diff options
-rw-r--r-- | builtin/common/misc_helpers.lua | 10 | ||||
-rw-r--r-- | builtin/game/item.lua | 2 | ||||
-rw-r--r-- | builtin/game/misc.lua | 6 | ||||
-rw-r--r-- | doc/lua_api.txt | 7 | ||||
-rw-r--r-- | games/devtest/mods/util_commands/init.lua | 2 |
5 files changed, 17 insertions, 10 deletions
diff --git a/builtin/common/misc_helpers.lua b/builtin/common/misc_helpers.lua index 1a0c71efd..a88adf96d 100644 --- a/builtin/common/misc_helpers.lua +++ b/builtin/common/misc_helpers.lua @@ -345,18 +345,12 @@ if INIT == "game" then --Wrapper for rotate_and_place() to check for sneak and assume Creative mode --implies infinite stacks when performing a 6d rotation. -------------------------------------------------------------------------------- - local creative_mode_cache = core.settings:get_bool("creative_mode") - local function is_creative(name) - return creative_mode_cache or - core.check_player_privs(name, {creative = true}) - end - core.rotate_node = function(itemstack, placer, pointed_thing) local name = placer and placer:get_player_name() or "" local invert_wall = placer and placer:get_player_control().sneak or false return core.rotate_and_place(itemstack, placer, pointed_thing, - is_creative(name), - {invert_wall = invert_wall}, true) + core.is_creative_enabled(name), + {invert_wall = invert_wall}, true) end end diff --git a/builtin/game/item.lua b/builtin/game/item.lua index 3aaa71ef2..f680ce0d4 100644 --- a/builtin/game/item.lua +++ b/builtin/game/item.lua @@ -582,7 +582,7 @@ function core.node_dig(pos, node, digger) wielded = wdef.after_use(wielded, digger, node, dp) or wielded else -- Wear out tool - if not core.settings:get_bool("creative_mode") then + if not core.is_creative_enabled(diggername) then wielded:add_wear(dp.wear) if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then core.sound_play(wdef.sound.breaks, { diff --git a/builtin/game/misc.lua b/builtin/game/misc.lua index 0ed11ada0..341e613c2 100644 --- a/builtin/game/misc.lua +++ b/builtin/game/misc.lua @@ -164,6 +164,12 @@ function core.record_protection_violation(pos, name) end end +-- To be overridden by Creative mods + +local creative_mode_cache = core.settings:get_bool("creative_mode") +function core.is_creative_enabled(name) + return creative_mode_cache +end -- Checks if specified volume intersects a protected volume diff --git a/doc/lua_api.txt b/doc/lua_api.txt index c4310aa5b..bb9df5373 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -5475,6 +5475,13 @@ Misc. * `minetest.record_protection_violation(pos, name)` * This function calls functions registered with `minetest.register_on_protection_violation`. +* `minetest.is_creative_enabled(name)`: returns boolean + * Returning `true` means that Creative Mode is enabled for player `name`. + * `name` will be `""` for non-players or if the player is unknown. + * This function should be overridden by Creative Mode-related mods to + implement a per-player Creative Mode. + * By default, this function returns `true` if the setting + `creative_mode` is `true` and `false` otherwise. * `minetest.is_area_protected(pos1, pos2, player_name, interval)` * Returns the position of the first node that `player_name` may not modify in the specified cuboid between `pos1` and `pos2`. diff --git a/games/devtest/mods/util_commands/init.lua b/games/devtest/mods/util_commands/init.lua index ad8d3f9ba..3a0e91a41 100644 --- a/games/devtest/mods/util_commands/init.lua +++ b/games/devtest/mods/util_commands/init.lua @@ -66,7 +66,7 @@ if s_infplace == "true" then elseif s_infplace == "false" then infplace = false else - infplace = minetest.settings:get_bool("creative_mode", false) + infplace = minetest.is_creative_enabled("") end minetest.register_chatcommand("infplace", { |