diff options
-rw-r--r-- | doc/lua_api.txt | 4 | ||||
-rw-r--r-- | src/mg_ore.cpp | 67 | ||||
-rw-r--r-- | src/mg_ore.h | 11 | ||||
-rw-r--r-- | src/script/lua_api/l_mapgen.cpp | 10 |
4 files changed, 69 insertions, 23 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index a7fcaeab1..d9ab6a459 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -3195,6 +3195,10 @@ Definition tables -- ^ Multiplier of the randomness contribution to the noise value at any -- given point to decide if ore should be placed. Set to 0 for solid veins. -- ^ This parameter is only valid for ore_type == "vein". + biomes = {"desert", "rainforest"} + -- ^ List of biomes in which this decoration occurs. Occurs in all biomes if this is omitted, + -- ^ and ignored if the Mapgen being used does not support biomes. + -- ^ Can be a list of (or a single) biome names, IDs, or definitions. } ### Decoration definition (`register_decoration`) diff --git a/src/mg_ore.cpp b/src/mg_ore.cpp index dd113e6ce..12934c3ff 100644 --- a/src/mg_ore.cpp +++ b/src/mg_ore.cpp @@ -112,7 +112,7 @@ size_t Ore::placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) nmin.Y = actual_ymin; nmax.Y = actual_ymax; - generate(mg->vm, mg->seed, blockseed, nmin, nmax); + generate(mg->vm, mg->seed, blockseed, nmin, nmax, mg->biomemap); return 1; } @@ -122,17 +122,18 @@ size_t Ore::placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) void OreScatter::generate(MMVManip *vm, int mapseed, u32 blockseed, - v3s16 nmin, v3s16 nmax) + v3s16 nmin, v3s16 nmax, u8 *biomemap) { PseudoRandom pr(blockseed); MapNode n_ore(c_ore, 0, ore_param2); - int volume = (nmax.X - nmin.X + 1) * + u32 sizex = (nmax.X - nmin.X + 1); + u32 volume = (nmax.X - nmin.X + 1) * (nmax.Y - nmin.Y + 1) * (nmax.Z - nmin.Z + 1); - int csize = clust_size; - int orechance = (csize * csize * csize) / clust_num_ores; - int nclusters = volume / clust_scarcity; + u32 csize = clust_size; + u32 orechance = (csize * csize * csize) / clust_num_ores; + u32 nclusters = volume / clust_scarcity; for (int i = 0; i != nclusters; i++) { int x0 = pr.range(nmin.X, nmax.X - csize + 1); @@ -143,9 +144,16 @@ void OreScatter::generate(MMVManip *vm, int mapseed, u32 blockseed, (NoisePerlin3D(&np, x0, y0, z0, mapseed) < nthresh)) continue; - for (int z1 = 0; z1 != csize; z1++) - for (int y1 = 0; y1 != csize; y1++) - for (int x1 = 0; x1 != csize; x1++) { + if (biomemap && !biomes.empty()) { + u32 index = sizex * (z0 - nmin.Z) + (x0 - nmin.X); + std::set<u8>::iterator it = biomes.find(biomemap[index]); + if (it == biomes.end()) + continue; + } + + for (u32 z1 = 0; z1 != csize; z1++) + for (u32 y1 = 0; y1 != csize; y1++) + for (u32 x1 = 0; x1 != csize; x1++) { if (pr.range(1, orechance) != 1) continue; @@ -163,7 +171,7 @@ void OreScatter::generate(MMVManip *vm, int mapseed, u32 blockseed, void OreSheet::generate(MMVManip *vm, int mapseed, u32 blockseed, - v3s16 nmin, v3s16 nmax) + v3s16 nmin, v3s16 nmax, u8 *biomemap) { PseudoRandom pr(blockseed + 4234); MapNode n_ore(c_ore, 0, ore_param2); @@ -181,11 +189,17 @@ void OreSheet::generate(MMVManip *vm, int mapseed, u32 blockseed, size_t index = 0; for (int z = nmin.Z; z <= nmax.Z; z++) - for (int x = nmin.X; x <= nmax.X; x++) { - float noiseval = noise->result[index++]; + for (int x = nmin.X; x <= nmax.X; x++, index++) { + float noiseval = noise->result[index]; if (noiseval < nthresh) continue; + if (biomemap && !biomes.empty()) { + std::set<u8>::iterator it = biomes.find(biomemap[index]); + if (it == biomes.end()) + continue; + } + int height = max_height * (1. / pr.range(1, 3)); int y0 = y_start + np.scale * noiseval; //pr.range(1, 3) - 1; int y1 = y0 + height; @@ -205,25 +219,33 @@ void OreSheet::generate(MMVManip *vm, int mapseed, u32 blockseed, /////////////////////////////////////////////////////////////////////////////// void OreBlob::generate(MMVManip *vm, int mapseed, u32 blockseed, - v3s16 nmin, v3s16 nmax) + v3s16 nmin, v3s16 nmax, u8 *biomemap) { PseudoRandom pr(blockseed + 2404); MapNode n_ore(c_ore, 0, ore_param2); - int volume = (nmax.X - nmin.X + 1) * + u32 sizex = (nmax.X - nmin.X + 1); + u32 volume = (nmax.X - nmin.X + 1) * (nmax.Y - nmin.Y + 1) * (nmax.Z - nmin.Z + 1); - int csize = clust_size; - int nblobs = volume / clust_scarcity; + u32 