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-rw-r--r--games/minimal/mods/experimental/init.lua19
-rw-r--r--src/game.cpp2
2 files changed, 20 insertions, 1 deletions
diff --git a/games/minimal/mods/experimental/init.lua b/games/minimal/mods/experimental/init.lua
index 11f32b3f9..cb0b209d8 100644
--- a/games/minimal/mods/experimental/init.lua
+++ b/games/minimal/mods/experimental/init.lua
@@ -20,6 +20,25 @@ function switch_player_visual()
end
minetest.after(1.0, switch_player_visual)
+minetest.register_node("experimental:soundblock", {
+ tile_images = {"unknown_block.png", "default_tnt_bottom.png",
+ "default_tnt_side.png", "default_tnt_side.png",
+ "default_tnt_side.png", "default_tnt_side.png"},
+ inventory_image = minetest.inventorycube("unknown_block.png",
+ "default_tnt_side.png", "default_tnt_side.png"),
+})
+
+minetest.register_alias("sb", "experimental:soundblock")
+
+minetest.register_abm({
+ nodenames = {"experimental:soundblock"},
+ interval = 1,
+ chance = 1,
+ action = function(p0, node, _, _)
+ minetest.sound_play("default_grass_footstep", {pos=p0, gain=0.5})
+ end,
+})
+
--[[
stepsound = -1
function test_sound()
diff --git a/src/game.cpp b/src/game.cpp
index a0f6c0d8c..fb429beba 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -2080,7 +2080,7 @@ void the_game(
// Update sound listener
sound->updateListener(camera.getCameraNode()->getPosition(),
v3f(0,0,0), // velocity
- camera.getCameraNode()->getTarget(),
+ camera.getDirection(),
camera.getCameraNode()->getUpVector());
/*