diff options
39 files changed, 201 insertions, 397 deletions
diff --git a/src/mesh_generator_thread.cpp b/src/mesh_generator_thread.cpp index d95506de1..f06bddb57 100644 --- a/src/mesh_generator_thread.cpp +++ b/src/mesh_generator_thread.cpp @@ -28,14 +28,6 @@ with this program; if not, write to the Free Software Foundation, Inc., CachedMapBlockData */ -CachedMapBlockData::CachedMapBlockData(): - p(-1337,-1337,-1337), - data(NULL), - refcount_from_queue(0), - last_used_timestamp(time(0)) -{ -} - CachedMapBlockData::~CachedMapBlockData() { assert(refcount_from_queue == 0); @@ -47,16 +39,6 @@ CachedMapBlockData::~CachedMapBlockData() QueuedMeshUpdate */ -QueuedMeshUpdate::QueuedMeshUpdate(): - p(-1337,-1337,-1337), - ack_block_to_server(false), - urgent(false), - crack_level(-1), - crack_pos(0,0,0), - data(NULL) -{ -} - QueuedMeshUpdate::~QueuedMeshUpdate() { delete data; diff --git a/src/mesh_generator_thread.h b/src/mesh_generator_thread.h index 3ac086e30..77b34a3ce 100644 --- a/src/mesh_generator_thread.h +++ b/src/mesh_generator_thread.h @@ -27,25 +27,25 @@ with this program; if not, write to the Free Software Foundation, Inc., struct CachedMapBlockData { - v3s16 p; - MapNode *data; // A copy of the MapBlock's data member - int refcount_from_queue; - int last_used_timestamp; + v3s16 p = v3s16(-1337, -1337, -1337); + MapNode *data = nullptr; // A copy of the MapBlock's data member + int refcount_from_queue = 0; + int last_used_timestamp = std::time(0); - CachedMapBlockData(); + CachedMapBlockData() {} ~CachedMapBlockData(); }; struct QueuedMeshUpdate { - v3s16 p; - bool ack_block_to_server; - bool urgent; - int crack_level; + v3s16 p = v3s16(-1337, -1337, -1337); + bool ack_block_to_server = false; + bool urgent = false; + int crack_level = -1; v3s16 crack_pos; - MeshMakeData *data; // This is generated in MeshUpdateQueue::pop() + MeshMakeData *data = nullptr; // This is generated in MeshUpdateQueue::pop() - QueuedMeshUpdate(); + QueuedMeshUpdate(){}; ~QueuedMeshUpdate(); }; @@ -101,14 +101,11 @@ private: struct MeshUpdateResult { - v3s16 p; - MapBlockMesh *mesh; - bool ack_block_to_server; + v3s16 p = v3s16(-1338, -1338, -1338); + MapBlockMesh *mesh = nullptr; + bool ack_block_to_server = false; - MeshUpdateResult() - : p(-1338, -1338, -1338), mesh(NULL), ack_block_to_server(false) - { - } + MeshUpdateResult() {} }; class MeshUpdateThread : public UpdateThread diff --git a/src/mg_biome.h b/src/mg_biome.h index 2e07fd9cf..854ada504 100644 --- a/src/mg_biome.h +++ b/src/mg_biome.h @@ -117,10 +117,10 @@ public: virtual Biome *getBiomeAtIndex(size_t index, s16 y) const = 0; // Result of calcBiomes bulk computation. - biome_t *biomemap; + biome_t *biomemap = nullptr; protected: - BiomeManager *m_bmgr; + BiomeManager *m_bmgr = nullptr; v3s16 m_pmin; v3s16 m_csize; }; diff --git a/src/mg_decoration.cpp b/src/mg_decoration.cpp index 1a469cd9c..b13ddbadb 100644 --- a/src/mg_decoration.cpp +++ b/src/mg_decoration.cpp @@ -67,21 +67,6 @@ size_t DecorationManager::placeAllDecos(Mapgen *mg, u32 blockseed, /////////////////////////////////////////////////////////////////////////////// - -Decoration::Decoration() -{ - mapseed = 0; - fill_ratio = 0; - sidelen = 1; - flags = 0; -} - - -Decoration::~Decoration() -{ -} - - void Decoration::resolveNodeNames() { getIdsFromNrBacklog(&c_place_on); @@ -330,13 +315,6 @@ int DecoSimple::getHeight() /////////////////////////////////////////////////////////////////////////////// - -DecoSchematic::DecoSchematic() -{ - schematic = NULL; -} - - size_t DecoSchematic::generate(MMVManip *vm, PcgRandom *pr, v3s16 p) { // Schematic could have been unloaded but not the decoration diff --git a/src/mg_decoration.h b/src/mg_decoration.h index 6a48796d8..968c78612 100644 --- a/src/mg_decoration.h +++ b/src/mg_decoration.h @@ -64,8 +64,8 @@ struct CutoffData { class Decoration : public ObjDef, public NodeResolver { public: - Decoration(); - virtual ~Decoration(); + Decoration() {}; + virtual ~Decoration() {}; virtual void resolveNodeNames(); @@ -76,13 +76,13 @@ public: virtual size_t generate(MMVManip *vm, PcgRandom *pr, v3s16 p) = 0; virtual int getHeight() = 0; - u32 flags; - int mapseed; + u32 flags = 0; + int mapseed = 0; std::vector<content_t> c_place_on; - s16 sidelen; + s16 sidelen = 1; s16 y_min; s16 y_max; - float fill_ratio; + float fill_ratio = 0.0f; NoiseParams np; std::vector<content_t> c_spawnby; s16 nspawnby; @@ -104,13 +104,13 @@ public: class DecoSchematic : public Decoration { public: - DecoSchematic(); + DecoSchematic() {}; virtual size_t generate(MMVManip *vm, PcgRandom *pr, v3s16 p); virtual int getHeight(); Rotation