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-rw-r--r--README.md48
1 files changed, 24 insertions, 24 deletions
diff --git a/README.md b/README.md
index 8d9f4f0af..bd131035f 100644
--- a/README.md
+++ b/README.md
@@ -23,7 +23,7 @@ Further documentation
- Developer wiki: http://dev.minetest.net/
- Forum: http://forum.minetest.net/
- Github: https://github.com/minetest/minetest/
-- doc/ directory of source distribution
+- [doc/](doc/) directory of source distribution
Default controls
----------------
@@ -72,26 +72,26 @@ Paths
-----
Locations:
-* bin - Compiled binaries
-* share - Distributed read-only data
-* user - User-created modifiable data
+* `bin` - Compiled binaries
+* `share` - Distributed read-only data
+* `user` - User-created modifiable data
Where each location is on each platform:
* Windows .zip / RUN_IN_PLACE source:
- * bin = bin
- * share = .
- * user = .
+ * `bin` = `bin`
+ * `share` = `.`
+ * `user` = `.`
* Linux installed:
- * bin = /usr/bin
- * share = /usr/share/minetest
- * user = ~/.minetest
+ * `bin` = `/usr/bin`
+ * `share` = `/usr/share/minetest`
+ * `user` = `~/.minetest`
* macOS:
- * bin = Contents/MacOS
- * share = Contents/Resources
- * user = Contents/User OR ~/Library/Application Support/minetest
+ * `bin` = `Contents/MacOS`
+ * `share` = `Contents/Resources`
+ * `user` = `Contents/User OR ~/Library/Application Support/minetest`
-Worlds can be found as separate folders in: user/worlds/
+Worlds can be found as separate folders in: `user/worlds/`
Configuration file:
-------------------
@@ -105,7 +105,7 @@ Configuration file:
Command-line options:
---------------------
-- Use --help
+- Use `--help`
Compiling
---------
@@ -177,15 +177,15 @@ Run it:
$ ./bin/minetest
-- Use cmake . -LH to see all CMake options and their current state
+- Use `cmake . -LH` to see all CMake options and their current state
- If you want to install it system-wide (or are making a distribution package),
- you will want to use -DRUN_IN_PLACE=FALSE
-- You can build a bare server by specifying -DBUILD_SERVER=TRUE
-- You can disable the client build by specifying -DBUILD_CLIENT=FALSE
-- You can select between Release and Debug build by -DCMAKE_BUILD_TYPE=<Debug or Release>
+ you will want to use `-DRUN_IN_PLACE=FALSE`
+- You can build a bare server by specifying `-DBUILD_SERVER=TRUE`
+- You can disable the client build by specifying `-DBUILD_CLIENT=FALSE`
+- You can select between Release and Debug build by `-DCMAKE_BUILD_TYPE=<Debug or Release>`
- Debug build is slower, but gives much more useful output in a debugger
- If you build a bare server, you don't need to have Irrlicht installed.
- In that case use -DIRRLICHT_SOURCE_DIR=/the/irrlicht/source
+ - In that case use `-DIRRLICHT_SOURCE_DIR=/the/irrlicht/source`
### CMake options
@@ -273,7 +273,7 @@ Library specific options:
### Compiling on Windows
* This section is outdated. In addition to what is described here:
- * In addition to minetest, you need to download minetest_game.
+ * In addition to minetest, you need to download [minetest_game](https://github.com/minetest/minetest_game).
* If you wish to have sound support, you need libogg, libvorbis and libopenal
* You need:
@@ -428,7 +428,7 @@ This is how we build Windows releases.
Version scheme
--------------
-We use major.minor.patch since 5.0.0-dev. Prior to that we used 0.major.minor.
+We use `major.minor.patch` since 5.0.0-dev. Prior to that we used `0.major.minor`.
- Major is incremented when the release contains breaking changes, all other
numbers are set to 0.
@@ -439,4 +439,4 @@ minor/trivial features considered necessary.
Since 5.0.0-dev and 0.4.17-dev, the dev notation refers to the next release,
ie: 5.0.0-dev is the development version leading to 5.0.0.
-Prior to that we used previous_version-dev.
+Prior to that we used `previous_version-dev`.