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-rw-r--r--games/devtest/mods/testformspec/formspec.lua1
-rw-r--r--src/gui/guiFormSpecMenu.cpp2
2 files changed, 2 insertions, 1 deletions
diff --git a/games/devtest/mods/testformspec/formspec.lua b/games/devtest/mods/testformspec/formspec.lua
index bb178e1b3..2a2bdad60 100644
--- a/games/devtest/mods/testformspec/formspec.lua
+++ b/games/devtest/mods/testformspec/formspec.lua
@@ -227,6 +227,7 @@ local scroll_fs =
"box[1,1;8,6;#00aa]"..
"scroll_container[1,1;8,6;scrbar;vertical]"..
"button[0,1;1,1;lorem;Lorem]"..
+ "animated_image[0,1;4.5,1;clip_animated_image;testformspec_animation.png;4;100]" ..
"button[0,10;1,1;ipsum;Ipsum]"..
"pwdfield[2,2;1,1;lorem2;Lorem]"..
"list[current_player;main;4,4;1,5;]"..
diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp
index 88ea77812..5aa6dc9ae 100644
--- a/src/gui/guiFormSpecMenu.cpp
+++ b/src/gui/guiFormSpecMenu.cpp
@@ -928,7 +928,7 @@ void GUIFormSpecMenu::parseAnimatedImage(parserData *data, const std::string &el
core::rect<s32> rect = core::rect<s32>(pos, pos + geom);
- GUIAnimatedImage *e = new GUIAnimatedImage(Environment, this, spec.fid,
+ GUIAnimatedImage *e = new GUIAnimatedImage(Environment, data->current_parent, spec.fid,
rect, texture_name, frame_count, frame_duration, m_tsrc);
if (parts.size() >= 7)