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-rw-r--r--src/CMakeLists.txt5
-rw-r--r--src/client.cpp37
-rw-r--r--src/client.h2
-rw-r--r--src/clientserver.h10
-rw-r--r--src/game.cpp8
-rw-r--r--src/guiPasswordChange.cpp252
-rw-r--r--src/guiPasswordChange.h57
-rw-r--r--src/guiPauseMenu.cpp36
-rw-r--r--src/guiPauseMenu.h1
-rw-r--r--src/main.cpp21
-rw-r--r--src/main.h7
-rw-r--r--src/server.cpp25
-rw-r--r--src/utility.cpp23
-rw-r--r--src/utility.h1
14 files changed, 457 insertions, 28 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 58596a101..49982d310 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -77,6 +77,8 @@ set(common_SRCS
player.cpp
utility.cpp
test.cpp
+ sha1.cpp
+ base64.cpp
)
# Client sources
@@ -91,12 +93,11 @@ set(minetest_SRCS
guiTextInputMenu.cpp
guiInventoryMenu.cpp
guiPauseMenu.cpp
+ guiPasswordChange.cpp
client.cpp
tile.cpp
game.cpp
main.cpp
- sha1.cpp
- base64.cpp
)
# Server sources
diff --git a/src/client.cpp b/src/client.cpp
index c85d6e9e2..5869dc77b 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -1602,6 +1602,43 @@ void Client::sendChatMessage(const std::wstring &message)
Send(0, data, true);
}
+void Client::sendChangePassword(const std::wstring oldpassword,
+ const std::wstring newpassword)
+{
+ Player *player = m_env.getLocalPlayer();
+ if(player == NULL)
+ return;
+
+ std::string playername = player->getName();
+ std::string oldpwd = translatePassword(playername, oldpassword);
+ std::string newpwd = translatePassword(playername, newpassword);
+
+ std::ostringstream os(std::ios_base::binary);
+ u8 buf[2+PASSWORD_SIZE*2];
+ /*
+ [0] u16 TOSERVER_PASSWORD
+ [2] u8[28] old password
+ [30] u8[28] new password
+ */
+
+ writeU16(buf, TOSERVER_PASSWORD);
+ for(u32 i=0;i<PASSWORD_SIZE-1;i++)
+ {
+ buf[2+i] = i<oldpwd.length()?oldpwd[i]:0;
+ buf[30+i] = i<newpwd.length()?newpwd[i]:0;
+ }
+ buf[2+PASSWORD_SIZE-1] = 0;
+ buf[30+PASSWORD_SIZE-1] = 0;
+ os.write((char*)buf, 2+PASSWORD_SIZE*2);
+
+ // Make data buffer
+ std::string s = os.str();
+ SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+ // Send as reliable
+ Send(0, data, true);
+}
+
+
void Client::sendDamage(u8 damage)
{
DSTACK(__FUNCTION_NAME);
diff --git a/src/client.h b/src/client.h
index 222f83ab7..f661838ce 100644
--- a/src/client.h
+++ b/src/client.h
@@ -255,6 +255,8 @@ public:
void sendSignNodeText(v3s16 p, std::string text);
void sendInventoryAction(InventoryAction *a);
void sendChatMessage(const std::wstring &message);
+ void sendChangePassword(const std::wstring oldpassword,
+ const std::wstring newpassword);
void sendDamage(u8 damage);
// locks envlock
diff --git a/src/clientserver.h b/src/clientserver.h
index a64a11f08..256aed362 100644
--- a/src/clientserver.h
+++ b/src/clientserver.h
@@ -285,6 +285,16 @@ enum ToServerCommand
u16 command
u8 amount
*/
+
+ TOSERVER_PASSWORD=0x36,
+ /*
+ Sent to change password.
