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-rw-r--r--build/android/AndroidManifest.xml.template2
-rw-r--r--build/android/Makefile14
-rw-r--r--build/android/jni/Android.mk1
-rw-r--r--src/game.cpp6
-rw-r--r--src/util/string.h6
5 files changed, 15 insertions, 14 deletions
diff --git a/build/android/AndroidManifest.xml.template b/build/android/AndroidManifest.xml.template
index dcffa35f6..0f2061897 100644
--- a/build/android/AndroidManifest.xml.template
+++ b/build/android/AndroidManifest.xml.template
@@ -15,7 +15,7 @@
android:label="Minetest"
android:launchMode="singleTask"
android:configChanges="orientation|keyboardHidden"
- android:screenOrientation="landscape"
+ android:screenOrientation="sensorLandscape"
android:clearTaskOnLaunch="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
diff --git a/build/android/Makefile b/build/android/Makefile
index ba6ab3b74..12e4872de 100644
--- a/build/android/Makefile
+++ b/build/android/Makefile
@@ -125,6 +125,11 @@ FREETYPE_URL_GIT = https://github.com/cdave1/freetype2-android
-include $(PATHCFGFILE)
+#use interim target variable to switch leveldb on or off
+ifeq ($(HAVE_LEVELDB),1)
+ LEVELDB_TARGET = $(LEVELDB_LIB)
+endif
+
.PHONY : debug release reconfig delconfig \
leveldb_download clean_leveldb leveldb\
irrlicht_download clean_irrlicht irrlicht \
@@ -140,11 +145,6 @@ FREETYPE_URL_GIT = https://github.com/cdave1/freetype2-android
$(OPENSSL_TIMESTAMP) curl_binary \
$(ROOT)/jni/src/android_version.h
-#use interim target variable to switch leveldb on or off
-ifeq ($(HAVE_LEVELDB),1)
- LEVELDB_TARGET = $(LEVELDB_LIB)
-endif
-
debug : $(PATHCFGFILE)
export NDEBUG=; \
export BUILD_TYPE=debug; \
@@ -172,9 +172,9 @@ $(PATHCFGFILE) :
exit 1; \
fi; \
echo "ANDROID_NDK = $$ANDROID_NDK" > ${PATHCFGFILE}; \
- echo "NDK_MODULE_PATH = $$ANDROID_NDK/tools" >> ${PATHCFGFILE}; \
+ echo "NDK_MODULE_PATH = $$ANDROID_NDK/toolchains" >> ${PATHCFGFILE}; \
echo "+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++";\
- echo "+ Note: NDK_MODULE_PATH is set to $$ANDROID_NDK/tools"; \
+ echo "+ Note: NDK_MODULE_PATH is set to $$ANDROID_NDK/toolchains"; \
echo "+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++";\
echo "Please specify path of ANDROID SDK"; \
echo "e.g. /home/user/adt-bundle-linux-x86_64-20131030/sdk/"; \
diff --git a/build/android/jni/Android.mk b/build/android/jni/Android.mk
index d23630c6b..6c6ba6388 100644
--- a/build/android/jni/Android.mk
+++ b/build/android/jni/Android.mk
@@ -159,6 +159,7 @@ LOCAL_SRC_FILES := \
jni/src/mapblock_mesh.cpp \
jni/src/mapgen.cpp \
jni/src/mapgen_singlenode.cpp \
+ jni/src/mapgen_v5.cpp \
jni/src/mapgen_v6.cpp \
jni/src/mapgen_v7.cpp \
jni/src/mapnode.cpp \
diff --git a/src/game.cpp b/src/game.cpp
index 2c969b931..4518c1612 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -2061,7 +2061,7 @@ bool Game::initGui(std::wstring *error_message)
#ifdef HAVE_TOUCHSCREENGUI
if (g_touchscreengui)
- g_touchscreengui->init(tsrc, porting::getDisplayDensity());
+ g_touchscreengui->init(texture_src, porting::getDisplayDensity());
#endif
@@ -2852,8 +2852,8 @@ void Game::updateCameraDirection(CameraOrientation *cam,
#ifdef HAVE_TOUCHSCREENGUI
if (g_touchscreengui) {
- camera_yaw = g_touchscreengui->getYaw();
- camera_pitch = g_touchscreengui->getPitch();
+ cam->camera_yaw = g_touchscreengui->getYaw();
+ cam->camera_pitch = g_touchscreengui->getPitch();
} else {
#endif
s32 dx = input->getMousePos().X - (driver->getScreenSize().Width / 2);
diff --git a/src/util/string.h b/src/util/string.h
index f4337062e..52ef8c164 100644
--- a/src/util/string.h
+++ b/src/util/string.h
@@ -212,11 +212,11 @@ inline std::string trim(const std::string &s)
{
size_t front = 0;
- while (isspace(s[front]))
+ while (std::isspace(s[front]))
++front;
size_t back = s.size();
- while (back > front && isspace(s[back-1]))
+ while (back > front && std::isspace(s[back-1]))
--back;
return s.substr(front, back - front);
@@ -481,7 +481,7 @@ inline std::string unescape_string(std::string &s)
inline bool is_number(const std::string &tocheck)
{
for (size_t i = 0; i < tocheck.size(); i++)
- if (!isdigit(tocheck[i]))
+ if (!std::isdigit(tocheck[i]))
return false;
return !tocheck.empty();