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-rw-r--r--doc/lua_api.txt24
-rw-r--r--src/map.h1
-rw-r--r--src/mapgen.h4
-rw-r--r--src/script/cpp_api/s_base.h1
-rw-r--r--src/script/lua_api/CMakeLists.txt1
-rw-r--r--src/script/lua_api/l_env.cpp25
-rw-r--r--src/script/lua_api/l_env.h4
-rw-r--r--src/script/lua_api/l_item.cpp28
-rw-r--r--src/script/lua_api/l_item.h4
-rw-r--r--src/script/lua_api/l_vmanip.cpp264
-rw-r--r--src/script/lua_api/l_vmanip.h65
11 files changed, 413 insertions, 8 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 8231364fb..62fe94b45 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1052,7 +1052,6 @@ minetest.setting_get(name) -> string or nil
minetest.setting_getbool(name) -> boolean value or nil
minetest.setting_get_pos(name) -> position or nil
minetest.setting_save() -> nil, save all settings to config file
-minetest.add_to_creative_inventory(itemstring)
Authentication:
minetest.notify_authentication_modified(name)
@@ -1115,6 +1114,8 @@ minetest.find_nodes_in_area(minp, maxp, nodenames) -> list of positions
^ nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
minetest.get_perlin(seeddiff, octaves, persistence, scale)
^ Return world-specific perlin noise (int(worldseed)+seeddiff)
+minetest.get_voxel_manip()
+^ Return voxel manipulator object
minetest.clear_objects()
^ clear all objects in the environments
minetest.line_of_sight(pos1,pos2,stepsize) ->true/false
@@ -1306,6 +1307,10 @@ minetest.get_item_group(name, group) -> rating
^ Get rating of a group of an item. (0 = not in group)
minetest.get_node_group(name, group) -> rating
^ Deprecated: An alias for the former.
+minetest.get_content_id(name) -> integer
+^ Gets the internal content ID of name
+minetest.get_name_from_content_id(content_id) -> string
+^ Gets the name of the content with that content ID
minetest.serialize(table) -> string
^ Convert a table containing tables, strings, numbers, booleans and nils
into string form readable by minetest.deserialize
@@ -1522,6 +1527,23 @@ methods:
- get2d(pos) -> 2d noise value at pos={x=,y=}
- get3d(pos) -> 3d noise value at pos={x=,y=,z=}
+VoxelManip: An interface to the MapVoxelManipulator for Lua
+- Can be created via VoxelManip()
+- Also minetest.get_voxel_manip()
+methods:
+- read_chunk(p1, p2): Read a chunk of map containing the region formed by p1 and p2.
+ ^ returns raw node data, actual emerged p1, actual emerged p2
+ ^ raw node data is in the form of a table mapping indicies to node content ids
+- write_chunk(data): Write back the data
+- update_map(): Update map after writing chunk.
+ ^ To be used only by VoxelManip objects created by the mod itself; not VoxelManips passed to callbacks
+- set_lighting(p1, p2, light): Set the lighting in the region formed by p1 and p2 to light
+ ^ light is a table containing two integer fields ranging from 0 to 15, day and night
+ ^ To be used only by VoxelManip objects passed to a callback; otherwise, set lighting will be ignored
+- calc_lighting(p1, p2): Calculate lighting in the region formed by p1 and p2
+ ^ To be used only by VoxelManip objects passed to a callback; otherwise, calculated lighting will be ignored
+- update_liquids(): Update liquid flow
+
Registered entities
--------------------
