diff options
-rw-r--r-- | minetest.conf.example | 4 | ||||
-rw-r--r-- | src/defaultsettings.cpp | 1 | ||||
-rw-r--r-- | src/drawscene.cpp | 5 |
3 files changed, 8 insertions, 2 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index 8609281e8..95b4b5150 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -157,8 +157,10 @@ #sound_volume = 0.7 # Whether node texture animations should be desynchronized per MapBlock #desynchronize_mapblock_texture_animation = true +# (useful if you've there's something to be displayed right or left of hotbar) +# Width of the selectionbox's lines (Between 1 and 5) +#selectionbox_width = 2 # maximum percentage of current window to be used for hotbar -# (usefull if you've there's something to be displayed right or left of hotbar) #hud_hotbar_max_width = 1.0 # Enable highlighting for nodes (disables selectionboxes) #enable_node_highlighting = false diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index f3cb69e4b..22e7b4dfa 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -128,6 +128,7 @@ void set_default_settings(Settings *settings) settings->setDefault("enable_sound", "true"); settings->setDefault("sound_volume", "0.8"); settings->setDefault("desynchronize_mapblock_texture_animation", "true"); + settings->setDefault("selectionbox_width","2"); settings->setDefault("hud_hotbar_max_width","1.0"); settings->setDefault("mip_map", "false"); diff --git a/src/drawscene.cpp b/src/drawscene.cpp index 08b089908..2080ccb73 100644 --- a/src/drawscene.cpp +++ b/src/drawscene.cpp @@ -30,15 +30,18 @@ typedef enum { EYECOUNT = 2 } paralax_sign; + void draw_selectionbox(video::IVideoDriver* driver, Hud& hud, std::vector<aabb3f>& hilightboxes, bool show_hud) { + static const s16 selectionbox_width = rangelim(g_settings->getS16("selectionbox_width"), 1, 5); + if (!show_hud) return; video::SMaterial oldmaterial = driver->getMaterial2D(); video::SMaterial m; - m.Thickness = 3; + m.Thickness = selectionbox_width; m.Lighting = false; driver->setMaterial(m); hud.drawSelectionBoxes(hilightboxes); |