diff options
-rw-r--r-- | doc/lua_api.txt | 12 | ||||
-rw-r--r-- | src/collision.cpp | 2 | ||||
-rw-r--r-- | src/mapnode.cpp | 9 | ||||
-rw-r--r-- | src/mapnode.h | 8 | ||||
-rw-r--r-- | src/nodedef.cpp | 3 | ||||
-rw-r--r-- | src/nodedef.h | 1 | ||||
-rw-r--r-- | src/script/common/c_content.cpp | 5 |
7 files changed, 35 insertions, 5 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 8f77366f7..ff2143cc8 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -408,8 +408,16 @@ param2 is reserved for the engine when any of these are used: 0 = y+ 1 = z+ 2 = z- 3 = x+ 4 = x- 5 = y- facedir's two less significant bits are rotation around the axis paramtype2 == "leveled" - ^ The drawn node level is read from param2, like flowingliquid - + collision_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, + }, + }, + ^ defines list of collision boxes for the node. If empty, collision boxes + will be the same as nodeboxes, in case of any other nodes will be full cube + as in the example above. + Nodes can also contain extra data. See "Node Metadata". Node drawtypes diff --git a/src/collision.cpp b/src/collision.cpp index 76696e90d..edbee40b9 100644 --- a/src/collision.cpp +++ b/src/collision.cpp @@ -259,7 +259,7 @@ collisionMoveResult collisionMoveSimple(Environment *env, IGameDef *gamedef, continue; int n_bouncy_value = itemgroup_get(f.groups, "bouncy"); - std::vector<aabb3f> nodeboxes = n.getNodeBoxes(gamedef->ndef()); + std::vector<aabb3f> nodeboxes = n.getCollisionBoxes(gamedef->ndef()); for(std::vector<aabb3f>::iterator i = nodeboxes.begin(); i != nodeboxes.end(); i++) diff --git a/src/mapnode.cpp b/src/mapnode.cpp index d52677be0..786224240 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -354,6 +354,15 @@ std::vector<aabb3f> MapNode::getNodeBoxes(INodeDefManager *nodemgr) const return transformNodeBox(*this, f.node_box, nodemgr); } +std::vector<aabb3f> MapNode::getCollisionBoxes(INodeDefManager *nodemgr) const +{ + const ContentFeatures &f = nodemgr->get(*this); + if (f.collision_box.fixed.empty()) + return transformNodeBox(*this, f.node_box, nodemgr); + else + return transformNodeBox(*this, f.collision_box, nodemgr); +} + std::vector<aabb3f> MapNode::getSelectionBoxes(INodeDefManager *nodemgr) const { const ContentFeatures &f = nodemgr->get(*this); diff --git a/src/mapnode.h b/src/mapnode.h index f19885d87..d0b949e6f 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -217,8 +217,7 @@ struct MapNode void rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot); /* - Gets list of node boxes (used for rendering (NDT_NODEBOX) - and collision) + Gets list of node boxes (used for rendering (NDT_NODEBOX)) */ std::vector<aabb3f> getNodeBoxes(INodeDefManager *nodemgr) const; @@ -227,6 +226,11 @@ struct MapNode */ std::vector<aabb3f> getSelectionBoxes(INodeDefManager *nodemgr) const; + /* + Gets list of collision boxes + */ + std::vector<aabb3f> getCollisionBoxes(INodeDefManager *nodemgr) const; + /* Liquid helpers */ u8 getMaxLevel(INodeDefManager *nodemgr) const; u8 getLevel(INodeDefManager *nodemgr) const; diff --git a/src/nodedef.cpp b/src/nodedef.cpp index ef61d0722..5735ef914 100644 --- a/src/nodedef.cpp +++ b/src/nodedef.cpp @@ -233,6 +233,7 @@ void ContentFeatures::reset() damage_per_second = 0; node_box = NodeBox(); selection_box = NodeBox(); + collision_box = NodeBox(); waving = 0; legacy_facedir_simple = false; legacy_wallmounted = false; @@ -303,6 +304,7 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) // Stuff below should be moved to correct place in a version that otherwise changes // the protocol version os<<serializeString(mesh); + collision_box.serialize(os, protocol_version); } void ContentFeatures::deSerialize(std::istream &is) @@ -372,6 +374,7 @@ void ContentFeatures::deSerialize(std::istream &is) // Stuff below should be moved to correct place in a version that // otherwise changes the protocol version mesh = deSerializeString(is); + collision_box.deSerialize(is); }catch(SerializationError &e) {}; } diff --git a/src/nodedef.h b/src/nodedef.h index 2400f5f73..27d67b481 100644 --- a/src/nodedef.h +++ b/src/nodedef.h @@ -244,6 +244,7 @@ struct ContentFeatures u32 damage_per_second; NodeBox node_box; NodeBox selection_box; + NodeBox collision_box; // Used for waving leaves/plants u8 waving; // Compatibility with old maps diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp index 4737f1993..58d8c473e 100644 --- a/src/script/common/c_content.cpp +++ b/src/script/common/c_content.cpp @@ -432,6 +432,11 @@ ContentFeatures read_content_features(lua_State *L, int index) f.selection_box = read_nodebox(L, -1); lua_pop(L, 1); + lua_getfield(L, index, "collision_box"); + if(lua_istable(L, -1)) + f.collision_box = read_nodebox(L, -1); + lua_pop(L, 1); + f.waving = getintfield_default(L, index, "waving", f.waving); |