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-rw-r--r--src/map.cpp2
-rw-r--r--src/mapgen_indev.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/map.cpp b/src/map.cpp
index c4884a45a..821805d4e 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -1764,7 +1764,7 @@ void Map::transformLiquidsFinite(std::map<v3s16, MapBlock*> & modified_blocks)
}
// prevent lakes in air above unloaded blocks
- if (p0.Y > water_level && neighbors[D_BOTTOM].n.getContent() == CONTENT_IGNORE) {
+ if (liquid_levels[D_TOP] == 0 && (p0.Y > water_level || !fast_flood) && neighbors[D_BOTTOM].n.getContent() == CONTENT_IGNORE) {
--total_level;
}
diff --git a/src/mapgen_indev.cpp b/src/mapgen_indev.cpp
index 7f0faf16f..ce5cfbfeb 100644
--- a/src/mapgen_indev.cpp
+++ b/src/mapgen_indev.cpp
@@ -303,7 +303,7 @@ CaveIndev::CaveIndev(Mapgen *mg, PseudoRandom *ps, PseudoRandom *ps2,
flooded = !ps->range(0, 3);
tunnel_routepoints = ps->range(5, 30);
min_tunnel_diameter = 30;
- max_tunnel_diameter = ps->range(40, ps->range(80, 200));
+ max_tunnel_diameter = ps->range(40, ps->range(80, 150));
} else {
tunnel_routepoints = ps->range(5, ps->range(15,30));
min_tunnel_diameter = 5;