- Functions receive a "luaentity" as self:
diff --git a/src/map.h b/src/map.h
index 530d81e7a..8326d3e58 100644
--- a/src/map.h
+++ b/src/map.h
@@ -337,6 +337,7 @@ public:
s32 transforming_liquid_size();
protected:
+ friend class LuaVoxelManip;
std::ostream &m_dout; // A bit deprecated, could be removed
diff --git a/src/mapgen.h b/src/mapgen.h
index 0090b0eda..0ed64f85c 100644
--- a/src/mapgen.h
+++ b/src/mapgen.h
@@ -108,8 +108,8 @@ public:
void calcLighting(v3s16 nmin, v3s16 nmax);
void calcLightingOld(v3s16 nmin, v3s16 nmax);
- virtual void makeChunk(BlockMakeData *data) {};
- virtual int getGroundLevelAtPoint(v2s16 p) = 0;
+ virtual void makeChunk(BlockMakeData *data) {}
+ virtual int getGroundLevelAtPoint(v2s16 p) { return 0; }
//Legacy functions for Farmesh (pending removal)
static bool get_have_beach(u64 seed, v2s16 p2d);
diff --git a/src/script/cpp_api/s_base.h b/src/script/cpp_api/s_base.h
index da4e17d89..8799d3c00 100644
--- a/src/script/cpp_api/s_base.h
+++ b/src/script/cpp_api/s_base.h
@@ -89,6 +89,7 @@ protected:
friend class NodeMetaRef;
friend class ModApiBase;
friend class ModApiEnvMod;
+ friend class LuaVoxelManip;
inline lua_State* getStack()
diff --git a/src/script/lua_api/CMakeLists.txt b/src/script/lua_api/CMakeLists.txt
index 7610ce8f1..f67cf6886 100644
--- a/src/script/lua_api/CMakeLists.txt
+++ b/src/script/lua_api/CMakeLists.txt
@@ -10,4 +10,5 @@ set(SCRIPT_LUA_API_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/l_noise.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_object.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_particles.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/l_vmanip.cpp
PARENT_SCOPE)
diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp
index a287281a9..6f663646c 100644
--- a/src/script/lua_api/l_env.cpp
+++ b/src/script/lua_api/l_env.cpp
@@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/scriptapi.h"
#include "lua_api/l_base.h"
#include "lua_api/l_env.h"
+#include "lua_api/l_vmanip.h"
#include "environment.h"
#include "server.h"
#include "daynightratio.h"
@@ -533,6 +534,21 @@ int ModApiEnvMod::l_get_perlin_map(lua_State *L)
return 1;
}
+// minetest.get_voxel_manip()
+// returns voxel manipulator
+int ModApiEnvMod::l_get_voxel_manip(lua_State *L)
+{
+ GET_ENV_PTR;
+
+ Map *map = &(env->getMap());
+ LuaVoxelManip *vm = new LuaVoxelManip(map);
+
+ *(void **)(lua_newuserdata(L, sizeof(void *))) = vm;
+ luaL_getmetatable(L, "VoxelManip");
+ lua_setmetatable(L, -2);
+ return 1;
+}
+
// minetest.clear_objects()
// clear all objects in the environment
int ModApiEnvMod::l_clear_objects(lua_State *L)
@@ -554,8 +570,8 @@ int ModApiEnvMod::l_line_of_sight(lua_State *L) {
// read position 2 from lua
v3f pos2 = checkFloatPos(L, 2);
//read step size from lua
- if(lua_isnumber(L, 3))
- stepsize = lua_tonumber(L, 3);
+ if (lua_isnumber(L, 3))
+ stepsize = lua_tonumber(L, 3);
return (env->line_of_sight(pos1,pos2,stepsize));
}
@@ -572,8 +588,8 @@ int ModApiEnvMod::l_find_path(lua_State *L)
unsigned int max_jump = luaL_checkint(L, 4);
unsigned int max_drop = luaL_checkint(L, 5);
algorithm algo = A_PLAIN_NP;
- if(! lua_isnil(L, 6)) {
- std::string algorithm = luaL_checkstring(L,6);
+ if (!lua_isnil(L, 6)) {
+ std::string algorithm = luaL_checkstring(L,6);