csize = clust_size; + u32 nblobs = volume / clust_scarcity; if (!noise) noise = new Noise(&np, mapseed, csize, csize, csize); - for (int i = 0; i != nblobs; i++) { + for (u32 i = 0; i != nblobs; i++) { int x0 = pr.range(nmin.X, nmax.X - csize + 1); int y0 = pr.range(nmin.Y, nmax.Y - csize + 1); int z0 = pr.range(nmin.Z, nmax.Z - csize + 1); + if (biomemap && !biomes.empty()) { + u32 bmapidx = sizex * (z0 - nmin.Z) + (x0 - nmin.X); + std::set<u8>::iterator it = biomes.find(biomemap[bmapidx]); + if (it == biomes.end()) + continue; + } + bool noise_generated = false; noise->seed = blockseed + i; @@ -274,11 +296,13 @@ OreVein::~OreVein() void OreVein::generate(MMVManip *vm, int mapseed, u32 blockseed, - v3s16 nmin, v3s16 nmax) + v3s16 nmin, v3s16 nmax, u8 *biomemap) { PseudoRandom pr(blockseed + 520); MapNode n_ore(c_ore, 0, ore_param2); + u32 sizex = (nmax.X - nmin.X + 1); + if (!noise) { int sx = nmax.X - nmin.X + 1; int sy = nmax.Y - nmin.Y + 1; @@ -298,6 +322,13 @@ void OreVein::generate(MMVManip *vm, int mapseed, u32 blockseed, if (!CONTAINS(c_wherein, vm->m_data[i].getContent())) continue; + if (biomemap && !biomes.empty()) { + u32 bmapidx = sizex * (z - nmin.Z) + (x - nmin.X); + std::set<u8>::iterator it = biomes.find(biomemap[bmapidx]); + if (it == biomes.end()) + continue; + } + // Same lazy generation optimization as in OreBlob if (!noise_generated) { noise_generated = true; diff --git a/src/mg_ore.h b/src/mg_ore.h index e4af435f7..cff1622fb 100644 --- a/src/mg_ore.h +++ b/src/mg_ore.h @@ -63,6 +63,7 @@ public: float nthresh; // threshhold for noise at which an ore is placed NoiseParams np; // noise for distribution of clusters (NULL for uniform scattering) Noise *noise; + std::set<u8> biomes; Ore(); virtual ~Ore(); @@ -71,7 +72,7 @@ public: size_t placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax); virtual void generate(MMVManip *vm, int mapseed, u32 blockseed, - v3s16 nmin, v3s16 nmax) = 0; + v3s16 nmin, v3s16 nmax, u8 *biomemap) = 0; }; class OreScatter : public Ore { @@ -79,7 +80,7 @@ public: static const bool NEEDS_NOISE = false; virtual void generate(MMVManip *vm, int mapseed, u32 blockseed, - v3s16 nmin, v3s16 nmax); + v3s16 nmin, v3s16 nmax, u8 *biomemap); }; class OreSheet : public Ore { @@ -87,7 +88,7 @@ public: static const bool NEEDS_NOISE = true; virtual void generate(MMVManip *vm, int mapseed, u32 blockseed, - v3s16 nmin, v3s16 nmax); + v3s16 nmin, v3s16 nmax, u8 *biomemap); }; class OreBlob : public Ore { @@ -95,7 +96,7 @@ public: static const bool NEEDS_NOISE = true; virtual void generate(MMVManip *vm, int mapseed, u32 blockseed, - v3s16 nmin, v3s16 nmax); + v3s16 nmin, v3s16 nmax, u8 *biomemap); }; class OreVein : public Ore { @@ -109,7 +110,7 @@ public: virtual ~OreVein(); virtual void generate(MMVManip *vm, int mapseed, u32 blockseed, - v3s16 nmin, v3s16 nmax); + v3s16 nmin, v3s16 nmax, u8 *biomemap); }; class OreManager : public ObjDefManager { diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp index e90fe32c8..7057344ab 100644 --- a/src/script/lua_api/l_mapgen.cpp +++ b/src/script/lua_api/l_mapgen.cpp @@ -847,6 +847,7 @@ int ModApiMapgen::l_register_ore(lua_State *L) luaL_checktype(L, index, LUA_TTABLE); INodeDefManager *ndef = getServer(L)->getNodeDefManager(); + BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr; OreManager *oremgr = getServer(L)->getEmergeManager()->oremgr; enum OreType oretype = (OreType)getenumfield(L, index, @@ -866,6 +867,7 @@ int ModApiMapgen::l_register_ore(lua_State *L) ore->noise = NULL; ore->flags = 0; + //// Get y_min/y_max warn_if_field_exists(L, index, "height_min", "Deprecated: new name is \"y_min\"."); warn_if_field_exists(L, index, "height_max", @@ -888,8 +890,16 @@ int ModApiMapgen::l_register_ore(lua_State *L) return 0; } + //// Get flags getflagsfield(L, index, "flags", flagdesc_ore, &ore->flags, NULL); + //// Get biomes associated with this decoration (if any) + lua_getfield(L, index, "biomes"); + if (get_biome_list(L, -1, bmgr, &ore->biomes)) + errorstream << "register_ore: couldn't get all biomes " << std::endl; + lua_pop(L, 1); + + //// Get noise parameters if needed lua_getfield(L, index, "noise_params"); if (read_noiseparams(L, -1, &ore->np)) { ore->flags |= OREFLAG_USE_NOISE; |