diff options
-rw-r--r-- | src/network/serverpackethandler.cpp | 613 | ||||
-rw-r--r-- | src/server.h | 1 |
2 files changed, 272 insertions, 342 deletions
diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp index b2fdb2a22..c685500ce 100644 --- a/src/network/serverpackethandler.cpp +++ b/src/network/serverpackethandler.cpp @@ -52,11 +52,12 @@ void Server::handleCommand_Init(NetworkPacket* pkt) if(pkt->getSize() < 1) return; - RemoteClient* client = getClient(pkt->getPeerId(), CS_Created); + session_t peer_id = pkt->getPeerId(); + RemoteClient *client = getClient(peer_id, CS_Created); std::string addr_s; try { - Address address = getPeerAddress(pkt->getPeerId()); + Address address = getPeerAddress(peer_id); addr_s = address.serializeString(); } catch (con::PeerNotFoundException &e) { @@ -66,27 +67,27 @@ void Server::handleCommand_Init(NetworkPacket* pkt) * respond for some time, your server was overloaded or * things like that. */ - infostream << "Server::ProcessData(): Canceling: peer " - << pkt->getPeerId() << " not found" << std::endl; + infostream << "Server::ProcessData(): Canceling: peer " << peer_id << + " not found" << std::endl; return; } // If net_proto_version is set, this client has already been handled if (client->getState() > CS_Created) { - verbosestream << "Server: Ignoring multiple TOSERVER_INITs from " - << addr_s << " (peer_id=" << pkt->getPeerId() << ")" << std::endl; + verbosestream << "Server: Ignoring multiple TOSERVER_INITs from " << + addr_s << " (peer_id=" << peer_id << ")" << std::endl; return; } - verbosestream << "Server: Got TOSERVER_INIT from " << addr_s << " (peer_id=" - << pkt->getPeerId() << ")" << std::endl; + verbosestream << "Server: Got TOSERVER_INIT from " << addr_s << + " (peer_id=" << peer_id << ")" << std::endl; // Do not allow multiple players in simple singleplayer mode. // This isn't a perfect way to do it, but will suffice for now if (m_simple_singleplayer_mode && m_clients.getClientIDs().size() > 1) { - infostream << "Server: Not allowing another client (" << addr_s - << ") to connect in simple singleplayer mode" << std::endl; - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_SINGLEPLAYER); + infostream << "Server: Not allowing another client (" << addr_s << + ") to connect in simple singleplayer mode" << std::endl; + DenyAccess(peer_id, SERVER_ACCESSDENIED_SINGLEPLAYER); return; } @@ -109,11 +110,11 @@ void Server::handleCommand_Init(NetworkPacket* pkt) depl_serial_v = SER_FMT_VER_INVALID; if (depl_serial_v == SER_FMT_VER_INVALID) { - actionstream << "Server: A mismatched client tried to connect from " - << addr_s << std::endl; - infostream<<"Server: Cannot negotiate serialization version with " - << addr_s << std::endl; - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_VERSION); + actionstream << "Server: A mismatched client tried to connect from " << + addr_s << std::endl; + infostream << "Server: Cannot negotiate serialization version with " << + addr_s << " client_max=" << (int)client_max << std::endl; + DenyAccess(peer_id, SERVER_ACCESSDENIED_WRONG_VERSION); return; } @@ -146,9 +147,9 @@ void Server::handleCommand_Init(NetworkPacket* pkt) net_proto_version != LATEST_PROTOCOL_VERSION) || net_proto_version < SERVER_PROTOCOL_VERSION_MIN || net_proto_version > SERVER_PROTOCOL_VERSION_MAX) { - actionstream << "Server: A mismatched client tried to connect from " - << addr_s << std::endl; - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_VERSION); + actionstream << "Server: A mismatched client tried to connect from " << + addr_s << std::endl; + DenyAccess(peer_id, SERVER_ACCESSDENIED_WRONG_VERSION); return; } @@ -159,56 +160,56 @@ void Server::handleCommand_Init(NetworkPacket* pkt) size_t pns = playerName.size(); if (pns == 0 || pns > PLAYERNAME_SIZE) { - actionstream << "Server: Player with " - << ((pns > PLAYERNAME_SIZE) ? "a too long" : "an empty") - << " name tried to connect from " << addr_s << std::endl; - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_NAME); + actionstream << "Server: Player with " << + ((pns > PLAYERNAME_SIZE) ? "a too long" : "an empty") << + " name tried to connect from " << addr_s << std::endl; + DenyAccess(peer_id, SERVER_ACCESSDENIED_WRONG_NAME); return; } if (!string_allowed(playerName, PLAYERNAME_ALLOWED_CHARS)) { - actionstream << "Server: Player with an invalid name " - << "tried to connect from " << addr_s << std::endl; - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME); + actionstream << "Server: Player with an invalid name tried to connect " + "from " << addr_s << std::endl; + DenyAccess(peer_id, SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME); return; } - m_clients.setPlayerName(pkt->getPeerId(), playername); + m_clients.setPlayerName(peer_id, playername); //TODO (later) case insensitivity std::string legacyPlayerNameCasing = playerName; if (!isSingleplayer() && strcasecmp(playername, "singleplayer") == 0) { - actionstream << "Server: Player with the name \"singleplayer\" " - << "tried to connect from " << addr_s << std::endl; - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_NAME); + actionstream << "Server: Player with the name \"singleplayer\" tried " + "to connect from " << addr_s << std::endl; + DenyAccess(peer_id, SERVER_ACCESSDENIED_WRONG_NAME); return; } { std::string reason; if (m_script->on_prejoinplayer(playername, addr_s, &reason)) { - actionstream << "Server: Player