if (algorithm == "A*")
algo = A_PLAIN;
@@ -678,6 +694,7 @@ bool ModApiEnvMod::Initialize(lua_State *L,int top)
retval &= API_FCT(find_nodes_in_area);
retval &= API_FCT(get_perlin);
retval &= API_FCT(get_perlin_map);
+ retval &= API_FCT(get_voxel_manip);
retval &= API_FCT(clear_objects);
retval &= API_FCT(spawn_tree);
retval &= API_FCT(find_path);
diff --git a/src/script/lua_api/l_env.h b/src/script/lua_api/l_env.h
index 61ecaecc8..24700d27c 100644
--- a/src/script/lua_api/l_env.h
+++ b/src/script/lua_api/l_env.h
@@ -109,6 +109,10 @@ private:
// minetest.get_perlin_map(noiseparams, size)
// returns world-specific PerlinNoiseMap
static int l_get_perlin_map(lua_State *L);
+
+ // minetest.get_voxel_manip()
+ // returns world-specific voxel manipulator
+ static int l_get_voxel_manip(lua_State *L);
// minetest.clear_objects()
// clear all objects in the environment
diff --git a/src/script/lua_api/l_item.cpp b/src/script/lua_api/l_item.cpp
index 730dfd49b..c69562dda 100644
--- a/src/script/lua_api/l_item.cpp
+++ b/src/script/lua_api/l_item.cpp
@@ -457,12 +457,40 @@ int ModApiItemMod::l_register_alias_raw(lua_State *L)
return 0; /* number of results */
}
+// get_content_id(name)
+int ModApiItemMod::l_get_content_id(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ std::string name = luaL_checkstring(L, 1);
+
+ INodeDefManager *ndef = STACK_TO_SERVER(L)->getNodeDefManager();
+ content_t c = ndef->getId(name);
+
+ lua_pushnumber(L, c);
+ return 1; /* number of results */
+}
+
+// get_name_from_content_id(name)
+int ModApiItemMod::l_get_name_from_content_id(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+ content_t c = luaL_checkint(L, 1);
+
+ INodeDefManager *ndef = STACK_TO_SERVER(L)->getNodeDefManager();
+ const char *name = ndef->get(c).name.c_str();
+
+ lua_pushstring(L, name);
+ return 1; /* number of results */
+}
+
bool ModApiItemMod::Initialize(lua_State *L,int top) {
bool retval = true;
retval &= API_FCT(register_item_raw);
retval &= API_FCT(register_alias_raw);
+ retval &= API_FCT(get_content_id);
+ retval &= API_FCT(get_name_from_content_id);
LuaItemStack::Register(L);
diff --git a/src/script/lua_api/l_item.h b/src/script/lua_api/l_item.h
index cbed4ae0b..bad517e08 100644
--- a/src/script/lua_api/l_item.h
+++ b/src/script/lua_api/l_item.h
@@ -140,10 +140,12 @@ class ModApiItemMod
public:
ModApiItemMod();
- bool Initialize(lua_State *L,int top);
+ bool Initialize(lua_State *L, int top);
static int l_register_item_raw(lua_State *L);
static int l_register_alias_raw(lua_State *L);
+ static int l_get_content_id(lua_State *L);
+ static int l_get_name_from_content_id(lua_State *L);
};
diff --git a/src/script/lua_api/l_vmanip.cpp b/src/script/lua_api/l_vmanip.cpp
new file mode 100644
index 000000000..e0397dfce
--- /dev/null
+++ b/src/script/lua_api/l_vmanip.cpp
@@ -0,0 +1,264 @@
+/*
+Minetest
+Copyright (C) 2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+
+#include "lua_api/l_base.h"
+#include "lua_api/l_vmanip.h"
+
+///////
+
+#include "cpp_api/scriptapi.h"
+#include "common/c_converter.h"
+#include "server.h"
+#include "emerge.h"
+#include "common/c_internal.h"
+
+// garbage collector
+int LuaVoxelManip::gc_object(lua_State *L)
+{
+ LuaVoxelManip *o = *(LuaVoxelManip **)(lua_touserdata(L, 1));
