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-rw-r--r--src/CMakeLists.txt13
-rwxr-xr-xutil/buildbot/buildwin32.sh40
-rwxr-xr-xutil/buildbot/buildwin64.sh39
3 files changed, 47 insertions, 45 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 4bb6877d9..26441063f 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -55,7 +55,7 @@ if(NOT USE_CURL)
endif()
-option(ENABLE_GETTEXT "Use GetText for internationalization" TRUE)
+option(ENABLE_GETTEXT "Use GetText for internationalization" ${BUILD_CLIENT})
set(USE_GETTEXT FALSE)
if(ENABLE_GETTEXT)
@@ -120,13 +120,13 @@ endif()
option(ENABLE_FREETYPE "Enable FreeType2 (TrueType fonts and basic unicode support)" TRUE)
set(USE_FREETYPE FALSE)
-if(ENABLE_FREETYPE)
+if(BUILD_CLIENT AND ENABLE_FREETYPE)
find_package(Freetype)
if(FREETYPE_FOUND)
message(STATUS "Freetype enabled.")
set(USE_FREETYPE TRUE)
endif()
-endif(ENABLE_FREETYPE)
+endif()
option(ENABLE_CURSES "Enable ncurses console" TRUE)
set(USE_CURSES FALSE)
@@ -526,8 +526,11 @@ if(USE_CURL)
endif()
-set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/bin")
-
+# When cross-compiling assume the user doesn't want to run the executable anyway,
+# otherwise place it in <source dir>/bin/ since Minetest can only run from there.
+if(NOT CMAKE_CROSSCOMPILING)
+ set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/bin")
+endif()
if(BUILD_CLIENT)
add_executable(${PROJECT_NAME} ${client_SRCS} ${extra_windows_SRCS})
diff --git a/util/buildbot/buildwin32.sh b/util/buildbot/buildwin32.sh
index 1a66a9764..df62062c9 100755
--- a/util/buildbot/buildwin32.sh
+++ b/util/buildbot/buildwin32.sh
@@ -85,36 +85,36 @@ cd $libdir
[ -d luajit ] || unzip -o $packagedir/luajit-$luajit_version.zip -d luajit
[ -d leveldb ] || unzip -o $packagedir/libleveldb-$leveldb_version.zip -d leveldb
-# Get minetest
-cd $builddir
-if [ ! "x$EXISTING_MINETEST_DIR" = "x" ]; then
- cd /$EXISTING_MINETEST_DIR # must be absolute path
+# Set source dir, downloading Minetest as needed
+if [ -n "$EXISTING_MINETEST_DIR" ]; then
+ sourcedir="$( cd "$EXISTING_MINETEST_DIR" && pwd )"
else
- [ -d $CORE_NAME ] && (cd $CORE_NAME && git pull) || (git clone -b $CORE_BRANCH $CORE_GIT)
- cd $CORE_NAME
+ sourcedir=$PWD/$CORE_NAME
+ [ -d $CORE_NAME ] && { pushd $CORE_NAME; git pull; popd; } || \
+ git clone -b $CORE_BRANCH $CORE_GIT $CORE_NAME
+ if [ -z "$NO_MINETEST_GAME" ]; then
+ [ -d games/$GAME_NAME ] && { pushd games/$GAME_NAME; git pull; popd; } || \
+ git clone -b $GAME_BRANCH $GAME_GIT games/$GAME_NAME
+ fi
fi
-git_hash=$(git rev-parse --short HEAD)
-# Get minetest_game
-if [ "x$NO_MINETEST_GAME" = "x" ]; then
- cd games
- [ -d $GAME_NAME ] && (cd $GAME_NAME && git pull) || (git clone -b $GAME_BRANCH $GAME_GIT)
- cd ..
