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-rw-r--r--builtin/item.lua23
-rw-r--r--builtin/misc_register.lua14
-rw-r--r--doc/lua_api.txt14
-rw-r--r--games/minimal/mods/default/init.lua82
4 files changed, 126 insertions, 7 deletions
diff --git a/builtin/item.lua b/builtin/item.lua
index eb8c556de..c4bd24204 100644
--- a/builtin/item.lua
+++ b/builtin/item.lua
@@ -158,7 +158,12 @@ function minetest.item_place_node(itemstack, placer, pointed_thing)
-- Add node and update
minetest.env:add_node(pos, newnode)
- -- Run script hook
+ -- Run callback
+ if def.after_place_node then
+ def.after_place_node(pos, placer)
+ end
+
+ -- Run script hook (deprecated)
local _, callback
for _, callback in ipairs(minetest.registered_on_placenodes) do
callback(pos, newnode, placer)
@@ -251,11 +256,23 @@ function minetest.node_dig(pos, node, digger)
digger:get_inventory():add_item("main", dropped_item)
end
end
+
+ local oldnode = nil
+ local oldmetadata = nil
+ if def.after_dig_node then
+ oldnode = node;
+ oldmetadata = minetest.env:get_meta(pos):to_table()
+ end
-- Remove node and update
minetest.env:remove_node(pos)
+
+ -- Run callback
+ if def.after_dig_node then
+ def.after_dig_node(pos, oldnode, oldmetadata, digger)
+ end
- -- Run script hook
+ -- Run script hook (deprecated)
local _, callback
for _, callback in ipairs(minetest.registered_on_dignodes) do
callback(pos, node, digger)
@@ -298,6 +315,8 @@ function minetest.node_metadata_inventory_take_allow_all(pos, listname, index, c
end
-- This is used to allow mods to redefine minetest.item_place and so on
+-- NOTE: This is not the preferred way. Preferred way is to provide enough
+-- callbacks to not require redefining global functions. -celeron55
local function redef_wrapper(table, name)
return function(...)
return table[name](...)
diff --git a/builtin/misc_register.lua b/builtin/misc_register.lua
index 351a075e4..d400b09c3 100644
--- a/builtin/misc_register.lua
+++ b/builtin/misc_register.lua
@@ -301,8 +301,6 @@ end
minetest.registered_on_chat_messages, minetest.register_on_chat_message = make_registration()
minetest.registered_globalsteps, minetest.register_globalstep = make_registration()
-minetest.registered_on_placenodes, minetest.register_on_placenode = make_registration()
-minetest.registered_on_dignodes, minetest.register_on_dignode = make_registration()
minetest.registered_on_punchnodes, minetest.register_on_punchnode = make_registration()
minetest.registered_on_generateds, minetest.register_on_generated = make_registration()
minetest.registered_on_newplayers, minetest.register_on_newplayer = make_registration()
@@ -311,4 +309,16 @@ minetest.registered_on_respawnplayers, minetest.register_on_respawnplayer = make
minetest.registered_on_joinplayers, minetest.register_on_joinplayer = make_registration()
minetest.registered_on_leaveplayers, minetest.register_on_leaveplayer = make_registration()
+minetest.registered_on_placenodes = {}
+minetest.register_on_placenode = function(callback)
+ minetest.log("info", debug.traceback())
+ minetest.log("info", "WARNING: minetest.register_on_placenode is deprecated. Use on_construct or after_place_node in node definition instead.")
+ table.insert(minetest.registered_on_placenodes, callback)
+end
+minetest.registered_on_dignodes = {}
+minetest.register_on_dignode = function(callback)
+ minetest.log("info", debug.traceback())
+ minetest.log("info", "WARNING: minetest.register_on_dignode is deprecated. Use on_destruct or after_dig_node in node definition instead.")
+ table.insert(minetest.registered_on_dignodes, callback)
+end
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 22c1824c0..6de255c0d 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -678,8 +678,10 @@ minetest.register_globalstep(func(dtime))
^ Called every server step, usually interval of 0.05s
minetest.register_on_placenode(func(pos, newnode, placer))
^ Called when a node has been placed
+^ Deprecated: Use on_construct or after_place_node in node definition instead
minetest.register_on_dignode(func(pos, oldnode, digger))
^ Called when a node has been dug. digger can be nil.
