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-rw-r--r--doc/lua_api.txt10
1 files changed, 8 insertions, 2 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 38b89f140..8ef92bdf3 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1295,9 +1295,15 @@ methods:
- set_wielded_item(item): replaces the wielded item, returns true if successful
- set_armor_groups({group1=rating, group2=rating, ...})
- set_animation({x=1,y=1}, frame_speed=15, frame_blend=0)
-- set_attach(parent, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
+- set_attach(parent, bone, position, rotation)
+ ^ bone = string
+ ^ position = {x=num, y=num, z=num} (relative)
+ ^ rotation = {x=num, y=num, z=num}
- set_detach()
-- set_bone_position("", {x=0,y=0,z=0}, {x=0,y=0,z=0})
+- set_bone_position(bone, position, rotation)
+ ^ bone = string
+ ^ position = {x=num, y=num, z=num} (relative)
+ ^ rotation = {x=num, y=num, z=num}
- set_properties(object property table)
LuaEntitySAO-only: (no-op for other objects)
- setvelocity({x=num, y=num, z=num})