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-rw-r--r--src/client/client.cpp6
-rw-r--r--src/client/client.h1
-rw-r--r--src/client/game.cpp24
-rw-r--r--src/client/renderingengine.cpp2
-rw-r--r--src/client/renderingengine.h17
-rw-r--r--src/gui/guiEngine.cpp1
-rw-r--r--src/gui/guiFormSpecMenu.cpp12
-rw-r--r--src/gui/guiFormSpecMenu.h6
-rw-r--r--src/nodedef.cpp6
-rw-r--r--src/nodedef.h4
-rw-r--r--src/script/lua_api/l_mainmenu.cpp5
11 files changed, 38 insertions, 46 deletions
diff --git a/src/client/client.cpp b/src/client/client.cpp
index 1a3a81378..c7aae1644 100644
--- a/src/client/client.cpp
+++ b/src/client/client.cpp
@@ -1731,7 +1731,7 @@ typedef struct TextureUpdateArgs {
ITextureSource *tsrc;
} TextureUpdateArgs;
-void texture_update_progress(void *args, u32 progress, u32 max_progress)
+void Client::showUpdateProgressTexture(void *args, u32 progress, u32 max_progress)
{
TextureUpdateArgs* targs = (TextureUpdateArgs*) args;
u16 cur_percent = ceil(progress / (double) max_progress * 100.);
@@ -1750,7 +1750,7 @@ void texture_update_progress(void *args, u32 progress, u32 max_progress)
targs->last_time_ms = time_ms;
std::basic_stringstream<wchar_t> strm;
strm << targs->text_base << " " << targs->last_percent << "%...";
- RenderingEngine::draw_load_screen(strm.str(), targs->guienv, targs->tsrc, 0,
+ m_rendering_engine->draw_load_screen(strm.str(), targs->guienv, targs->tsrc, 0,
72 + (u16) ((18. / 100.) * (double) targs->last_percent), true);
}
}
@@ -1804,7 +1804,7 @@ void Client::afterContentReceived()
tu_args.last_percent = 0;
tu_args.text_base = wgettext("Initializing nodes");
tu_args.tsrc = m_tsrc;
- m_nodedef->updateTextures(this, texture_update_progress, &tu_args);
+ m_nodedef->updateTextures(this, &tu_args);
delete[] tu_args.text_base;
// Start mesh update thread after setting up content definitions
diff --git a/src/client/client.h b/src/client/client.h
index be5970160..b819d4301 100644
--- a/src/client/client.h
+++ b/src/client/client.h
@@ -347,6 +347,7 @@ public:
float mediaReceiveProgress();
void afterContentReceived();
+ void showUpdateProgressTexture(void *args, u32 progress, u32 max_progress);
float getRTT();
float getCurRate();
diff --git a/src/client/game.cpp b/src/client/game.cpp
index 81508f5f4..2f0f50505 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -2047,8 +2047,8 @@ void Game::openInventory()
|| !client->getScript()->on_inventory_open(fs_src->m_client->getInventory(inventoryloc))) {
TextDest *txt_dst = new TextDestPlayerInventory(client);
auto *&formspec = m_game_ui->updateFormspec("");
- GUIFormSpecMenu::create(formspec, client, &input->joystick, fs_src,
- txt_dst, client->getFormspecPrepend(), sound);
+ GUIFormSpecMenu::create(formspec, client, m_rendering_engine->get_gui_env(),
+ &input->joystick, fs_src, txt_dst, client->getFormspecPrepend(), sound);
formspec->setFormSpec(fs_src->getForm(), inventoryloc);
}
@@ -2626,8 +2626,8 @@ void Game::handleClientEvent_ShowFormSpec(ClientEvent *event, CameraOrientation
new TextDestPlayerInventory(client, *(event->show_formspec.formname));
