diff options
-rw-r--r-- | builtin/mainmenu.lua | 27 |
1 files changed, 15 insertions, 12 deletions
diff --git a/builtin/mainmenu.lua b/builtin/mainmenu.lua index 4cc5bfaca..ff2f45b7e 100644 --- a/builtin/mainmenu.lua +++ b/builtin/mainmenu.lua @@ -18,10 +18,10 @@ function render_favourite(spec) if spec.name ~= nil then text = text .. fs_escape_string(spec.name:trim()) - if spec.description ~= nil then - --TODO make sure there's no invalid chat in spec.description - text = text .. " (" .. fs_escape_string(spec.description) .. ")" - end +-- if spec.description ~= nil and +-- fs_escape_string(spec.description):trim() ~= "" then +-- text = text .. " (" .. fs_escape_string(spec.description) .. ")" +-- end else if spec.address ~= nil then text = text .. spec.address:trim() @@ -627,10 +627,7 @@ function tabbuilder.handle_multiplayer_buttons(fields) if fields["favourites"] ~= nil then local event = explode_textlist_event(fields["favourites"]) if event.typ == "DCL" then - --gamedata.address = menu.favorites[event.index].name - if gamedata.address == nil then - gamedata.address = menu.favorites[event.index].address - end + gamedata.address = menu.favorites[event.index].address gamedata.port = menu.favorites[event.index].port gamedata.playername = fields["te_name"] if fields["te_pwd"] ~= nil then @@ -681,10 +678,7 @@ function tabbuilder.handle_multiplayer_buttons(fields) fav_idx = fav_idx +1 end end - local address = menu.favorites[fav_idx].name - if address == nil then - address = menu.favorites[fav_idx].address - end + local address = menu.favorites[fav_idx].address local port = menu.favorites[fav_idx].port if address ~= nil and @@ -1076,6 +1070,15 @@ function tabbuilder.tab_multiplayer() "button[9,4.95;2.5,0.5;btn_mp_connect;Connect]" .. "field[9.25,1;2.5,0.5;te_name;;" ..engine.setting_get("name") .."]" .. "pwdfield[9.25,1.75;2.5,0.5;te_pwd;]" .. + "textarea[9.25,2.25;2.5,2.75;;" + if menu.fav_selected ~= nil and + menu.favorites[menu.fav_selected].description ~= nil then + retval = retval .. + fs_escape_string(menu.favorites[menu.fav_selected].description,true) + end + + retval = retval .. + ";]" .. "textlist[1,0.35;7.5,3.35;favourites;" if #menu.favorites > 0 then |