diff options
-rw-r--r-- | src/connection.cpp | 12 | ||||
-rw-r--r-- | src/connection.h | 2 | ||||
-rw-r--r-- | src/guiPauseMenu.cpp | 2 | ||||
-rw-r--r-- | src/main.cpp | 17 | ||||
-rw-r--r-- | src/server.cpp | 2 |
5 files changed, 21 insertions, 14 deletions
diff --git a/src/connection.cpp b/src/connection.cpp index 0bc8492e6..6c37ff63b 100644 --- a/src/connection.cpp +++ b/src/connection.cpp @@ -671,7 +671,7 @@ SharedBuffer<u8> Channel::ProcessPacket( con->PrintInfo(); dout_con<<"DISCO: Removing peer "<<(peer_id)<<std::endl; - if(con->deletePeer(peer_id) == false) + if(con->deletePeer(peer_id, false) == false) { con->PrintInfo(derr_con); derr_con<<"DISCO: Peer not found"<<std::endl; @@ -1301,15 +1301,13 @@ nextpeer: continue; } - // Remove timeouted peers + // Remove timed out peers core::list<u16>::Iterator i = timeouted_peers.begin(); for(; i != timeouted_peers.end(); i++) { PrintInfo(derr_con); derr_con<<"RunTimeouts(): Removing peer "<<(*i)<<std::endl; - m_peerhandler->deletingPeer(m_peers[*i], true); - delete m_peers[*i]; - m_peers.remove(*i); + deletePeer(*i, true); } } @@ -1355,11 +1353,11 @@ core::list<Peer*> Connection::GetPeers() return list; } -bool Connection::deletePeer(u16 peer_id) +bool Connection::deletePeer(u16 peer_id, bool timeout) { if(m_peers.find(peer_id) == NULL) return false; - m_peerhandler->deletingPeer(m_peers[peer_id], true); + m_peerhandler->deletingPeer(m_peers[peer_id], timeout); delete m_peers[peer_id]; m_peers.remove(peer_id); return true; diff --git a/src/connection.h b/src/connection.h index ad45278ba..73d043710 100644 --- a/src/connection.h +++ b/src/connection.h @@ -477,7 +477,7 @@ public: // Calls PeerHandler::deletingPeer // Returns false if peer was not found - bool deletePeer(u16 peer_id); + bool deletePeer(u16 peer_id, bool timeout); void SetPeerID(u16 id){ m_peer_id = id; } u16 GetPeerID(){ return m_peer_id; } diff --git a/src/guiPauseMenu.cpp b/src/guiPauseMenu.cpp index ae1f58a9d..10d272b35 100644 --- a/src/guiPauseMenu.cpp +++ b/src/guiPauseMenu.cpp @@ -95,7 +95,7 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize) Environment->addButton(rect, this, 257, L"Exit");
}
{
- core::rect<s32> rect(0, 0, 180, 220);
+ core::rect<s32> rect(0, 0, 180, 240);
rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);
const wchar_t *text =
L"Keys:\n"
diff --git a/src/main.cpp b/src/main.cpp index 524f12469..47840eae8 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -89,10 +89,6 @@ SUGG: Implement a "Fast check queue" (a queue with a map for checking if something is already in it)
- Use it in active block queue in water flowing
-SUGG: Signs could be done in the same way as torches. For this, blocks
- need an additional metadata field for the texts
- - This is also needed for item container chests
-
SUGG: Precalculate lighting translation table at runtime (at startup)
SUGG: A version number to blocks, which increments when the block is
@@ -179,6 +175,12 @@ TODO: Check if the usage of Client::isFetchingBlocks() in TODO: Make an option to the server to disable building and digging near
the starting position
+SUGG: Signs could be done in the same way as torches. For this, blocks
+ need an additional metadata field for the texts
+ - This is also needed for item container chests
+TODO: There has to be some better way to handle static objects than to
+ send them all the time. This affects signs and item objects.
+
Doing now:
======================================================================
@@ -2347,7 +2349,7 @@ int main(int argc, char *argv[]) while(client.getChatMessage(message))
{
chat_lines.push_back(ChatLine(message));
- if(chat_lines.size() > 7)
+ if(chat_lines.size() > 5)
{
core::list<ChatLine>::Iterator
i = chat_lines.begin();
@@ -2385,6 +2387,11 @@ int main(int argc, char *argv[]) screensize.Y - 10
);
chat_guitext->setRelativePosition(rect);
+
+ if(chat_lines.size() == 0)
+ chat_guitext->setVisible(false);
+ else
+ chat_guitext->setVisible(true);
}
/*
diff --git a/src/server.cpp b/src/server.cpp index e210d4d64..c8f9be00e 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -3133,6 +3133,8 @@ void Server::handlePeerChange(PeerChange &c) message += L"*** "; message += name; message += L" left game"; + if(c.timeout) + message += L" (timed out)"; } // Delete player |