auto *&formspec = m_game_ui->updateFormspec(*(event->show_formspec.formname));
- GUIFormSpecMenu::create(formspec, client, &input->joystick,
- fs_src, txt_dst, client->getFormspecPrepend(), sound);
+ GUIFormSpecMenu::create(formspec, client, m_rendering_engine->get_gui_env(),
+ &input->joystick, fs_src, txt_dst, client->getFormspecPrepend(), sound);
}
delete event->show_formspec.formspec;
@@ -2639,8 +2639,8 @@ void Game::handleClientEvent_ShowLocalFormSpec(ClientEvent *event, CameraOrienta
FormspecFormSource *fs_src = new FormspecFormSource(*event->show_formspec.formspec);
LocalFormspecHandler *txt_dst =
new LocalFormspecHandler(*event->show_formspec.formname, client);
- GUIFormSpecMenu::create(m_game_ui->getFormspecGUI(), client, &input->joystick,
- fs_src, txt_dst, client->getFormspecPrepend(), sound);
+ GUIFormSpecMenu::create(m_game_ui->getFormspecGUI(), client, m_rendering_engine->get_gui_env(),
+ &input->joystick, fs_src, txt_dst, client->getFormspecPrepend(), sound);
delete event->show_formspec.formspec;
delete event->show_formspec.formname;
@@ -3332,8 +3332,8 @@ bool Game::nodePlacement(const ItemDefinition &selected_def,
TextDest *txt_dst = new TextDestNodeMetadata(nodepos, client);
auto *&formspec = m_game_ui->updateFormspec("");
- GUIFormSpecMenu::create(formspec, client, &input->joystick, fs_src,
- txt_dst, client->getFormspecPrepend(), sound);
+ GUIFormSpecMenu::create(formspec, client, m_rendering_engine->get_gui_env(),
+ &input->joystick, fs_src, txt_dst, client->getFormspecPrepend(), sound);
formspec->setFormSpec(meta->getString("formspec"), inventoryloc);
return false;
@@ -4082,8 +4082,8 @@ void Game::showDeathFormspec()
LocalFormspecHandler *txt_dst = new LocalFormspecHandler("MT_DEATH_SCREEN", client);
auto *&formspec = m_game_ui->getFormspecGUI();
- GUIFormSpecMenu::create(formspec, client, &input->joystick,
- fs_src, txt_dst, client->getFormspecPrepend(), sound);
+ GUIFormSpecMenu::create(formspec, client, m_rendering_engine->get_gui_env(),
+ &input->joystick, fs_src, txt_dst, client->getFormspecPrepend(), sound);
formspec->setFocus("btn_respawn");
}
@@ -4216,8 +4216,8 @@ void Game::showPauseMenu()
LocalFormspecHandler *txt_dst = new LocalFormspecHandler("MT_PAUSE_MENU");
auto *&formspec = m_game_ui->getFormspecGUI();
- GUIFormSpecMenu::create(formspec, client, &input->joystick,
- fs_src, txt_dst, client->getFormspecPrepend(), sound);
+ GUIFormSpecMenu::create(formspec, client, m_rendering_engine->get_gui_env(),
+ &input->joystick, fs_src, txt_dst, client->getFormspecPrepend(), sound);
formspec->setFocus("btn_continue");
formspec->doPause = true;
diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp
index ec8f47576..e74446aeb 100644
--- a/src/client/renderingengine.cpp
+++ b/src/client/renderingengine.cpp
@@ -493,7 +493,7 @@ bool RenderingEngine::setXorgWindowIconFromPath(const std::string &icon_file)
Text will be removed when the screen is drawn the next time.
Additionally, a progressbar can be drawn when percent is set between 0 and 100.
