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-rw-r--r--doc/lua_api.txt1
1 files changed, 0 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 52a6752fd..b40dd2c48 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -2859,7 +2859,6 @@ Definition tables
liquid_alternative_source = "", -- Source version of flowing liquid
liquid_viscosity = 0, -- Higher viscosity = slower flow (max. 7)
liquid_renewable = true, -- Can new liquid source be created by placing two or more sources nearby?
- freezemelt = "", -- water for snow/ice, ice/snow for water
leveled = 0, -- Block contain level in param2. value - default level, used for snow. Don't forget use "leveled" type nodebox
liquid_range = 8, -- number of flowing nodes around source (max. 8)
drowning = 0, -- Player will take this amount of damage if no bubbles are left