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-rw-r--r--builtin/settingtypes.txt36
-rw-r--r--minetest.conf.example49
-rw-r--r--src/emerge.cpp2
-rw-r--r--src/mapgen_fractal.cpp25
-rw-r--r--src/mapgen_fractal.h3
5 files changed, 65 insertions, 50 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index cb38ec118..2929b860b 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -970,29 +970,33 @@ mgflat_np_cave2 (Mapgen flat cave2 noise parameters) noise_params 0, 12, (128, 1
[***Mapgen fractal]
-# Map generation attributes specific to Mapgen fractal.
-# The 'julia' flag results in the corresponding julia set being generated.
-# Flags that are not specified in the flag string are not modified from the default.
-# Flags starting with "no" are used to explicitly disable them.
-mgfractal_spflags (Mapgen fractal flags) flags nojulia julia,nojulia
-
-# Choice of 4 mandelbrot set variations.
-# 1 = 4D "Roundy" mandelbrot set, 2 = 4D "Squarry" mandelbrot set,
-# 3 = 4D "Mandy Cousin" mandelbrot set, 4 = 4D mandelbrot set variation.
-mgfractal_formula (Mapgen fractal formula) int 1 1 4
+# Choice of 8 4-dimensional fractals.
+# 1 = "Roundy" mandelbrot set.
+# 2 = "Roundy" julia set.
+# 3 = "Squarry" mandelbrot set.
+# 4 = "Squarry" julia set.
+# 5 = "Mandy Cousin" mandelbrot set.
+# 6 = "Mandy Cousin" julia set.
+# 7 = "Variation" mandelbrot set.
+# 8 = "Variation" julia set.
+mgfractal_formula (Mapgen fractal formula) int 1 1 8
# Iterations of the recursive function.
# Controls scale of finest detail.
-mgfractal_iterations (Mapgen fractal iterations) int 9
+mgfractal_iterations (Mapgen fractal iterations) int 11
-# Approximate (X,Y,Z) scales in nodes.
-mgfractal_scale (Mapgen fractal scale) v3f (1024.0, 256.0, 1024.0)
+# Approximate (X,Y,Z) scale of fractal in nodes.
+mgfractal_scale (Mapgen fractal scale) v3f (4096.0, 1024.0, 4096.0)
-# (X,Y,Z) offsets from world centre.
-# Range roughly -2 to 2, multiply by 'scale' for offsets in nodes.
-mgfractal_offset (Mapgen fractal offset) v3f (1.75, 0.0, 0.0)
+# (X,Y,Z) offset of fractal from world centre.
+# Used to move a suitable spawn area of low land close to (0, 0).
+# The default is suitable for mandelbrot sets, it needs to be edited for julia sets,
+# do this by greatly reducing 'scale' and setting 'offset' initially to (0, 0, 0).
+# Range roughly -2 to 2. Multiply by 'scale' for offset in nodes.
+mgfractal_offset (Mapgen fractal offset) v3f (1.79, 0.0, 0.0)
# W co-ordinate of the generated 3D slice of the 4D shape.
+# Alters the generated 3D shape.
# Range roughly -2 to 2.
mgfractal_slice_w (Mapgen fractal slice w) float 0.0
diff --git a/minetest.conf.example b/minetest.conf.example
index d8534a0f5..37d622d3d 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -1234,44 +1234,59 @@
#### Mapgen fractal
-# Map generation attributes specific to Mapgen fractal.
-# The 'julia' flag results in the corresponding julia set being generated.
-# Flags that are not specified in the flag string are not modified from the default.
-# Flags starting with "no" are used to explicitly disable them.
-# type: flags possible values: julia, nojulia
-# mgfractal_spflags = nojulia
-
-# Choice of 4 mandelbrot set variations.
-# 1 = 4D "Roundy" mandelbrot set, 2 = 4D "Squarry" mandelbrot set,
-# 3 = 4D "Mandy Cousin" mandelbrot set, 4 = 4D mandelbrot set variation.
+# Choice of 8 4-dimensional fractals.
+# 1 = "Roundy" mandelbrot set.
+# 2 = "Roundy" julia set.
+# 3 = "Squarry" mandelbrot set.
