diff options
-rw-r--r-- | data/apple.png | bin | 0 -> 203 bytes | |||
-rw-r--r-- | data/apple_iron.png | bin | 0 -> 207 bytes | |||
-rw-r--r-- | src/content_craft.cpp | 14 | ||||
-rw-r--r-- | src/content_inventory.cpp | 12 | ||||
-rw-r--r-- | src/content_mapblock.cpp | 60 | ||||
-rw-r--r-- | src/content_mapnode.cpp | 12 | ||||
-rw-r--r-- | src/content_mapnode.h | 2 | ||||
-rw-r--r-- | src/mapgen.cpp | 16 |
8 files changed, 114 insertions, 2 deletions
diff --git a/data/apple.png b/data/apple.png Binary files differnew file mode 100644 index 000000000..9593f28f6 --- /dev/null +++ b/data/apple.png diff --git a/data/apple_iron.png b/data/apple_iron.png Binary files differnew file mode 100644 index 000000000..2dffdf014 --- /dev/null +++ b/data/apple_iron.png diff --git a/src/content_craft.cpp b/src/content_craft.cpp index 20ab5f069..8e8b17a9b 100644 --- a/src/content_craft.cpp +++ b/src/content_craft.cpp @@ -428,6 +428,20 @@ InventoryItem *craft_get_result(InventoryItem **items) return new MaterialItem(CONTENT_LADDER, 1); } } + + // Iron Apple + { + ItemSpec specs[9]; + specs[1] = ItemSpec(ITEM_CRAFT, "steel_ingot"); + specs[3] = ItemSpec(ITEM_CRAFT, "steel_ingot"); + specs[4] = ItemSpec(ITEM_CRAFT, "apple"); + specs[5] = ItemSpec(ITEM_CRAFT, "steel_ingot"); + specs[7] = ItemSpec(ITEM_CRAFT, "steel_ingot"); + if(checkItemCombination(items, specs)) + { + return new CraftItem("apple_iron", 1); + } + } return NULL; } diff --git a/src/content_inventory.cpp b/src/content_inventory.cpp index de8f8e397..59997ee4b 100644 --- a/src/content_inventory.cpp +++ b/src/content_inventory.cpp @@ -71,6 +71,10 @@ std::string item_craft_get_image_name(const std::string &subname) return "scorched_stuff.png"; else if(subname == "firefly") return "firefly.png"; + else if(subname == "apple") + return "apple.png"; + else if(subname == "apple_iron") + return "apple_iron.png"; else return "cloud.png"; // just something } @@ -126,6 +130,10 @@ bool item_craft_is_eatable(const std::string &subname) { if(subname == "cooked_rat") return true; + else if(subname == "apple") + return true; + else if(subname == "apple_iron") + return true; return false; } @@ -133,6 +141,10 @@ s16 item_craft_eat_hp_change(const std::string &subname) { if(subname == "cooked_rat") return 6; // 3 hearts + else if(subname == "apple") + return 4; // 2 hearts + else if(subname == "apple_iron") + return 8; // 4 hearts return 0; } diff --git a/src/content_mapblock.cpp b/src/content_mapblock.cpp index 482b9eb63..1cc37b969 100644 --- a/src/content_mapblock.cpp +++ b/src/content_mapblock.cpp @@ -188,6 +188,16 @@ void mapblock_mesh_generate_special(MeshMakeData *data, AtlasPointer pa_papyrus = g_texturesource->getTexture( g_texturesource->getTextureId("papyrus.png")); material_papyrus.setTexture(0, pa_papyrus.atlas); + + // Apple material + video::SMaterial material_apple; + material_apple.setFlag(video::EMF_LIGHTING, false); + material_apple.setFlag(video::EMF_BILINEAR_FILTER, false); + material_apple.setFlag(video::EMF_FOG_ENABLE, true); + material_apple.