+ delete o;
+
+ return 0;
+}
+
+int LuaVoxelManip::l_read_chunk(lua_State *L)
+{
+ LuaVoxelManip *o = checkobject(L, 1);
+
+ v3s16 bp1 = getNodeBlockPos(read_v3s16(L, 2));
+ v3s16 bp2 = getNodeBlockPos(read_v3s16(L, 3));
+ sortBoxVerticies(bp1, bp2);
+ ManualMapVoxelManipulator *vm = o->vm;
+ vm->initialEmerge(bp1, bp2);
+
+ v3s16 emerged_p1 = vm->m_area.MinEdge;
+ v3s16 emerged_p2 = vm->m_area.MaxEdge;
+
+ int volume = vm->m_area.getVolume();
+
+ lua_newtable(L);
+ for (int i = 0; i != volume; i++) {
+ lua_Number cid = vm->m_data[i].getContent();
+ lua_pushnumber(L, cid);
+ lua_rawseti(L, -2, i + 1);
+ }
+
+ push_v3s16(L, emerged_p1);
+ push_v3s16(L, emerged_p2);
+
+ return 3;
+}
+
+int LuaVoxelManip::l_write_chunk(lua_State *L)
+{
+ LuaVoxelManip *o = checkobject(L, 1);
+ if (!lua_istable(L, 2))
+ return 0;
+
+ ManualMapVoxelManipulator *vm = o->vm;
+
+ int volume = vm->m_area.getVolume();
+ for (int i = 0; i != volume; i++) {
+ lua_rawgeti(L, 2, i + 1);
+ content_t c = lua_tonumber(L, -1);
+
+ vm->m_data[i].setContent(c);
+
+ lua_pop(L, 1);
+
+ }
+
+ vm->blitBackAll(&o->modified_blocks);
+
+ return 0;
+}
+
+int LuaVoxelManip::l_update_liquids(lua_State *L)
+{
+ LuaVoxelManip *o = checkobject(L, 1);
+
+ ManualMapVoxelManipulator *vm = o->vm;
+ INodeDefManager *ndef = STACK_TO_SERVER(L)->getNodeDefManager();
+ Map *map = &(get_scriptapi(L)->getEnv()->getMap());
+
+ Mapgen mg;
+ mg.vm = vm;
+ mg.ndef = ndef;
+
+ mg.updateLiquid(&map->m_transforming_liquid,
+ vm->m_area.MinEdge, vm->m_area.MaxEdge);
+
+ return 0;
+}
+
+int LuaVoxelManip::l_calc_lighting(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ LuaVoxelManip *o = checkobject(L, 1);
+ v3s16 p1 = read_v3s16(L, 2);
+ v3s16 p2 = read_v3s16(L, 3);
+ sortBoxVerticies(p1, p2);
+
+ ManualMapVoxelManipulator *vm = o->vm;
+ INodeDefManager *ndef = STACK_TO_SERVER(L)->getNodeDefManager();
+ EmergeManager *emerge = STACK_TO_SERVER(L)->getEmergeManager();
+
+ Mapgen mg;
+ mg.vm = vm;
+ mg.ndef = ndef;
+ mg.water_level = emerge->params->water_level;
+
+ mg.calcLighting(p1, p2);
+
+ return 0;
+}
+
+int LuaVoxelManip::l_set_lighting(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ LuaVoxelManip *o = checkobject(L, 1);
+ v3s16 p1 = read_v3s16(L, 2);
+ v3s16 p2 = read_v3s16(L, 3);
+ sortBoxVerticies(p1, p2);
+
+ u8 light;
+ if (!lua_istable(L, 4))
+ return 0;
+
+ light = getintfield_default(L, 4, "day", 0);
+ light |= getintfield_default(L, 4, "night", 0);
+
+ ManualMapVoxelManipulator *vm = o->vm;
+
+ Mapgen mg;
+ mg.vm = vm;
+
+ mg.setLighting(p1, p2, light);
+
+ return 0;
+}
+
+int LuaVoxelManip::l_update_map(lua_State *L)
+{
+ LuaVoxelManip *o = checkobject(L, 1);
+
+ // TODO: Optimize this by using Mapgen::calcLighting() instead
+ std::map<v3s16, MapBlock *> lighting_mblocks;
+ std::map<v3s16, MapBlock *> *mblocks = &o->modified_blocks;
+
+ lighting_mblocks.insert(mblocks->begin(), mblocks->end());
+
+ Map *map = &(get_scriptapi(L)->getEnv()->getMap());
+ map->updateLighting(lighting_mblocks, *mblocks);
+
+ MapEditEvent event;
+ event.type = MEET_OTHER;
+ for (std::map<v3s16, MapBlock *>::iterator
+ it = mblocks->begin();
+ it != mblocks->end(); ++it)
+ event.modified_blocks.insert(it->first);
+
+ map->dispatchEvent(&event);
+