+# 4 = "Squarry" julia set.
+# 5 = "Mandy Cousin" mandelbrot set.
+# 6 = "Mandy Cousin" julia set.
+# 7 = "Variation" mandelbrot set.
+# 8 = "Variation" julia set.
# type: int
# mgfractal_formula = 1
# Iterations of the recursive function.
# Controls scale of finest detail.
# type: int
-# mgfractal_iterations = 9
+# mgfractal_iterations = 11
-# Approximate (X,Y,Z) scales in nodes.
+# Approximate (X,Y,Z) scale of fractal in nodes.
# type: v3f
-# mgfractal_scale = (1024.0, 256.0, 1024.0)
+# mgfractal_scale = (4096.0, 1024.0, 4096.0)
-# (X,Y,Z) offsets from world centre.
-# Range roughly -2 to 2, multiply by 'scale' for offsets in nodes.
+# (X,Y,Z) offset of fractal from world centre.
+# Used to move a suitable spawn area of low land close to (0, 0).
+# The default is suitable for mandelbrot sets, it needs to be edited for julia sets,
+# do this by greatly reducing 'scale' and setting 'offset' initially to (0, 0, 0).
+# Range roughly -2 to 2. Multiply by 'scale' for offset in nodes.
# type: v3f
-# mgfractal_offset = (1.75, 0.0, 0.0)
+# mgfractal_offset = (1.79, 0.0, 0.0)
# W co-ordinate of the generated 3D slice of the 4D shape.
+# Alters the generated 3D shape.
# Range roughly -2 to 2.
# type: float
# mgfractal_slice_w = 0.0
-# Julia set only: 4 values determining the 4D shape.
+# Julia set only: X value determining the 4D shape.
# Range roughly -2 to 2.
# type: float
# mgfractal_julia_x = 0.33
+
+# Julia set only: Y value determining the 4D shape.
+# Range roughly -2 to 2.
+# type: float
# mgfractal_julia_y = 0.33
+
+# Julia set only: Z value determining the 4D shape.
+# Range roughly -2 to 2.
+# type: float
# mgfractal_julia_z = 0.33
+
+# Julia set only: W value determining the 4D shape.
+# Range roughly -2 to 2.
+# type: float
# mgfractal_julia_w = 0.33
# type: noise_params
diff --git a/src/emerge.cpp b/src/emerge.cpp
index a60f67ac5..6d4d84d7f 100644
--- a/src/emerge.cpp
+++ b/src/emerge.cpp
@@ -107,7 +107,7 @@ MapgenDesc g_reg_mapgens[] = {
{"v6", new MapgenFactoryV6, true},
{"v7", new MapgenFactoryV7, true},
{"flat", new MapgenFactoryFlat, false},
- {"fractal", new MapgenFactoryFractal, false},
+ {"fractal", new MapgenFactoryFractal, true},
{"singlenode", new MapgenFactorySinglenode, false},
};
diff --git a/src/mapgen_fractal.cpp b/src/mapgen_fractal.cpp
index 26ebec353..676e2f446 100644
--- a/src/mapgen_fractal.cpp
+++ b/src/mapgen_fractal.cpp
@@ -28,7 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "content_sao.h"
#include "nodedef.h"
#include "voxelalgorithms.h"
-#include "profiler.h" // For TimeTaker
+//#include "profiler.h" // For TimeTaker
#include "settings.h" // For g_settings
#include "emerge.h"
#include "dungeongen.h"
@@ -41,7 +41,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
FlagDesc flagdesc_mapgen_fractal[] = {
- {"julia", MGFRACTAL_JULIA},
{NULL, 0}
};
@@ -143,9 +142,9 @@ MapgenFractalParams::MapgenFractalParams()
spflags = 0;
formula = 1;
- iterations = 9;
- scale = v3f(1024.0, 256.0, 1024.0);
- offset = v3f(1.75, 0.0, 0.0);