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; + AtlasPointer pa_apple = g_texturesource->getTexture( + g_texturesource->getTextureId("apple.png")); + material_apple.setTexture(0, pa_apple.atlas); // junglegrass material video::SMaterial material_junglegrass; @@ -1203,6 +1213,56 @@ void mapblock_mesh_generate_special(MeshMakeData *data, // Add to mesh collector collector.append(material_ladder, vertices, 4, indices, 6); } + else if(n.getContent() == CONTENT_APPLE) + { + u8 l = decode_light(undiminish_light(n.getLightBlend(data->m_daynight_ratio))); + video::SColor c = MapBlock_LightColor(255, l); + + for(u32 j=0; j<4; j++) + { + video::S3DVertex vertices[4] = + { + video::S3DVertex(-BS/2,-BS/2,0, 0,0,0, c, + pa_apple.x0(), pa_apple.y1()), + video::S3DVertex(BS/2,-BS/2,0, 0,0,0, c, + pa_apple.x1(), pa_apple.y1()), + video::S3DVertex(BS/2,BS/2,0, 0,0,0, c, + pa_apple.x1(), pa_apple.y0()), + video::S3DVertex(-BS/2,BS/2,0, 0,0,0, c, + pa_apple.x0(), pa_apple.y0()), + }; + + if(j == 0) + { + for(u16 i=0; i<4; i++) + vertices[i].Pos.rotateXZBy(45); + } + else if(j == 1) + { + for(u16 i=0; i<4; i++) + vertices[i].Pos.rotateXZBy(-45); + } + else if(j == 2) + { + for(u16 i=0; i<4; i++) + vertices[i].Pos.rotateXZBy(135); + } + else if(j == 3) + { + for(u16 i=0; i<4; i++) + vertices[i].Pos.rotateXZBy(-135); + } + + for(u16 i=0; i<4; i++) + { + vertices[i].Pos += intToFloat(p + blockpos_nodes, BS); + } + + u16 indices[] = {0,1,2,2,3,0}; + // Add to mesh collector + collector.append(material_apple, vertices, 4, indices, 6); + } + } } } #endif diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp index 51f2f9736..09a84156a 100644 --- a/src/content_mapnode.cpp +++ b/src/content_mapnode.cpp @@ -630,6 +630,18 @@ void content_mapnode_init() f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1"; setStoneLikeDiggingProperties(f->digging_properties, 3.0); + i = CONTENT_APPLE; + f = &content_features(i); + f->setInventoryTexture("apple.png"); + f->param_type = CPT_LIGHT; + f->light_propagates = true; + f->sunlight_propagates = true; + f->solidness = 0; // drawn separately, makes no faces + f->walkable = false; + f->air_equivalent = true; + f->dug_item = std::string("CraftItem apple 1"); + f->digging_properties.set("", DiggingProperties(true, 0.0, 0)); + // NOTE: Remember to add frequently used stuff to the texture atlas in tile.cpp diff --git a/src/content_mapnode.h b/src/content_mapnode.h index 1f6292ba4..35dcc20ec 100644 --- a/src/content_mapnode.h +++ b/src/content_mapnode.h @@ -83,6 +83,8 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version); #define CONTENT_JUNGLEGRASS 0x816 #define CONTENT_NC 0x817 #define CONTENT_NC_RB 0x818 +#define CONTENT_APPLE 0x819 + #endif diff --git a/src/mapgen.cpp b/src/mapgen.cpp index 0018b9919..026248ad4 100644 --- a/src/mapgen.cpp +++ b/src/mapgen.cpp @@ -84,6 +84,11 @@ static void make_tree(VoxelManipulator &vmanip, v3s16 p0) { MapNode treenode(CONTENT_TREE); MapNode leavesnode(CONTENT_LEAVES); + MapNode applenode(CONTENT_APPLE); + + bool is_apple_tree = myrand_range(0,100) < 35?true:false; + s16 apple_count = 0; + s16 trunk_h = myrand_range(4, 5); v3s16 p1 = p0; @@ -138,6 +143,7 @@ static void make_tree(VoxelManipulator &vmanip, v3s16 p0) for(s16 y=leaves_a.MinEdge.Y; y<=leaves_a.MaxEdge.Y; y++) for(s16 x=leaves_a.MinEdge.X; x<=leaves_a.MaxEdge.X; x++) { + bool is_apple = myrand_range(0,100) < 50?true:false; v3s16 p(x,y,z); p += p1; if(vmanip.m_area.contains(p) == false) @@ -147,8 +153,14 @@ static void make_tree(VoxelManipulator &vmanip, v3s16 p0) && vmanip.m_data[vi].getContent() != CONTENT_IGNORE) continue; u32 i = leaves_a.index(x,y,z); - if(leaves_d[i] == 1) - vmanip.m_data[vi] = leavesnode; + if(leaves_d[i] == 1) { + if(is_apple_tree && is_apple && apple_count < 4) { + vmanip.m_data[vi] = applenode; + apple_count++; + } else { + vmanip.m_data[vi] = leavesnode; + } + } } } |