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-rw-r--r--doc/lua_api.txt5
-rw-r--r--src/content_sao.cpp32
-rw-r--r--src/script/cpp_api/s_entity.cpp15
-rw-r--r--src/script/cpp_api/s_entity.h4
4 files changed, 33 insertions, 23 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index ee7d57c2f..ff745c1c2 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1392,7 +1392,7 @@ a non-tool item, so that it can do something else than take damage.
On the Lua side, every punch calls:
- entity:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
+ entity:on_punch(puncher, time_from_last_punch, tool_capabilities, direction, damage)
This should never be called directly, because damage is usually not handled by
the entity itself.
@@ -1403,6 +1403,9 @@ the entity itself.
* `tool_capabilities` can be `nil`.
* `direction` is a unit vector, pointing from the source of the punch to
the punched object.
+* `damage` damage that will be done to entity
+Return value of this function will determin if damage is done by this function
+(retval true) or shall be done by engine (retval false)
To punch an entity/object in Lua, call:
diff --git a/src/content_sao.cpp b/src/content_sao.cpp
index 35133490e..7a1171eb7 100644
--- a/src/content_sao.cpp
+++ b/src/content_sao.cpp
@@ -578,28 +578,32 @@ int LuaEntitySAO::punch(v3f dir,
punchitem,
time_from_last_punch);
- if (result.did_punch) {
- setHP(getHP() - result.damage);
+ bool damage_handled = m_env->getScriptIface()->luaentity_Punch(m_id, puncher,
+ time_from_last_punch, toolcap, dir, result.did_punch ? result.damage : 0);
- if (result.damage > 0) {
- std::string punchername = puncher ? puncher->getDescription() : "nil";
+ if (!damage_handled) {
+ if (result.did_punch) {
+ setHP(getHP() - result.damage);
- actionstream << getDescription() << " punched by "
- << punchername << ", damage " << result.damage
- << " hp, health now " << getHP() << " hp" << std::endl;
- }
+ if (result.damage > 0) {
+ std::string punchername = puncher ? puncher->getDescription() : "nil";
- std::string str = gob_cmd_punched(result.damage, getHP());
- // create message and add to list
- ActiveObjectMessage aom(getId(), true, str);
- m_messages_out.push(aom);
+ actionstream << getDescription() << " punched by "
+ << punchername << ", damage " << result.damage
+ << " hp, health now " << getHP() << " hp" << std::endl;
+ }
+
+ std::string str = gob_cmd_punched(result.damage, getHP());
+ // create message and add to list
+ ActiveObjectMessage aom(getId(), true, str);
+ m_messages_out.push(aom);
+ }
}
if (getHP() == 0)
m_removed = true;
- m_env->getScriptIface()->luaentity_Punch(m_id, puncher,
- time_from_last_punch, toolcap, dir);
+
return result.wear;
}
diff --git a/src/script/cpp_api/s_entity.cpp b/src/script/cpp_api/s_entity.cpp
index 378a6bf09..fcd8dd4a0 100644
--- a/src/script/cpp_api/s_entity.cpp
+++ b/src/script/cpp_api/s_entity.cpp
@@ -224,10 +224,10 @@ void ScriptApiEntity::luaentity_Step(u16 id, float dtime)
}
// Calls entity:on_punch(ObjectRef puncher, time_from_last_punch,
-// tool_capabilities, direction)
-void ScriptApiEntity::luaentity_Punch(u16 id,
+// tool_capabilities, direction, damage)
+bool ScriptApiEntity::luaentity_Punch(u16 id,
ServerActiveObject *puncher, float time_from_last_punch,
- const ToolCapabilities *toolcap, v3f dir)
+ const ToolCapabilities *toolcap, v3f dir, s16 damage)
{
SCRIPTAPI_PRECHECKHEADER
@@ -242,8 +242,8 @@ void ScriptApiEntity::luaentity_Punch(u16 id,
// Get function
lua_getfield(L, -1, "on_punch");
if (lua_isnil(L, -1)) {
- lua_pop(L, 2); // Pop on_punch and entitu
- return;
+ lua_pop(L, 2); // Pop on_punch and entity
+ return false;
}
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
@@ -251,11 +251,14 @@ void ScriptApiEntity::luaentity_Punch(u16 id,
lua_pushnumber(L, time_from_last_punch);
push_tool_capabilities(L, *toolcap);
push_v3f(L, dir);
+ lua_pushnumber(L, damage);
setOriginFromTable(object);
- PCALL_RES(lua_pcall(L, 5, 0, error_handler));
+ PCALL_RES(lua_pcall(L, 6, 0, error_handler));
+ bool retval = lua_toboolean(L, -1);
lua_pop(L, 2); // Pop object and error handler
+ return retval;
}
// Calls entity:on_rightclick(ObjectRef clicker)
diff --git a/src/script/cpp_api/s_entity.h b/src/script/cpp_api/s_entity.h
index 8df9d7f00..4e2a056bb 100644
--- a/src/script/cpp_api/s_entity.h
+++ b/src/script/cpp_api/s_entity.h
@@ -38,9 +38,9 @@ public:
void luaentity_GetProperties(u16 id,
ObjectProperties *prop);
void luaentity_Step(u16 id, float dtime);
- void luaentity_Punch(u16 id,
+ bool luaentity_Punch(u16 id,
ServerActiveObject *puncher, float time_from_last_punch,
- const ToolCapabilities *toolcap, v3f dir);
+ const ToolCapabilities *toolcap, v3f dir, s16 damage);
void luaentity_Rightclick(u16 id,
ServerActiveObject *clicker);
};