diff options
-rw-r--r-- | doc/lua_api.txt | 1 | ||||
-rw-r--r-- | src/content_cao.cpp | 5 | ||||
-rw-r--r-- | src/object_properties.cpp | 7 | ||||
-rw-r--r-- | src/object_properties.h | 2 | ||||
-rw-r--r-- | src/script/common/c_content.cpp | 4 |
5 files changed, 15 insertions, 4 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index e9d19ad27..5ad88b121 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -3045,6 +3045,7 @@ Definition tables stepheight = 0, automatic_face_movement_dir = 0.0, -- ^ automatically set yaw to movement direction; offset in degrees; false to disable + backface_culling = true, -- false to disable backface_culling for model } ### Entity definition (`register_entity`) diff --git a/src/content_cao.cpp b/src/content_cao.cpp index e864063a4..72f6145b0 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -934,10 +934,15 @@ void GenericCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc, u8 li = m_last_light; setMeshColor(m_animated_meshnode->getMesh(), video::SColor(255,li,li,li)); + bool backface_culling = m_prop.backface_culling; + if (m_is_player) + backface_culling = false; + m_animated_meshnode->setMaterialFlag(video::EMF_LIGHTING, false); m_animated_meshnode->setMaterialFlag(video::EMF_BILINEAR_FILTER, false); m_animated_meshnode->setMaterialType(video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF); m_animated_meshnode->setMaterialFlag(video::EMF_FOG_ENABLE, true); + m_animated_meshnode->setMaterialFlag(video::EMF_BACK_FACE_CULLING, backface_culling); } else errorstream<<"GenericCAO::addToScene(): Could not load mesh "<<m_prop.mesh<<std::endl; diff --git a/src/object_properties.cpp b/src/object_properties.cpp index f560f5934..dc1eddf4e 100644 --- a/src/object_properties.cpp +++ b/src/object_properties.cpp @@ -42,7 +42,8 @@ ObjectProperties::ObjectProperties(): automatic_rotate(0), stepheight(0), automatic_face_movement_dir(false), - automatic_face_movement_dir_offset(0.0) + automatic_face_movement_dir_offset(0.0), + backface_culling(true) { textures.push_back("unknown_object.png"); colors.push_back(video::SColor(255,255,255,255)); @@ -74,6 +75,7 @@ std::string ObjectProperties::dump() os<<", is_visible="<<is_visible; os<<", makes_footstep_sound="<<makes_footstep_sound; os<<", automatic_rotate="<<automatic_rotate; + os<<", backface_culling="<<backface_culling; return os.str(); } @@ -106,6 +108,7 @@ void ObjectProperties::serialize(std::ostream &os) const writeF1000(os,stepheight); writeU8(os, automatic_face_movement_dir); writeF1000(os, automatic_face_movement_dir_offset); + writeU8(os, backface_culling); // Add stuff only at the bottom. // Never remove anything, because we don't want new versions of this } @@ -142,6 +145,7 @@ void ObjectProperties::deSerialize(std::istream &is) stepheight = readF1000(is); automatic_face_movement_dir = readU8(is); automatic_face_movement_dir_offset = readF1000(is); + backface_culling = readU8(is); }catch(SerializationError &e){} } else @@ -149,4 +153,3 @@ void ObjectProperties::deSerialize(std::istream &is) throw SerializationError("unsupported ObjectProperties version"); } } - diff --git a/src/object_properties.h b/src/object_properties.h index 4b7f9a5eb..eee3be228 100644 --- a/src/object_properties.h +++ b/src/object_properties.h @@ -47,6 +47,7 @@ struct ObjectProperties f32 stepheight; bool automatic_face_movement_dir; f32 automatic_face_movement_dir_offset; + bool backface_culling; ObjectProperties(); @@ -56,4 +57,3 @@ struct ObjectProperties }; #endif - diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp index 00ec85b2f..787541ad0 100644 --- a/src/script/common/c_content.cpp +++ b/src/script/common/c_content.cpp @@ -197,6 +197,7 @@ void read_object_properties(lua_State *L, int index, prop->automatic_face_movement_dir_offset = 0.0; } lua_pop(L, 1); + getboolfield(L, -1, "backface_culling", prop->backface_culling); } /******************************************************************************/ @@ -255,6 +256,8 @@ void push_object_properties(lua_State *L, ObjectProperties *prop) else lua_pushboolean(L, false); lua_setfield(L, -2, "automatic_face_movement_dir"); + lua_pushboolean(L, prop->backface_culling); + lua_setfield(L, -2, "backface_culling"); } /******************************************************************************/ @@ -1231,4 +1234,3 @@ void read_json_value(lua_State *L, Json::Value &root, int index, u8 recursion) } lua_pop(L, 1); // Pop value } - |