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-rw-r--r-- | README.md | 48 |
1 files changed, 24 insertions, 24 deletions
@@ -23,7 +23,7 @@ Further documentation - Developer wiki: http://dev.minetest.net/ - Forum: http://forum.minetest.net/ - Github: https://github.com/minetest/minetest/ -- doc/ directory of source distribution +- [doc/](doc/) directory of source distribution Default controls ---------------- @@ -72,26 +72,26 @@ Paths ----- Locations: -* bin - Compiled binaries -* share - Distributed read-only data -* user - User-created modifiable data +* `bin` - Compiled binaries +* `share` - Distributed read-only data +* `user` - User-created modifiable data Where each location is on each platform: * Windows .zip / RUN_IN_PLACE source: - * bin = bin - * share = . - * user = . + * `bin` = `bin` + * `share` = `.` + * `user` = `.` * Linux installed: - * bin = /usr/bin - * share = /usr/share/minetest - * user = ~/.minetest + * `bin` = `/usr/bin` + * `share` = `/usr/share/minetest` + * `user` = `~/.minetest` * macOS: - * bin = Contents/MacOS - * share = Contents/Resources - * user = Contents/User OR ~/Library/Application Support/minetest + * `bin` = `Contents/MacOS` + * `share` = `Contents/Resources` + * `user` = `Contents/User OR ~/Library/Application Support/minetest` -Worlds can be found as separate folders in: user/worlds/ +Worlds can be found as separate folders in: `user/worlds/` Configuration file: ------------------- @@ -105,7 +105,7 @@ Configuration file: Command-line options: --------------------- -- Use --help +- Use `--help` Compiling --------- @@ -177,15 +177,15 @@ Run it: $ ./bin/minetest -- Use cmake . -LH to see all CMake options and their current state +- Use `cmake . -LH` to see all CMake options and their current state - If you want to install it system-wide (or are making a distribution package), - you will want to use -DRUN_IN_PLACE=FALSE -- You can build a bare server by specifying -DBUILD_SERVER=TRUE -- You can disable the client build by specifying -DBUILD_CLIENT=FALSE -- You can select between Release and Debug build by -DCMAKE_BUILD_TYPE=<Debug or Release> + you will want to use `-DRUN_IN_PLACE=FALSE` +- You can build a bare server by specifying `-DBUILD_SERVER=TRUE` +- You can disable the client build by specifying `-DBUILD_CLIENT=FALSE` +- You can select between Release and Debug build by `-DCMAKE_BUILD_TYPE=<Debug or Release>` - Debug build is slower, but gives much more useful output in a debugger - If you build a bare server, you don't need to have Irrlicht installed. - In that case use -DIRRLICHT_SOURCE_DIR=/the/irrlicht/source + - In that case use `-DIRRLICHT_SOURCE_DIR=/the/irrlicht/source` ### CMake options @@ -273,7 +273,7 @@ Library specific options: ### Compiling on Windows * This section is outdated. In addition to what is described here: - * In addition to minetest, you need to download minetest_game. + * In addition to minetest, you need to download [minetest_game](https://github.com/minetest/minetest_game). * If you wish to have sound support, you need libogg, libvorbis and libopenal * You need: @@ -428,7 +428,7 @@ This is how we build Windows releases. Version scheme -------------- -We use major.minor.patch since 5.0.0-dev. Prior to that we used 0.major.minor. +We use `major.minor.patch` since 5.0.0-dev. Prior to that we used `0.major.minor`. - Major is incremented when the release contains breaking changes, all other numbers are set to 0. @@ -439,4 +439,4 @@ minor/trivial features considered necessary. Since 5.0.0-dev and 0.4.17-dev, the dev notation refers to the next release, ie: 5.0.0-dev is the development version leading to 5.0.0. -Prior to that we used previous_version-dev. +Prior to that we used `previous_version-dev`. |