*/
-void RenderingEngine::_draw_load_screen(const std::wstring &text,
+void RenderingEngine::draw_load_screen(const std::wstring &text,
gui::IGUIEnvironment *guienv, ITextureSource *tsrc, float dtime,
int percent, bool clouds)
{
diff --git a/src/client/renderingengine.h b/src/client/renderingengine.h
index 4d06baa23..1fd85f5ef 100644
--- a/src/client/renderingengine.h
+++ b/src/client/renderingengine.h
@@ -95,19 +95,14 @@ public:
return m_device->getTimer()->getTime();
}
- static gui::IGUIEnvironment *get_gui_env()
+ gui::IGUIEnvironment *get_gui_env()
{
- sanity_check(s_singleton && s_singleton->m_device);
- return s_singleton->m_device->getGUIEnvironment();
+ return m_device->getGUIEnvironment();
}
- inline static void draw_load_screen(const std::wstring &text,
+ void draw_load_screen(const std::wstring &text,
gui::IGUIEnvironment *guienv, ITextureSource *tsrc,
- float dtime = 0, int percent = 0, bool clouds = true)
- {
- s_singleton->_draw_load_screen(
- text, guienv, tsrc, dtime, percent, clouds);
- }
+ float dtime = 0, int percent = 0, bool clouds = true);
void draw_menu_scene(gui::IGUIEnvironment *guienv, float dtime, bool clouds);
void draw_scene(video::SColor skycolor, bool show_hud,
@@ -125,10 +120,6 @@ public:
static std::vector<irr::video::E_DRIVER_TYPE> getSupportedVideoDrivers();
private:
- void _draw_load_screen(const std::wstring &text, gui::IGUIEnvironment *guienv,
- ITextureSource *tsrc, float dtime = 0, int percent = 0,
- bool clouds = true);
-
v2u32 _getWindowSize() const;
std::unique_ptr<RenderingCore> core;
diff --git a/src/gui/guiEngine.cpp b/src/gui/guiEngine.cpp
index 0c7b96492..694baf482 100644
--- a/src/gui/guiEngine.cpp
+++ b/src/gui/guiEngine.cpp
@@ -170,6 +170,7 @@ GUIEngine::GUIEngine(JoystickController *joystick,
-1,
m_menumanager,
NULL /* &client */,
+ m_rendering_engine->get_gui_env(),
m_texture_source,
m_sound_manager,
m_formspecgui,
diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp
index fdcf27a0a..c6435804f 100644
--- a/src/gui/guiFormSpecMenu.cpp
+++ b/src/gui/guiFormSpecMenu.cpp
@@ -96,10 +96,10 @@ inline u32 clamp_u8(s32 value)
GUIFormSpecMenu::GUIFormSpecMenu(JoystickController *joystick,
gui::IGUIElement *parent, s32 id, IMenuManager *menumgr,
- Client *client, ISimpleTextureSource *tsrc, ISoundManager *sound_manager,
- IFormSource *fsrc, TextDest *tdst,
+ Client *client, gui::IGUIEnvironment *guienv, ISimpleTextureSource *tsrc,
+ ISoundManager *sound_manager, IFormSource *fsrc, TextDest *tdst,
const std::string &formspecPrepend, bool remap_dbl_click):
- GUIModalMenu(RenderingEngine::get_gui_env(), parent, id, menumgr, remap_dbl_click),
+ GUIModalMenu(guienv, parent, id, menumgr, remap_dbl_click),
m_invmgr(client),
m_tsrc(tsrc),
m_sound_manager(sound_manager),
@@ -145,12 +145,12 @@ GUIFormSpecMenu::~GUIFormSpecMenu()
}
void GUIFormSpecMenu::create(GUIFormSpecMenu *&cur_formspec, Client *client,
- JoystickController *joystick, IFormSource *fs_src, TextDest *txt_dest,
- const std::string &formspecPrepend, ISoundManager *sound_manager)
+ gui::IGUIEnvironment *guienv, JoystickController *joystick, IFormSource *fs_src,
+ TextDest *txt_dest, const std::string &formspecPrepend, ISoundManager *sound_manager)
{
if (cur_formspec == nullptr) {
cur_formspec = new GUIFormSpecMenu(joystick, guiroot, -1, &g_menumgr,
- client, client->getTextureSource(), sound_manager, fs_src,