with the name \"" << playerName << "\" " - << "tried to connect from " << addr_s << " " - << "but it was disallowed for the following reason: " - << reason << std::endl; - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_CUSTOM_STRING, reason); + actionstream << "Server: Player with the name \"" << playerName << + "\" tried to connect from " << addr_s << + " but it was disallowed for the following reason: " << reason << + std::endl; + DenyAccess(peer_id, SERVER_ACCESSDENIED_CUSTOM_STRING, reason); return; } } - infostream << "Server: New connection: \"" << playerName << "\" from " - << addr_s << " (peer_id=" << pkt->getPeerId() << ")" << std::endl; + infostream << "Server: New connection: \"" << playerName << "\" from " << + addr_s << " (peer_id=" << peer_id << ")" << std::endl; // Enforce user limit. // Don't enforce for users that have some admin right or mod permits it. if (m_clients.isUserLimitReached() && playername != g_settings->get("name") && !m_script->can_bypass_userlimit(playername, addr_s)) { - actionstream << "Server: " << playername << " tried to join from " - << addr_s << ", but there" << " are already max_users=" - << g_settings->getU16("max_users") << " players." << std::endl; - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_TOO_MANY_USERS); + actionstream << "Server: " << playername << " tried to join from " << + addr_s << ", but there are already max_users=" << + g_settings->getU16("max_users") << " players." << std::endl; + DenyAccess(peer_id, SERVER_ACCESSDENIED_TOO_MANY_USERS); return; } @@ -228,20 +229,19 @@ void Server::handleCommand_Init(NetworkPacket* pkt) auth_mechs |= AUTH_MECHANISM_SRP; client->enc_pwd = encpwd; } else { - actionstream << "User " << playername - << " tried to log in, but password field" - << " was invalid (unknown mechcode)." << std::endl; - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_SERVER_FAIL); + actionstream << "User " << playername << " tried to log in, " + "but password field was invalid (unknown mechcode)." << + std::endl; + DenyAccess(peer_id, SERVER_ACCESSDENIED_SERVER_FAIL); return; } } else if (base64_is_valid(encpwd)) { auth_mechs |= AUTH_MECHANISM_LEGACY_PASSWORD; client->enc_pwd = encpwd; } else { - actionstream << "User " << playername - << " tried to log in, but password field" - << " was invalid (invalid base64)." << std::endl; - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_SERVER_FAIL); + actionstream << "User " << playername << " tried to log in, but " + "password field was invalid (invalid base64)." << std::endl; + DenyAccess(peer_id, SERVER_ACCESSDENIED_SERVER_FAIL); return; } } else { @@ -264,8 +264,8 @@ void Server::handleCommand_Init(NetworkPacket* pkt) verbosestream << "Sending TOCLIENT_HELLO with auth method field: " << auth_mechs << std::endl; - NetworkPacket resp_pkt(TOCLIENT_HELLO, 1 + 4 - + legacyPlayerNameCasing.size(), pkt->getPeerId()); + NetworkPacket resp_pkt(TOCLIENT_HELLO, + 1 + 4 + legacyPlayerNameCasing.size(), peer_id); u16 depl_compress_mode = NETPROTO_COMPRESSION_NONE; resp_pkt << depl_serial_v << depl_compress_mode << net_proto_version @@ -276,16 +276,16 @@ void Server::handleCommand_Init(NetworkPacket* pkt) client->allowed_auth_mechs = auth_mechs; client->setDeployedCompressionMode(depl_compress_mode); - m_clients.event(pkt->getPeerId(), CSE_Hello); + m_clients.event(peer_id, CSE_Hello); } void Server::handleCommand_Init2(NetworkPacket* pkt) { - verbosestream << "Server: Got TOSERVER_INIT2 from " - << pkt->getPeerId() << std::endl; + session_t peer_id = pkt->getPeerId(); + verbosestream << "Server: Got TOSERVER_INIT2 from " << peer_id << std::endl; - m_clients.event(pkt->getPeerId(), CSE_GotInit2); - u16 protocol_version = m_clients.getProtocolVersion(pkt->getPeerId()); + m_clients.event(peer_id, CSE_GotInit2); + u16 protocol_version = m_clients.getProtocolVersion(peer_id); std::string lang; if (pkt->getSize() > 0) @@ -295,45 +295,45 @@ void Server::handleCommand_Init2(NetworkPacket* pkt) Send some initialization data */ - infostream << "Server: Sending content to " - << getPlayerName(pkt->getPeerId()) << std::endl; + infostream << "Server: Sending content to " << getPlayerName(peer_id) << + std::endl; // Send item definitions - SendItemDef(pkt->getPeerId(), m_itemdef, protocol_version); + SendItemDef(peer_id, m_itemdef, protocol_version); // Send node definitions - SendNodeDef(pkt->getPeerId(), m_nodedef, protocol_version); + SendNodeDef(peer_id, m_nodedef, protocol_version); - m_clients.event(pkt->getPeerId(), CSE_SetDefinitionsSent); + m_clients.event(peer_id, CSE_SetDefinitionsSent); // Send media announcement - sendMediaAnnouncement(pkt->getPeerId(), lang); + sendMediaAnnouncement(peer_id, lang); - RemoteClient *client = getClient(pkt->getPeerId(), CS_InitDone); + RemoteClient *client = getClient(peer_id, CS_InitDone); // Send active objects { - PlayerSAO *sao = getPlayerSAO(pkt->getPeerId()); + PlayerSAO *sao = getPlayerSAO(peer_id); if (client && sao) SendActiveObjectRemoveAdd(client, sao); } // Send detached inventories - sendDetachedInventories(pkt->getPeerId(), false); + sendDetachedInventories(peer_id, false); // Send player movement settings - SendMovement(pkt->getPeerId()); + SendMovement(peer_id); // Send time of day u16 time = m_env->getTimeOfDay(); float time_speed = g_settings->getFloat("time_speed"); - SendTimeOfDay(pkt->getPeerId(), time, time_speed); + SendTimeOfDay(peer_id, time, time_speed); - SendCSMRestrictionFlags(pkt->getPeerId()); + SendCSMRestrictionFlags(peer_id); // Warnings about protocol version can be issued here if (client->net_proto_version < LATEST_PROTOCOL_VERSION) { - SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM, + SendChatMessage(peer_id, ChatMessage(CHATMESSAGE_TYPE_SYSTEM, L"# Server: WARNING: YOUR CLIENT'S VERSION MAY NOT BE FULLY COMPATIBLE " L"WITH THIS SERVER!")); } @@ -346,8 +346,9 @@ void Server::handleCommand_RequestMedia(NetworkPacket* pkt) *pkt >> numfiles; - infostream << "Sending " << numfiles << " files to " - << getPlayerName(pkt->getPeerId()) << std::endl; + session_t peer_id = pkt->getPeerId(); + infostream << "Sending " << numfiles << " files to " << + getPlayerName(peer_id) << std::endl; verbosestream << "TOSERVER_REQUEST_MEDIA: " << std::endl; for (u16 i = 0; i < numfiles; i++) { @@ -360,7 +361,7 @@ void Server::handleCommand_RequestMedia(NetworkPacket* pkt) << name << std::endl; } - sendRequestedMedia(pkt->getPeerId(), tosend); + sendRequestedMedia(peer_id, tosend); } void Server::handleCommand_ClientReady(NetworkPacket* pkt) @@ -370,18 +371,16 @@ void Server::handleCommand_ClientReady(NetworkPacket* pkt) PlayerSAO* playersao = StageTwoClientInit(peer_id); if (playersao == NULL) { - actionstream - << "TOSERVER_CLIENT_READY stage 2 client init failed for peer_id: " - << peer_id << std::endl; + errorstream << "TOSERVER_CLIENT_READY stage 2 client init failed " + "peer_id=" << peer_id << std::endl; DisconnectPeer(peer_id); return; } if (pkt->getSize() < 8) { - errorstream - << "TOSERVER_CLIENT_READY client sent inconsistent data, disconnecting peer_id: " - << peer_id << std::endl; + errorstream << "TOSERVER_CLIENT_READY client sent inconsistent data, " + "disconnecting peer_id: " << peer_id << std::endl; DisconnectPeer(peer_id); return; } @@ -390,9 +389,8 @@ void Server::handleCommand_ClientReady(NetworkPacket* pkt) std::string full_ver; *pkt >> major_ver >> minor_ver >> patch_ver >> reserved >> full_ver; - m_clients.setClientVersion( - peer_id, major_ver, minor_ver, patch_ver, - full_ver); + m_clients.setClientVersion(peer_id, major_ver, minor_ver, patch_ver, + full_ver); if (pkt->getRemainingBytes() >= 2) *pkt >> playersao->getPlayer()->formspec_version; @@ -414,7 +412,7 @@ void Server::handleCommand_ClientReady(NetworkPacket* pkt) m_script->on_joinplayer(playersao); // Send shutdown timer if shutdown has been scheduled if (m_shutdown_state.isTimerRunning()) { - SendChatMessage(pkt->getPeerId(), m_shutdown_state.getShutdownTimerMessage()); + SendChatMessage(peer_id, m_shutdown_state.getShutdownTimerMessage()); } } @@ -508,21 +506,22 @@ void Server::process_PlayerPos(RemotePlayer *player, PlayerSAO *playersao, void Server::handleCommand_PlayerPos(NetworkPacket* pkt) { - RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); + session_t peer_id = pkt->getPeerId(); + RemotePlayer *player = m_env->getPlayer(peer_id); if (player == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); + errorstream << + "Server::ProcessData(): Canceling: No player for peer_id=" << + peer_id << " disconnecting peer!" << std::endl; + DisconnectPeer(peer_id); return; } PlayerSAO *playersao = player->getPlayerSAO(); if (playersao == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player object for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); + errorstream << + "Server::ProcessData(): Canceling: No player object for peer_id=" << + peer_id << " disconnecting peer!" << std::endl; + DisconnectPeer(peer_id); return; } @@ -568,22 +567,23 @@ void Server::handleCommand_DeletedBlocks(NetworkPacket* pkt) void Server::handleCommand_InventoryAction(NetworkPacket* pkt) { - RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); + session_t peer_id = pkt->getPeerId(); + RemotePlayer *player = m_env->getPlayer(peer_id); if (player == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); + errorstream << + "Server::ProcessData(): Canceling: No player for peer_id=" << + peer_id << " disconnecting peer!" << std::endl; + DisconnectPeer(peer_id); return; } PlayerSAO *playersao = player->getPlayerSAO(); if (playersao == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player object for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); + errorstream << + "Server::ProcessData(): Canceling: No player object for peer_id=" << + peer_id << " disconnecting peer!" << std::endl; + DisconnectPeer(peer_id); return; } @@ -761,12 +761,13 @@ void Server::handleCommand_ChatMessage(NetworkPacket* pkt) message += (wchar_t)tmp_wchar; } - RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); + session_t peer_id = pkt->getPeerId(); + RemotePlayer *player = m_env->getPlayer(peer_id); if (player == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); + errorstream << + "Server::ProcessData(): Canceling: No player for peer_id=" << + peer_id << " disconnecting peer!" << std::endl; + DisconnectPeer(peer_id); return; } @@ -777,8 +778,8 @@ void Server::handleCommand_ChatMessage(NetworkPacket* pkt) std::wstring answer_to_sender = handleChat(name, wname, message, true, player); if (!answer_to_sender.empty()) { // Send the answer to sender - SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_NORMAL, - answer_to_sender, wname)); + SendChatMessage(peer_id, ChatMessage(CHATMESSAGE_TYPE_NORMAL, + answer_to_sender, wname)); } } @@ -788,22 +789,23 @@ void