+ mblocks->clear();
+
+ return 0;
+}
+
+LuaVoxelManip::LuaVoxelManip(Map *map)
+{
+ vm = new ManualMapVoxelManipulator(map);
+}
+
+LuaVoxelManip::~LuaVoxelManip()
+{
+ delete vm;
+}
+
+// LuaVoxelManip()
+// Creates an LuaVoxelManip and leaves it on top of stack
+int LuaVoxelManip::create_object(lua_State *L)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ Map *map = &(get_scriptapi(L)->getEnv()->getMap());
+ LuaVoxelManip *o = new LuaVoxelManip(map);
+
+ *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
+ luaL_getmetatable(L, className);
+ lua_setmetatable(L, -2);
+ return 1;
+}
+
+LuaVoxelManip *LuaVoxelManip::checkobject(lua_State *L, int narg)
+{
+ NO_MAP_LOCK_REQUIRED;
+
+ luaL_checktype(L, narg, LUA_TUSERDATA);
+
+ void *ud = luaL_checkudata(L, narg, className);
+ if (!ud)
+ luaL_typerror(L, narg, className);
+
+ return *(LuaVoxelManip **)ud; // unbox pointer
+}
+
+void LuaVoxelManip::Register(lua_State *L)
+{
+ lua_newtable(L);
+ int methodtable = lua_gettop(L);
+ luaL_newmetatable(L, className);
+ int metatable = lua_gettop(L);
+
+ lua_pushliteral(L, "__metatable");
+ lua_pushvalue(L, methodtable);
+ lua_settable(L, metatable); // hide metatable from Lua getmetatable()
+
+ lua_pushliteral(L, "__index");
+ lua_pushvalue(L, methodtable);
+ lua_settable(L, metatable);
+
+ lua_pushliteral(L, "__gc");
+ lua_pushcfunction(L, gc_object);
+ lua_settable(L, metatable);
+
+ lua_pop(L, 1); // drop metatable
+
+ luaL_openlib(L, 0, methods, 0); // fill methodtable
+ lua_pop(L, 1); // drop methodtable
+
+ // Can be created from Lua (VoxelManip()
+ lua_register(L, className, create_object);
+}
+
+const char LuaVoxelManip::className[] = "VoxelManip";
+const luaL_reg LuaVoxelManip::methods[] = {
+ luamethod(LuaVoxelManip, read_chunk),
+ luamethod(LuaVoxelManip, write_chunk),
+ luamethod(LuaVoxelManip, update_map),
+ luamethod(LuaVoxelManip, update_liquids),
+ luamethod(LuaVoxelManip, calc_lighting),
+ luamethod(LuaVoxelManip, set_lighting),
+ {0,0}
+};
+
+REGISTER_LUA_REF(LuaVoxelManip);
diff --git a/src/script/lua_api/l_vmanip.h b/src/script/lua_api/l_vmanip.h
new file mode 100644
index 000000000..568f7104e
--- /dev/null
+++ b/src/script/lua_api/l_vmanip.h
@@ -0,0 +1,65 @@
+/*
+Minetest
+Copyright (C) 2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef L_VMANIP_H_
+#define L_VMANIP_H_
+
+extern "C" {
+#include <lua.h>
+#include <lauxlib.h>
+}
+
+#include "irr_v3d.h"
+#include "map.h"
+
+/*
+ VoxelManip
+ */
+class LuaVoxelManip
+{
+private:
+ ManualMapVoxelManipulator *vm;
+ std::map<v3s16, MapBlock *> modified_blocks;
+
+ static const char className[];
+ static const luaL_reg methods[];
+
+ static int gc_object(lua_State *L);
+
+ static int l_read_chunk(lua_State *L);
+ static int l_write_chunk(lua_State *L);
+ static int l_update_map(lua_State *L);
+ static int l_update_liquids(lua_State *L);
+ static int l_calc_lighting(lua_State *L);
+ static int l_set_lighting(lua_State *L);
+
+public:
+ LuaVoxelManip(Map *map);
+ ~LuaVoxelManip();
+
+ // LuaVoxelManip()
+ // Creates a LuaVoxelManip and leaves it on top of stack
+ static int create_object(lua_State *L);
+
+ static LuaVoxelManip *checkobject(lua_State *L, int narg);
+
+ static void Register(lua_State *L);
+};
+
+#endif // L_VMANIP_H_