diff options
-rw-r--r-- | src/guiFormSpecMenu.cpp | 255 |
1 files changed, 96 insertions, 159 deletions
diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp index 129ab0259..5a6099a30 100644 --- a/src/guiFormSpecMenu.cpp +++ b/src/guiFormSpecMenu.cpp @@ -115,26 +115,12 @@ GUIFormSpecMenu::~GUIFormSpecMenu() void GUIFormSpecMenu::removeChildren() { const core::list<gui::IGUIElement*> &children = getChildren(); - core::list<gui::IGUIElement*> children_copy; - for(core::list<gui::IGUIElement*>::ConstIterator - i = children.begin(); i != children.end(); i++) - { - children_copy.push_back(*i); - } - for(core::list<gui::IGUIElement*>::Iterator - i = children_copy.begin(); - i != children_copy.end(); i++) - { - (*i)->remove(); + + while(!children.empty()) { + (*children.getLast())->remove(); } - /*{ - gui::IGUIElement *e = getElementFromId(256); - if(e != NULL) - e->remove(); - }*/ - if(m_tooltip_element) - { + if(m_tooltip_element) { m_tooltip_element->remove(); m_tooltip_element->drop(); m_tooltip_element = NULL; @@ -404,15 +390,14 @@ void GUIFormSpecMenu::parseCheckbox(parserData* data,std::string element) std::wstring wlabel = narrow_to_wide(label.c_str()); - FieldSpec spec = FieldSpec( + FieldSpec spec( narrow_to_wide(name.c_str()), - L"", + wlabel, //Needed for displaying text on MSVC wlabel, 258+m_fields.size() ); spec.ftype = f_CheckBox; - spec.flabel = wlabel; //Needed for displaying text on MSVC gui::IGUICheckBox* e = Environment->addCheckBox(fselected, rect, this, spec.fid, spec.flabel.c_str()); @@ -530,7 +515,7 @@ void GUIFormSpecMenu::parseButton(parserData* data,std::string element, std::wstring wlabel = narrow_to_wide(label.c_str()); - FieldSpec spec = FieldSpec( + FieldSpec spec( narrow_to_wide(name.c_str()), wlabel, L"", @@ -539,7 +524,6 @@ void GUIFormSpecMenu::parseButton(parserData* data,std::string element, spec.ftype = f_Button; if(type == "button_exit") spec.is_exit = true; - gui::IGUIButton* e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str()); @@ -652,7 +636,7 @@ void GUIFormSpecMenu::parseTable(parserData* data,std::string element) std::wstring fname_w = narrow_to_wide(name.c_str()); - FieldSpec spec = FieldSpec( + FieldSpec spec( fname_w, L"", L"", @@ -668,7 +652,6 @@ void GUIFormSpecMenu::parseTable(parserData* data,std::string element) //now really show table GUITable *e = new GUITable(Environment, this, spec.fid, rect, m_tsrc); - e->drop(); // IGUIElement maintains the remaining reference if (spec.fname == data->focused_fieldname) { Environment->setFocus(e); @@ -725,7 +708,7 @@ void GUIFormSpecMenu::parseTextList(parserData* data,std::string element) std::wstring fname_w = narrow_to_wide(name.c_str()); - FieldSpec spec = FieldSpec( + FieldSpec spec( fname_w, L"", L"", @@ -741,7 +724,6 @@ void GUIFormSpecMenu::parseTextList(parserData* data,std::string element) //now really show list GUITable *e = new GUITable(Environment, this, spec.fid, rect, m_tsrc); - e->drop(); // IGUIElement maintains the remaining reference if (spec.fname == data->focused_fieldname) { Environment->setFocus(e); @@ -788,7 +770,7 @@ void GUIFormSpecMenu::parseDropDown(parserData* data,std::string element) std::wstring fname_w = narrow_to_wide(name.c_str()); - FieldSpec spec = FieldSpec( + FieldSpec spec( fname_w, L"", L"", @@ -849,7 +831,7 @@ void GUIFormSpecMenu::parsePwdField(parserData* data,std::string element) std::wstring wlabel = narrow_to_wide(label.c_str()); - FieldSpec spec = FieldSpec( + FieldSpec spec( narrow_to_wide(name.c_str()), wlabel, L"", @@ -926,7 +908,7 @@ void GUIFormSpecMenu::parseSimpleField(parserData* data, std::wstring wlabel = narrow_to_wide(label.c_str()); - FieldSpec spec = FieldSpec( + FieldSpec spec( narrow_to_wide(name.c_str()), wlabel, narrow_to_wide(default_val.c_str()), @@ -941,7 +923,8 @@ void GUIFormSpecMenu::parseSimpleField(parserData* data, else { spec.send = true; - gui::IGUIEditBox *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid); + gui::IGUIEditBox *e = + Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid); if (spec.fname == data->focused_fieldname) { Environment->setFocus(e); @@ -1014,7 +997,7 @@ void