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-rw-r--r--src/network/serverpackethandler.cpp56
-rw-r--r--src/remoteplayer.h4
-rw-r--r--src/server.cpp19
3 files changed, 35 insertions, 44 deletions
diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp
index 12dc24460..d8b49da09 100644
--- a/src/network/serverpackethandler.cpp
+++ b/src/network/serverpackethandler.cpp
@@ -380,55 +380,47 @@ void Server::handleCommand_ClientReady(NetworkPacket* pkt)
{
session_t peer_id = pkt->getPeerId();
- PlayerSAO* playersao = StageTwoClientInit(peer_id);
-
- if (playersao == NULL) {
- errorstream << "TOSERVER_CLIENT_READY stage 2 client init failed "
- "peer_id=" << peer_id << std::endl;
- DisconnectPeer(peer_id);
- return;
- }
-
-
- if (pkt->getSize() < 8) {
- errorstream << "TOSERVER_CLIENT_READY client sent inconsistent data, "
- "disconnecting peer_id: " << peer_id << std::endl;
- DisconnectPeer(peer_id);
- return;
- }
-
+ // decode all information first
u8 major_ver, minor_ver, patch_ver, reserved;
+ u16 formspec_ver = 1; // v1 for clients older than 5.1.0-dev
std::string full_ver;
+
*pkt >> major_ver >> minor_ver >> patch_ver >> reserved >> full_ver;
+ if (pkt->getRemainingBytes() >= 2)
+ *pkt >> formspec_ver;
m_clients.setClientVersion(peer_id, major_ver, minor_ver, patch_ver,
full_ver);
- if (pkt->getRemainingBytes() >= 2)
- *pkt >> playersao->getPlayer()->formspec_version;
-
- const std::vector<std::string> &players = m_clients.getPlayerNames();
- NetworkPacket list_pkt(TOCLIENT_UPDATE_PLAYER_LIST, 0, peer_id);
- list_pkt << (u8) PLAYER_LIST_INIT << (u16) players.size();
- for (const std::string &player: players) {
- list_pkt << player;
+ // Emerge player
+ PlayerSAO* playersao = StageTwoClientInit(peer_id);
+ if (!playersao) {
+ errorstream << "Server: stage 2 client init failed "
+ "peer_id=" << peer_id << std::endl;
+ DisconnectPeer(peer_id);
+ return;
}
- m_clients.send(peer_id, 0, &list_pkt, true);
- NetworkPacket notice_pkt(TOCLIENT_UPDATE_PLAYER_LIST, 0, PEER_ID_INEXISTENT);
- // (u16) 1 + std::string represents a pseudo vector serialization representation
- notice_pkt << (u8) PLAYER_LIST_ADD << (u16) 1 << std::string(playersao->getPlayer()->getName());
- m_clients.sendToAll(&notice_pkt);
+ playersao->getPlayer()->formspec_version = formspec_ver;
m_clients.event(peer_id, CSE_SetClientReady);
+ // Send player list to this client
+ {
+ const std::vector<std::string> &players = m_clients.getPlayerNames();
+ NetworkPacket list_pkt(TOCLIENT_UPDATE_PLAYER_LIST, 0, peer_id);
+ list_pkt << (u8) PLAYER_LIST_INIT << (u16) players.size();
+ for (const auto &player : players)
+ list_pkt << player;
+ Send(peer_id, &list_pkt);
+ }
+
s64 last_login;
m_script->getAuth(playersao->getPlayer()->getName(), nullptr, nullptr, &last_login);
m_script->on_joinplayer(playersao, last_login);
// Send shutdown timer if shutdown has been scheduled
- if (m_shutdown_state.isTimerRunning()) {
+ if (m_shutdown_state.isTimerRunning())
SendChatMessage(peer_id, m_shutdown_state.getShutdownTimerMessage());
- }
}
void Server::handleCommand_GotBlocks(NetworkPacket* pkt)
diff --git a/src/remoteplayer.h b/src/remoteplayer.h
index c8991480b..e33630841 100644
--- a/src/remoteplayer.h
+++ b/src/remoteplayer.h
@@ -128,9 +128,7 @@ public:
void setDirty(bool dirty) { m_dirty = true; }
u16 protocol_version = 0;
-
- // v1 for clients older than 5.1.0-dev
- u16 formspec_version = 1;
+ u16 formspec_version = 0;
session_t getPeerId() const { return m_peer_id; }
diff --git a/src/server.cpp b/src/server.cpp
index 23a7dc5a0..b3fb037b5 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -1106,20 +1106,21 @@ PlayerSAO* Server::StageTwoClientInit(session_t peer_id)
SendPlayerBreath(playersao);
/*
- Print out action
+ Update player list and print action
*/
{
- Address addr = getPeerAddress(player->getPeerId());
- std::string ip_str = addr.serializeString();
- const std::vector<std::string> &names = m_clients.getPlayerNames();
+ NetworkPacket notice_pkt(TOCLIENT_UPDATE_PLAYER_LIST, 0, PEER_ID_INEXISTENT);
+ notice_pkt << (u8) PLAYER_LIST_ADD << (u16) 1 << std::string(player->getName());
+ m_clients.sendToAll(&notice_pkt);
+ }
+ {
+ std::string ip_str = getPeerAddress(player->getPeerId()).serializeString();
+ const auto &names = m_clients.getPlayerNames();
actionstream << player->getName() << " [" << ip_str << "] joins game. List of players: ";
-
- for (const std::string &name : names) {
+ for (const std::string &name : names)
actionstream << name << " ";
- }
-
- actionstream << player->getName() <<std::endl;
+ actionstream << player->getName() << std::endl;
}
return playersao;
}