rotation; - Schematic *schematic; + Schematic *schematic = nullptr; }; diff --git a/src/mg_ore.cpp b/src/mg_ore.cpp index 6275de313..f959ca9e6 100644 --- a/src/mg_ore.cpp +++ b/src/mg_ore.cpp @@ -72,14 +72,6 @@ void OreManager::clear() /////////////////////////////////////////////////////////////////////////////// - -Ore::Ore() -{ - flags = 0; - noise = NULL; -} - - Ore::~Ore() { delete noise; @@ -232,8 +224,6 @@ void OreSheet::generate(MMVManip *vm, int mapseed, u32 blockseed, OrePuff::OrePuff() : Ore() { - noise_puff_top = NULL; - noise_puff_bottom = NULL; } @@ -385,7 +375,6 @@ void OreBlob::generate(MMVManip *vm, int mapseed, u32 blockseed, OreVein::OreVein() : Ore() { - noise2 = NULL; } diff --git a/src/mg_ore.h b/src/mg_ore.h index 77025e1bb..4b052e07a 100644 --- a/src/mg_ore.h +++ b/src/mg_ore.h @@ -62,13 +62,13 @@ public: s16 y_min; s16 y_max; u8 ore_param2; // to set node-specific attributes - u32 flags; // attributes for this ore + u32 flags = 0; // attributes for this ore float nthresh; // threshold for noise at which an ore is placed NoiseParams np; // noise for distribution of clusters (NULL for uniform scattering) - Noise *noise; + Noise *noise = nullptr; std::unordered_set<u8> biomes; - Ore(); + Ore() {}; virtual ~Ore(); virtual void resolveNodeNames(); @@ -104,8 +104,8 @@ public: NoiseParams np_puff_top; NoiseParams np_puff_bottom; - Noise *noise_puff_top; - Noise *noise_puff_bottom; + Noise *noise_puff_top = nullptr; + Noise *noise_puff_bottom = nullptr; OrePuff(); virtual ~OrePuff(); @@ -127,7 +127,7 @@ public: static const bool NEEDS_NOISE = true; float random_factor; - Noise *noise2; + Noise *noise2 = nullptr; OreVein(); virtual ~OreVein(); @@ -160,7 +160,7 @@ public: case ORE_VEIN: return new OreVein; default: - return NULL; + return nullptr; } } diff --git a/src/mg_schematic.cpp b/src/mg_schematic.cpp index 3cea3c321..c50e90b3a 100644 --- a/src/mg_schematic.cpp +++ b/src/mg_schematic.cpp @@ -37,9 +37,9 @@ with this program; if not, write to the Free Software Foundation, Inc., SchematicManager::SchematicManager(Server *server) : - ObjDefManager(server, OBJDEF_SCHEMATIC) + ObjDefManager(server, OBJDEF_SCHEMATIC), + m_server(server) { - m_server = server; } @@ -69,10 +69,6 @@ void SchematicManager::clear() Schematic::Schematic() { - schemdata = NULL; - slice_probs = NULL; - flags = 0; - size = v3s16(0, 0, 0); } diff --git a/src/mg_schematic.h b/src/mg_schematic.h index db040343c..16e967a7c 100644 --- a/src/mg_schematic.h +++ b/src/mg_schematic.h @@ -117,10 +117,10 @@ public: std::vector<std::pair<s16, u8> > *splist); std::vector<content_t> c_nodes; - u32 flags; + u32 flags = 0; v3s16 size; - MapNode *schemdata; - u8 *slice_probs; + MapNode *schemdata = nullptr; + u8 *slice_probs = nullptr; }; class SchematicManager : public ObjDefManager { diff --git a/src/minimap.cpp b/src/minimap.cpp index 500f49828..9b17cbc6e 100644 --- a/src/minimap.cpp +++ b/src/minimap.cpp @@ -204,8 +204,6 @@ Minimap::Minimap(IrrlichtDevice *device, Client *client) data->mode = MINIMAP_MODE_OFF; data->is_radar = false; data->map_invalidated = true; - data->heightmap_image = NULL; - data->minimap_image = NULL; data->texture = NULL; data->heightmap_texture = NULL; data->minimap_shape_round = g_settings->getBool("minimap_shape_round"); @@ -275,14 +273,14 @@ void Minimap::toggleMinimapShape() void Minimap::setMinimapShape(MinimapShape shape) { MutexAutoLock lock(m_mutex); - + if (shape == MINIMAP_SHAPE_SQUARE) data->minimap_shape_round = false; else if (shape == MINIMAP_SHAPE_ROUND) data->minimap_shape_round = true; - + g_settings->setBool("minimap_shape_round", data->minimap_shape_round); - m_minimap_update_thread->deferUpdate(); + m_minimap_update_thread->deferUpdate(); } MinimapShape Minimap::getMinimapShape() diff --git a/src/minimap.h b/src/minimap.h index 58d05d668..04ac27a04 100644 --- a/src/minimap.h +++ b/src/minimap.h @@ -78,21 +78,19 @@ struct MinimapData { MinimapPixel minimap_scan[MINIMAP_MAX_SX * MINIMAP_MAX_SY]; bool map_invalidated; bool minimap_shape_round; - video::IImage *minimap_image; - video::IImage *heightmap_image; - video::IImage *minimap_mask_round; - video::IImage *minimap_mask_square; - video::ITexture *texture; - video::ITexture *heightmap_texture; - video::ITexture *minimap_overlay_round; - video::ITexture *minimap_overlay_square; - video::ITexture *player_marker; - video::ITexture *object_marker_red; + video::IImage *minimap_mask_round = nullptr; + video::IImage *minimap_mask_square = nullptr; + video::ITexture *texture = nullptr; + video::ITexture *heightmap_texture = nullptr; + video::ITexture *minimap_overlay_round = nullptr; + video::ITexture *minimap_overlay_square = nullptr; + video::ITexture *player_marker = nullptr; + video::ITexture *object_marker_red = nullptr; }; struct QueuedMinimapUpdate { v3s16 pos; - MinimapMapblock *data; + MinimapMapblock *data = nullptr; }; class MinimapUpdateThread : public UpdateThread { @@ -105,7 +103,7 @@ public: bool pushBlockUpdate(v3s16 pos, MinimapMapblock *data); bool popBlockUpdate(QueuedMinimapUpdate *update); - MinimapData *data; + MinimapData *data = nullptr; protected: virtual void doUpdate(); diff --git a/src/modalMenu.h b/src/modalMenu.h index 38a26535e..7dbf36fbc 100644 --- a/src/modalMenu.h +++ b/src/modalMenu.h @@ -48,11 +48,7 @@ public: IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, core::rect<s32>(0,0,100,100)) { - //m_force_regenerate_gui = false; - m_menumgr = menumgr; - m_allow_focus_removal = false; - m_screensize_old = v2u32(0,0); setVisible(true); Environment->setFocus(this); @@ -142,7 +138,7 @@ private: IMenuManager *m_menumgr; // This might be necessary to expose to the implementation if it // wants to launch other menus - bool m_allow_focus_removal; + bool m_allow_focus_removal = false; }; diff --git a/src/mods.cpp b/src/mods.cpp index 5a71ca2d4..a555a5b13 100644 --- a/src/mods.cpp +++ b/src/mods.cpp @@ -385,10 +385,8 @@ Json::Value getModstoreUrl(const std::string &url) #endif ModMetadata::ModMetadata(const std::string &mod_name): - m_mod_name(mod_name), - m_modified(false) + m_mod_name(mod_name) { - m_stringvars.clear(); } void ModMetadata::clear() diff --git a/src/mods.h b/src/mods.h index 792280b8b..1a5c32692 100644 --- a/src/mods.h +++ b/src/mods.h @@ -42,19 +42,13 @@ struct ModSpec std::unordered_set<std::string> optdepends; std::unordered_set<std::string> unsatisfied_depends; - bool part_of_modpack; - bool is_modpack; + bool part_of_modpack = false; + bool is_modpack = false; // if modpack: std::map<std::string,ModSpec> modpack_content; ModSpec(const std::string &name_="", const std::string &path_=""): name(name_), - path(path_), - depends(), - optdepends(), - unsatisfied_depends(), - part_of_modpack(false), - is_modpack(false), - modpack_content() + path(path_) {} }; @@ -235,7 +229,7 @@ public: virtual bool setString(const std::string &name, const std::string &var); private: std::string m_mod_name; - bool m_modified; + bool m_modified = false; }; #endif diff --git a/src/nameidmapping.h b/src/nameidmapping.h index 389843061..90aadcf6d 100644 --- a/src/nameidmapping.h +++ b/src/nameidmapping.h @@ -56,6 +56,7 @@ public: m_id_to_name.erase(id); m_name_to_id.erase(name); } + void eraseName(const std::string &name) { u16 id; diff --git a/src/nodedef.cpp b/src/nodedef.cpp index db7e36620..1b6c28cf6 100644 --- a/src/nodedef.cpp +++ b/src/nodedef.cpp @@ -1923,11 +1923,6 @@ bool CNodeDefManager::nodeboxConnects(MapNode from, MapNode to, u8 connect_face) NodeResolver::NodeResolver() { - m_ndef = NULL; - m_nodenames_idx = 0; - m_nnlistsizes_idx = 0; - m_resolve_done = false; - m_nodenames.reserve(16); m_nnlistsizes.reserve(4); } diff --git a/src/nodedef.h b/src/nodedef.h index 4669df7f0..97697e746 100644 --- a/src/nodedef.h +++ b/src/nodedef.h @@ -207,24 +207,18 @@ enum PlantlikeStyle { struct TileDef { - std::string name; - bool backface_culling; // Takes effect only in special cases - bool tileable_horizontal; - bool tileable_vertical; + std::string name = ""; + bool backface_culling = true; // Takes effect only in special cases + bool tileable_horizontal = true; + bool tileable_vertical = true; //! If true, the tile has its own color. - bool has_color; + bool has_color = false; //! The color of the tile. - video::SColor color; + video::SColor color = video::SColor(0xFFFFFFFF); struct TileAnimationParams animation; - TileDef() : - name(""), - backface_culling(true), - tileable_horizontal(true), - tileable_vertical(true), - has_color(false), - color(video::SColor(0xFFFFFFFF)) + TileDef() { animation.type = TAT_NONE; } @@ -514,12 +508,12 @@ public: void nodeResolveInternal(); - u32 m_nodenames_idx; - u32 m_nnlistsizes_idx; + u32 m_nodenames_idx = 0; + u32 m_nnlistsizes_idx = 0; std::vector<std::string> m_nodenames; std::vector<size_t> m_nnlistsizes; - INodeDefManager *m_ndef; - bool m_resolve_done; + INodeDefManager *m_ndef = nullptr; + bool m_resolve_done = false; }; #endif diff --git a/src/nodetimer.h b/src/nodetimer.h index 0fd43b2a8..e6a8d7608 100644 --- a/src/nodetimer.h +++ b/src/nodetimer.h @@ -36,18 +36,18 @@ with this program; if not, write to the Free Software Foundation, Inc., class NodeTimer { public: - NodeTimer(): timeout(0.), elapsed(0.) {} + NodeTimer() {} NodeTimer(const v3s16 &position_): - timeout(0.), elapsed(0.), position(position_) {} + position(position_) {} NodeTimer(f32 timeout_, f32 elapsed_, v3s16 position_): timeout(timeout_), elapsed(elapsed_), position(position_) {} ~NodeTimer() {} - + void serialize(std::ostream &os) const; void deSerialize(std::istream &is); - - f32 timeout; - f32 elapsed; + + f32 timeout = 0.0f; + f32 elapsed = 0.0f; v3s16 position; }; @@ -58,12 +58,12 @@ public: class NodeTimerList { public: - NodeTimerList(): m_next_trigger_time(-1.), m_time(0.) {} + NodeTimerList() {} ~NodeTimerList() {} - + void serialize(std::ostream &os, u8 map_format_version) const; void deSerialize(std::istream &is, u8 map_format_version); - + // Get timer NodeTimer get(const v3s16 &p) { std::map<v3s16, std::multimap<double, NodeTimer>::iterator>::iterator n = @@ -128,8 +128,8 @@ public: private: std::multimap<double, NodeTimer> m_timers; std::map<v3s16, std::multimap<double, NodeTimer>::iterator> m_iterators; - double m_next_trigger_time; - double m_time; + double m_next_trigger_time = -1.0; + double m_time = 0.0; }; #endif diff --git a/src/noise.cpp b/src/noise.cpp index b918c9936..e75fb8278 100644 --- a/src/noise.cpp +++ b/src/noise.cpp @@ -433,10 +433,6 @@ Noise::Noise(NoiseParams *np_, s32 seed, u32 sx, u32 sy, u32 sz) this->sy = sy; this->sz = sz; - this->persist_buf = NULL; - this->gradient_buf = NULL; - this->result = NULL; - allocBuffers(); } diff --git a/src/noise.h b/src/noise.h index 41b93ae01..d5aca4def 100644 --- a/src/noise.h +++ b/src/noise.h @@ -102,26 +102,16 @@ private: #define NOISE_FLAG_SIMPLEX 0x10 struct NoiseParams { - float offset; - float scale; - v3f spread; - s32 seed; - u16 octaves; - float persist; - float lacunarity; - u32 flags; + float offset = 0.0f; + float scale = 1.0f; + v3f spread = v3f(250, 250, 250); + s32 seed = 12345; + u16 octaves = 3; + float persist = 0.6f; + float lacunarity = 2.0f; + u32 flags = NOISE_FLAG_DEFAULTS; - NoiseParams() - { - offset = 0.0f; - scale = 1.0f; - spread = v3f(250, 250, 250); - seed = 12345; - octaves = 3; - persist = 0.6f; - lacunarity = 2.0f; - flags = NOISE_FLAG_DEFAULTS; - } + NoiseParams() {} NoiseParams(float offset_, float scale_, v3f spread_, s32 seed_, u16 octaves_, float persist_, float lacunarity_, @@ -138,13 +128,6 @@ struct NoiseParams { } }; - -// Convenience macros for getting/setting NoiseParams in Settings as a string -// WARNING: Deprecated, use Settings::getNoiseParamsFromValue() instead -#define NOISEPARAMS_FMT_STR "f,f,v3,s32,u16,f" -//#define getNoiseParams(x, y) getStruct((x), NOISEPARAMS_FMT_STR, &(y), sizeof(y)) -//#define setNoiseParams(x, y) setStruct((x), NOISEPARAMS_FMT_STR, &(y)) - class Noise { public: NoiseParams np; @@ -152,10 +135,10 @@ public: u32 sx; u32 sy; u32 sz; - float *noise_buf; - float *gradient_buf; - float *persist_buf; - float *result; + float *noise_buf = nullptr; + float *gradient_buf = nullptr; + float *persist_buf = nullptr; + float *result = nullptr; Noise(NoiseParams *np, s32 seed, u32 sx, u32 sy, u32 sz=1); ~Noise(); diff --git a/src/object_properties.cpp b/src/object_properties.cpp index a77368151..af442806b 100644 --- a/src/object_properties.cpp +++ b/src/object_properties.cpp @@ -24,27 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "util/basic_macros.h" #include <sstream> -ObjectProperties::ObjectProperties(): - hp_max(1), - physical(false), - collideWithObjects(true), - weight(5), - collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5), - visual("sprite"), - mesh(""), - visual_size(1,1), - spritediv(1,1), - initial_sprite_basepos(0,0), - is_visible(true), - makes_footstep_sound(false), - automatic_rotate(0), - stepheight(0), - automatic_face_movement_dir(false), - automatic_face_movement_dir_offset(0.0), - backface_culling(true), - nametag(""), - nametag_color(255, 255, 255, 255), - automatic_face_movement_max_rotation_per_sec(-1) +ObjectProperties::ObjectProperties() { textures.push_back("unknown_object.png"); colors.push_back(video::SColor(255,255,255,255)); diff --git a/src/object_properties.h b/src/object_properties.h index 908757a64..772807fd9 100644 --- a/src/object_properties.h +++ b/src/object_properties.h @@ -29,28 +29,28 @@ with this program; if not, write to the Free Software Foundation, Inc., struct ObjectProperties { // Values are BS=1 - s16 hp_max; - bool physical; - bool collideWithObjects; - float weight; - aabb3f collisionbox; - std::string visual; - std::string mesh; - v2f visual_size; + s16 hp_max = 1; + bool physical = false; + bool collideWithObjects = true; + float weight = 5.0f; + aabb3f collisionbox = aabb3f(-0.5f, -0.5f, -0.5f, 0.5f, 0.5f, 0.5f); + std::string visual = "sprite"; + std::string mesh = ""; + v2f visual_size = v2f(1, 1); std::vector<std::string> textures; std::vector<video::SColor> colors; - v2s16 spritediv; + v2s16 spritediv = v2s16(1, 1); v2s16 initial_sprite_basepos; - bool is_visible; - bool makes_footstep_sound; - float automatic_rotate; - f32 stepheight; - bool automatic_face_movement_dir; - f32 automatic_face_movement_dir_offset; - bool backface_culling; - std::string nametag; - video::SColor nametag_color; - f32 automatic_face_movement_max_rotation_per_sec; + bool is_visible = true; + bool makes_footstep_sound = false; + float automatic_rotate = 0.0f; + f32 stepheight = 0.0f; + bool automatic_face_movement_dir = false; + f32 automatic_face_movement_dir_offset = 0.0f; + bool backface_culling = true; + std::string nametag = ""; + video::SColor nametag_color = video::SColor(255, 255, 255, 255); + f32 automatic_face_movement_max_rotation_per_sec = -1.0f; std::string infotext; //! For dropped items, this contains item information. std::string wield_item; diff --git a/src/particles.cpp b/src/particles.cpp index fe681fe6c..a02c32f21 100644 --- a/src/particles.cpp +++ b/src/particles.cpp @@ -76,8 +76,6 @@ Particle::Particle( m_texpos = texpos; m_texsize = texsize; m_animation = anim; - m_animation_frame = 0; - m_animation_time = 0.0; // Color m_base_color = color; @@ -88,7 +86,6 @@ Particle::Particle( m_velocity = velocity; m_acceleration = acceleration; m_expiration = expirationtime; - m_time = 0; m_player = player; m_size = size; m_collisiondetection = collisiondetection; diff --git a/src/particles.h b/src/particles.h index 87583aae6..9b10afe4b 100644 --- a/src/particles.h +++ b/src/particles.h @@ -86,7 +86,7 @@ private: void updateVertices(); video::S3DVertex m_vertices[4]; - float m_time; + float m_time = 0.0f; float m_expiration; ClientEnvironment *m_env; @@ -110,8 +110,8 @@ private: bool m_vertical; v3s16 m_camera_offset; struct TileAnimationParams m_animation; - float m_animation_time; - int m_animation_frame; + float m_animation_time = 0.0f; + int m_animation_frame = 0; u8 m_glow; }; diff --git a/src/player.cpp b/src/player.cpp index 85bc639ec..53e173498 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -30,11 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc., Player::Player(const char *name, IItemDefManager *idef): - inventory(idef), - peer_id(PEER_ID_INEXISTENT), - keyPressed(0), -// protected - m_speed(0,0,0) + inventory(idef) { strlcpy(m_name, name, PLAYERNAME_SIZE); diff --git a/src/player.h b/src/player.h index 00d27cb90..fc799afb1 100644 --- a/src/player.h +++ b/src/player.h @@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "irrlichttypes_bloated.h" #include "inventory.h" +#include "constants.h" #include <list> #include <mutex> @@ -32,22 +33,7 @@ with this program; if not, write to the Free Software Foundation, Inc., struct PlayerControl { - PlayerControl() - { - up = false; - down = false; - left = false; - right = false; - jump = false; - aux1 = false; - sneak = false; - LMB = false; - RMB = false; - pitch = 0; - yaw = 0; - sidew_move_joystick_axis = .0f; - forw_move_joystick_axis = .0f; - } + PlayerControl() {} PlayerControl( bool a_up, @@ -81,20 +67,20 @@ struct PlayerControl sidew_move_joystick_axis = a_sidew_move_joystick_axis; forw_move_joystick_axis = a_forw_move_joystick_axis; } - bool up; - bool down; - bool left; - bool right; - bool jump; - bool aux1; - bool sneak; - bool zoom; - bool LMB; - bool RMB; - float pitch; - float yaw; - float sidew_move_joystick_axis; - float forw_move_joystick_axis; + bool up = false; + bool down = false; + bool left = false; + bool right = false; + bool jump = false; + bool aux1 = false; + bool sneak = false; + bool zoom = false; + bool LMB = false; + bool RMB = false; + float pitch = 0.0f; + float yaw = 0.0f; + float sidew_move_joystick_axis = 0.0f; + float forw_move_joystick_axis = 0.0f; }; class Map; @@ -161,14 +147,14 @@ public: v2s32 local_animations[4]; float local_animation_speed; - u16 peer_id; + u16 peer_id = PEER_ID_INEXISTENT; std::string inventory_formspec; PlayerControl control; const PlayerControl& getPlayerControl() { return control; } - u32 keyPressed; + u32 keyPressed = 0; HudElement* getHud(u32 id); u32 addHud(HudElement* hud); diff --git a/src/profiler.cpp b/src/profiler.cpp index 8e997442c..738a5b7e3 100644 --- a/src/profiler.cpp +++ b/src/profiler.cpp @@ -23,7 +23,7 @@ static Profiler main_profiler; Profiler *g_profiler = &main_profiler; ScopeProfiler::ScopeProfiler( Profiler *profiler, const std::string &name, ScopeProfilerType type) - : m_profiler(profiler), m_name(name), m_timer(NULL), m_type(type) + : m_profiler(profiler), m_name(name), m_type(type) { if (m_profiler) m_timer = new TimeTaker(m_name); diff --git a/src/profiler.h b/src/profiler.h index 2d70e8af4..cade887e8 100644 --- a/src/profiler.h +++ b/src/profiler.h @@ -42,9 +42,7 @@ extern Profiler *g_profiler; class Profiler { public: - Profiler() - { - } + Profiler() {} void add(const std::string &name, float value) { @@ -195,9 +193,9 @@ public: ScopeProfilerType type = SPT_ADD); ~ScopeProfiler(); private: - Profiler *m_profiler; + Profiler *m_profiler = nullptr; std::string m_name; - TimeTaker *m_timer; + TimeTaker *m_timer = nullptr; enum ScopeProfilerType m_type; }; diff --git a/src/reflowscan.cpp b/src/reflowscan.cpp index 439b75265..fd169f1a8 100644 --- a/src/reflowscan.cpp +++ b/src/reflowscan.cpp @@ -26,8 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc., ReflowScan::ReflowScan(Map *map, INodeDefManager *ndef) : m_map(map), - m_ndef(ndef), - m_liquid_queue(nullptr) + m_ndef(ndef) { } diff --git a/src/reflowscan.h b/src/reflowscan.h index a6d289ad5..5b1ef9b5d 100644 --- a/src/reflowscan.h +++ b/src/reflowscan.h @@ -39,10 +39,10 @@ private: void scanColumn(int x, int z); private: - Map *m_map; - INodeDefManager *m_ndef; + Map *m_map = nullptr; + INodeDefManager *m_ndef = nullptr; v3s16 m_block_pos, m_rel_block_pos; - UniqueQueue<v3s16> *m_liquid_queue; + UniqueQueue<v3s16> *m_liquid_queue = nullptr; MapBlock *m_lookup[3 * 3 * 3]; u32 m_lookup_state_bitset; }; diff --git a/src/remoteplayer.cpp b/src/remoteplayer.cpp index 540132978..c276062c2 100644 --- a/src/remoteplayer.cpp +++ b/src/remoteplayer.cpp @@ -36,15 +36,7 @@ float RemotePlayer::m_setting_chat_message_limit_per_10sec = 0.0f; u16 RemotePlayer::m_setting_chat_message_limit_trigger_kick = 0; RemotePlayer::RemotePlayer(const char *name, IItemDefManager *idef): - Player(name, idef), - protocol_version(0), - m_sao(NULL), - m_dirty(false), - m_last_chat_message_sent(time(NULL)), - m_chat_message_allowance(5.0f), - m_message_rate_overhead(0), - hud_hotbar_image(""), - hud_hotbar_selected_image("") + Player(name, idef) { if (!RemotePlayer::m_setting_cache_loaded) { RemotePlayer::m_setting_chat_message_limit_per_10sec = diff --git a/src/remoteplayer.h b/src/remoteplayer.h index ee0d625b6..965dede50 100644 --- a/src/remoteplayer.h +++ b/src/remoteplayer.h @@ -134,7 +134,7 @@ public: void setDirty(bool dirty) { m_dirty = true; } - u16 protocol_version; + u16 protocol_version = 0; private: /* @@ -145,21 +145,21 @@ private: void serialize(std::ostream &os); void serializeExtraAttributes(std::string &output); - PlayerSAO *m_sao; - bool m_dirty; + PlayerSAO *m_sao = nullptr; + bool m_dirty = false; static bool m_setting_cache_loaded; static float m_setting_chat_message_limit_per_10sec; static u16 m_setting_chat_message_limit_trigger_kick; - u32 m_last_chat_message_sent; - float m_chat_message_allowance; - u16 m_message_rate_overhead; + u32 m_last_chat_message_sent = std::time(0); + float m_chat_message_allowance = 5.0f; + u16 m_message_rate_overhead = 0; bool m_day_night_ratio_do_override; float m_day_night_ratio; - std::string hud_hotbar_image; - std::string hud_hotbar_selected_image; + std::string hud_hotbar_image = ""; + std::string hud_hotbar_selected_image = ""; std::string m_sky_type; video::SColor m_sky_bgcolor; diff --git a/src/rollback.cpp b/src/rollback.cpp index 4d34decf3..a77a9ee15 100644 --- a/src/rollback.cpp +++ b/src/rollback.cpp @@ -91,8 +91,7 @@ struct Entity { RollbackManager::RollbackManager(const std::string & world_path, IGameDef * gamedef_) : - gamedef(gamedef_), - current_actor_is_guess(false) + gamedef(gamedef_) { verbosestream << "RollbackManager::RollbackManager(" << world_path << ")" << std::endl; diff --git a/src/rollback.h b/src/rollback.h index a05ef8b78..e0b3c7c55 100644 --- a/src/rollback.h +++ b/src/rollback.h @@ -80,10 +80,10 @@ private: time_t suspect_t, v3s16 action_p, time_t action_t); - IGameDef * gamedef; + IGameDef *gamedef = nullptr; std::string current_actor; - bool current_actor_is_guess; + bool current_actor_is_guess = false; std::list<RollbackAction> action_todisk_buffer; std::list<RollbackAction> action_latest_buffer; diff --git a/src/rollback_interface.h b/src/rollback_interface.h index 92fab9b9c..a5f0c34fc 100644 --- a/src/rollback_interface.h +++ b/src/rollback_interface.h @@ -35,8 +35,8 @@ class InventoryManager; struct RollbackNode { std::string name; - int param1; - int param2; + int param1 = 0; + int param2 = 0; std::string meta; bool operator == (const RollbackNode &other) @@ -46,11 +46,7 @@ struct RollbackNode } bool operator != (const RollbackNode &other) { return !