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-rw-r--r--data/apple.pngbin0 -> 203 bytes
-rw-r--r--data/apple_iron.pngbin0 -> 207 bytes
-rw-r--r--src/content_craft.cpp14
-rw-r--r--src/content_inventory.cpp12
-rw-r--r--src/content_mapblock.cpp60
-rw-r--r--src/content_mapnode.cpp12
-rw-r--r--src/content_mapnode.h2
-rw-r--r--src/mapgen.cpp16
8 files changed, 114 insertions, 2 deletions
diff --git a/data/apple.png b/data/apple.png
new file mode 100644
index 000000000..9593f28f6
--- /dev/null
+++ b/data/apple.png
Binary files differ
diff --git a/data/apple_iron.png b/data/apple_iron.png
new file mode 100644
index 000000000..2dffdf014
--- /dev/null
+++ b/data/apple_iron.png
Binary files differ
diff --git a/src/content_craft.cpp b/src/content_craft.cpp
index 20ab5f069..8e8b17a9b 100644
--- a/src/content_craft.cpp
+++ b/src/content_craft.cpp
@@ -428,6 +428,20 @@ InventoryItem *craft_get_result(InventoryItem **items)
return new MaterialItem(CONTENT_LADDER, 1);
}
}
+
+ // Iron Apple
+ {
+ ItemSpec specs[9];
+ specs[1] = ItemSpec(ITEM_CRAFT, "steel_ingot");
+ specs[3] = ItemSpec(ITEM_CRAFT, "steel_ingot");
+ specs[4] = ItemSpec(ITEM_CRAFT, "apple");
+ specs[5] = ItemSpec(ITEM_CRAFT, "steel_ingot");
+ specs[7] = ItemSpec(ITEM_CRAFT, "steel_ingot");
+ if(checkItemCombination(items, specs))
+ {
+ return new CraftItem("apple_iron", 1);
+ }
+ }
return NULL;
}
diff --git a/src/content_inventory.cpp b/src/content_inventory.cpp
index de8f8e397..59997ee4b 100644
--- a/src/content_inventory.cpp
+++ b/src/content_inventory.cpp
@@ -71,6 +71,10 @@ std::string item_craft_get_image_name(const std::string &subname)
return "scorched_stuff.png";
else if(subname == "firefly")
return "firefly.png";
+ else if(subname == "apple")
+ return "apple.png";
+ else if(subname == "apple_iron")
+ return "apple_iron.png";
else
return "cloud.png"; // just something
}
@@ -126,6 +130,10 @@ bool item_craft_is_eatable(const std::string &subname)
{
if(subname == "cooked_rat")
return true;
+ else if(subname == "apple")
+ return true;
+ else if(subname == "apple_iron")
+ return true;
return false;
}
@@ -133,6 +141,10 @@ s16 item_craft_eat_hp_change(const std::string &subname)
{
if(subname == "cooked_rat")
return 6; // 3 hearts
+ else if(subname == "apple")
+ return 4; // 2 hearts
+ else if(subname == "apple_iron")
+ return 8; // 4 hearts
return 0;
}
diff --git a/src/content_mapblock.cpp b/src/content_mapblock.cpp
index 482b9eb63..1cc37b969 100644
--- a/src/content_mapblock.cpp
+++ b/src/content_mapblock.cpp
@@ -188,6 +188,16 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
AtlasPointer pa_papyrus = g_texturesource->getTexture(
g_texturesource->getTextureId("papyrus.png"));
material_papyrus.setTexture(0, pa_papyrus.atlas);
+
+ // Apple material
+ video::SMaterial material_apple;
+ material_apple.setFlag(video::EMF_LIGHTING, false);
+ material_apple.setFlag(video::EMF_BILINEAR_FILTER, false);
+ material_apple.setFlag(video::EMF_FOG_ENABLE, true);
+ material_apple.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
+ AtlasPointer pa_apple = g_texturesource->getTexture(
+ g_texturesource->getTextureId("apple.png"));
+ material_apple.setTexture(0, pa_apple.atlas);
// junglegrass material
video::SMaterial material_junglegrass;
@@ -1203,6 +1213,56 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
// Add to mesh collector
collector.append(material_ladder, vertices, 4, indices, 6);
}