+
+ [0] u16 TOSERVER_PASSWORD
+ [2] u8[28] old password
+ [30] u8[28] new password
+ */
+
};
inline SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time)
diff --git a/src/game.cpp b/src/game.cpp
index 99e08b7bf..e82e4cd8e 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "client.h"
#include "server.h"
#include "guiPauseMenu.h"
+#include "guiPasswordChange.h"
#include "guiInventoryMenu.h"
#include "guiTextInputMenu.h"
#include "guiFurnaceMenu.h"
@@ -912,6 +913,13 @@ void the_game(
break;
}
+ if(g_gamecallback->changepassword_requested)
+ {
+ (new GUIPasswordChange(guienv, guiroot, -1,
+ &g_menumgr, &client))->drop();
+ g_gamecallback->changepassword_requested = false;
+ }
+
/*
Process TextureSource's queue
*/
diff --git a/src/guiPasswordChange.cpp b/src/guiPasswordChange.cpp
new file mode 100644
index 000000000..98b11b432
--- /dev/null
+++ b/src/guiPasswordChange.cpp
@@ -0,0 +1,252 @@
+/*
+Minetest-c55
+Copyright (C) 2010-11 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2011 Ciaran Gultnieks <ciaran@ciarang.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "guiPasswordChange.h"
+#include "debug.h"
+#include "serialization.h"
+#include <string>
+
+const int ID_oldPassword = 256;
+const int ID_newPassword1 = 257;
+const int ID_newPassword2 = 258;
+const int ID_change = 259;
+const int ID_message = 260;
+
+GUIPasswordChange::GUIPasswordChange(gui::IGUIEnvironment* env,
+ gui::IGUIElement* parent, s32 id,
+ IMenuManager *menumgr,
+ Client* client
+):
+ GUIModalMenu(env, parent, id, menumgr),
+ m_client(client)
+{
+}
+
+GUIPasswordChange::~GUIPasswordChange()
+{
+ removeChildren();
+}
+
+void GUIPasswordChange::removeChildren()
+{
+ {
+ gui::IGUIElement *e = getElementFromId(ID_oldPassword);
+ if(e != NULL)
+ e->remove();
+ }
+ {
+ gui::IGUIElement *e = getElementFromId(ID_newPassword1);
+ if(e != NULL)
+ e->remove();
+ }
+ {
+ gui::IGUIElement *e = getElementFromId(ID_newPassword2);
+ if(e != NULL)
+ e->remove();
+ }
+ {
+ gui::IGUIElement *e = getElementFromId(ID_change);
+ if(e != NULL)
+ e->remove();
+ }
+}
+
+void GUIPasswordChange::regenerateGui(v2u32 screensize)
+{
+ /*
+ Remove stuff
+ */
+ removeChildren();
+
+ /*
+ Calculate new sizes and positions
+ */
+ core::rect<s32> rect(
+ screensize.X/2 - 580/2,
+ screensize.Y/2 - 300/2,
+ screensize.X/2 + 580/2,
+ screensize.Y/2 + 300/2
+ );
+
+ DesiredRect = rect;
+ recalculateAbsolutePosition(false);
+
+ v2s32 size = rect.getSize();
+ v2s32 topleft_client(40, 0);
+ v2s32 size_client = size - v2s32(40, 0);
+
+ /*
+ Add stuff
+ */
+ s32 ypos = 50;
+ {
+ core::rect<s32> rect(0, 0, 110, 20);
+ rect += topleft_client + v2s32(35, ypos+6);
+ const wchar_t *text = L"Old Password";
+ Environment->addStaticText(text, rect, false, true, this, -1);
+ }
+ {
+ core::rect<s32> rect(0, 0, 230, 30);
+ rect += topleft_client + v2s32(160, ypos);
+ gui::IGUIEditBox *e =
+ Environment->addEditBox(L"", rect, true, this, ID_oldPassword);
+ Environment->setFocus(e);
+ e->setPasswordBox(true);
+ }
+ ypos += 50;
+ {
+ core::rect<s32> rect(0, 0, 110, 20);
+ rect += topleft_client + v2s32(35, ypos+6);
+ const wchar_t *text = L"New Password";
+ Environment->addStaticText(text, rect, false, true, this, -1);
+ }
+ {
+ core::rect<s32> rect(0, 0, 230, 30);
+ rect += topleft_client + v2s32(160, ypos);
+ gui::IGUIEditBox *e =
+ Environment->addEditBox(L"", rect, true, this, ID_newPassword1);
+ e->setPasswordBox(true);
+ }
+ ypos += 50;
+ {
+ core::rect<s32> rect(0, 0, 110, 20);
+ rect += topleft_client + v2s32(35, ypos+6);
+ const wchar_t *text = L"Confirm Password";