+ client, guienv, client->getTextureSource(), sound_manager, fs_src,
txt_dest, formspecPrepend);
cur_formspec->doPause = false;
diff --git a/src/gui/guiFormSpecMenu.h b/src/gui/guiFormSpecMenu.h
index d658aba7b..926de66d5 100644
--- a/src/gui/guiFormSpecMenu.h
+++ b/src/gui/guiFormSpecMenu.h
@@ -152,6 +152,7 @@ public:
gui::IGUIElement* parent, s32 id,
IMenuManager *menumgr,
Client *client,
+ gui::IGUIEnvironment *guienv,
ISimpleTextureSource *tsrc,
ISoundManager *sound_manager,
IFormSource* fs_src,
@@ -162,8 +163,9 @@ public:
~GUIFormSpecMenu();
static void create(GUIFormSpecMenu *&cur_formspec, Client *client,
- JoystickController *joystick, IFormSource *fs_src, TextDest *txt_dest,
- const std::string &formspecPrepend, ISoundManager *sound_manager);
+ gui::IGUIEnvironment *guienv, JoystickController *joystick, IFormSource *fs_src,
+ TextDest *txt_dest, const std::string &formspecPrepend,
+ ISoundManager *sound_manager);
void setFormSpec(const std::string &formspec_string,
const InventoryLocation &current_inventory_location)
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index 65a76bcec..db4043aa1 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -1435,9 +1435,7 @@ void NodeDefManager::applyTextureOverrides(const std::vector<TextureOverride> &o
}
}
-void NodeDefManager::updateTextures(IGameDef *gamedef,
- void (*progress_callback)(void *progress_args, u32 progress, u32 max_progress),
- void *progress_callback_args)
+void NodeDefManager::updateTextures(IGameDef *gamedef, void *progress_callback_args)
{
#ifndef SERVER
infostream << "NodeDefManager::updateTextures(): Updating "
@@ -1456,7 +1454,7 @@ void NodeDefManager::updateTextures(IGameDef *gamedef,
for (u32 i = 0; i < size; i++) {
ContentFeatures *f = &(m_content_features[i]);
f->updateTextures(tsrc, shdsrc, meshmanip, client, tsettings);
- progress_callback(progress_callback_args, i, size);
+ client->showUpdateProgressTexture(progress_callback_args, i, size);
}
#endif
}
diff --git a/src/nodedef.h b/src/nodedef.h
index 0de4dbc21..8a6d88071 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -660,9 +660,7 @@ public:
* total ContentFeatures.
* @param progress_cbk_args passed to the callback function
*/
- void updateTextures(IGameDef *gamedef,
- void (*progress_cbk)(void *progress_args, u32 progress, u32 max_progress),
- void *progress_cbk_args);
+ void updateTextures(IGameDef *gamedef, void *progress_cbk_args);
/*!
* Writes the content of this manager to the given output stream.
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index a5bb5f261..b13398539 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -397,7 +397,8 @@ int ModApiMainMenu::l_show_keys_menu(lua_State *L)
GUIEngine* engine = getGuiEngine(L);
sanity_check(engine != NULL);
- GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(RenderingEngine::get_gui_env(),
+ GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(
+ engine->m_rendering_engine->get_gui_env(),
engine->m_parent,
-1,
engine->m_menumanager,
@@ -694,7 +695,7 @@ int ModApiMainMenu::l_show_path_select_dialog(lua_State *L)
bool is_file_select = readParam<bool>(L, 3);
GUIFileSelectMenu* fileOpenMenu =
- new GUIFileSelectMenu(RenderingEngine::get_gui_env(),
+ new GUIFileSelectMenu(engine->m_rendering_engine->get_gui_env(),
engine->m_parent,
-1,
engine->m_menumanager,