+ else if(n.getContent() == CONTENT_APPLE)
+ {
+ u8 l = decode_light(undiminish_light(n.getLightBlend(data->m_daynight_ratio)));
+ video::SColor c = MapBlock_LightColor(255, l);
+
+ for(u32 j=0; j<4; j++)
+ {
+ video::S3DVertex vertices[4] =
+ {
+ video::S3DVertex(-BS/2,-BS/2,0, 0,0,0, c,
+ pa_apple.x0(), pa_apple.y1()),
+ video::S3DVertex(BS/2,-BS/2,0, 0,0,0, c,
+ pa_apple.x1(), pa_apple.y1()),
+ video::S3DVertex(BS/2,BS/2,0, 0,0,0, c,
+ pa_apple.x1(), pa_apple.y0()),
+ video::S3DVertex(-BS/2,BS/2,0, 0,0,0, c,
+ pa_apple.x0(), pa_apple.y0()),
+ };
+
+ if(j == 0)
+ {
+ for(u16 i=0; i<4; i++)
+ vertices[i].Pos.rotateXZBy(45);
+ }
+ else if(j == 1)
+ {
+ for(u16 i=0; i<4; i++)
+ vertices[i].Pos.rotateXZBy(-45);
+ }
+ else if(j == 2)
+ {
+ for(u16 i=0; i<4; i++)
+ vertices[i].Pos.rotateXZBy(135);
+ }
+ else if(j == 3)
+ {
+ for(u16 i=0; i<4; i++)
+ vertices[i].Pos.rotateXZBy(-135);
+ }
+
+ for(u16 i=0; i<4; i++)
+ {
+ vertices[i].Pos += intToFloat(p + blockpos_nodes, BS);
+ }
+
+ u16 indices[] = {0,1,2,2,3,0};
+ // Add to mesh collector
+ collector.append(material_apple, vertices, 4, indices, 6);
+ }
+ }
}
}
#endif
diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp
index 51f2f9736..09a84156a 100644
--- a/src/content_mapnode.cpp
+++ b/src/content_mapnode.cpp
@@ -630,6 +630,18 @@ void content_mapnode_init()
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
setStoneLikeDiggingProperties(f->digging_properties, 3.0);
+ i = CONTENT_APPLE;
+ f = &content_features(i);
+ f->setInventoryTexture("apple.png");
+ f->param_type = CPT_LIGHT;
+ f->light_propagates = true;
+ f->sunlight_propagates = true;
+ f->solidness = 0; // drawn separately, makes no faces
+ f->walkable = false;
+ f->air_equivalent = true;
+ f->dug_item = std::string("CraftItem apple 1");
+ f->digging_properties.set("", DiggingProperties(true, 0.0, 0));
+
// NOTE: Remember to add frequently used stuff to the texture atlas in tile.cpp
diff --git a/src/content_mapnode.h b/src/content_mapnode.h
index 1f6292ba4..35dcc20ec 100644
--- a/src/content_mapnode.h
+++ b/src/content_mapnode.h
@@ -83,6 +83,8 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
#define CONTENT_JUNGLEGRASS 0x816
#define CONTENT_NC 0x817
#define CONTENT_NC_RB 0x818
+#define CONTENT_APPLE 0x819
+
#endif
diff --git a/src/mapgen.cpp b/src/mapgen.cpp
index 0018b9919..026248ad4 100644
--- a/src/mapgen.cpp
+++ b/src/mapgen.cpp
@@ -84,6 +84,11 @@ static void make_tree(VoxelManipulator &vmanip, v3s16 p0)
{
MapNode treenode(CONTENT_TREE);
MapNode leavesnode(CONTENT_LEAVES);
+ MapNode applenode(CONTENT_APPLE);
+
+ bool is_apple_tree = myrand_range(0,100) < 35?true:false;
+ s16 apple_count = 0;
+
s16 trunk_h = myrand_range(4, 5);
v3s16 p1 = p0;
@@ -138,6 +143,7 @@ static void make_tree(VoxelManipulator &vmanip, v3s16 p0)
for(s16 y=leaves_a.MinEdge.Y; y<=leaves_a.MaxEdge.Y; y++)
for(s16 x=leaves_a.MinEdge.X; x<=leaves_a.MaxEdge.X; x++)
{
+ bool is_apple = myrand_range(0,100) < 50?true:false;
v3s16 p(x,y,z);
p += p1;
if(vmanip.m_area.contains(p) == false)
@@ -147,8 +153,14 @@ static void make_tree(VoxelManipulator &vmanip, v3s16 p0)
&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
continue;
u32 i = leaves_a.index(x,y,z);
- if(leaves_d[i] == 1)
- vmanip.m_data[vi] = leavesnode;
+ if(leaves_d[i] == 1) {
+ if(is_apple_tree && is_apple && apple_count < 4) {
+ vmanip.m_data[vi] = applenode;
+ apple_count++;
+ } else {
+ vmanip.m_data[vi] = leavesnode;
+ }
+ }
}
}