+ Environment->addStaticText(text, rect, false, true, this, -1);
+ }
+ {
+ core::rect<s32> rect(0, 0, 230, 30);
+ rect += topleft_client + v2s32(160, ypos);
+ gui::IGUIEditBox *e =
+ Environment->addEditBox(L"", rect, true, this, ID_newPassword2);
+ e->setPasswordBox(true);
+ }
+
+ ypos += 50;
+ {
+ core::rect<s32> rect(0, 0, 140, 30);
+ rect = rect + v2s32(size.X/2-140/2, ypos);
+ Environment->addButton(rect, this, ID_change, L"Change");
+ }
+
+ ypos += 50;
+ {
+ core::rect<s32> rect(0, 0, 300, 20);
+ rect += topleft_client + v2s32(35, ypos);
+ const wchar_t *text = L"Passwords do not match!";
+ IGUIElement *e =
+ Environment->addStaticText(text, rect, false, true, this, ID_message);
+ e->setVisible(false);
+ }
+
+}
+
+void GUIPasswordChange::drawMenu()
+{
+ gui::IGUISkin* skin = Environment->getSkin();
+ if (!skin)
+ return;
+ video::IVideoDriver* driver = Environment->getVideoDriver();
+
+ video::SColor bgcolor(140,0,0,0);
+ driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
+
+ gui::IGUIElement::draw();
+}
+
+bool GUIPasswordChange::acceptInput()
+{
+ std::wstring oldpass;
+ std::wstring newpass;
+ gui::IGUIElement *e;
+ e = getElementFromId(ID_oldPassword);
+ if(e != NULL)
+ oldpass = e->getText();
+ e = getElementFromId(ID_newPassword1);
+ if(e != NULL)
+ newpass = e->getText();
+ e = getElementFromId(ID_newPassword2);
+ if(e != NULL && newpass != e->getText())
+ {
+ e = getElementFromId(ID_message);
+ if(e != NULL)
+ e->setVisible(true);
+ return false;
+ }
+ m_client->sendChangePassword(oldpass, newpass);
+ return true;
+}
+
+bool GUIPasswordChange::OnEvent(const SEvent& event)
+{
+ if(event.EventType==EET_KEY_INPUT_EVENT)
+ {
+ if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
+ {
+ quitMenu();
+ return true;
+ }
+ if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
+ {
+ if(acceptInput())
+ quitMenu();
+ return true;
+ }
+ }
+ if(event.EventType==EET_GUI_EVENT)
+ {
+ if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
+ && isVisible())
+ {
+ if(!canTakeFocus(event.GUIEvent.Element))
+ {
+ dstream<<"GUIPasswordChange: Not allowing focus change."
+ <<std::endl;
+ // Returning true disables focus change
+ return true;
+ }
+ }
+ if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
+ {
+ switch(event.GUIEvent.Caller->getID())
+ {
+ case ID_change:
+ if(acceptInput())
+ quitMenu();
+ return true;
+ }
+ }
+ if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
+ {
+ switch(event.GUIEvent.Caller->getID())
+ {
+ case ID_oldPassword:
+ case ID_newPassword1:
+ case ID_newPassword2:
+ if(acceptInput())
+ quitMenu();
+ return true;
+ }
+ }
+ }
+
+ return Parent ? Parent->OnEvent(event) : false;
+}
+
diff --git a/src/guiPasswordChange.h b/src/guiPasswordChange.h
new file mode 100644
index 000000000..defac3113
--- /dev/null
+++ b/src/guiPasswordChange.h
@@ -0,0 +1,57 @@
+/*
+Minetest-c55
+Copyright (C) 2010-11 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2011 Ciaran Gultnieks <ciaran@ciarang.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef GUIPASSWORDCHANGE_HEADER
+#define GUIPASSWORDCHANGE_HEADER
+
+#include "common_irrlicht.h"
+#include "modalMenu.h"
+#include "utility.h"
+#include "client.h"
+#include <string>
+
+class GUIPasswordChange : public GUIModalMenu
+{
+public:
+ GUIPasswordChange(gui::IGUIEnvironment* env,
+ gui::IGUIElement* parent, s32 id,
+ IMenuManager *menumgr,
+ Client* client);
+ ~GUIPasswordChange();
+
+ void removeChildren();
+ /*
+ Remove and re-add (or reposition) stuff
+ */
+ void regenerateGui(v2u32 screensize);