(*this == other); } - RollbackNode(): - param1(0), - param2(0) - {} - + RollbackNode() {} RollbackNode(Map *map, v3s16 p, IGameDef *gamedef); }; @@ -70,7 +66,7 @@ struct RollbackAction v3s16 p; RollbackNode n_old; RollbackNode n_new; - + std::string inventory_location; std::string inventory_list; u32 inventory_index; @@ -103,13 +99,13 @@ struct RollbackAction inventory_add = add_; inventory_stack = inventory_stack_; } - + // String should not contain newlines or nulls std::string toString() const; - + // Eg. flowing water level changes are not important bool isImportant(IGameDef *gamedef) const; - + bool getPosition(v3s16 *dst) const; bool applyRevert(Map *map, InventoryManager *imgr, IGameDef *gamedef) const; diff --git a/src/server.cpp b/src/server.cpp index b4b6882e5..95d2371ff 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -156,41 +156,19 @@ Server::Server( m_simple_singleplayer_mode(simple_singleplayer_mode), m_dedicated(dedicated), m_async_fatal_error(""), - m_env(NULL), m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this), - m_banmanager(NULL), - m_rollback(NULL), - m_enable_rollback_recording(false), - m_emerge(NULL), - m_script(NULL), m_itemdef(createItemDefManager()), m_nodedef(createNodeDefManager()), m_craftdef(createCraftDefManager()), m_event(new EventManager()), - m_thread(NULL), - m_time_of_day_send_timer(0), m_uptime(0), m_clients(&m_con), - m_shutdown_requested(false), - m_shutdown_ask_reconnect(false), - m_shutdown_timer(0.0f), - m_admin_chat(iface), - m_ignore_map_edit_events(false), - m_ignore_map_edit_events_peer_id(0), - m_next_sound_id(0), - m_mod_storage_save_timer(10.0f) -{ - m_liquid_transform_timer = 0.0; - m_liquid_transform_every = 1.0; - m_masterserver_timer = 0.0; - m_emergethread_trigger_timer = 0.0; - m_savemap_timer = 0.0; - - m_step_dtime = 0.0; + m_admin_chat(iface) +{ m_lag = g_settings->getFloat("dedicated_server_step"); if(path_world == "") diff --git a/src/server.h b/src/server.h index 3086e8762..b60482a75 100644 --- a/src/server.h +++ b/src/server.h @@ -113,8 +113,8 @@ struct ServerSoundParams float fade = 0.0f; float pitch = 1.0f; bool loop = false; - float max_hear_distance = 32*BS; - v3f pos = v3f(0, 0, 0); + float max_hear_distance = 32 * BS; + v3f pos; u16 object = 0; std::string to_player = ""; @@ -142,7 +142,7 @@ public: bool simple_singleplayer_mode, bool ipv6, bool dedicated, - ChatInterface *iface = NULL + ChatInterface *iface = nullptr ); ~Server(); DISABLE_CLASS_COPY(Server); @@ -521,32 +521,32 @@ private: MutexedVariable<std::string> m_async_fatal_error; // Some timers - float m_liquid_transform_timer; - float m_liquid_transform_every; - float m_masterserver_timer; - float m_emergethread_trigger_timer; - float m_savemap_timer; + float m_liquid_transform_timer = 0.0f; + float m_liquid_transform_every = 1.0f; + float m_masterserver_timer = 0.0f; + float m_emergethread_trigger_timer = 0.0f; + float m_savemap_timer = 0.0f; IntervalLimiter m_map_timer_and_unload_interval; // Environment - ServerEnvironment *m_env; + ServerEnvironment *m_env = nullptr; // server connection con::Connection m_con; // Ban checking - BanManager *m_banmanager; + BanManager *m_banmanager = nullptr; // Rollback manager (behind m_env_mutex) - IRollbackManager *m_rollback; - bool m_enable_rollback_recording; // Updated once in a while + IRollbackManager *m_rollback = nullptr; + bool m_enable_rollback_recording = false; // Updated once in a while // Emerge manager - EmergeManager *m_emerge; + EmergeManager *m_emerge = nullptr; // Scripting // Envlock and conlock should be locked when using Lua - ServerScripting *m_script; + ServerScripting *m_script = nullptr; // Item definition manager IWritableItemDefManager *m_itemdef; @@ -569,21 +569,21 @@ private: // A buffer for time steps // step() increments and AsyncRunStep() run by m_thread reads it. - float m_step_dtime; + float m_step_dtime = 0.0f; std::mutex m_step_dtime_mutex; // current server step lag counter float m_lag; // The server mainly operates in this thread - ServerThread *m_thread; + ServerThread *m_thread = nullptr; /* Time related stuff */ // Timer for sending time of day over network - float m_time_of_day_send_timer; + float m_time_of_day_send_timer = 0.0f; // Uptime of server in seconds MutexedVariable<double> m_uptime; /* @@ -602,10 +602,10 @@ private: Random stuff */ - bool m_shutdown_requested; + bool m_shutdown_requested = false; std::string m_shutdown_msg; - bool m_shutdown_ask_reconnect; - float m_shutdown_timer; + bool m_shutdown_ask_reconnect = false; + float m_shutdown_timer = 0.0f; ChatInterface *m_admin_chat; std::string m_admin_nick; @@ -629,7 +629,7 @@ private: all sending of information by itself. This is behind