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-rw-r--r--builtin/mainmenu/tab_settings.lua8
1 files changed, 1 insertions, 7 deletions
diff --git a/builtin/mainmenu/tab_settings.lua b/builtin/mainmenu/tab_settings.lua
index 29f3c9b62..42f7f8daf 100644
--- a/builtin/mainmenu/tab_settings.lua
+++ b/builtin/mainmenu/tab_settings.lua
@@ -275,13 +275,7 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
return true
end
if fields["cb_shaders"] then
- if (core.settings:get("video_driver") == "direct3d8" or
- core.settings:get("video_driver") == "direct3d9") then
- core.settings:set("enable_shaders", "false")
- gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.")
- else
- core.settings:set("enable_shaders", fields["cb_shaders"])
- end
+ core.settings:set("enable_shaders", fields["cb_shaders"])
return true
end
if fields["cb_tonemapping"] then