Server::handleCommand_Damage(NetworkPacket* pkt) *pkt >> damage; - RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); + session_t peer_id = pkt->getPeerId(); + RemotePlayer *player = m_env->getPlayer(peer_id); if (player == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); + errorstream << + "Server::ProcessData(): Canceling: No player for peer_id=" << + peer_id << " disconnecting peer!" << std::endl; + DisconnectPeer(peer_id); return; } PlayerSAO *playersao = player->getPlayerSAO(); if (playersao == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player object for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); + errorstream << + "Server::ProcessData(): Canceling: No player object for peer_id=" << + peer_id << " disconnecting peer!" << std::endl; + DisconnectPeer(peer_id); return; } @@ -825,105 +827,28 @@ void Server::handleCommand_Damage(NetworkPacket* pkt) } } -void Server::handleCommand_Password(NetworkPacket* pkt) -{ - if (pkt->getSize() != PASSWORD_SIZE * 2) - return; - - std::string oldpwd; - std::string newpwd; - - // Deny for clients using the new protocol - RemoteClient* client = getClient(pkt->getPeerId(), CS_Created); - if (client->net_proto_version >= 25) { - infostream << "Server::handleCommand_Password(): Denying change: " - << " Client protocol version for peer_id=" << pkt->getPeerId() - << " too new!" << std::endl; - return; - } - - for (u16 i = 0; i < PASSWORD_SIZE - 1; i++) { - char c = pkt->getChar(i); - if (c == 0) - break; - oldpwd += c; - } - - for (u16 i = 0; i < PASSWORD_SIZE - 1; i++) { - char c = pkt->getChar(PASSWORD_SIZE + i); - if (c == 0) - break; - newpwd += c; - } - - RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); - if (player == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); - return; - } - - if (!base64_is_valid(newpwd)) { - infostream<<"Server: " << player->getName() << - " supplied invalid password hash" << std::endl; - // Wrong old password supplied!! - SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM, - L"Invalid new password hash supplied. Password NOT changed.")); - return; - } - - infostream << "Server: Client requests a password change from " - << "'" << oldpwd << "' to '" << newpwd << "'" << std::endl; - - std::string playername = player->getName(); - - std::string checkpwd; - m_script->getAuth(playername, &checkpwd, NULL); - - if (oldpwd != checkpwd) { - infostream << "Server: invalid old password" << std::endl; - // Wrong old password supplied!! - SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM, - L"Invalid old password supplied. Password NOT changed.")); - return; - } - - bool success = m_script->setPassword(playername, newpwd); - if (success) { - actionstream << player->getName() << " changes password" << std::endl; - SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM, - L"Password change successful.")); - } else { - actionstream << player->getName() << " tries to change password but " - << "it fails" << std::endl; - SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM, - L"Password change failed or unavailable.")); - } -} - void Server::handleCommand_PlayerItem(NetworkPacket* pkt) { if (pkt->getSize() < 2) return; - RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); + session_t peer_id = pkt->getPeerId(); + RemotePlayer *player = m_env->getPlayer(peer_id); if (player == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); + errorstream << + "Server::ProcessData(): Canceling: No player for peer_id=" << + peer_id << " disconnecting peer!" << std::endl; + DisconnectPeer(peer_id); return; } PlayerSAO *playersao = player->getPlayerSAO(); if (playersao == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player object for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); + errorstream << + "Server::ProcessData(): Canceling: No player object for peer_id=" << + peer_id << " disconnecting peer!" << std::endl; + DisconnectPeer(peer_id); return; } @@ -936,12 +861,13 @@ void Server::handleCommand_PlayerItem(NetworkPacket* pkt) void Server::handleCommand_Respawn(NetworkPacket* pkt) { - RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); + session_t peer_id = pkt->getPeerId(); + RemotePlayer *player = m_env->getPlayer(peer_id); if (player == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); + errorstream << + "Server::ProcessData(): Canceling: No player for peer_id=" << + peer_id << " disconnecting peer!" << std::endl; + DisconnectPeer(peer_id); return; } @@ -951,7 +877,7 @@ void Server::handleCommand_Respawn(NetworkPacket* pkt) if (!playersao->isDead()) return; - RespawnPlayer(pkt->getPeerId()); + RespawnPlayer(peer_id); actionstream << player->getName() << " respawns at " << PP(playersao->getBasePosition() / BS) << std::endl; @@ -1006,22 +932,23 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) verbosestream << "TOSERVER_INTERACT: action=" << (int)action << ", item=" << item_i << ", pointed=" << pointed.dump() << std::endl; - RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); + session_t peer_id = pkt->getPeerId(); + RemotePlayer *player = m_env->getPlayer(peer_id); if (player == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); + errorstream << + "Server::ProcessData(): Canceling: No player for peer_id=" << + peer_id << " disconnecting peer!" << std::endl; + DisconnectPeer(peer_id); return; } PlayerSAO *playersao = player->getPlayerSAO(); if (playersao == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player object for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); + errorstream << + "Server::ProcessData(): Canceling: No player object for peer_id=" << + peer_id << " disconnecting peer!" << std::endl; + DisconnectPeer(peer_id); return; } @@ -1030,7 +957,7 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) << " tried to interact while dead; ignoring." << std::endl; if (pointed.type == POINTEDTHING_NODE) { // Re-send block to revert change on client-side - RemoteClient *client = getClient(pkt->getPeerId()); + RemoteClient *client = getClient(peer_id); v3s16 blockpos = getNodeBlockPos(pointed.node_undersurface); client->SetBlockNotSent(blockpos); } @@ -1081,7 +1008,7 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) pointed.dump() << " without 'interact' privilege" << std::endl; // Re-send block to revert change on client-side - RemoteClient *client = getClient(pkt->getPeerId()); + RemoteClient *client = getClient(peer_id); // Digging completed -> under if (action == INTERACT_DIGGING_COMPLETED) { v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_under, BS)); @@ -1109,7 +1036,7 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) if (!checkInteractDistance(player, d, pointed.dump())) { // Re-send block to revert change on client-side - RemoteClient *client = getClient(pkt->getPeerId()); + RemoteClient *client = getClient(peer_id); v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_under, BS)); client->SetBlockNotSent(blockpos); return; @@ -1132,11 +1059,10 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) n = m_env->getMap().getNode(p_under, &pos_ok); if (!pos_ok) { - infostream << "Server: Not punching: Node not found." - << " Adding block to emerge queue." - << std::endl; - m_emerge->enqueueBlockEmerge(pkt->getPeerId(), - getNodeBlockPos(p_above), false); + infostream << "Server: Not punching: Node not found. " + "Adding block to emerge queue." << std::endl; + m_emerge->enqueueBlockEmerge(peer_id, getNodeBlockPos(p_above), + false); } if (n.getContent() != CONTENT_IGNORE) @@ -1202,11 +1128,10 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) bool pos_ok; MapNode n = m_env->getMap().getNode(p_under, &pos_ok); if (!pos_ok) { - infostream << "Server: Not finishing digging: Node not found." - << " Adding block to emerge queue." - << std::endl; - m_emerge->enqueueBlockEmerge(pkt->getPeerId(), - getNodeBlockPos(p_above), false); + infostream << "Server: Not finishing digging: Node not found. " + "Adding block to emerge queue." << std::endl; + m_emerge->enqueueBlockEmerge(peer_id, getNodeBlockPos(p_above), + false); } /* Cheat prevention */ @@ -1282,7 +1207,7 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) m_script->node_on_dig(p_under, n, playersao); v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_under, BS)); - RemoteClient *client = getClient(pkt->getPeerId()); + RemoteClient *client = getClient(peer_id); // Send unusual result (that is, node not being removed) if (m_env->getMap().getNode(p_under).getContent() != CONTENT_AIR) { // Re-send block to revert change on client-side @@ -1304,7 +1229,7 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) // Reset build time counter if (pointed.type == POINTEDTHING_NODE && selected_item.getDefinition(m_itemdef).type == ITEM_NODE) - getClient(pkt->getPeerId())->m_time_from_building = 0.0; + getClient(peer_id)->m_time_from_building = 0.0; if (pointed.type == POINTEDTHING_OBJECT) { // Right click object @@ -1338,7 +1263,7 @@ void Server::handleCommand_Interact(NetworkPacket *pkt) // If item has node placement prediction, always send the // blocks to make sure the client knows what exactly happened - RemoteClient *client = getClient(pkt->getPeerId()); + RemoteClient *client = getClient(peer_id); v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_above, BS)); v3s16 blockpos2 = getNodeBlockPos(floatToInt(pointed_pos_under, BS)); if (!selected_item.getDefinition(m_itemdef).node_placement_prediction.empty()) { @@ -1441,22 +1366,23 @@ void Server::handleCommand_NodeMetaFields(NetworkPacket* pkt) fields[fieldname] = pkt->readLongString(); } - RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); + session_t peer_id = pkt->getPeerId(); + RemotePlayer *player = m_env->getPlayer(peer_id); if (player == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); + errorstream << + "Server::ProcessData(): Canceling: No player for peer_id=" << + peer_id << " disconnecting peer!" << std::endl; + DisconnectPeer(peer_id); return; } PlayerSAO *playersao = player->getPlayerSAO(); if (playersao == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player object for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); + errorstream << + "Server::ProcessData(): Canceling: No player object for peer_id=" << + peer_id << " disconnecting peer!" << std::endl; + DisconnectPeer(peer_id); return; } @@ -1492,22 +1418,23 @@ void Server::handleCommand_InventoryFields(NetworkPacket* pkt) fields[fieldname] = pkt->readLongString(); } - RemotePlayer *player = m_env->getPlayer(pkt->getPeerId()); + session_t peer_id = pkt->getPeerId(); + RemotePlayer *player = m_env->getPlayer(peer_id); if (player == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); + errorstream << + "Server::ProcessData(): Canceling: No player for peer_id=" << + peer_id << " disconnecting peer!" << std::endl; + DisconnectPeer(peer_id); return; } PlayerSAO *playersao = player->getPlayerSAO(); if (playersao == NULL) { - errorstream << "Server::ProcessData(): Canceling: " - "No player object for peer_id=" << pkt->getPeerId() - << " disconnecting peer!" << std::endl; - DisconnectPeer(pkt->getPeerId()); + errorstream << + "Server::ProcessData(): Canceling: No player object for peer_id=" << + peer_id << " disconnecting peer!" << std::endl; + DisconnectPeer(peer_id); return; } @@ -1517,7 +1444,7 @@ void Server::handleCommand_InventoryFields(NetworkPacket* pkt) } // verify that we displayed the formspec to the user - const auto peer_state_iterator = m_formspec_state_data.find(pkt->getPeerId()); + const auto peer_state_iterator = m_formspec_state_data.find(peer_id); if (peer_state_iterator != m_formspec_state_data.end()) { const std::string &server_formspec_name = peer_state_iterator->second; if (client_formspec_name == server_formspec_name) { @@ -1543,7 +1470,8 @@ void Server::handleCommand_InventoryFields(NetworkPacket* pkt) void Server::handleCommand_FirstSrp(NetworkPacket* pkt) { - RemoteClient* client = getClient(pkt->getPeerId(), CS_Invalid); + session_t peer_id = pkt->getPeerId(); + RemoteClient *client = getClient(peer_id, CS_Invalid); ClientState cstate = client->getState(); std::string playername = client->getName(); @@ -1551,7 +1479,7 @@ void Server::handleCommand_FirstSrp(NetworkPacket* pkt) std::string salt; std::string verification_key; - std::string addr_s = getPeerAddress(pkt->getPeerId()).serializeString(); + std::string addr_s = getPeerAddress(peer_id).serializeString(); u8 is_empty; *pkt >> salt >> verification_key >> is_empty; @@ -1565,7 +1493,7 @@ void Server::handleCommand_FirstSrp(NetworkPacket* pkt) actionstream << "Server: Client from " << addr_s << " tried to set password without being " << "authenticated, or the username being new." << std::endl; - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA); + DenyAccess(peer_id, SERVER_ACCESSDENIED_UNEXPECTED_DATA); return; } @@ -1574,7 +1502,7 @@ void Server::handleCommand_FirstSrp(NetworkPacket* pkt) is_empty == 1) { actionstream << "Server: " << playername << " supplied empty password from " << addr_s << std::endl; - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_EMPTY_PASSWORD); + DenyAccess(peer_id, SERVER_ACCESSDENIED_EMPTY_PASSWORD); return; } @@ -1583,7 +1511,7 @@ void Server::handleCommand_FirstSrp(NetworkPacket* pkt) initial_ver_key = encode_srp_verifier(verification_key, salt); m_script->createAuth(playername, initial_ver_key); - acceptAuth(pkt->getPeerId(), false); + acceptAuth(peer_id, false); } else { if (cstate < CS_SudoMode) { infostream << "Server::ProcessData(): Ignoring TOSERVER_FIRST_SRP from " @@ -1591,48 +1519,48 @@ void Server::handleCommand_FirstSrp(NetworkPacket* pkt) << std::endl; return; } - m_clients.event(pkt->getPeerId(), CSE_SudoLeave); + m_clients.event(peer_id, CSE_SudoLeave); std::string pw_db_field = encode_srp_verifier(verification_key, salt); bool success = m_script->setPassword(playername, pw_db_field); if (success) { actionstream << playername << " changes password" << std::endl; - SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM, - L"Password change successful.")); + SendChatMessage(peer_id, ChatMessage(CHATMESSAGE_TYPE_SYSTEM, + L"Password change successful.")); } else { - actionstream << playername << " tries to change password but " - << "it fails" << std::endl; - SendChatMessage(pkt->getPeerId(), ChatMessage(CHATMESSAGE_TYPE_SYSTEM, - L"Password change failed or unavailable.")); + actionstream << playername << + " tries to change password but it fails" << std::endl; + SendChatMessage(peer_id, ChatMessage(CHATMESSAGE_TYPE_SYSTEM, + L"Password change failed or unavailable.")); } } } void Server::handleCommand_SrpBytesA(NetworkPacket* pkt) { - RemoteClient* client = getClient(pkt->getPeerId(), CS_Invalid); + session_t peer_id = pkt->getPeerId(); + RemoteClient *client = getClient(peer_id, CS_Invalid); ClientState cstate = client->getState(); bool wantSudo = (cstate == CS_Active); if (!((cstate == CS_HelloSent) || (cstate == CS_Active))) { - actionstream << "Server: got SRP _A packet in wrong state " - << cstate << " from " - << getPeerAddress(pkt->getPeerId()).serializeString() - << ". Ignoring." << std::endl; + actionstream << "Server: got SRP _A packet in wrong state " << cstate << + " from " << getPeerAddress(peer_id).serializeString() << + ". Ignoring." << std::endl; return; } if (client->chosen_mech != AUTH_MECHANISM_NONE) { - actionstream << "Server: got SRP _A packet, while auth" - << "is already going on with mech " << client->chosen_mech - << " from " << getPeerAddress(pkt->getPeerId()).serializeString() - << " (wantSudo=" << wantSudo << "). Ignoring." << std::endl; + actionstream << "Server: got SRP _A packet, while auth is already " + "going on with mech " << client->chosen_mech << " from " << + getPeerAddress(peer_id).serializeString() << + " (wantSudo=" << wantSudo << "). Ignoring." << std::endl; if (wantSudo) { - DenySudoAccess(pkt->getPeerId()); + DenySudoAccess(peer_id); return; } - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA); + DenyAccess(peer_id, SERVER_ACCESSDENIED_UNEXPECTED_DATA); return; } @@ -1649,19 +1577,19 @@ void Server::handleCommand_SrpBytesA(NetworkPacket* pkt) if (wantSudo) { if (!client->isSudoMechAllowed(chosen)) { - actionstream << "Server: Player \"" << client->getName() - << "\" at " << getPeerAddress(pkt->getPeerId()).serializeString() - << " tried to change password using unallowed mech " - << chosen << "." << std::endl; - DenySudoAccess(pkt->getPeerId()); + actionstream << "Server: Player \"" << client->getName() << + "\" at " << getPeerAddress(peer_id).serializeString() << + " tried to change password using unallowed mech " << chosen << + "." << std::endl; + DenySudoAccess(peer_id); return; } } else { if (!client->isMechAllowed(chosen)) { - actionstream << "Server: Client tried to authenticate from " - << getPeerAddress(pkt->getPeerId()).serializeString() - << " using unallowed mech " << chosen << "." << std::endl; - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA); + actionstream << "Server: Client tried to authenticate from " << + getPeerAddress(peer_id).serializeString() << + " using unallowed mech " << chosen << "." << std::endl; + DenyAccess(peer_id, SERVER_ACCESSDENIED_UNEXPECTED_DATA); return; } } @@ -1677,10 +1605,10 @@ void Server::handleCommand_SrpBytesA(NetworkPacket* pkt) &verifier, &salt); } else if (!decode_srp_verifier_and_salt(client->enc_pwd, &verifier, &salt)) { // Non-base64 errors should have been catched in the init handler - actionstream << "Server: User " << client->getName() - << " tried to log in, but srp verifier field" - << " was invalid (most likely invalid base64)." << std::endl; - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_SERVER_FAIL); + actionstream << "Server: User " << client->getName() << + " tried to log in, but srp verifier field was invalid (most likely " + "invalid base64)." << std::endl; + DenyAccess(peer_id, SERVER_ACCESSDENIED_SERVER_FAIL); return; } @@ -1700,22 +1628,23 @@ void Server::handleCommand_SrpBytesA(NetworkPacket* pkt) << " tried to log in, SRP-6a safety check violated in _A handler." << std::endl; if (wantSudo) { - DenySudoAccess(pkt->getPeerId()); + DenySudoAccess(peer_id); return; } - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA); + DenyAccess(peer_id, SERVER_ACCESSDENIED_UNEXPECTED_DATA); return; } - NetworkPacket resp_pkt(TOCLIENT_SRP_BYTES_S_B, 0, pkt->getPeerId()); + NetworkPacket resp_pkt(TOCLIENT_SRP_BYTES_S_B, 0, peer_id); resp_pkt << salt << std::string(bytes_B, len_B); Send(&resp_pkt); } void Server::handleCommand_SrpBytesM(NetworkPacket* pkt) { - RemoteClient* client = getClient(pkt->getPeerId(), CS_Invalid); + session_t peer_id = pkt->getPeerId(); + RemoteClient *client = getClient(peer_id, CS_Invalid); ClientState cstate = client->getState(); bool wantSudo = (cstate == CS_Active); @@ -1723,25 +1652,24 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt) verbosestream << "Server: Received TOCLIENT_SRP_BYTES_M." << std::endl; if (!((cstate == CS_HelloSent) || (cstate == CS_Active))) { - actionstream << "Server: got SRP _M packet in wrong state " - << cstate << " from " - << getPeerAddress(pkt->getPeerId()).serializeString() - << ". Ignoring." << std::endl; + actionstream << "Server: got SRP _M packet in wrong state " << cstate << + " from " << getPeerAddress(peer_id).serializeString() << + ". Ignoring." << std::endl; return; } if (client->chosen_mech != AUTH_MECHANISM_SRP && client->chosen_mech != AUTH_MECHANISM_LEGACY_PASSWORD) { - actionstream << "Server: got SRP _M packet, while auth" - << "is going on with mech " << client->chosen_mech - << " from " << getPeerAddress(pkt->getPeerId()).serializeString() - << " (wantSudo=" << wantSudo << "). Denying." << std::endl; + actionstream << "Server: got SRP _M packet, while auth is going on " + "with mech " << client->chosen_mech << " from " << + getPeerAddress(peer_id).serializeString() << + " (wantSudo=" << wantSudo << "). Denying." << std::endl; if (wantSudo) { - DenySudoAccess(pkt->getPeerId()); + DenySudoAccess(peer_id); return; } - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA); + DenyAccess(peer_id, SERVER_ACCESSDENIED_UNEXPECTED_DATA); return; } @@ -1750,10 +1678,10 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt) if (srp_verifier_get_session_key_length((SRPVerifier *) client->auth_data) != bytes_M.size()) { - actionstream << "Server: User " << client->getName() - << " at " << getPeerAddress(pkt->getPeerId()).serializeString() - << " sent bytes_M with invalid length " << bytes_M.size() << std::endl; - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA); + actionstream << "Server: User " << client->getName() << " at " << + getPeerAddress(peer_id).serializeString() << + " sent bytes_M with invalid length " << bytes_M.size() << std::endl; + DenyAccess(peer_id, SERVER_ACCESSDENIED_UNEXPECTED_DATA); return; } @@ -1764,21 +1692,19 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt) if (!bytes_HAMK) { if (wantSudo) { - actionstream << "Server: User " << client->getName() - << " at " << getPeerAddress(pkt->getPeerId()).serializeString() - << " tried to change their password, but supplied wrong" - << " (SRP) password for authentication." << std::endl; - DenySudoAccess(pkt->getPeerId()); + actionstream << "Server: User " << client->getName() << " at " << + getPeerAddress(peer_id).serializeString() << + " tried to change their password, but supplied wrong (SRP) " + "password for authentication." << std::endl; + DenySudoAccess(peer_id); return; } - std::string ip = getPeerAddress(pkt->getPeerId()).serializeString(); - actionstream << "Server: User " << client->getName() - << " at " << ip - << " supplied wrong password (auth mechanism: SRP)." - << std::endl; + std::string ip = getPeerAddress(peer_id).serializeString(); + actionstream << "Server: User " << client->getName() << " at " << ip << + " supplied wrong password (auth mechanism: SRP)." << std::endl; m_script->on_auth_failure(client->getName(), ip); - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_PASSWORD); + DenyAccess(peer_id, SERVER_ACCESSDENIED_WRONG_PASSWORD); return; } @@ -1788,15 +1714,16 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt) std::string checkpwd; // not used, but needed for passing something if (!m_script->getAuth(playername, &checkpwd, NULL)) { - actionstream << "Server: " << playername << " cannot be authenticated" - << " (auth handler does not work?)" << std::endl; - DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_SERVER_FAIL); + actionstream << "Server: " << playername << + " cannot be authenticated (auth handler does not work?)" << + std::endl; + DenyAccess(peer_id, SERVER_ACCESSDENIED_SERVER_FAIL); return; } client->create_player_on_auth_success = false; } - acceptAuth(pkt->getPeerId(), wantSudo); + acceptAuth(peer_id, wantSudo); } /* @@ -1808,20 +1735,21 @@ void Server::handleCommand_ModChannelJoin(NetworkPacket *pkt) std::string channel_name; *pkt >> channel_name; - NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, 1 + 2 + channel_name.size(), - pkt->getPeerId()); + session_t peer_id = pkt->getPeerId(); + NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, + 1 + 2 + channel_name.size(), peer_id); // Send signal to client to notify join succeed or not if (g_settings->getBool("enable_mod_channels") && - m_modchannel_mgr->joinChannel(channel_name, pkt->getPeerId())) { + m_modchannel_mgr->joinChannel(channel_name, peer_id)) { resp_pkt << (u8) MODCHANNEL_SIGNAL_JOIN_OK; - infostream << "Peer " << pkt->getPeerId() << " joined channel " << channel_name - << std::endl; + infostream << "Peer " << peer_id << " joined channel " << + channel_name << std::endl; } else { resp_pkt << (u8)MODCHANNEL_SIGNAL_JOIN_FAILURE; - infostream << "Peer " << pkt->getPeerId() << " tried to join channel " - << channel_name << ", but was already registered." << std::endl; + infostream << "Peer " << peer_id << " tried to join channel " << + channel_name << ", but was already registered." << std::endl; } resp_pkt << channel_name; Send(&resp_pkt); @@ -1832,19 +1760,20 @@ void Server::handleCommand_ModChannelLeave(NetworkPacket *pkt) std::string channel_name; *pkt >> channel_name; - NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, 1 + 2 + channel_name.size(), - pkt->getPeerId()); + session_t peer_id = pkt->getPeerId(); + NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, + 1 + 2 + channel_name.size(), peer_id); // Send signal to client to notify join succeed or not if (g_settings->getBool("enable_mod_channels") && - m_modchannel_mgr->leaveChannel(channel_name, pkt->getPeerId())) { + m_modchannel_mgr->leaveChannel(channel_name, peer_id)) { resp_pkt << (u8)MODCHANNEL_SIGNAL_LEAVE_OK; - infostream << "Peer " << pkt->getPeerId() << " left channel " << channel_name - << std::endl; + infostream << "Peer " << peer_id << " left channel " << channel_name << + std::endl; } else { resp_pkt << (u8) MODCHANNEL_SIGNAL_LEAVE_FAILURE; - infostream << "Peer " << pkt->getPeerId() << " left channel " << channel_name - << ", but was not registered." << std::endl; + infostream << "Peer " << peer_id << " left channel " << channel_name << + ", but was not registered." << std::endl; } resp_pkt << channel_name; Send(&resp_pkt); @@ -1855,8 +1784,10 @@ void Server::handleCommand_ModChannelMsg(NetworkPacket *pkt) std::string channel_name, channel_msg; *pkt >> channel_name >> channel_msg; - verbosestream << "Mod channel message received from peer " << pkt->getPeerId() - << " on channel " << channel_name << " message: " << channel_msg << std::endl; + session_t peer_id = pkt->getPeerId(); + verbosestream << "Mod channel message received from peer " << peer_id << + " on channel " << channel_name << " message: " << channel_msg << + std::endl; // If mod channels are not enabled, discard message if (!g_settings->getBool("enable_mod_channels")) { @@ -1865,8 +1796,8 @@ void Server::handleCommand_ModChannelMsg(NetworkPacket *pkt) // If channel not registered, signal it and ignore message if (!m_modchannel_mgr->channelRegistered(channel_name)) { - NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, 1 + 2 + channel_name.size(), - pkt->getPeerId()); + NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, + 1 + 2 + channel_name.size(), peer_id); resp_pkt << (u8)MODCHANNEL_SIGNAL_CHANNEL_NOT_REGISTERED << channel_name; Send(&resp_pkt); return; @@ -1874,5 +1805,5 @@ void Server::handleCommand_ModChannelMsg(NetworkPacket *pkt) // @TODO: filter, rate limit - broadcastModChannelMessage(channel_name, channel_msg, pkt->getPeerId()); + broadcastModChannelMessage(channel_name, channel_msg, peer_id); } diff --git a/src/server.h b/src/server.h index 680de57b5..eecc2c0f0 100644 --- a/src/server.h +++ b/src/server.h @@ -165,7 +165,6 @@ public: void handleCommand_InventoryAction(NetworkPacket* pkt); void handleCommand_ChatMessage(NetworkPacket* pkt); void handleCommand_Damage(NetworkPacket* pkt); - void handleCommand_Password(NetworkPacket* pkt); void handleCommand_PlayerItem(NetworkPacket* pkt); void handleCommand_Respawn(NetworkPacket* pkt); void handleCommand_Interact(NetworkPacket* pkt); |