diff options
-rw-r--r-- | src/network/packethandlers/server.cpp | 4 | ||||
-rw-r--r-- | src/test.cpp | 44 | ||||
-rw-r--r-- | src/util/numeric.h | 83 |
3 files changed, 80 insertions, 51 deletions
diff --git a/src/network/packethandlers/server.cpp b/src/network/packethandlers/server.cpp index feb8d66be..137327e0b 100644 --- a/src/network/packethandlers/server.cpp +++ b/src/network/packethandlers/server.cpp @@ -543,8 +543,8 @@ void Server::handleCommand_PlayerPos(NetworkPacket* pkt) v3f position((f32)ps.X / 100.0, (f32)ps.Y / 100.0, (f32)ps.Z / 100.0); v3f speed((f32)ss.X / 100.0, (f32)ss.Y / 100.0, (f32)ss.Z / 100.0); - pitch = wrapDegrees(pitch); - yaw = wrapDegrees(yaw); + pitch = modulo360f(pitch); + yaw = modulo360f(yaw); Player *player = m_env->getPlayer(pkt->getPeerId()); if (player == NULL) { diff --git a/src/test.cpp b/src/test.cpp index 3b7c75c6e..350cab127 100644 --- a/src/test.cpp +++ b/src/test.cpp @@ -147,15 +147,45 @@ struct TestBase struct TestUtilities: public TestBase { + inline float ref_WrapDegrees180(float f) + { + // This is a slower alternative to the wrapDegrees_180() function; + // used as a reference for testing + float value = fmodf(f + 180, 360); + if (value < 0) + value += 360; + return value - 180; + } + + inline float ref_WrapDegrees_0_360(float f) + { + // This is a slower alternative to the wrapDegrees_0_360() function; + // used as a reference for testing + float value = fmodf(f, 360); + if (value < 0) + value += 360; + return value < 0 ? value + 360 : value; + } + + void Run() { - /*infostream<<"wrapDegrees(100.0) = "<<wrapDegrees(100.0)<<std::endl; - infostream<<"wrapDegrees(720.5) = "<<wrapDegrees(720.5)<<std::endl; - infostream<<"wrapDegrees(-0.5) = "<<wrapDegrees(-0.5)<<std::endl;*/ - UASSERT(fabs(wrapDegrees(100.0) - 100.0) < 0.001); - UASSERT(fabs(wrapDegrees(720.5) - 0.5) < 0.001); - UASSERT(fabs(wrapDegrees(-0.5) - (-0.5)) < 0.001); - UASSERT(fabs(wrapDegrees(-365.5) - (-5.5)) < 0.001); + UASSERT(fabs(modulo360f(100.0) - 100.0) < 0.001); + UASSERT(fabs(modulo360f(720.5) - 0.5) < 0.001); + UASSERT(fabs(modulo360f(-0.5) - (-0.5)) < 0.001); + UASSERT(fabs(modulo360f(-365.5) - (-5.5)) < 0.001); + + for (float f = -720; f <= -360; f += 0.25) { + UASSERT(fabs(modulo360f(f) - modulo360f(f + 360)) < 0.001); + } + + for (float f = -1440; f <= 1440; f += 0.25) { + UASSERT(fabs(modulo360f(f) - fmodf(f, 360)) < 0.001); + UASSERT(fabs(wrapDegrees_180(f) - ref_WrapDegrees180(f)) < 0.001); + UASSERT(fabs(wrapDegrees_0_360(f) - ref_WrapDegrees_0_360(f)) < 0.001); + UASSERT(wrapDegrees_0_360(fabs(wrapDegrees_180(f) - wrapDegrees_0_360(f))) < 0.001); + } + UASSERT(lowercase("Foo bAR") == "foo bar"); UASSERT(trim("\n \t\r Foo bAR \r\n\t\t ") == "Foo bAR"); UASSERT(trim("\n \t\r \r\n\t\t ") == ""); diff --git a/src/util/numeric.h b/src/util/numeric.h index 7fc3d2167..42d9a87a9 100644 --- a/src/util/numeric.h +++ b/src/util/numeric.h @@ -184,57 +184,56 @@ inline void sortBoxVerticies(v3s16 &p1, v3s16 &p2) { } -/* - See test.cpp for example cases. - wraps degrees to the range of -360...360 - NOTE: Wrapping to 0...360 is not used because pitch needs negative values. -*/ -inline float wrapDegrees(float f) +/** Returns \p f wrapped to the range [-360, 360] + * + * See test.cpp for example cases. + * + * \note This is also used in cases where degrees wrapped to the range [0, 360] + * is innapropriate (e.g. pitch needs negative values) + * + * \internal functionally equivalent -- although precision may vary slightly -- + * to fmodf((f), 360.0f) however empirical tests indicate that this approach is + * faster. + */ +inline float modulo360f(float f) { - // Take examples of f=10, f=720.5, f=-0.5, f=-360.5 - // This results in - // 10, 720, -1, -361 - int i = floor(f); - // 0, 2, 0, -1 - int l = i / 360; - // NOTE: This would be used for wrapping to 0...360 - // 0, 2, -1, -2 - /*if(i < 0) - l -= 1;*/ - // 0, 720, 0, -360 - int k = l * 360; - // 10, 0.5, -0.5, -0.5 - f -= float(k); - return f; + int sign; + int whole; + float fraction; + + if (f < 0) { + f = -f; + sign = -1; + } else { + sign = 1; + } + + whole = f; + + fraction = f - whole; + whole %= 360; + + return sign * (whole + fraction); } -/* Wrap to 0...360 */ + +/** Returns \p f wrapped to the range [0, 360] + */ inline float wrapDegrees_0_360(float f) { - // Take examples of f=10, f=720.5, f=-0.5, f=-360.5 - // This results in - // 10, 720, -1, -361 - int i = floor(f); - // 0, 2, 0, -1 - int l = i / 360; - // Wrap to 0...360 - // 0, 2, -1, -2 - if(i < 0) - l -= 1; - // 0, 720, 0, -360 - int k = l * 360; - // 10, 0.5, -0.5, -0.5 - f -= float(k); - return f; + float value = modulo360f(f); + return value < 0 ? value + 360 : value; } -/* Wrap to -180...180 */ + +/** Returns \p f wrapped to the range [-180, 180] + */ inline float wrapDegrees_180(float f) { - f += 180; - f = wrapDegrees_0_360(f); - f -= 180; - return f; + float value = modulo360f(f + 180); + if (value < 0) + value += 360; + return value - 180; } /* |