m_env_mutex */ - bool m_ignore_map_edit_events; + bool m_ignore_map_edit_events = false; /* If a non-empty area, map edit events contained within are left unsent. Done at map generation time to speed up editing of the @@ -642,7 +642,7 @@ private: this peed id as the disabled recipient This is behind m_env_mutex */ - u16 m_ignore_map_edit_events_peer_id; + u16 m_ignore_map_edit_events_peer_id = 0; // media files known to server std::unordered_map<std::string, MediaInfo> m_media; @@ -651,7 +651,7 @@ private: Sounds */ std::unordered_map<s32, ServerPlayingSound> m_playing_sounds; - s32 m_next_sound_id; + s32 m_next_sound_id = 0; /* Detached inventories (behind m_env_mutex) @@ -662,7 +662,7 @@ private: std::map<std::string, std::string> m_detached_inventories_player; std::unordered_map<std::string, ModMetadata *> m_mod_storages; - float m_mod_storage_save_timer; + float m_mod_storage_save_timer = 10.0f; }; /* diff --git a/src/serverenvironment.cpp b/src/serverenvironment.cpp index 161b24fd4..e8bdd2a28 100644 --- a/src/serverenvironment.cpp +++ b/src/serverenvironment.cpp @@ -54,8 +54,7 @@ with this program; if not, write to the Free Software Foundation, Inc., */ ABMWithState::ABMWithState(ActiveBlockModifier *abm_): - abm(abm_), - timer(0) + abm(abm_) { // Initialize timer to random value to spread processing float itv = abm->getTriggerInterval(); @@ -365,15 +364,7 @@ ServerEnvironment::ServerEnvironment(ServerMap *map, m_map(map), m_script(scriptIface), m_server(server), - m_path_world(path_world), - m_send_recommended_timer(0), - m_active_block_interval_overload_skip(0), - m_game_time(0), - m_game_time_fraction_counter(0), - m_last_clear_objects_time(0), - m_recommended_send_interval(0.1), - m_max_lag_estimate(0.1), - m_player_database(NULL) + m_path_world(path_world) { // Determine which database backend to use std::string conf_path = path_world + DIR_DELIM + "world.mt"; diff --git a/src/serverenvironment.h b/src/serverenvironment.h index 3b7bf8fb0..375b28f8a 100644 --- a/src/serverenvironment.h +++ b/src/serverenvironment.h @@ -70,7 +70,7 @@ public: struct ABMWithState { ActiveBlockModifier *abm; - float timer; + float timer = 0.0f; ABMWithState(ActiveBlockModifier *abm_); }; @@ -80,7 +80,7 @@ struct LoadingBlockModifierDef // Set of contents to trigger on std::set<std::string> trigger_contents; std::string name; - bool run_at_every_load; + bool run_at_every_load = false; virtual ~LoadingBlockModifierDef() {} virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n){}; @@ -104,10 +104,7 @@ struct LBMContentMapping class LBMManager { public: - LBMManager(): - m_query_mode(false) - {} - + LBMManager() {} ~LBMManager(); // Don't call this after loadIntroductionTimes() ran. @@ -128,7 +125,7 @@ public: private: // Once we set this to true, we can only query, // not modify - bool m_query_mode; + bool m_query_mode = false; // For m_query_mode == false: // The key of the map is the LBM def's name. @@ -399,35 +396,35 @@ private: // Outgoing network message buffer for active objects std::queue<ActiveObjectMessage> m_active_object_messages; // Some timers - float m_send_recommended_timer; + float m_send_recommended_timer = 0.0f; IntervalLimiter m_object_management_interval; // List of active blocks ActiveBlockList m_active_blocks; IntervalLimiter m_active_blocks_management_interval; IntervalLimiter m_active_block_modifier_interval; IntervalLimiter m_active_blocks_nodemetadata_interval; - int m_active_block_interval_overload_skip; + int m_active_block_interval_overload_skip = 0; // Time from the beginning of the game in seconds. // Incremented in step(). - u32 m_game_time; + u32 m_game_time = 0; // A helper variable for incrementing the latter - float m_game_time_fraction_counter; + float m_game_time_fraction_counter = 0.0f; // Time of last clearObjects call (game time). // When a mapblock older than this is loaded, its objects are cleared. - u32 m_last_clear_objects_time; + u32 m_last_clear_objects_time = 0; // Active block modifiers std::vector<ABMWithState> m_abms; LBMManager m_lbm_mgr; // An interval for generally sending object positions and stuff - float m_recommended_send_interval; + float m_recommended_send_interval = 0.1f; // Estimate for general maximum lag as determined by server. // Can raise to high values like 15s with eg. map generation mods. - float m_max_lag_estimate; + float m_max_lag_estimate = 0.1f; // peer_ids in here should be unique, except that there may be many 0s std::vector<RemotePlayer*> m_players; - PlayerDatabase *m_player_database; + PlayerDatabase *m_player_database = nullptr; // Particles IntervalLimiter m_particle_management_interval; |