom) { - inventoryloc = a_inventoryloc; - listname = a_listname; - pos = a_pos; - geom = a_geom; } InventoryLocation inventoryloc; @@ -83,6 +83,24 @@ class GUIInventoryMenu : public GUIModalMenu v2s32 pos; v2s32 geom; }; + + struct ImageDrawSpec + { + ImageDrawSpec() + { + } + ImageDrawSpec(const std::string &a_name, + v2s32 a_pos, v2s32 a_geom): + name(a_name), + pos(a_pos), + geom(a_geom) + { + } + std::string name; + v2s32 pos; + v2s32 geom; + }; + public: GUIInventoryMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, @@ -129,7 +147,9 @@ protected: std::string m_formspec_string; InventoryLocation m_current_inventory_location; - core::array<ListDrawSpec> m_draw_spec; + + core::array<ListDrawSpec> m_inventorylists; + core::array<ImageDrawSpec> m_images; ItemSpec *m_selected_item; u32 m_selected_amount; |