+
+ void drawMenu();
+
+ bool acceptInput();
+
+ bool OnEvent(const SEvent& event);
+
+private:
+ Client* m_client;
+
+};
+
+#endif
+
diff --git a/src/guiPauseMenu.cpp b/src/guiPauseMenu.cpp
index 2d42fdb77..d32d1a10b 100644
--- a/src/guiPauseMenu.cpp
+++ b/src/guiPauseMenu.cpp
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "serialization.h"
#include "porting.h"
#include "config.h"
+#include "main.h"
GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,
@@ -64,6 +65,11 @@ void GUIPauseMenu::removeChildren()
if(e != NULL)
e->remove();
}
+ {
+ gui::IGUIElement *e = getElementFromId(261);
+ if(e != NULL)
+ e->remove();
+ }
}
void GUIPauseMenu::regenerateGui(v2u32 screensize)
@@ -91,21 +97,34 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize)
/*
Add stuff
*/
+ const s32 btn_height = 30;
+ const s32 btn_gap = 20;
+ const s32 btn_num = 4;
+ s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2;
{
- core::rect<s32> rect(0, 0, 140, 30);
- rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2-50);
+ core::rect<s32> rect(0, 0, 140, btn_height);
+ rect = rect + v2s32(size.X/2-140/2, btn_y);
Environment->addButton(rect, this, 256, L"Continue");
}
+ btn_y += btn_height + btn_gap;
+ {
+ core::rect<s32> rect(0, 0, 140, btn_height);
+ rect = rect + v2s32(size.X/2-140/2, btn_y);
+ Environment->addButton(rect, this, 261, L"Change Password");
+ }
+ btn_y += btn_height + btn_gap;
{
- core::rect<s32> rect(0, 0, 140, 30);
- rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+0);
+ core::rect<s32> rect(0, 0, 140, btn_height);
+ rect = rect + v2s32(size.X/2-140/2, btn_y);
Environment->addButton(rect, this, 260, L"Disconnect");
}
+ btn_y += btn_height + btn_gap;
{
- core::rect<s32> rect(0, 0, 140, 30);
- rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+50);
+ core::rect<s32> rect(0, 0, 140, btn_height);
+ rect = rect + v2s32(size.X/2-140/2, btn_y);
Environment->addButton(rect, this, 257, L"Exit to OS");
}
+
{
core::rect<s32> rect(0, 0, 180, 240);
rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);
@@ -172,6 +191,7 @@ void GUIPauseMenu::drawMenu()
bool GUIPauseMenu::OnEvent(const SEvent& event)
{
+
if(event.EventType==EET_KEY_INPUT_EVENT)
{
if(event.KeyInput.PressedDown)
@@ -209,6 +229,10 @@ bool GUIPauseMenu::OnEvent(const SEvent& event)
quitMenu();
// ALWAYS return immediately after quitMenu()
return true;
+ case 261:
+ quitMenu();
+ m_gamecallback->changePassword();
+ return true;
case 260: // disconnect
m_gamecallback->disconnect();
quitMenu();
diff --git a/src/guiPauseMenu.h b/src/guiPauseMenu.h
index 22cb65b2c..64e3c71f1 100644
--- a/src/guiPauseMenu.h
+++ b/src/guiPauseMenu.h
@@ -28,6 +28,7 @@ class IGameCallback
public:
virtual void exitToOS() = 0;
virtual void disconnect() = 0;
+ virtual void changePassword() = 0;
};
class GUIPauseMenu : public GUIModalMenu
diff --git a/src/main.cpp b/src/main.cpp
index 457fa0693..06deb9310 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -362,8 +362,6 @@ Stuff to do before release:
#include "materials.h"
#include "game.h"
#include "keycode.h"
-#include "sha1.h"
-#include "base64.h"
// This makes textures
ITextureSource *g_texturesource = NULL;
@@ -1477,24 +1475,7 @@ int main(int argc, char *argv[])
playername = wide_to_narrow(menudata.name);
- // Get an sha-1 hash of the player's name combined with
- // the password entered. That's what the server uses as
- // their password. (Exception : if the password field is
- // blank, we send a blank password - this is for backwards
- // compatibility with password-less players).