GUIFormSpecMenu::parseTextArea(parserData* data, std::wstring wlabel = narrow_to_wide(label.c_str()); - FieldSpec spec = FieldSpec( + FieldSpec spec( narrow_to_wide(name.c_str()), wlabel, narrow_to_wide(default_val.c_str()), @@ -1029,7 +1012,8 @@ void GUIFormSpecMenu::parseTextArea(parserData* data, else { spec.send = true; - gui::IGUIEditBox *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid); + gui::IGUIEditBox *e = + Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid); if (spec.fname == data->focused_fieldname) { Environment->setFocus(e); @@ -1101,7 +1085,7 @@ void GUIFormSpecMenu::parseLabel(parserData* data,std::string element) std::wstring wlabel = narrow_to_wide(text.c_str()); - FieldSpec spec = FieldSpec( + FieldSpec spec( L"", wlabel, L"", @@ -1140,7 +1124,7 @@ void GUIFormSpecMenu::parseVertLabel(parserData* data,std::string element) label += L"\n"; } - FieldSpec spec = FieldSpec( + FieldSpec spec( L"", label, L"", @@ -1205,7 +1189,7 @@ void GUIFormSpecMenu::parseImageButton(parserData* data,std::string element, std::wstring wlabel = narrow_to_wide(label.c_str()); - FieldSpec spec = FieldSpec( + FieldSpec spec( narrow_to_wide(name.c_str()), wlabel, narrow_to_wide(image_name.c_str()), @@ -1265,7 +1249,7 @@ void GUIFormSpecMenu::parseTabHeader(parserData* data,std::string element) show_border = false; } - FieldSpec spec = FieldSpec( + FieldSpec spec( narrow_to_wide(name.c_str()), L"", L"", @@ -1292,12 +1276,7 @@ void GUIFormSpecMenu::parseTabHeader(parserData* data,std::string element) e->setNotClipped(true); for (unsigned int i=0; i< buttons.size(); i++) { - wchar_t* wbutton = 0; - - std::wstring wlabel = narrow_to_wide(buttons[i]); //Needed for displaying text on windows - wbutton = (wchar_t*) wlabel.c_str(); - - e->addTab(wbutton,-1); + e->addTab(narrow_to_wide(buttons[i]).c_str(),-1); } if ((tab_index >= 0) && @@ -1350,7 +1329,7 @@ void GUIFormSpecMenu::parseItemImageButton(parserData* data,std::string element) std::string tooltip = item.getDefinition(idef).description; label = unescape_string(label); - FieldSpec spec = FieldSpec( + FieldSpec spec( narrow_to_wide(name.c_str()), narrow_to_wide(label.c_str()), narrow_to_wide(item_name.c_str()), @@ -1632,6 +1611,11 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize) // Remove children removeChildren(); + for (u32 i = 0; i < m_tables.size(); ++i) { + GUITable *table = m_tables[i].second; + table->drop(); + } + mydata.size= v2s32(100,100); mydata.helptext_h = 15; mydata.screensize = screensize; @@ -1669,6 +1653,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize) m_clipbackground = false; // Add tooltip { + assert(m_tooltip_element == NULL); // Note: parent != this so that the tooltip isn't clipped by the menu rectangle m_tooltip_element = Environment->addStaticText(L"",core::rect<s32>(0,0,110,18)); m_tooltip_element->enableOverrideColor(true); @@ -1684,13 +1669,12 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize) std::vector<std::string> elements = split(m_formspec_string,']'); - for (unsigned int i=0;i< elements.size();i++) { + for (unsigned int i=0; i< elements.size(); i++) { parseElement(&mydata,elements[i]); } // If there's fields, add a Proceed button - if (m_fields.size() && mydata.bp_set != 2) - { + if (m_fields.size() && mydata.bp_set != 2) { // if the size wasn't set by an invsize[] or size[] adjust it now to fit all the fields mydata.rect = core::rect<s32>( mydata.screensize.X/2 - 580/2, @@ -2220,20 +2204,17 @@ void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode=quit_mode_no) current_keys_pending.key_escape = false; } - for(u32 i=0; i<m_fields.size(); i++) - { + for(unsigned int i=0; i<m_fields.size(); i++) { const FieldSpec &s = m_fields[i]; - if(s.send) - { - if(s.ftype == f_Button) - { - fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(s.flabel.c_str()); + if(s.send) { + std::string name = wide_to_narrow(s.fname); + if(s.ftype == f_Button) { + fields[name] = wide_to_narrow(s.flabel); } else if(s.ftype == f_Table) { GUITable *table = getTable(s.fname); if (table) { - fields[wide_to_narrow(s.fname.c_str())] - = table->checkEvent(); + fields[name] = table->checkEvent(); } } else if(s.ftype == f_DropDown) { @@ -2246,7 +2227,7 @@ void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode=quit_mode_no) } s32 selected = e->getSelected(); if (selected >= 0) { - fields[wide_to_narrow(s.fname.c_str())] = + fields[name] = wide_to_narrow(e->getItem(selected)); } } @@ -2262,7 +2243,7 @@ void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode=quit_mode_no) if (e != 0) { std::stringstream ss; ss << (e->getActiveTab() +1); - fields[wide_to_narrow(s.fname.c_str())] = ss.str(); + fields[name] = ss.str(); } } else if (s.ftype == f_CheckBox) { @@ -2276,17 +2257,16 @@ void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode=quit_mode_no) if (e != 0) { if (e->isChecked()) - fields[wide_to_narrow(s.fname.c_str())] = "true"; + fields[name] = "true"; else - fields[wide_to_narrow(s.fname.c_str())] = "false"; + fields[name] = "false"; } } else { IGUIElement* e = getElementFromId(s.fid); - if(e != NULL) - { - fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(e->getText()); + if(e != NULL) { + fields[name] = wide_to_narrow(e->getText()); } } } @@ -2299,12 +2279,10 @@ void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode=quit_mode_no) bool GUIFormSpecMenu::preprocessEvent(const SEvent& event) { // Fix Esc/Return key being eaten by checkboxen and tables - if(event.EventType==EET_KEY_INPUT_EVENT) - { + if(event.EventType==EET_KEY_INPUT_EVENT) { KeyPress kp(event.KeyInput); if (kp == EscapeKey || kp == getKeySetting("keymap_inventory") - || event.KeyInput.Key==KEY_RETURN) - { + || event.KeyInput.Key==KEY_RETURN) { gui::IGUIElement *focused = Environment->getFocus(); if (focused && isMyChild(focused) && (focused->getType() == gui::EGUIET_LIST_BOX || @@ -2316,8 +2294,7 @@ bool GUIFormSpecMenu::preprocessEvent(const SEvent& event) } // Mouse wheel events: send to hovered element instead of focused if(event.EventType==EET_MOUSE_INPUT_EVENT - && event.MouseInput.Event == EMIE_MOUSE_WHEEL) - { + && event.MouseInput.Event == EMIE_MOUSE_WHEEL) { s32 x = event.MouseInput.X; s32 y = event.MouseInput.Y; gui::IGUIElement *hovered = @@ -2328,18 +2305,17 @@ bool GUIFormSpecMenu::preprocessEvent(const SEvent& event) return true; } } + return false; } bool GUIFormSpecMenu::OnEvent(const SEvent& event) { - if(event.EventType==EET_KEY_INPUT_EVENT) - { + if(event.EventType==EET_KEY_INPUT_EVENT) { KeyPress kp(event.KeyInput); if (event.KeyInput.PressedDown && (kp == EscapeKey || - kp == getKeySetting("keymap_inventory"))) - { - if (m_allowclose){ + kp == getKeySetting("keymap_inventory"))) { + if (m_allowclose) { doPause = false; acceptInput(quit_mode_cancel); quitMenu(); @@ -2353,8 +2329,6 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) event.KeyInput.Key==KEY_UP || event.KeyInput.Key==KEY_DOWN) ) { - - switch (event.KeyInput.Key) { case KEY_RETURN: current_keys_pending.key_enter = true; @@ -2374,8 +2348,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) if (current_keys_pending.key_enter && m_allowclose) { acceptInput(quit_mode_accept); quitMenu(); - } - else { + } else { acceptInput(); } return true; @@ -2383,8 +2356,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) } if(event.EventType==EET_MOUSE_INPUT_EVENT - && event.MouseInput.Event != EMIE_MOUSE_MOVED) - { + && event.MouseInput.Event != EMIE_MOUSE_MOVED) { // Mouse event other than movement // Get selected item and hovered/clicked item (s) @@ -2395,8 +2367,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) Inventory *inv_selected = NULL; Inventory *inv_s = NULL; - if(m_selected_item) - { + if(m_selected_item) { inv_selected = m_invmgr->getInventory(m_selected_item->inventoryloc); assert(inv_selected); assert(inv_selected->getList(m_selected_item->listname) != NULL); @@ -2405,10 +2376,10 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) u32 s_count = 0; if(s.isValid()) - do{ // breakable + do { // breakable inv_s = m_invmgr->getInventory(s.inventoryloc); - if(!inv_s){ + if(!inv_s) { errorstream<<"InventoryMenu: The selected inventory location " <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist" <<std::endl; @@ -2417,14 +2388,14 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) } InventoryList *list = inv_s->getList(s.listname); - if(list == NULL){ + if(list == NULL) { verbosestream<<"InventoryMenu: The selected inventory list \"" <<s.listname<<"\" does not exist"<<std::endl; s.i = -1; // make it invalid again break; } - if((u32)s.i >= list->getSize()){ + if((u32)s.i >= list->getSize()) { infostream<<"InventoryMenu: The selected inventory list \"" <<s.listname<<"\" is too small (i="<<s.i<<", size=" <<list->getSize()<<")"<<std::endl; @@ -2433,7 +2404,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) } s_count = list->getItem(s.i).count; - }while(0); + } while(0); bool identical = (m_selected_item != NULL) && s.isValid() && (inv_selected == inv_s) && @@ -2468,8 +2439,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) // Set this number to a positive value to generate a craft action at s. u32 craft_amount = 0; - if(updown == 0) - { + if(updown == 0) { // Some mouse button has been pressed //infostream<<"Mouse button "<<button<<" pressed at p=(" @@ -2477,15 +2447,12 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) m_selected_dragging = false; - if(s.isValid() && s.listname == "craftpreview") - { + if(s.isValid() && s.listname == "craftpreview") { // Craft preview has been clicked: craft craft_amount = (button == 2 ? 10 : 1); } - else if(m_selected_item == NULL) - { - if(s_count != 0) - { + else if(m_selected_item == NULL) { + if(s_count != 0) { // Non-empty stack has been clicked: select it m_selected_item = new ItemSpec(s); @@ -2499,12 +2466,10 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) m_selected_dragging = true; } } - else // m_selected_item != NULL - { + else { // m_selected_item != NULL assert(m_selected_amount >= 1); - if(s.isValid()) - { + if(s.isValid()) { // Clicked a slot: move if(button == 1) // right move_amount = 1; @@ -2513,8 +2478,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) else // left move_amount = m_selected_amount; - if(identical) - { + if(identical) { if(move_amount >= m_selected_amount) m_selected_amount = 0; else @@ -2522,8 +2486,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) move_amount = 0; } } - else if (!getAbsoluteClippingRect().isPointInside(m_pointer)) - { + else if (!getAbsoluteClippingRect().isPointInside(m_pointer)) { // Clicked outside of the window: drop if(button == 1) // right drop_amount = 1; @@ -2534,24 +2497,20 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) } } } - else if(updown == 1) - { + else if(updown == 1) { // Some mouse button has been released //infostream<<"Mouse button "<<button<<" released at p=(" // <<p.X<<","<<p.Y<<")"<<std::endl; - if(m_selected_item != NULL && m_selected_dragging && s.isValid()) - { - if(!identical) - { + if(m_selected_item != NULL && m_selected_dragging && s.isValid()) { + if(!identical) { // Dragged to different slot: move all selected move_amount = m_selected_amount; } } else if(m_selected_item != NULL && m_selected_dragging && - !(getAbsoluteClippingRect().isPointInside(m_pointer))) - { + !(getAbsoluteClippingRect().isPointInside(m_pointer))) { // Dragged outside of window: drop all selected drop_amount = m_selected_amount; } @@ -2579,8 +2538,8 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) ItemStack leftover = stack_to.addItem(stack_from, m_gamedef->idef()); // If source stack cannot be added to destination stack at all, // they are swapped - if(leftover.count == stack_from.count && leftover.name == stack_from.name) - { + if ((leftover.count == stack_from.count) && + (leftover.name == stack_from.name)) { m_selected_amount = stack_to.count; // In case the server doesn't directly swap them but instead // moves stack_to somewhere else, set this @@ -2588,14 +2547,12 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) m_selected_content_guess_inventory = s.inventoryloc; } // Source stack goes fully into destination stack - else if(leftover.empty()) - { + else if(leftover.empty()) { m_selected_amount -= move_amount; m_selected_content_guess = ItemStack(); // Clear } // Source stack goes partly into destination stack - else - { + else { move_amount -= leftover.count; m_selected_amount -= move_amount; m_selected_content_guess = ItemStack(); // Clear @@ -2612,8 +2569,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) a->to_i = s.i; m_invmgr->inventoryAction(a); } - else if(drop_amount > 0) - { + else if(drop_amount > 0) { m_selected_content_guess = ItemStack(); // Clear // Send IACTION_DROP @@ -2637,8 +2593,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) a->from_i = m_selected_item->i; m_invmgr->inventoryAction(a); } - else if(craft_amount > 0) - { + else if(craft_amount > 0) { m_selected_content_guess = ItemStack(); // Clear // Send IACTION_CRAFT @@ -2654,8 +2609,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) } // If m_selected_amount has been decreased to zero, deselect - if(m_selected_amount == 0) - { + if(m_selected_amount == 0) { delete m_selected_item; m_selected_item = NULL; m_selected_amount = 0; @@ -2663,20 +2617,15 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) m_selected_content_guess = ItemStack(); } } - if(event.EventType==EET_GUI_EVENT) - { + if(event.EventType==EET_GUI_EVENT) { if(event.GUIEvent.EventType==gui::EGET_TAB_CHANGED - && isVisible()) - { + && isVisible()) { // find the element that was clicked - for(u32 i=0; i<m_fields.size(); i++) - { + for(unsigned int i=0; i<m_fields.size(); i++) { FieldSpec &s = m_fields[i]; - // if its a button, set the send field so - // lua knows which button was pressed - if ((s.ftype == f_TabHeader) && (s.fid == event.GUIEvent.Caller->getID())) - { + if ((s.ftype == f_TabHeader) && + (s.fid == event.GUIEvent.Caller->getID())) { s.send = true; acceptInput(); s.send = false; @@ -2685,10 +2634,8 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) } } if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST - && isVisible()) - { - if(!canTakeFocus(event.GUIEvent.Element)) - { + && isVisible()) { + if(!canTakeFocus(event.GUIEvent.Element)) { infostream<<"GUIFormSpecMenu: Not allowing focus change." <<std::endl; // Returning true disables focus change @@ -2696,8 +2643,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) } } if((event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED) || - (event.GUIEvent.EventType==gui::EGET_CHECKBOX_CHANGED)) - { + (event.GUIEvent.EventType==gui::EGET_CHECKBOX_CHANGED)) { unsigned int btn_id = event.GUIEvent.Caller->getID(); if (btn_id == 257) { @@ -2713,16 +2659,14 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) } // find the element that was clicked - for(u32 i=0; i<m_fields.size(); i++) - { + for(u32 i=0; i<m_fields.size(); i++) { FieldSpec &s = m_fields[i]; // if its a button, set the send field so // lua knows which button was pressed if (((s.ftype == f_Button) || (s.ftype == f_CheckBox)) && - (s.fid == event.GUIEvent.Caller->getID())) - { + (s.fid == event.GUIEvent.Caller->getID())) { s.send = true; - if(s.is_exit){ + if(s.is_exit) { if (m_allowclose) { acceptInput(quit_mode_accept); quitMenu(); @@ -2730,7 +2674,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) m_text_dst->gotText(narrow_to_wide("ExitButton")); } return true; - }else{ + } else { acceptInput(); s.send = false; return true; @@ -2738,16 +2682,13 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) } } } - if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER) - { - if(event.GUIEvent.Caller->getID() > 257) - { + if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER) { + if(event.GUIEvent.Caller->getID() > 257) { if (m_allowclose) { acceptInput(quit_mode_accept); quitMenu(); - } - else { + } else { current_keys_pending.key_enter = true; acceptInput(); } @@ -2756,19 +2697,15 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) } } - if(event.GUIEvent.EventType==gui::EGET_TABLE_CHANGED) - { + if(event.GUIEvent.EventType==gui::EGET_TABLE_CHANGED) { int current_id = event.GUIEvent.Caller->getID(); - if(current_id > 257) - { + if(current_id > 257) { // find the element that was clicked - for(u32 i=0; i<m_fields.size(); i++) - { + for(u32 i=0; i<m_fields.size(); i++) { FieldSpec &s = m_fields[i]; // if it's a table, set the send field // so lua knows which table was changed - if ((s.ftype == f_Table) && (s.fid == current_id)) - { + if ((s.ftype == f_Table) && (s.fid == current_id)) { s.send = true; acceptInput(); s.send=false; |