+^ Deprecated: Use on_destruct or after_dig_node in node definition instead
minetest.register_on_punchnode(func(pos, node, puncher))
^ Called when a node is punched
minetest.register_on_generated(func(minp, maxp, blockseed))
@@ -1127,8 +1129,20 @@ Node definition (register_node)
on_construct = func(pos),
^ Node constructor; always called after adding node
^ Can set up metadata and stuff like that
+ ^ default: nil
on_destruct = func(pos),
^ Node destructor; always called before removing node
+ ^ default: nil
+
+ after_place_node = func(pos, placer),
+ ^ Called after constructing node when node was placed using
+ minetest.item_place_node
+ ^ default: nil
+ after_dig_node = func(pos, oldnode, oldmetadata, digger),
+ ^ oldmetadata is in table format
+ ^ Called after destructing node when node was dug using
+ minetest.node_dig
+ ^ default: nil
on_punch = func(pos, node, puncher),
^ default: minetest.node_punch
diff --git a/games/minimal/mods/default/init.lua b/games/minimal/mods/default/init.lua
index fc5eb0953..3d68e71e9 100644
--- a/games/minimal/mods/default/init.lua
+++ b/games/minimal/mods/default/init.lua
@@ -1143,12 +1143,38 @@ minetest.register_node("default:chest", {
"invsize[8,9;]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]")
- meta:set_string("infotext", "Chest");
+ meta:set_string("infotext", "Chest")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
+ on_metadata_inventory_move = function(pos, from_list, from_index,
+ to_list, to_index, count, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff in chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_move_allow_all(
+ pos, from_list, from_index, to_list, to_index, count, player)
+ end,
+ on_metadata_inventory_offer = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff to chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_offer_allow_all(
+ pos, listname, index, stack, player)
+ end,
+ on_metadata_inventory_take = function(pos, listname, index, count, player)
+ minetest.log("action", player:get_player_name()..
+ " takes stuff from chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_take_allow_all(
+ pos, listname, index, count, player)
+ end,
})
+local function has_locked_chest_privilege(meta, player)
+ if player:get_player_name() ~= meta:get_string("owner") then
+ return false
+ end
+ return true
+end
+
minetest.register_node("default:chest_locked", {
description = "Locked Chest",
tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
@@ -1157,16 +1183,66 @@ minetest.register_node("default:chest_locked", {
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
+ after_place_node = function(pos, placer)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("owner", placer:get_player_name() or "")
+ meta:set_string("infotext", "Locked Chest (owned by "..
+ meta:get_string("owner")..")")
+ end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"invsize[8,9;]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]")
- meta:set_string("infotext", "Locked Chest");
+ meta:set_string("infotext", "Locked Chest")
+ meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
+ on_metadata_inventory_move = function(pos, from_list, from_index,
+ to_list, to_index, count, player)
+ local meta = minetest.env:get_meta(pos)
+ if not has_locked_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return
+ end
+ minetest.log("action", player:get_player_name()..
+ " moves stuff in locked chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_move_allow_all(
+ pos, from_list, from_index, to_list, to_index, count, player)
+ end,
+ on_metadata_inventory_offer = function(pos, listname, index, stack, player)
+ local meta = minetest.env:get_meta(pos)
+ if not has_locked_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return
+ end
+ minetest.log("action", player:get_player_name()..
+ " moves stuff to locked chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_offer_allow_all(
+ pos, listname, index, stack, player)
+ end,
+ on_metadata_inventory_take = function(pos, listname, index, count, player)
+ local meta = minetest.env:get_meta(pos)
+ if not has_locked_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return
+ end
+ minetest.log("action", player:get_player_name()..
+ " takes stuff from locked chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_take_allow_all(
+ pos, listname, index, count, player)
+ end,
})
minetest.register_node("default:furnace", {
@@ -1185,7 +1261,7 @@ minetest.register_node("default:furnace", {
"list[current_name;src;2,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]")
- meta:set_string("infotext", "Furnace");
+ meta:set_string("infotext", "Furnace")
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 1)