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-rw-r--r--cmake/Modules/FindOpenGLES2.cmake86
1 files changed, 24 insertions, 62 deletions
diff --git a/cmake/Modules/FindOpenGLES2.cmake b/cmake/Modules/FindOpenGLES2.cmake
index a8622f3b2..a47126705 100644
--- a/cmake/Modules/FindOpenGLES2.cmake
+++ b/cmake/Modules/FindOpenGLES2.cmake
@@ -1,6 +1,4 @@
#-------------------------------------------------------------------
-# This file is stolen from part of the CMake build system for OGRE (Object-oriented Graphics Rendering Engine) http://www.ogre3d.org/
-#
# The contents of this file are placed in the public domain. Feel
# free to make use of it in any way you like.
#-------------------------------------------------------------------
@@ -16,26 +14,18 @@
# EGL_INCLUDE_DIR - the EGL include directory
# EGL_LIBRARIES - Link these to use EGL
-# Win32, Apple, and Android are not tested!
+# Win32 and Apple are not tested!
# Linux tested and works
if(WIN32)
- if(CYGWIN)
- find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h)
- find_library(OPENGLES2_LIBRARY libGLESv2)
- else()
- if(BORLAND)
- set(OPENGLES2_LIBRARY import32 CACHE STRING "OpenGL ES 2.x library for Win32")
- else()
- # TODO
- # set(OPENGLES_LIBRARY ${SOURCE_DIR}/Dependencies/lib/release/libGLESv2.lib CACHE STRING "OpenGL ES 2.x library for win32"
- endif()
- endif()
+ find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h)
+ find_library(OPENGLES2_LIBRARY libGLESv2)
elseif(APPLE)
create_search_paths(/Developer/Platforms)
findpkg_framework(OpenGLES2)
set(OPENGLES2_LIBRARY "-framework OpenGLES")
else()
+ # Unix
find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h
PATHS /usr/openwin/share/include
/opt/graphics/OpenGL/include
@@ -47,55 +37,34 @@ else()
NAMES GLESv2
PATHS /opt/graphics/OpenGL/lib
/usr/openwin/lib
- /usr/shlib /usr/X11R6/lib
+ /usr/X11R6/lib
/usr/lib
)
- if(NOT BUILD_ANDROID)
- find_path(EGL_INCLUDE_DIR EGL/egl.h
- PATHS /usr/openwin/share/include
- /opt/graphics/OpenGL/include
- /usr/X11R6/include
- /usr/include
- )
+ include(FindPackageHandleStandardArgs)
+ find_package_handle_standard_args(OPENGLES2 DEFAULT_MSG OPENGLES2_LIBRARY OPENGLES2_INCLUDE_DIR)
- find_library(EGL_LIBRARY
- NAMES EGL
- PATHS /opt/graphics/OpenGL/lib
- /usr/openwin/lib
- /usr/shlib
- /usr/X11R6/lib
- /usr/lib
- )
+ find_path(EGL_INCLUDE_DIR EGL/egl.h
+ PATHS /usr/openwin/share/include
+ /opt/graphics/OpenGL/include
+ /usr/X11R6/include
+ /usr/include
+ )
- # On Unix OpenGL usually requires X11.
- # It doesn't require X11 on OSX.
+ find_library(EGL_LIBRARY
+ NAMES EGL
+ PATHS /opt/graphics/OpenGL/lib
+ /usr/openwin/lib
+ /usr/X11R6/lib
+ /usr/lib
+ )
- if(OPENGLES2_LIBRARY)
- if(NOT X11_FOUND)
- include(FindX11)
- endif()
- if(X11_FOUND)
- set(OPENGLES2_LIBRARIES ${X11_LIBRARIES})
- endif()
- endif()
- endif()
+ include(FindPackageHandleStandardArgs)
+ find_package_handle_standard_args(EGL DEFAULT_MSG EGL_LIBRARY EGL_INCLUDE_DIR)
endif()
-set(OPENGLES2_LIBRARIES ${OPENGLES2_LIBRARIES} ${OPENGLES2_LIBRARY})
-
-if(BUILD_ANDROID)
- if(OPENGLES2_LIBRARY)
- set(EGL_LIBRARIES)
- set(OPENGLES2_FOUND TRUE)
- endif()
-else()
- if(OPENGLES2_LIBRARY AND EGL_LIBRARY)
- set(OPENGLES2_LIBRARIES ${OPENGLES2_LIBRARY} ${OPENGLES2_LIBRARIES})
- set(EGL_LIBRARIES ${EGL_LIBRARY} ${EGL_LIBRARIES})
- set(OPENGLES2_FOUND TRUE)
- endif()
-endif()
+set(OPENGLES2_LIBRARIES ${OPENGLES2_LIBRARY})
+set(EGL_LIBRARIES ${EGL_LIBRARY})
mark_as_advanced(
OPENGLES2_INCLUDE_DIR
@@ -103,10 +72,3 @@ mark_as_advanced(
EGL_INCLUDE_DIR
EGL_LIBRARY
)
-
-if(OPENGLES2_FOUND)
- message(STATUS "Found system OpenGL ES 2 library: ${OPENGLES2_LIBRARIES}")
-else()
- set(OPENGLES2_LIBRARIES "")
-endif()
-