- if(menudata.password.length() > 0)
- {
- std::string slt=playername + wide_to_narrow(menudata.password);
- SHA1 *sha1 = new SHA1();
- sha1->addBytes(slt.c_str(), slt.length());
- unsigned char *digest = sha1->getDigest();
- password = base64_encode(digest, 20);
- free(digest);
- }
- else
- {
- password = "";
- }
+ password = translatePassword(playername, menudata.password);
address = wide_to_narrow(menudata.address);
int newport = stoi(wide_to_narrow(menudata.port));
diff --git a/src/main.h b/src/main.h
index c8ac7ccf1..fcf150f87 100644
--- a/src/main.h
+++ b/src/main.h
@@ -119,6 +119,7 @@ class MainGameCallback : public IGameCallback
public:
MainGameCallback(IrrlichtDevice *a_device):
disconnect_requested(false),
+ changepassword_requested(false),
device(a_device)
{
}
@@ -133,7 +134,13 @@ public:
disconnect_requested = true;
}
+ virtual void changePassword()
+ {
+ changepassword_requested = true;
+ }
+
bool disconnect_requested;
+ bool changepassword_requested;
IrrlichtDevice *device;
};
diff --git a/src/server.cpp b/src/server.cpp
index 84f9a28e0..5c03ea8f6 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -3004,6 +3004,31 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
SendPlayerHP(player);
}
+ else if(command == TOSERVER_PASSWORD)
+ {
+ /*
+ [0] u16 TOSERVER_PASSWORD
+ [2] u8[28] old password
+ [30] u8[28] new password
+ */
+
+ if(datasize != 2+PASSWORD_SIZE*2)
+ return;
+ char password[PASSWORD_SIZE];
+ for(u32 i=0; i<PASSWORD_SIZE-1; i++)
+ password[i] = data[2+i];
+ password[PASSWORD_SIZE-1] = 0;
+ if(strcmp(player->getPassword(),password))
+ {
+ // Wrong old password supplied!!
+ SendChatMessage(peer_id, L"Invalid old password supplied. Password NOT changed.");
+ return;
+ }
+ for(u32 i=0; i<PASSWORD_SIZE-1; i++)
+ password[i] = data[30+i];
+ player->updatePassword(password);
+ SendChatMessage(peer_id, L"Password change successful");
+ }
else
{
derr_server<<"WARNING: Server::ProcessData(): Ignoring "
diff --git a/src/utility.cpp b/src/utility.cpp
index fc657b27b..186881c5a 100644
--- a/src/utility.cpp
+++ b/src/utility.cpp
@@ -23,6 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "utility.h"
#include "gettime.h"
+#include "sha1.h"
+#include "base64.h"
TimeTaker::TimeTaker(const char *name, u32 *result)
{
@@ -217,3 +219,24 @@ bool isBlockInSight(v3s16 blockpos_b, v3f camera_pos, v3f camera_dir, f32 range,
return true;
}
+// Get an sha-1 hash of the player's name combined with
+// the password entered. That's what the server uses as
+// their password. (Exception : if the password field is
+// blank, we send a blank password - this is for backwards
+// compatibility with password-less players).
+std::string translatePassword(std::string playername, std::wstring password)
+{
+ if(password.length() == 0)
+ return "";
+
+ std::string slt=playername + wide_to_narrow(password);
+ SHA1 *sha1 = new SHA1();
+ sha1->addBytes(slt.c_str(), slt.length());
+ unsigned char *digest = sha1->getDigest();
+ std::string pwd = base64_encode(digest, 20);
+ free(digest);
+ return pwd;
+}
+
+
+
diff --git a/src/utility.h b/src/utility.h
index f32dc3acf..c7513e94d 100644
--- a/src/utility.h
+++ b/src/utility.h
@@ -2112,6 +2112,7 @@ protected:
float m_accumulator;
};
+std::string translatePassword(std::string playername, std::wstring password);
#endif