+ iterations = 11;
+ scale = v3f(4096.0, 1024.0, 4096.0);
+ offset = v3f(1.79, 0.0, 0.0);
slice_w = 0.0;
julia_x = 0.33;
@@ -236,7 +235,7 @@ void MapgenFractal::makeChunk(BlockMakeData *data)
this->generating = true;
this->vm = data->vmanip;
this->ndef = data->nodedef;
- TimeTaker t("makeChunk");
+ //TimeTaker t("makeChunk");
v3s16 blockpos_min = data->blockpos_min;
v3s16 blockpos_max = data->blockpos_max;
@@ -319,7 +318,7 @@ void MapgenFractal::makeChunk(BlockMakeData *data)
// Sprinkle some dust on top after everything else was generated
dustTopNodes();
- printf("makeChunk: %dms\n", t.stop());
+ //printf("makeChunk: %dms\n", t.stop());
updateLiquid(&data->transforming_liquid, full_node_min, full_node_max);
@@ -369,7 +368,7 @@ bool MapgenFractal::getFractalAtPoint(s16 x, s16 y, s16 z)
{
float cx, cy, cz, cw, ox, oy, oz, ow;
- if (spflags & MGFRACTAL_JULIA) { // Julia set
+ if (formula % 2 == 0) { // Julia sets, formula = 2, 4, 6, 8
cx = julia_x;
cy = julia_y;
cz = julia_z;
@@ -378,7 +377,7 @@ bool MapgenFractal::getFractalAtPoint(s16 x, s16 y, s16 z)
oy = (float)y / scale.Y - offset.Y;
oz = (float)z / scale.Z - offset.Z;
ow = slice_w;
- } else { // Mandelbrot set
+ } else { // Mandelbrot sets, formula = 1, 3, 5, 7
cx = (float)x / scale.X - offset.X;
cy = (float)y / scale.Y - offset.Y;
cz = (float)z / scale.Z - offset.Z;
@@ -395,22 +394,22 @@ bool MapgenFractal::getFractalAtPoint(s16 x, s16 y, s16 z)
float nz = 0.0f;
float nw = 0.0f;
- if (formula == 1) { // 4D "Roundy" Mandelbrot Set
+ if (formula == 1 || formula == 2) { // 4D "Roundy" Mandelbrot/Julia Set
nx = ox * ox - oy * oy - oz * oz - ow * ow + cx;
ny = 2.0f * (ox * oy + oz * ow) + cy;
nz = 2.0f * (ox * oz + oy * ow) + cz;
nw = 2.0f * (ox * ow + oy * oz) + cw;
- } else if (formula == 2) { // 4D "Squarry" Mandelbrot Set
+ } else if (formula == 3 || formula == 4) { // 4D "Squarry" Mandelbrot/Julia Set
nx = ox * ox - oy * oy - oz * oz - ow * ow + cx;
ny = 2.0f * (ox * oy + oz * ow) + cy;
nz = 2.0f * (ox * oz + oy * ow) + cz;
nw = 2.0f * (ox * ow - oy * oz) + cw;
- } else if (formula == 3) { // 4D "Mandy Cousin" Mandelbrot Set
+ } else if (formula == 5 || formula == 6) { // 4D "Mandy Cousin" Mandelbrot/Julia Set
nx = ox * ox - oy * oy - oz * oz + ow * ow + cx;
ny = 2.0f * (ox * oy + oz * ow) + cy;
nz = 2.0f * (ox * oz + oy * ow) + cz;
nw = 2.0f * (ox * ow + oy * oz) + cw;
- } else if (formula == 4) { // 4D Mandelbrot Set Variation
+ } else if (formula == 7 || formula == 8) { // 4D "Variation" Mandelbrot/Julia Set
nx = ox * ox - oy * oy - oz * oz - ow * ow + cx;
ny = 2.0f * (ox * oy + oz * ow) + cy;
nz = 2.0f * (ox * oz - oy * ow) + cz;
diff --git a/src/mapgen_fractal.h b/src/mapgen_fractal.h
index 5800ae20d..7d31a43b8 100644
--- a/src/mapgen_fractal.h
+++ b/src/mapgen_fractal.h
@@ -25,9 +25,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define MGFRACTAL_LARGE_CAVE_DEPTH -33
-/////////////////// Mapgen Fractal flags
-#define MGFRACTAL_JULIA 0x01
-
class BiomeManager;
extern FlagDesc flagdesc_mapgen_fractal[];