diff options
-rw-r--r-- | src/game.cpp | 5 | ||||
-rw-r--r-- | src/guiFormSpecMenu.cpp | 1 | ||||
-rw-r--r-- | src/guiFormSpecMenu.h | 2 |
3 files changed, 8 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index a3c162457..2b14b2c8e 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -988,6 +988,7 @@ static void show_chat_menu(FormspecFormSource* current_formspec, new GUIFormSpecMenu(device, guiroot, -1, &g_menumgr, NULL, NULL, tsrc); + menu->doPause = false; menu->setFormSource(current_formspec); menu->setTextDest(current_textdest); menu->drop(); @@ -1034,6 +1035,7 @@ static void show_pause_menu(FormspecFormSource* current_formspec, current_textdest = new LocalFormspecHandler("MT_PAUSE_MENU"); GUIFormSpecMenu *menu = new GUIFormSpecMenu(device, guiroot, -1, &g_menumgr, NULL, NULL, tsrc); + menu->doPause = true; menu->setFormSource(current_formspec); menu->setTextDest(current_textdest); menu->drop(); @@ -1881,6 +1883,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input, PlayerInventoryFormSource *src = new PlayerInventoryFormSource(&client); assert(src); + menu->doPause = false; menu->setFormSpec(src->getForm(), inventoryloc); menu->setFormSource(src); menu->setTextDest(new TextDestPlayerInventory(&client)); @@ -2399,6 +2402,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input, new GUIFormSpecMenu(device, guiroot, -1, &g_menumgr, &client, gamedef, tsrc); + menu->doPause = false; menu->setFormSource(current_formspec); menu->setTextDest(current_textdest); menu->drop(); @@ -2953,6 +2957,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input, new GUIFormSpecMenu(device, guiroot, -1, &g_menumgr, &client, gamedef, tsrc); + menu->doPause = false; menu->setFormSpec(meta->getString("formspec"), inventoryloc); menu->setFormSource(new NodeMetadataFormSource( diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp index 95a090c6f..4751978d7 100644 --- a/src/guiFormSpecMenu.cpp +++ b/src/guiFormSpecMenu.cpp @@ -2320,6 +2320,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) kp == getKeySetting("keymap_inventory"))) { if (m_allowclose){ + doPause = false; acceptInput(quit_mode_cancel); quitMenu(); } else { diff --git a/src/guiFormSpecMenu.h b/src/guiFormSpecMenu.h index 3fc1b5746..6f7de158b 100644 --- a/src/guiFormSpecMenu.h +++ b/src/guiFormSpecMenu.h @@ -242,6 +242,8 @@ public: void acceptInput(FormspecQuitMode quitmode); bool preprocessEvent(const SEvent& event); bool OnEvent(const SEvent& event); + bool doPause; + bool pausesGame() { return doPause; } GUITable* getTable(std::wstring tablename); |