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-rw-r--r--CMakeLists.txt2
-rw-r--r--doc/changelog.txt5
2 files changed, 6 insertions, 1 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index e0b5366b9..1c316d4fb 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -10,7 +10,7 @@ project(minetest)
# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
set(VERSION_MAJOR 0)
set(VERSION_MINOR 3)
-set(VERSION_PATCH dev-20111016)
+set(VERSION_PATCH dev-20111021)
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
diff --git a/doc/changelog.txt b/doc/changelog.txt
index dee648e53..b600345aa 100644
--- a/doc/changelog.txt
+++ b/doc/changelog.txt
@@ -3,6 +3,11 @@ Minetest-c55 changelog
This should contain all the major changes.
For minor stuff, refer to the commit log of the repository.
+0.3.dev-20111021:
+- Modify dungeon masters to only try to shoot players
+- Fix object duplication bug at block load/unload bug
+- Improve network layer
+
0.3.dev-20111016:
- Locked chest
- Server user limit setting (max_users)