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-rw-r--r--src/clientenvironment.cpp2
-rw-r--r--src/clientobject.h5
-rw-r--r--src/content_cao.cpp20
-rw-r--r--src/content_cao.h4
4 files changed, 11 insertions, 20 deletions
diff --git a/src/clientenvironment.cpp b/src/clientenvironment.cpp
index 2a761ee1d..e6b273086 100644
--- a/src/clientenvironment.cpp
+++ b/src/clientenvironment.cpp
@@ -458,7 +458,7 @@ u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
infostream<<"ClientEnvironment::addActiveObject(): "
<<"added (id="<<object->getId()<<")"<<std::endl;
m_active_objects[object->getId()] = object;
- object->addToScene(m_smgr, m_texturesource, m_irr);
+ object->addToScene(m_smgr, m_texturesource);
{ // Update lighting immediately
u8 light = 0;
bool pos_ok;
diff --git a/src/clientobject.h b/src/clientobject.h
index a3eb3e242..d81e8e7e6 100644
--- a/src/clientobject.h
+++ b/src/clientobject.h
@@ -39,9 +39,8 @@ public:
ClientActiveObject(u16 id, Client *client, ClientEnvironment *env);
virtual ~ClientActiveObject();
- virtual void addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
- IrrlichtDevice *irr){}
- virtual void removeFromScene(bool permanent){}
+ virtual void addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc) {};
+ virtual void removeFromScene(bool permanent) {}
// 0 <= light_at_pos <= LIGHT_SUN
virtual void updateLight(u8 light_at_pos){}
virtual void updateLightNoCheck(u8 light_at_pos){}
diff --git a/src/content_cao.cpp b/src/content_cao.cpp
index ac7b48e0d..e0ebc5fad 100644
--- a/src/content_cao.cpp
+++ b/src/content_cao.cpp
@@ -128,8 +128,7 @@ public:
static ClientActiveObject* create(Client *client, ClientEnvironment *env);
- void addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
- IrrlichtDevice *irr);
+ void addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc);
void removeFromScene(bool permanent);
void updateLight(u8 light_at_pos);
v3s16 getLightPosition();
@@ -165,8 +164,7 @@ ClientActiveObject* TestCAO::create(Client *client, ClientEnvironment *env)
return new TestCAO(client, env);
}
-void TestCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
- IrrlichtDevice *irr)
+void TestCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
{
if(m_node != NULL)
return;
@@ -272,8 +270,7 @@ public:
static ClientActiveObject* create(Client *client, ClientEnvironment *env);
- void addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
- IrrlichtDevice *irr);
+ void addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc);
void removeFromScene(bool permanent);
void updateLight(u8 light_at_pos);
v3s16 getLightPosition();
@@ -329,8 +326,7 @@ ClientActiveObject* ItemCAO::create(Client *client, ClientEnvironment *env)
return new ItemCAO(client, env);
}
-void ItemCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
- IrrlichtDevice *irr)
+void ItemCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
{
if(m_node != NULL)
return;
@@ -721,11 +717,9 @@ void GenericCAO::removeFromScene(bool permanent)
}
}
-void GenericCAO::addToScene(scene::ISceneManager *smgr,
- ITextureSource *tsrc, IrrlichtDevice *irr)
+void GenericCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
{
m_smgr = smgr;
- m_irr = irr;
if (getSceneNode() != NULL) {
return;
@@ -1034,7 +1028,7 @@ void GenericCAO::step(float dtime, ClientEnvironment *env)
}
}
- if(m_visuals_expired && m_smgr && m_irr){
+ if (m_visuals_expired && m_smgr) {
m_visuals_expired = false;
// Attachments, part 1: All attached objects must be unparented first,
@@ -1056,7 +1050,7 @@ void GenericCAO::step(float dtime, ClientEnvironment *env)
}
removeFromScene(false);
- addToScene(m_smgr, m_client->tsrc(), m_irr);
+ addToScene(m_smgr, m_client->tsrc());
// Attachments, part 2: Now that the parent has been refreshed, put its attachments back
for (std::vector<u16>::size_type i = 0; i < m_children.size(); i++) {
diff --git a/src/content_cao.h b/src/content_cao.h
index e353b71de..66d5ca3f9 100644
--- a/src/content_cao.h
+++ b/src/content_cao.h
@@ -65,7 +65,6 @@ private:
ObjectProperties m_prop;
//
scene::ISceneManager *m_smgr = nullptr;
- IrrlichtDevice *m_irr = nullptr;
Client *m_client = nullptr;
aabb3f m_selection_box = aabb3f(-BS/3.,-BS/3.,-BS/3., BS/3.,BS/3.,BS/3.);
scene::IMeshSceneNode *m_meshnode = nullptr;
@@ -169,8 +168,7 @@ public:
void removeFromScene(bool permanent);
- void addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
- IrrlichtDevice *irr);
+ void addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc);
inline void expireVisuals()
{