-fi
+git_hash=$(cd $sourcedir && git rev-parse --short HEAD)
+
+# Build the thing
+cd $builddir
+[ -d build ] && rm -rf build
+mkdir build
+cd build
irr_dlls=$(echo $libdir/irrlicht/bin/*.dll | tr ' ' ';')
vorbis_dlls=$(echo $libdir/libvorbis/bin/libvorbis{,file}-*.dll | tr ' ' ';')
gettext_dlls=$(echo $libdir/gettext/bin/lib{intl,iconv}-*.dll | tr ' ' ';')
-# Build the thing
-[ -d _build ] && rm -Rf _build/
-mkdir _build
-cd _build
-cmake .. \
+cmake -S $sourcedir -B . \
+ -DCMAKE_TOOLCHAIN_FILE=$toolchain_file \
-DCMAKE_INSTALL_PREFIX=/tmp \
-DVERSION_EXTRA=$git_hash \
-DBUILD_CLIENT=1 -DBUILD_SERVER=0 \
- -DCMAKE_TOOLCHAIN_FILE=$toolchain_file \
\
-DENABLE_SOUND=1 \
-DENABLE_CURL=1 \
@@ -170,7 +170,7 @@ cmake .. \
make -j$(nproc)
-[ "x$NO_PACKAGE" = "x" ] && make package
+[ -z "$NO_PACKAGE" ] && make package
exit 0
# EOF
diff --git a/util/buildbot/buildwin64.sh b/util/buildbot/buildwin64.sh
index 54bfbef69..c35ece35b 100755
--- a/util/buildbot/buildwin64.sh
+++ b/util/buildbot/buildwin64.sh
@@ -60,7 +60,6 @@ cd $builddir
[ -e $packagedir/openal_stripped.zip ] || wget http://minetest.kitsunemimi.pw/openal_stripped64.zip \
-c -O $packagedir/openal_stripped.zip
-
# Extract stuff
cd $libdir
[ -d irrlicht ] || unzip -o $packagedir/irrlicht-$irrlicht_version.zip -d irrlicht
@@ -75,32 +74,32 @@ cd $libdir
[ -d luajit ] || unzip -o $packagedir/luajit-$luajit_version.zip -d luajit
[ -d leveldb ] || unzip -o $packagedir/libleveldb-$leveldb_version.zip -d leveldb
-# Get minetest
-cd $builddir
-if [ ! "x$EXISTING_MINETEST_DIR" = "x" ]; then
- cd /$EXISTING_MINETEST_DIR # must be absolute path
+# Set source dir, downloading Minetest as needed
+if [ -n "$EXISTING_MINETEST_DIR" ]; then
+ sourcedir="$( cd "$EXISTING_MINETEST_DIR" && pwd )"
else
- [ -d $CORE_NAME ] && (cd $CORE_NAME && git pull) || (git clone -b $CORE_BRANCH $CORE_GIT)
- cd $CORE_NAME
+ sourcedir=$PWD/$CORE_NAME
+ [ -d $CORE_NAME ] && { pushd $CORE_NAME; git pull; popd; } || \
+ git clone -b $CORE_BRANCH $CORE_GIT $CORE_NAME
+ if [ -z "$NO_MINETEST_GAME" ]; then
+ [ -d games/$GAME_NAME ] && { pushd games/$GAME_NAME; git pull; popd; } || \
+ git clone -b $GAME_BRANCH $GAME_GIT games/$GAME_NAME
+ fi
fi
-git_hash=$(git rev-parse --short HEAD)
-# Get minetest_game
-if [ "x$NO_MINETEST_GAME" = "x" ]; then
- cd games
- [ -d $GAME_NAME ] && (cd $GAME_NAME && git pull) || (git clone -b $GAME_BRANCH $GAME_GIT)
- cd ..
-fi
+git_hash=$(cd $sourcedir && git rev-parse --short HEAD)
+
+# Build the thing
+cd $builddir
+[ -d build ] && rm -rf build
+mkdir build
+cd build
irr_dlls=$(echo $libdir/irrlicht/bin/*.dll | tr ' ' ';')
vorbis_dlls=$(echo $libdir/libvorbis/bin/libvorbis{,file}-*.dll | tr ' ' ';')
gettext_dlls=$(echo $libdir/gettext/bin/lib{intl,iconv}-*.dll | tr ' ' ';')
-# Build the thing
-[ -d _build ] && rm -Rf _build/
-mkdir _build
-cd _build
-cmake .. \
+cmake -S $sourcedir -B . \
-DCMAKE_TOOLCHAIN_FILE=$toolchain_file \
-DCMAKE_INSTALL_PREFIX=/tmp \
-DVERSION_EXTRA=$git_hash \
@@ -160,7 +159,7 @@ cmake .. \
make -j$(nproc)
-[ "x$NO_PACKAGE" = "x" ] && make package
+[ -z "$NO_PACKAGE" ] && make package
exit 0
# EOF